File Upload
Two ways to handle uploads: a queue of files with progress bars, status, retry and remove, and an attachment area that takes files, links, images and audio with previews, size limits and a waveform player.
Attachment Upload
attachment-upload.tsxA dropzone for mixed attachments: file and image rows that stagger in, upload, done and failed states with retry and remove, image previews that expand smoothly, and audio with a waveform.
Install
shadcn init? You are set. Theme setupInstall dependencies
npm i clsx lucide-react motion tailwind-mergeAdd util files
// Shared motion tokens. Easing curves mirror the CSS custom properties in
// globals.css; springs are the canonical physics used across components.
// Strong custom variants — defaults like `ease-in`/`ease-out` feel weak.
export const EASE_OUT = [0.16, 1, 0.3, 1] as const;
export const EASE_IN_OUT = [0.77, 0, 0.175, 1] as const;
export const EASE_DRAWER = [0.32, 0.72, 0, 1] as const;
/** CSS string form of EASE_OUT for inline style transitions. */
export const EASE_OUT_CSS = "cubic-bezier(0.16, 1, 0.3, 1)";
/** Press feedback on buttons and other tappable surfaces. */
export const SPRING_PRESS = {
type: "spring",
stiffness: 500,
damping: 30,
mass: 0.6,
} as const;
/** Content swaps — label/icon slots trading places inside a control. */
export const SPRING_SWAP = {
type: "spring",
stiffness: 460,
damping: 30,
mass: 0.55,
} as const;
/** Overlay panel entrances — modals and sheets summoned by pointer. */
export const SPRING_PANEL = {
type: "spring",
stiffness: 420,
damping: 40,
mass: 0.5,
} as const;
/** Shared-layout glides — pills, indicators and panels morphing between positions. */
export const SPRING_LAYOUT = {
type: "spring",
stiffness: 360,
damping: 32,
mass: 0.6,
} as const;
/** Cursor-follow physics for decorative mouse tracking (magnetic, tilt, dock). */
export const SPRING_MOUSE = {
stiffness: 200,
damping: 15,
mass: 0.3,
} as const;
/** Dragged handles and fills (sliders) — critically damped `useSpring` config,
* so the value follows the pointer butterily and never rebounds off an end. */
export const SPRING_GLIDE = {
stiffness: 700,
damping: 50,
mass: 0.5,
} as const;
import { clsx, type ClassValue } from "clsx"
import { twMerge } from "tailwind-merge"
export function cn(...inputs: ClassValue[]) {
return twMerge(clsx(inputs))
}
"use client";
import { type RefObject, useEffect } from "react";
/**
* What the dismissing gesture does to the control it landed on.
*
* `"pass-through"` is the platform norm (native popover light-dismiss): the
* tap closes the overlay *and* activates whatever was under it. Use
* `"consume"` where the open overlay sits over or beside controls that would
* be costly to trigger by accident — the dismissal then swallows the
* activation too, so the gesture only closes.
*/
export type DismissBehavior = "pass-through" | "consume";
export interface DismissOptions {
/** Default `"pass-through"`. */
behavior?: DismissBehavior;
/** Dismiss on Escape as well. Default true. */
escape?: boolean;
/** Return true for an outside target that should *not* dismiss. Must be stable. */
ignore?: (target: Element) => boolean;
}
/**
* What every currently open dismiss scope counts as inside itself. A consumed
* dismissal reads this to tell a stray gesture from one that belongs to an
* overlay in front of it: overlays have no shared z-order to consult, but the
* one the gesture landed in has said as much by registering it.
*/
const openScopes = new Set<(target: Element) => boolean>();
function claimedByAnotherScope(
self: (target: Element) => boolean,
target: Element,
) {
for (const scope of openScopes) {
if (scope !== self && scope(target)) return true;
}
return false;
}
// preventDefault on pointerdown does not suppress the click that follows, so
// consuming a gesture means swallowing that click itself. The swallower
// deliberately outlives the effect that installed it — the dismissal it
// belongs to has already unmounted or re-rendered by the time the click lands.
// It releases on that click, or on the next gesture if the pointer is dragged
// away and no click ever arrives, so it can never eat a later one. A keydown
// releases it too: a gesture that ends with neither a click nor a cancel would
// otherwise leave it armed, and the click Enter synthesizes on some focused
// control is not the one this dismissal was owed.
function consumeActivation(source: Event) {
const swallow = (event: MouseEvent) => {
event.preventDefault();
event.stopPropagation();
release();
};
const restart = (event: Event) => {
if (event !== source) release();
};
const release = () => {
window.removeEventListener("click", swallow, true);
window.removeEventListener("pointerdown", restart, true);
window.removeEventListener("pointercancel", restart, true);
window.removeEventListener("keydown", release, true);
};
window.addEventListener("click", swallow, true);
window.addEventListener("pointerdown", restart, true);
window.addEventListener("pointercancel", restart, true);
window.addEventListener("keydown", release, true);
}
/**
* Close an open overlay on Escape or a pointerdown outside `ref`. Pass `null`
* for `ref` when what counts as inside isn't one element, and say so with
* `ignore` instead.
*
* The pointerdown listener is capture-phase: a bubble-phase one is blinded by
* any handler in between that stops propagation, and an overlay cannot know
* what it is layered over. `onDismiss` and `ignore` must be stable (wrap in
* useCallback) so the listeners aren't re-bound every render while open.
*/
export function useDismiss(
open: boolean,
onDismiss: () => void,
ref: RefObject<HTMLElement | null> | null,
{
behavior = "pass-through",
escape: dismissOnEscape = true,
ignore,
}: DismissOptions = {},
) {
useEffect(() => {
if (!open) return;
const inside = (target: Element) =>
Boolean(ref?.current?.contains(target)) || Boolean(ignore?.(target));
const onKey = (event: KeyboardEvent) => {
if (dismissOnEscape && event.key === "Escape") onDismiss();
};
const onPointer = (event: PointerEvent) => {
const target = event.target as Element | null;
if (!target || inside(target)) return;
// Outside this overlay, but inside one that is also open: the gesture is
// that overlay's to answer, and swallowing its click from behind would
// cost the user the control they actually aimed at.
if (behavior === "consume" && !claimedByAnotherScope(inside, target)) {
consumeActivation(event);
}
onDismiss();
};
openScopes.add(inside);
window.addEventListener("keydown", onKey);
window.addEventListener("pointerdown", onPointer, true);
return () => {
openScopes.delete(inside);
window.removeEventListener("keydown", onKey);
window.removeEventListener("pointerdown", onPointer, true);
};
}, [open, onDismiss, ref, behavior, dismissOnEscape, ignore]);
}
"use client";
import { useMemo, useRef } from "react";
import { isHoveringPointer } from "@/lib/touch";
interface BoundaryEvent {
pointerId: number;
pointerType: string;
buttons: number;
}
export interface HoverGesture {
/** True when this enter starts a hover: the pointer arrived resting, not pressing. */
enter: (event: BoundaryEvent) => boolean;
/** True when this leave ends a hover that entered as one. */
leave: (event: BoundaryEvent) => boolean;
}
/**
* Pairs a surface's enter with its leave, per pointer.
*
* `isHoveringPointer` answers the question the *enter* asks — is this pointer
* resting on the surface or pressing it — and both boundary cases go wrong if
* the leave is asked the same question again:
*
* - A pen with no hover never rests. It arrives in contact, taps, and the spec
* then requires its boundary events after `pointerup`, so the leave carries
* `buttons: 0` and reads as a mouse gliding off. Hover teardown then undid
* the tap — the panel the pen had just opened closed under it.
* - A mouse pressed on the surface and dragged off leaves with `buttons: 1`.
* Skipping teardown there strands the surface open: the release happens
* outside, and no second leave ever comes.
*
* So the state a hover holds is released by the pointer that took it, whatever
* the buttons say at the boundary, and a pointer that arrived in contact never
* took it in the first place. Contact is the exception tracked here, not
* hover: a leave from a pointer this surface never saw enter — mounted under
* the cursor, say — still counts, since the alternative is state with no way
* out.
*/
export function useHoverGesture(): HoverGesture {
const contact = useRef(new Set<number>());
return useMemo(
() => ({
enter: (event) => {
if (isHoveringPointer(event)) {
contact.current.delete(event.pointerId);
return true;
}
contact.current.add(event.pointerId);
return false;
},
leave: (event) => {
const arrivedInContact = contact.current.delete(event.pointerId);
return !arrivedInContact && event.pointerType !== "touch";
},
}),
[],
);
}
"use client";
import { useMemo, useRef } from "react";
/** What a pointerdown recorded, read back by the click that ends its gesture. */
export interface TapRecord<S> {
/** Which input started the gesture. */
pointerType: string;
/** What the surface was showing when it started. */
state: S;
}
export interface TapGesture<S> {
/** Record the gesture a pointerdown starts, with the state it starts in. */
start: (event: { pointerType: string }, state: S) => void;
/** Read the record and clear it. `null` when no pointer is behind this click. */
take: () => TapRecord<S> | null;
/** Drop the record: this gesture will never spend it on a click. */
drop: () => void;
}
/**
* The pointer gesture behind a click, recorded where the click cannot report
* it. A `click` carries no `pointerType` in the engines that matter, so the
* `pointerdown` before it is the only thing that says which input activated
* the control — and whether one did at all, since keyboard activation
* synthesizes a click with no pointer behind it.
*
* State goes in with the record because a click reports that no better: a
* browser that focuses a control on contact can open the very panel the tap
* was meant to open, and reading "is it open" at click time then undoes it.
* What the gesture started against is what it acts on.
*
* The record is spent by one click and dropped by everything else, because a
* record that outlives its gesture is worse than none:
*
* - A scroll or an OS gesture takes the touch away — `pointercancel`, no click
* ever — and the finger would sit in the record until some later click.
* - That later click is often `Enter` on a keyboard, which arrives with no
* pointerdown of its own and would inherit the abandoned finger. A keydown
* is the start of a keyboard activation and never part of a tap, so it drops
* the record too.
*
* Both ends have to be wired by the surface: `drop` on `onPointerCancel` and
* on `onKeyDown`.
*/
export function useTapGesture<S>(): TapGesture<S> {
const record = useRef<TapRecord<S> | null>(null);
return useMemo(
() => ({
start: (event, state) => {
record.current = { pointerType: event.pointerType, state };
},
take: () => {
const spent = record.current;
record.current = null;
return spent;
},
drop: () => {
record.current = null;
},
}),
[],
);
}
// Shared touch primitives. iOS and iPadOS run their own gestures on top of the
// page — the long-press selection callout and the selection it drags in with
// it — and they win: once the platform claims a touch it cancels ours
// mid-gesture, so a press-and-hold or a drag simply dies. Surfaces that own
// their gesture have to opt out.
//
// What the two classes below cover, precisely:
// - `-webkit-touch-callout: none` stops iOS's long-press callout. WebKit-only:
// it is not a property other engines have, so it is inert everywhere else.
// - `user-select: none` stops the long-press selection on every engine,
// Android included, and stops a drag from painting a selection under the
// cursor. It is inherited, so it reaches every descendant — which is why the
// two classes differ only in whether they apply it unconditionally.
// What neither covers:
// - Chrome for Android's long-press menu on a link or an image. No CSS
// suppresses it; a gesture surface that wraps one needs its own
// `onContextMenu` with `preventDefault()`.
// - The native drag of an `<img>` or `<a>` descendant. `-webkit-user-drag` is
// not inherited and plain divs and buttons are not drag sources, so setting
// it on the surface does nothing — the child itself needs `draggable={false}`.
/**
* Classes for a surface that *is* the control: a thumb, a drum, a stage, a
* handle, a hold button. Selection is suppressed on every input, because a
* drag that highlights the control's own label is wrong on a mouse too.
* Compose with `touch-none` when the surface also owns the scroll axis — leave
* it off when the page must still scroll from there.
*/
export const TOUCH_GESTURE_CLASS = "select-none [-webkit-touch-callout:none]";
/**
* The same opt-out for a gesture surface that wraps content the consumer owns:
* a scroller, a context-menu trigger, a sheet header, a list row. Selection is
* suppressed only where the platform runs its own press gestures — a coarse
* pointer — so a mouse user can still select and copy that content. If the
* gesture itself would paint a selection under the cursor, add `select-none`
* for the duration of the gesture rather than reaching for
* `TOUCH_GESTURE_CLASS`.
*
* `pointer: coarse` describes the *primary* pointer and nothing else, so a
* hybrid machine reads it wrong in both directions: a tablet with a mouse
* plugged in keeps touch as primary and loses mouse selection, and a laptop
* with a touchscreen keeps the mouse as primary and leaves selection live
* under a finger. No media query can answer per interaction — the query is
* about the device, and the question is about the gesture in progress. The
* default stays here because it is right on the machines that are one thing or
* the other, and losing a selection is a nuisance; where the miss costs a
* *gesture* instead, the surface pairs it with `holdSelection` on the press.
*/
export const TOUCH_GESTURE_CONTENT_CLASS =
"[-webkit-touch-callout:none] pointer-coarse:select-none";
/**
* Grow a small control's *hit area* to at least 44×44px (WCAG 2.5.5, Apple
* HIG) on a coarse pointer, without changing what it looks like or the space
* it takes in layout. An invisible `::after` box, centered on the control and
* `max(100%, 2.75rem)` on each axis, catches the taps: a 32px icon button
* reaches 6px past each edge, a wide 40px button only grows vertically, and a
* control already 44px or larger is left as it is. Hit-testing a pseudo
* element lands on its owner, so handlers, focus and `:active` all behave.
*
* Mouse and trackpad rendering is untouched — nothing here applies outside
* `pointer: coarse`. Requirements on the element it goes on:
* - It must be the containing block: add `relative` (and keep it mergeable, so
* a consumer's `absolute` still wins through `cn`).
* - It must not clip itself (`overflow-hidden`), or the overhang is clipped
* away along with its hit area.
* - It must render children: `<input>` and other void elements have no
* `::after`. Put it on the wrapper or label instead.
* - It must not already use `::after` for something visible.
*
* Centered 44px means two 32px buttons with a 4px gap overlap by 8px; the
* later one wins that strip, which still ends well short of the earlier
* button's visual center. Below a ~32px pitch the later neighbour starts
* eating into that center — use `TOUCH_TARGET_Y_CLASS` for such dense rows.
*
* The overhang is real geometry: inside a scroll container it counts as
* scrollable overflow, so a control flush against a scroller's edge can add a
* few pixels of scroll on touch screens. Give such a scroller a little padding
* on that side.
*/
export const TOUCH_TARGET_CLASS =
"pointer-coarse:after:absolute pointer-coarse:after:top-1/2 pointer-coarse:after:left-1/2 pointer-coarse:after:size-[max(100%,2.75rem)] pointer-coarse:after:-translate-x-1/2 pointer-coarse:after:-translate-y-1/2 pointer-coarse:after:content-['']";
/**
* `TOUCH_TARGET_CLASS` on the vertical axis only, for controls packed tighter
* than ~32px apart in a row (pagination dots, dense swatches), where growing
* sideways would hand most of each control to its neighbour. Same rules.
*/
export const TOUCH_TARGET_Y_CLASS =
"pointer-coarse:after:absolute pointer-coarse:after:inset-x-0 pointer-coarse:after:top-1/2 pointer-coarse:after:h-[max(100%,2.75rem)] pointer-coarse:after:-translate-y-1/2 pointer-coarse:after:content-['']";
/**
* Suppress selection on `element` for as long as a gesture is running on it,
* whatever the primary pointer of the machine happens to be. Returns the
* release. Inline, so it wins over the class above and is gone again the
* moment the gesture ends.
*
* For the press gestures a native selection would otherwise steal — a
* long-press that opens a menu. Elsewhere prefer the classes: a surface that
* takes selection away for the whole session is a surface whose text nobody
* can copy.
*/
export function holdSelection(element: HTMLElement) {
element.style.setProperty("user-select", "none");
element.style.setProperty("-webkit-user-select", "none");
return () => {
element.style.removeProperty("user-select");
element.style.removeProperty("-webkit-user-select");
};
}
/**
* Pointer capture, best effort. WebKit throws `NotFoundError` when the pointer
* is already gone by the time the handler runs — routine on iOS, where the
* system can claim the touch first — and an uncaught throw takes the rest of
* the handler, the gesture included, down with it. Touch pointers carry
* implicit capture anyway, so losing it is never fatal.
*/
export function capturePointer(element: Element, pointerId: number) {
try {
element.setPointerCapture(pointerId);
} catch {
// Pointer is no longer active — implicit capture still applies on touch.
}
}
/** Release a capture taken with `capturePointer`, ignoring a stale pointer. */
export function releasePointer(element: Element, pointerId: number) {
try {
if (element.hasPointerCapture(pointerId)) {
element.releasePointerCapture(pointerId);
}
} catch {
// Capture was already dropped by the browser.
}
}
/**
* Whether this event came from a pointer that is *hovering*: not a touch, and
* not currently pressed. Which input the user is holding right now is not
* something a device capability can answer — a touchscreen laptop hovers and
* taps, and iPadOS reports a fine hovering pointer for a finger — so both
* paths stay live and each handler branches on the event it was given.
*
* A pen resting on the glass is making contact, not hovering: `buttons` is the
* tell, and it sends a pen tap down the same route a finger takes.
*
* This answers what an *enter* asks. A leave is the other half of a pair and
* has to be read against the enter that started it — `useHoverGesture` in
* `lib/hooks/use-hover-gesture` does that, and hover surfaces should use it
* rather than asking this question twice.
*/
export const isHoveringPointer = (event: {
pointerType: string;
buttons: number;
}) => event.pointerType !== "touch" && event.buttons === 0;
Copy the source code
"use client";
// karaui.kamisama-v0.my.id/components/blocks/file-upload
import {
AlertCircle,
Check,
ExternalLink,
FileImage,
Link as LinkIcon,
LoaderCircle,
Mic,
Paperclip,
Pause,
Play,
RotateCcw,
Upload,
X,
} from "lucide-react";
import {
AnimatePresence,
LayoutGroup,
motion,
useReducedMotion,
} from "motion/react";
import {
useCallback,
useEffect,
useId,
useRef,
useState,
} from "react";
import { createPortal } from "react-dom";
import { Tooltip } from "@/components/motion/tooltip";
import {
EASE_OUT,
SPRING_LAYOUT,
SPRING_PRESS,
} from "@/lib/ease";
import { cn } from "@/lib/utils";
export type AttachmentUploadKind = "file" | "link" | "image" | "audio";
export type AttachmentRejectReason = "too-large" | "max-files";
export type AttachmentUploadStatus =
| "idle"
| "uploading"
| "complete"
| "failed";
export type AttachmentUploadItem = {
id: string;
name: string;
kind: AttachmentUploadKind;
size?: number;
href?: string;
previewUrl?: string;
currentTime?: number;
duration?: number;
status?: AttachmentUploadStatus;
error?: string;
file?: File;
};
export type AttachmentUploadClassNames = {
dropzone?: string;
list?: string;
row?: string;
};
export interface AttachmentUploadProps {
value?: AttachmentUploadItem[];
defaultValue?: AttachmentUploadItem[];
onValueChange?: (items: AttachmentUploadItem[]) => void;
onFilesAdded?: (items: AttachmentUploadItem[], files: File[]) => void;
onFilesRejected?: (files: File[], reason: AttachmentRejectReason) => void;
onRemove?: (item: AttachmentUploadItem) => void;
onRetry?: (item: AttachmentUploadItem) => void;
playingId?: string;
onAudioToggle?: (item: AttachmentUploadItem) => void;
accept?: string;
multiple?: boolean;
maxFiles?: number;
maxFileSize?: number;
disabled?: boolean;
title?: string;
description?: string;
attachmentsLabel?: string;
className?: string;
classNames?: AttachmentUploadClassNames;
}
const ITEM_TRANSITION = { duration: 0.2, ease: EASE_OUT } as const;
const DEFAULT_MAX_FILE_SIZE = 500 * 1024 * 1024;
const UPLOAD_PROGRESS_MS = 900;
const UPLOAD_COMPLETE_HOLD_MS = 1000;
const REMOVE_PENDING_MS = 420;
const WAVEFORM_BARS = [
18, 31, 24, 39, 30, 43, 27, 18, 9, 29, 38, 24, 34, 18, 26, 37, 21, 14,
7, 11, 22, 35, 18, 26, 41, 29, 17, 33,
].map((height, index) => ({ id: `wave-${index}-${height}`, height }));
function useControllableList<T>({
value,
defaultValue,
onValueChange,
}: {
value?: T[];
defaultValue?: T[];
onValueChange?: (items: T[]) => void;
}) {
const [internalValue, setInternalValue] = useState(defaultValue ?? []);
const controlled = value !== undefined;
const items = value ?? internalValue;
const setItems = useCallback(
(next: T[]) => {
if (!controlled) setInternalValue(next);
onValueChange?.(next);
},
[controlled, onValueChange],
);
return [items, setItems] as const;
}
function formatBytes(bytes: number | undefined) {
if (bytes === undefined || !Number.isFinite(bytes) || bytes <= 0) {
return null;
}
const units = ["B", "KB", "MB", "GB"];
const exponent = Math.min(
Math.floor(Math.log(bytes) / Math.log(1024)),
units.length - 1,
);
const value = bytes / 1024 ** exponent;
return `${value >= 10 || exponent === 0 ? value.toFixed(0) : value.toFixed(1)} ${units[exponent]}`;
}
function formatDuration(seconds: number | undefined) {
const safeSeconds = Math.max(0, Math.round(seconds ?? 0));
const minutes = Math.floor(safeSeconds / 60);
return `${minutes}:${String(safeSeconds % 60).padStart(2, "0")}`;
}
function formatMaxSize(bytes: number) {
const megabytes = bytes / (1024 * 1024);
return `${Number.isInteger(megabytes) ? megabytes : megabytes.toFixed(1)} MB`;
}
function inferKind(file: File): AttachmentUploadKind {
if (file.type.startsWith("image/")) return "image";
if (file.type.startsWith("audio/")) return "audio";
return "file";
}
function AttachmentIcon({ kind }: { kind: AttachmentUploadKind }) {
if (kind === "link") return <LinkIcon className="size-4" />;
if (kind === "image") return <FileImage className="size-4" />;
if (kind === "audio") return <Mic className="size-4" />;
return <Paperclip className="size-4" />;
}
function imageSource(item: AttachmentUploadItem) {
if (item.kind !== "image") return undefined;
return item.previewUrl ?? item.href;
}
type RowActionState =
| "idle"
| "uploading"
| "complete"
| "failed"
| "removing";
function RowAction({
label,
onClick,
state,
retryable = false,
reduce = false,
}: {
label: string;
onClick: () => void;
state: RowActionState;
retryable?: boolean;
reduce?: boolean;
}) {
if (state === "uploading") {
return <span aria-hidden="true" className="size-9 shrink-0" />;
}
if (state === "complete") {
return (
<Tooltip content="Upload complete" side="top" delay={100}>
<motion.span
role="status"
aria-label={`Upload complete for ${label}`}
initial={reduce ? { opacity: 0 } : { opacity: 0, scale: 0.75 }}
animate={{ opacity: 1, scale: 1 }}
transition={ITEM_TRANSITION}
className="grid size-9 shrink-0 place-items-center rounded-xl text-emerald-600 dark:text-emerald-400"
>
<Check className="size-4" />
</motion.span>
</Tooltip>
);
}
if (state === "removing") {
return (
<Tooltip content="Removing attachment" side="top" delay={100}>
<span
role="status"
aria-label={`Removing ${label}`}
className="grid size-9 shrink-0 place-items-center rounded-xl text-muted-foreground"
>
<motion.span
animate={reduce ? undefined : { rotate: 360 }}
transition={{
duration: 0.7,
ease: "linear",
repeat: Infinity,
}}
className="grid place-items-center"
>
<LoaderCircle className="size-4" />
</motion.span>
</span>
</Tooltip>
);
}
if (state === "failed") {
if (!retryable) {
return (
<Tooltip content="Upload failed" side="top" delay={100}>
<span
role="status"
aria-label={`Upload failed for ${label}`}
className="grid size-9 shrink-0 place-items-center rounded-xl text-destructive"
>
<AlertCircle className="size-4" />
</span>
</Tooltip>
);
}
return (
<Tooltip content="Retry upload" side="top" delay={100}>
<motion.button
type="button"
aria-label={`Retry ${label}`}
onClick={onClick}
whileTap={reduce ? undefined : { scale: 0.92 }}
transition={SPRING_PRESS}
className="grid size-9 shrink-0 place-items-center rounded-xl text-destructive outline-none transition-colors hover:bg-destructive/10 focus-visible:ring-2 focus-visible:ring-ring"
>
<RotateCcw className="size-4" />
</motion.button>
</Tooltip>
);
}
return (
<Tooltip content="Remove attachment" side="top" delay={100}>
<motion.button
type="button"
aria-label={`Remove ${label}`}
onClick={onClick}
whileTap={reduce ? undefined : { scale: 0.92 }}
transition={SPRING_PRESS}
className="grid size-9 shrink-0 place-items-center rounded-xl text-muted-foreground outline-none transition-colors hover:bg-muted hover:text-foreground focus-visible:ring-2 focus-visible:ring-ring"
>
<X className="size-4" />
</motion.button>
</Tooltip>
);
}
function ImageThumbnail({
item,
layoutId,
onPreview,
reduce,
}: {
item: AttachmentUploadItem;
layoutId?: string;
onPreview: (item: AttachmentUploadItem) => void;
reduce: boolean;
}) {
const src = imageSource(item);
if (!src) {
return (
<span
aria-hidden="true"
className="grid size-8 shrink-0 place-items-center rounded-lg bg-muted text-muted-foreground"
>
<FileImage className="size-4" />
</span>
);
}
return (
<Tooltip
side="top"
delay={160}
wrapperClassName="shrink-0"
className="rounded-xl p-1 shadow-xl"
content={
<span className="block w-32">
{/* biome-ignore lint/performance/noImgElement: Blob and remote previews keep this registry component framework-agnostic. */}
<img
src={src}
alt=""
className="h-20 w-full rounded-lg object-cover"
/>
<span className="block px-1 pb-0.5 pt-1 text-center text-[10px] font-medium text-muted-foreground">
Click to preview
</span>
</span>
}
>
<motion.button
type="button"
aria-label={`Preview ${item.name}`}
onClick={(event) => {
event.currentTarget.blur();
onPreview(item);
}}
whileTap={reduce ? undefined : { scale: 0.94 }}
transition={SPRING_PRESS}
className="group/image relative size-9 shrink-0 overflow-hidden rounded-[10px] bg-muted outline-none ring-1 ring-border/70 focus-visible:ring-2 focus-visible:ring-ring"
>
{/* biome-ignore lint/performance/noImgElement: Motion layout requires the image element and portable blob URLs. */}
<motion.img
layoutId={layoutId}
src={src}
alt=""
className="size-full object-cover"
transition={{ layout: SPRING_LAYOUT }}
/>
</motion.button>
</Tooltip>
);
}
function ImagePreviewDialog({
item,
layoutId,
onClose,
reduce,
}: {
item: AttachmentUploadItem | null;
layoutId?: string;
onClose: () => void;
reduce: boolean;
}) {
const closeRef = useRef<HTMLButtonElement>(null);
useEffect(() => {
if (!item) return;
const previousFocus =
document.activeElement instanceof HTMLElement
? document.activeElement
: null;
const previousOverflow = document.body.style.overflow;
document.body.style.overflow = "hidden";
closeRef.current?.focus();
const handleKeyDown = (event: KeyboardEvent) => {
if (event.key === "Escape") onClose();
if (event.key === "Tab") {
event.preventDefault();
closeRef.current?.focus();
}
};
document.addEventListener("keydown", handleKeyDown);
return () => {
document.removeEventListener("keydown", handleKeyDown);
document.body.style.overflow = previousOverflow;
previousFocus?.focus();
};
}, [item, onClose]);
if (typeof document === "undefined") return null;
const src = item ? imageSource(item) : undefined;
const content =
item && src ? (
<div className="pointer-events-none fixed inset-0 z-[10000]">
<motion.button
type="button"
aria-label="Close image preview"
tabIndex={-1}
className="pointer-events-auto absolute inset-0 size-full cursor-default bg-black/45 backdrop-blur-xl"
initial={{ opacity: 0 }}
animate={{ opacity: 1 }}
exit={reduce ? undefined : { opacity: 0 }}
transition={{ duration: reduce ? 0.1 : 0.2, ease: EASE_OUT }}
onClick={onClose}
/>
<div className="absolute inset-0 flex items-center justify-center p-4 sm:p-8">
<motion.div
role="dialog"
aria-modal="true"
aria-label={`Preview of ${item.name}`}
initial={{ opacity: 0 }}
animate={{ opacity: 1 }}
exit={reduce ? undefined : { opacity: 0 }}
transition={ITEM_TRANSITION}
className="pointer-events-auto relative"
>
{/* biome-ignore lint/performance/noImgElement: Motion layout requires the image element and portable blob URLs. */}
<motion.img
layoutId={reduce ? undefined : layoutId}
src={src}
alt={item.name}
className="max-h-[90vh] max-w-[90vw] rounded-2xl object-contain shadow-2xl"
transition={{ layout: SPRING_LAYOUT }}
/>
<motion.button
ref={closeRef}
type="button"
aria-label="Close image preview"
onClick={onClose}
initial={reduce ? { opacity: 0 } : { opacity: 0, scale: 0.8 }}
animate={{ opacity: 1, scale: 1 }}
exit={
reduce ? undefined : { opacity: 0, scale: 0.8 }
}
whileTap={reduce ? undefined : { scale: 0.92 }}
transition={SPRING_PRESS}
className="absolute -right-3 -top-3 grid size-9 place-items-center rounded-full bg-background text-foreground shadow-xl outline-none ring-1 ring-border/70 transition-colors hover:bg-muted focus-visible:ring-2 focus-visible:ring-ring"
>
<X className="size-4" />
</motion.button>
</motion.div>
</div>
</div>
) : null;
return createPortal(
reduce ? content : <AnimatePresence>{content}</AnimatePresence>,
document.body,
);
}
function AttachmentRow({
item,
playing,
uploading,
uploadComplete,
failed,
removing,
arrivalIndex,
imageLayoutId,
onAudioToggle,
onImagePreview,
onRemove,
onRetry,
reduce,
className,
}: {
item: AttachmentUploadItem;
playing: boolean;
uploading: boolean;
uploadComplete: boolean;
failed: boolean;
removing: boolean;
arrivalIndex: number;
imageLayoutId?: string;
onAudioToggle?: (item: AttachmentUploadItem) => void;
onImagePreview: (item: AttachmentUploadItem) => void;
onRemove: (item: AttachmentUploadItem) => void;
onRetry?: (item: AttachmentUploadItem) => void;
reduce: boolean;
className?: string;
}) {
const size = formatBytes(item.size);
const progress =
item.duration && item.duration > 0
? Math.min(1, Math.max(0, (item.currentTime ?? 0) / item.duration))
: 0;
const actionState: RowActionState = removing
? "removing"
: uploading
? "uploading"
: uploadComplete
? "complete"
: failed
? "failed"
: "idle";
const arrivalDelay = Math.min(Math.max(arrivalIndex, 0), 5) * 0.055;
const rowTransition =
!reduce && arrivalIndex >= 0
? {
...SPRING_LAYOUT,
delay: arrivalDelay,
opacity: {
duration: 0.16,
ease: EASE_OUT,
delay: arrivalDelay,
},
}
: ITEM_TRANSITION;
const showUploadProgress = uploading || uploadComplete;
const uploadProgress = (
<motion.span
role="progressbar"
aria-label={`Uploading ${item.name}`}
className="pointer-events-none absolute inset-0 -z-10 origin-left bg-emerald-400/25 dark:bg-emerald-500/20"
initial={{ opacity: 1, scaleX: 0 }}
animate={{ opacity: 1, scaleX: 1 }}
exit={reduce ? undefined : { opacity: 0 }}
transition={{
duration: reduce ? 0.1 : UPLOAD_PROGRESS_MS / 1000,
ease: EASE_OUT,
}}
/>
);
return (
<motion.li
layout={!reduce}
initial={
reduce
? { opacity: 0 }
: arrivalIndex >= 0
? { opacity: 0, y: -16, scale: 0.985 }
: { opacity: 0, y: 6 }
}
animate={{ opacity: 1, y: 0, scale: 1 }}
exit={reduce ? undefined : { opacity: 0, y: -4 }}
transition={rowTransition}
className={cn(
"flex min-h-14 items-center gap-1 rounded-2xl bg-muted/70 p-1",
className,
)}
>
<div className="relative isolate flex min-w-0 flex-1 items-center gap-3 self-stretch overflow-hidden rounded-xl bg-background px-2 py-1">
{failed ? (
<span
aria-hidden="true"
className="pointer-events-none absolute inset-0 -z-10 bg-destructive/10"
/>
) : null}
{item.kind === "image" ? (
<ImageThumbnail
item={item}
layoutId={imageLayoutId}
onPreview={onImagePreview}
reduce={reduce}
/>
) : (
<span
aria-hidden="true"
className="grid size-7 shrink-0 place-items-center text-muted-foreground"
>
<AttachmentIcon kind={item.kind} />
</span>
)}
{item.kind === "audio" ? (
<>
<span className="w-9 shrink-0 text-xs tabular-nums text-muted-foreground">
{formatDuration(item.currentTime)}
</span>
<span
aria-hidden="true"
className="flex h-11 min-w-0 flex-1 items-center gap-[3px] overflow-hidden"
>
{WAVEFORM_BARS.map((bar, index) => (
<motion.span
key={bar.id}
className={cn(
"w-[3px] shrink-0 rounded-full",
index / WAVEFORM_BARS.length <= progress
? "bg-foreground"
: "bg-muted-foreground/35",
)}
style={{ height: bar.height }}
animate={
reduce || !playing
? undefined
: { scaleY: [0.72, 1, 0.78] }
}
transition={{
duration: 0.55,
ease: EASE_OUT,
repeat: Infinity,
delay: index * 0.018,
}}
/>
))}
</span>
<span className="w-9 shrink-0 text-right text-xs tabular-nums text-muted-foreground">
{formatDuration(item.duration)}
</span>
<motion.button
type="button"
aria-label={`${playing ? "Pause" : "Play"} ${item.name}`}
onClick={() => onAudioToggle?.(item)}
whileTap={{ scale: 0.94 }}
transition={SPRING_PRESS}
className="grid size-9 shrink-0 place-items-center rounded-full bg-foreground text-background outline-none focus-visible:ring-2 focus-visible:ring-ring focus-visible:ring-offset-2 focus-visible:ring-offset-background"
>
<AnimatePresence mode="wait" initial={false}>
<motion.span
key={playing ? "pause" : "play"}
initial={reduce ? { opacity: 0 } : { opacity: 0, scale: 0.8 }}
animate={{ opacity: 1, scale: 1 }}
exit={reduce ? { opacity: 0 } : { opacity: 0, scale: 0.8 }}
transition={ITEM_TRANSITION}
>
{playing ? (
<Pause className="size-4 fill-current" />
) : (
<Play className="size-4 translate-x-px fill-current" />
)}
</motion.span>
</AnimatePresence>
</motion.button>
</>
) : (
<>
<span className="min-w-0 flex-1">
<span className="block truncate text-sm font-medium text-foreground">
{item.name}
</span>
{failed ? (
<span className="block truncate text-[11px] text-destructive">
{item.error ?? "Upload failed"}
</span>
) : null}
</span>
<span className="shrink-0 text-xs text-muted-foreground">
{item.kind === "link" ? "Web" : size}
</span>
{item.kind === "link" && item.href ? (
<a
href={item.href}
target="_blank"
rel="noreferrer noopener"
aria-label={`Open ${item.name}`}
className="grid size-8 shrink-0 place-items-center rounded-lg text-muted-foreground outline-none transition-colors hover:bg-muted hover:text-foreground focus-visible:ring-2 focus-visible:ring-ring"
>
<ExternalLink className="size-4" />
</a>
) : null}
</>
)}
{reduce ? (
showUploadProgress ? (
uploadProgress
) : null
) : (
<AnimatePresence>
{showUploadProgress ? uploadProgress : null}
</AnimatePresence>
)}
</div>
<RowAction
label={item.name}
onClick={() => {
if (actionState === "failed") {
onRetry?.(item);
return;
}
onRemove(item);
}}
state={actionState}
retryable={onRetry !== undefined}
reduce={reduce}
/>
</motion.li>
);
}
export function AttachmentUpload({
value,
defaultValue,
onValueChange,
onFilesAdded,
onFilesRejected,
onRemove,
onRetry,
playingId,
onAudioToggle,
accept,
multiple = true,
maxFiles = 12,
maxFileSize = DEFAULT_MAX_FILE_SIZE,
disabled = false,
title = "Drag and drop or browse files",
description,
attachmentsLabel = "Attachments",
className,
classNames,
}: AttachmentUploadProps) {
const inputId = useId();
const inputRef = useRef<HTMLInputElement>(null);
const dragDepthRef = useRef(0);
const ownedUrlsRef = useRef(new Set<string>());
const lifecycleTimersRef = useRef(
new Set<ReturnType<typeof setTimeout>>(),
);
const reduce = useReducedMotion() ?? false;
const [dragging, setDragging] = useState(false);
const [previewItem, setPreviewItem] =
useState<AttachmentUploadItem | null>(null);
const [uploadingIds, setUploadingIds] = useState<Set<string>>(
() => new Set(),
);
const [uploadCompleteIds, setUploadCompleteIds] = useState<Set<string>>(
() => new Set(),
);
const [removingIds, setRemovingIds] = useState<Set<string>>(
() => new Set(),
);
const [items, setItems] = useControllableList({
value,
defaultValue,
onValueChange,
});
const itemsRef = useRef(items);
itemsRef.current = items;
useEffect(
() => () => {
for (const url of ownedUrlsRef.current) URL.revokeObjectURL(url);
ownedUrlsRef.current.clear();
for (const timer of lifecycleTimersRef.current) {
clearTimeout(timer);
}
lifecycleTimersRef.current.clear();
},
[],
);
const maxReached = items.length >= maxFiles;
const scheduleLifecycle = useCallback(
(callback: () => void, delay: number) => {
const timer = setTimeout(() => {
lifecycleTimersRef.current.delete(timer);
callback();
}, delay);
lifecycleTimersRef.current.add(timer);
},
[],
);
const addFiles = useCallback(
(incomingFiles: File[]) => {
if (disabled || incomingFiles.length === 0) return;
const availableSlots = Math.max(0, maxFiles - items.length);
if (availableSlots === 0) {
onFilesRejected?.(incomingFiles, "max-files");
return;
}
const selectedFiles = incomingFiles.slice(
0,
multiple ? availableSlots : Math.min(1, availableSlots),
);
const oversized = selectedFiles.filter(
(file) => file.size > maxFileSize,
);
const accepted = selectedFiles.filter(
(file) => file.size <= maxFileSize,
);
if (oversized.length > 0) onFilesRejected?.(oversized, "too-large");
if (incomingFiles.length > selectedFiles.length) {
onFilesRejected?.(incomingFiles.slice(selectedFiles.length), "max-files");
}
const added = accepted.map((file, index) => {
const kind = inferKind(file);
const objectUrl = URL.createObjectURL(file);
ownedUrlsRef.current.add(objectUrl);
return {
id: `${Date.now()}-${index}-${file.name}`,
name: file.name,
kind,
size: file.size,
previewUrl: kind === "image" ? objectUrl : undefined,
href: objectUrl,
currentTime: kind === "audio" ? 0 : undefined,
duration: kind === "audio" ? 0 : undefined,
file,
};
});
if (added.length === 0) return;
setItems([...items, ...added]);
const addedIds = added.map((item) => item.id);
setUploadingIds((current) => new Set([...current, ...addedIds]));
scheduleLifecycle(
() => {
setUploadingIds((current) => {
const next = new Set(current);
for (const id of addedIds) next.delete(id);
return next;
});
setUploadCompleteIds(
(current) => new Set([...current, ...addedIds]),
);
scheduleLifecycle(() => {
setUploadCompleteIds((current) => {
const next = new Set(current);
for (const id of addedIds) next.delete(id);
return next;
});
}, UPLOAD_COMPLETE_HOLD_MS);
},
reduce ? 140 : UPLOAD_PROGRESS_MS,
);
onFilesAdded?.(added, accepted);
},
[
disabled,
items,
maxFileSize,
maxFiles,
multiple,
onFilesAdded,
onFilesRejected,
reduce,
scheduleLifecycle,
setItems,
],
);
const finalizeRemove = useCallback(
(item: AttachmentUploadItem) => {
const ownedUrl = [item.previewUrl, item.href].find(
(url): url is string =>
url !== undefined && ownedUrlsRef.current.has(url),
);
if (ownedUrl) {
URL.revokeObjectURL(ownedUrl);
ownedUrlsRef.current.delete(ownedUrl);
}
setPreviewItem((current) =>
current?.id === item.id ? null : current,
);
setUploadingIds((current) => {
const next = new Set(current);
next.delete(item.id);
return next;
});
setUploadCompleteIds((current) => {
const next = new Set(current);
next.delete(item.id);
return next;
});
setItems(itemsRef.current.filter((entry) => entry.id !== item.id));
onRemove?.(item);
},
[onRemove, setItems],
);
const requestRemove = useCallback(
(item: AttachmentUploadItem) => {
if (removingIds.has(item.id)) return;
setRemovingIds((current) => new Set(current).add(item.id));
scheduleLifecycle(
() => {
finalizeRemove(item);
setRemovingIds((current) => {
const next = new Set(current);
next.delete(item.id);
return next;
});
},
reduce ? 140 : REMOVE_PENDING_MS,
);
},
[
finalizeRemove,
reduce,
removingIds,
scheduleLifecycle,
],
);
const resetDrag = useCallback(() => {
dragDepthRef.current = 0;
setDragging(false);
}, []);
const closePreview = useCallback(() => setPreviewItem(null), []);
useEffect(() => {
if (
previewItem &&
!items.some((item) => item.id === previewItem.id)
) {
setPreviewItem(null);
}
}, [items, previewItem]);
const uploadOrder = Array.from(uploadingIds);
const previewLayoutId = previewItem
? `attachment-image-${previewItem.id}`
: undefined;
return (
<LayoutGroup id={inputId}>
<div className={cn("w-full", className)}>
<input
ref={inputRef}
id={inputId}
type="file"
aria-label="Upload attachments"
accept={accept}
multiple={multiple}
disabled={disabled || maxReached}
tabIndex={-1}
className="sr-only"
onChange={(event) => {
addFiles(Array.from(event.currentTarget.files ?? []));
event.currentTarget.value = "";
}}
/>
<motion.button
type="button"
disabled={disabled || maxReached}
data-dragging={dragging}
animate={
reduce
? undefined
: { scale: dragging ? 1.006 : 1 }
}
whileTap={reduce ? undefined : { scale: 0.995 }}
transition={SPRING_PRESS}
onClick={() => inputRef.current?.click()}
onDragEnter={(event) => {
if (disabled || maxReached) return;
event.preventDefault();
dragDepthRef.current += 1;
setDragging(true);
}}
onDragOver={(event) => {
if (disabled || maxReached) return;
event.preventDefault();
event.dataTransfer.dropEffect = "copy";
setDragging(true);
}}
onDragLeave={(event) => {
if (disabled || maxReached) return;
event.preventDefault();
dragDepthRef.current = Math.max(0, dragDepthRef.current - 1);
if (dragDepthRef.current === 0) setDragging(false);
}}
onDrop={(event) => {
if (disabled || maxReached) return;
event.preventDefault();
resetDrag();
addFiles(Array.from(event.dataTransfer.files));
}}
className={cn(
"group relative isolate flex min-h-52 w-full flex-col items-center justify-center overflow-hidden rounded-[2rem] bg-muted/65 p-2 text-center outline-none",
"transition-colors duration-200 hover:bg-muted/85",
"focus-visible:ring-2 focus-visible:ring-ring focus-visible:ring-offset-2 focus-visible:ring-offset-background",
"data-[dragging=true]:bg-muted",
"disabled:pointer-events-none disabled:opacity-55",
classNames?.dropzone,
)}
>
<span
aria-hidden="true"
className="absolute inset-2 -z-10 rounded-[1.5rem] border border-dashed border-muted-foreground/25 bg-background transition-[border-color,background-color] duration-200 group-hover:border-muted-foreground/45 group-data-[dragging=true]:border-foreground/65 group-data-[dragging=true]:bg-muted/20"
/>
<motion.span
aria-hidden="true"
animate={
reduce
? undefined
: {
y: dragging ? -4 : 0,
scale: dragging ? 1.08 : 1,
}
}
transition={ITEM_TRANSITION}
className="mb-3 grid size-11 place-items-center rounded-2xl bg-muted text-foreground transition-colors duration-200 group-hover:bg-muted/80 group-data-[dragging=true]:bg-foreground group-data-[dragging=true]:text-background"
>
<Upload className="size-[18px]" />
</motion.span>
<span className="text-sm font-semibold tracking-[-0.01em] text-foreground">
{maxReached ? "Attachment limit reached" : title}
</span>
<span className="mt-1 text-xs leading-5 text-muted-foreground">
{maxReached
? `${items.length} of ${maxFiles} attachments added`
: description ?? `Maximum ${formatMaxSize(maxFileSize)} file size`}
</span>
</motion.button>
{items.length > 0 ? (
<section className="mt-8" aria-labelledby={`${inputId}-attachments`}>
<h3
id={`${inputId}-attachments`}
className="text-sm font-semibold text-foreground"
>
{attachmentsLabel}
</h3>
{items.length > 0 ? (
<ul className={cn("mt-3 space-y-2", classNames?.list)}>
<AnimatePresence initial={uploadOrder.length > 0}>
{items.map((item) => (
<AttachmentRow
key={item.id}
item={item}
playing={playingId === item.id}
uploading={
uploadingIds.has(item.id) ||
item.status === "uploading"
}
uploadComplete={
uploadCompleteIds.has(item.id) ||
item.status === "complete"
}
failed={item.status === "failed"}
removing={removingIds.has(item.id)}
arrivalIndex={uploadOrder.indexOf(item.id)}
imageLayoutId={
reduce ? undefined : `attachment-image-${item.id}`
}
onAudioToggle={onAudioToggle}
onImagePreview={setPreviewItem}
onRemove={requestRemove}
onRetry={onRetry}
reduce={reduce}
className={classNames?.row}
/>
))}
</AnimatePresence>
</ul>
) : null}
</section>
) : null}
<ImagePreviewDialog
item={previewItem}
layoutId={reduce ? undefined : previewLayoutId}
onClose={closePreview}
reduce={reduce}
/>
</div>
</LayoutGroup>
);
}
"use client";
import {
AnimatePresence,
motion,
useReducedMotion,
type Variants,
} from "motion/react";
import {
cloneElement,
isValidElement,
type PointerEvent,
type ReactElement,
type ReactNode,
useCallback,
useEffect,
useId,
useMemo,
useRef,
useState,
} from "react";
import { createPortal } from "react-dom";
import { EASE_OUT } from "@/lib/ease";
import { useDismiss } from "@/lib/hooks/use-dismiss";
import { useHoverGesture } from "@/lib/hooks/use-hover-gesture";
import { useTapGesture } from "@/lib/hooks/use-tap-gesture";
import { cn } from "@/lib/utils";
type Side = "top" | "right" | "bottom" | "left";
export interface TooltipProps {
content: ReactNode;
children: ReactElement;
side?: Side;
/** Delay before showing (ms). Default 120. */
delay?: number;
className?: string;
/** Classes for the outer wrapper span. Use to fix baseline / fill parent. */
wrapperClassName?: string;
}
// Gap between trigger and tooltip, in px.
const GAP = 8;
// Centering transform for the fixed-positioned anchor point, per side.
const anchorTransform: Record<Side, string> = {
top: "translate(-50%, -100%)",
bottom: "translate(-50%, 0)",
left: "translate(-100%, -50%)",
right: "translate(0, -50%)",
};
const transformOrigin: Record<Side, string> = {
top: "center bottom",
bottom: "center top",
left: "right center",
right: "left center",
};
// Offset is in the direction *away* from the trigger — content originates near
// the trigger and rises into resting position.
const offsetFrom: Record<Side, { x?: number; y?: number }> = {
top: { y: 8 },
bottom: { y: -8 },
left: { x: 8 },
right: { x: -8 },
};
function buildVariants(side: Side): Variants {
const o = offsetFrom[side];
return {
initial: {
opacity: 0,
scale: 0.9,
filter: "blur(5px)",
x: o.x ?? 0,
y: o.y ?? 0,
},
animate: {
opacity: 1,
scale: 1,
filter: "blur(0px)",
x: 0,
y: 0,
transition: {
type: "spring",
stiffness: 380,
damping: 30,
mass: 0.7,
opacity: { duration: 0.14, ease: EASE_OUT },
filter: { duration: 0.18, ease: EASE_OUT },
},
},
exit: {
opacity: 0,
scale: 0.94,
filter: "blur(3px)",
x: (o.x ?? 0) * 0.6,
y: (o.y ?? 0) * 0.6,
transition: { duration: 0.12, ease: EASE_OUT },
},
};
}
const REDUCED_VARIANTS: Variants = {
initial: { opacity: 0 },
animate: { opacity: 1, transition: { duration: 0.14, ease: EASE_OUT } },
exit: { opacity: 0, transition: { duration: 0.1, ease: EASE_OUT } },
};
// Once any tooltip has just closed, neighbouring tooltips open without the
// initial delay — moving along a toolbar feels instant after the first one.
const WARM_WINDOW_MS = 300;
let lastHiddenAt = 0;
export function Tooltip({
content,
children,
side = "top",
delay = 120,
className,
wrapperClassName,
}: TooltipProps) {
const [open, setOpen] = useState(false);
const [coords, setCoords] = useState<{ top: number; left: number } | null>(
null,
);
const id = useId();
const timer = useRef<ReturnType<typeof setTimeout> | null>(null);
const anchorRef = useRef<HTMLSpanElement>(null);
const hover = useHoverGesture();
const reduce = useReducedMotion();
// Anchor point in viewport coords, on the edge of the trigger facing `side`.
// Position:fixed means these viewport coords place the tooltip directly, so
// it escapes every ancestor's stacking context and overflow.
const place = useCallback(() => {
const el = anchorRef.current;
if (!el) return;
const r = el.getBoundingClientRect();
const cx = r.left + r.width / 2;
const cy = r.top + r.height / 2;
const point: Record<Side, { top: number; left: number }> = {
top: { top: r.top - GAP, left: cx },
bottom: { top: r.bottom + GAP, left: cx },
left: { top: cy, left: r.left - GAP },
right: { top: cy, left: r.right + GAP },
};
setCoords(point[side]);
}, [side]);
const show = useCallback(() => {
if (timer.current) clearTimeout(timer.current);
const warm = Date.now() - lastHiddenAt < WARM_WINDOW_MS;
timer.current = setTimeout(
() => {
place();
setOpen(true);
},
warm ? 0 : delay,
);
}, [delay, place]);
const hide = useCallback(() => {
if (timer.current) {
clearTimeout(timer.current);
timer.current = null;
}
if (open) lastHiddenAt = Date.now();
setOpen(false);
}, [open]);
// A finger never hovers, and Safari does not focus a button on tap either, so
// the label is only reachable if the tap itself opens the tooltip. A click
// carries no pointerType, so the pointerdown that preceded it is what says
// whether this was a tap; keyboard activation arrives with no pointerdown at
// all, and focus has already shown the label there.
const tap = useTapGesture<boolean>();
const toggleOnTap = useCallback(() => {
const gesture = tap.take();
if (!gesture || gesture.pointerType === "mouse") return;
if (gesture.state) {
hide();
return;
}
if (timer.current) clearTimeout(timer.current);
place();
setOpen(true);
}, [hide, place, tap]);
// ...and closed again by the next tap that lands somewhere else. The label
// covers nothing interactive, so that tap passes through to what it hit.
useDismiss(open, hide, anchorRef);
// Keep the tooltip pinned to the trigger while it's open and the page scrolls
// or resizes (fixed coords are viewport-relative).
useEffect(() => {
if (!open) return;
const onMove = () => place();
window.addEventListener("scroll", onMove, true);
window.addEventListener("resize", onMove);
return () => {
window.removeEventListener("scroll", onMove, true);
window.removeEventListener("resize", onMove);
};
}, [open, place]);
const variants = useMemo(
() => (reduce ? REDUCED_VARIANTS : buildVariants(side)),
[reduce, side],
);
if (!isValidElement(children)) return children;
// The label describes the trigger, so it has to name the trigger itself.
// Everything else the tooltip needs is read off the anchor below instead of
// cloned on: a handler written onto the child is the child's handler as far
// as that child can tell, and a component that owns its activation —
// hard-wiring onClick and spreading the rest of its props over it, as
// ThemeToggle does — then runs the tooltip's instead of its own. Composing
// with `props.onClick` cannot save it either, because a component element's
// props hold nothing the component does internally.
const trigger = cloneElement(children as ReactElement<Record<string, unknown>>, {
"aria-describedby": id,
});
return (
<>
{/* biome-ignore lint/a11y/noStaticElementInteractions: the anchor is not a
control — it observes the trigger it wraps. Every event listed reaches
it on its own (pointerdown/click/keydown/pointercancel bubble, focus
and blur arrive as focusin/focusout, and enter/leave are derived from
pointerover/pointerout along a path the anchor is on), so the trigger
keeps every handler it came with. */}
<span
ref={anchorRef}
className={cn("relative inline-flex align-middle", wrapperClassName)}
// Pointer events, not the mouse pair: a tap fires compatibility
// mouseenter/mouseleave that carry no pointerType, which raced the tap
// path into opening and closing the same label.
onPointerEnter={(event: PointerEvent) => {
if (hover.enter(event)) show();
}}
onPointerLeave={(event: PointerEvent) => {
if (hover.leave(event)) hide();
}}
onFocus={show}
onBlur={hide}
onPointerDown={(event: PointerEvent) => tap.start(event, open)}
// A gesture the platform took away sends no click, and a key press
// starts an activation that never had a pointer behind it. Either way
// the record has to go, or the next click reads a finger that has long
// since lifted.
onPointerCancel={tap.drop}
onKeyDown={tap.drop}
onClick={toggleOnTap}
>
{trigger}
</span>
{typeof document !== "undefined"
? createPortal(
<AnimatePresence>
{open && coords ? (
<span
aria-hidden
className="pointer-events-none fixed z-[9999]"
style={{
top: coords.top,
left: coords.left,
transform: anchorTransform[side],
}}
>
<motion.span
id={id}
role="tooltip"
variants={variants}
initial="initial"
animate="animate"
exit="exit"
style={{ transformOrigin: transformOrigin[side] }}
className={cn(
"block whitespace-nowrap rounded-lg border border-border bg-background px-2.5 py-1 text-xs font-medium text-foreground shadow-lg",
className,
)}
>
{content}
</motion.span>
</span>
) : null}
</AnimatePresence>,
document.body,
)
: null}
</>
);
}
@karaui not found? Add it to components.json
{
"registries": {
"@karaui": "https://karaui.kamisama-v0.my.id/r/{name}.json"
}
}@karaui is in shadcn's public registry directory, so the latest CLI needs no setup. On an older CLI, merge this into the existing file once and every @karaui/… install resolves.
API Reference
value?AttachmentUploadItem[]—defaultValue?AttachmentUploadItem[]—onValueChange?((items: AttachmentUploadItem[]) => void)—onFilesAdded?((items: AttachmentUploadItem[], files: File[]) => void)—onFilesRejected?((files: File[], reason: AttachmentRejectReason) => void)—onRemove?((item: AttachmentUploadItem) => void)—onRetry?((item: AttachmentUploadItem) => void)—playingId?string—onAudioToggle?((item: AttachmentUploadItem) => void)—accept?string—multiple?booleantruemaxFiles?number12maxFileSize?number500 * 1024 * 1024disabled?booleanfalsetitle?stringDrag and drop or browse filesdescription?string—attachmentsLabel?stringAttachmentsclassName?string—classNames?AttachmentUploadClassNames—Upload Queue
file-upload.tsxDrop or browse files into a list where each row shows progress and status, with retry for failures and a button to take it out.
Install
shadcn init? You are set. Theme setupInstall dependencies
npm i clsx lucide-react motion tailwind-mergeAdd util files
// Shared motion tokens. Easing curves mirror the CSS custom properties in
// globals.css; springs are the canonical physics used across components.
// Strong custom variants — defaults like `ease-in`/`ease-out` feel weak.
export const EASE_OUT = [0.16, 1, 0.3, 1] as const;
export const EASE_IN_OUT = [0.77, 0, 0.175, 1] as const;
export const EASE_DRAWER = [0.32, 0.72, 0, 1] as const;
/** CSS string form of EASE_OUT for inline style transitions. */
export const EASE_OUT_CSS = "cubic-bezier(0.16, 1, 0.3, 1)";
/** Press feedback on buttons and other tappable surfaces. */
export const SPRING_PRESS = {
type: "spring",
stiffness: 500,
damping: 30,
mass: 0.6,
} as const;
/** Content swaps — label/icon slots trading places inside a control. */
export const SPRING_SWAP = {
type: "spring",
stiffness: 460,
damping: 30,
mass: 0.55,
} as const;
/** Overlay panel entrances — modals and sheets summoned by pointer. */
export const SPRING_PANEL = {
type: "spring",
stiffness: 420,
damping: 40,
mass: 0.5,
} as const;
/** Shared-layout glides — pills, indicators and panels morphing between positions. */
export const SPRING_LAYOUT = {
type: "spring",
stiffness: 360,
damping: 32,
mass: 0.6,
} as const;
/** Cursor-follow physics for decorative mouse tracking (magnetic, tilt, dock). */
export const SPRING_MOUSE = {
stiffness: 200,
damping: 15,
mass: 0.3,
} as const;
/** Dragged handles and fills (sliders) — critically damped `useSpring` config,
* so the value follows the pointer butterily and never rebounds off an end. */
export const SPRING_GLIDE = {
stiffness: 700,
damping: 50,
mass: 0.5,
} as const;
import { clsx, type ClassValue } from "clsx"
import { twMerge } from "tailwind-merge"
export function cn(...inputs: ClassValue[]) {
return twMerge(clsx(inputs))
}
"use client";
import { type RefObject, useEffect } from "react";
/**
* What the dismissing gesture does to the control it landed on.
*
* `"pass-through"` is the platform norm (native popover light-dismiss): the
* tap closes the overlay *and* activates whatever was under it. Use
* `"consume"` where the open overlay sits over or beside controls that would
* be costly to trigger by accident — the dismissal then swallows the
* activation too, so the gesture only closes.
*/
export type DismissBehavior = "pass-through" | "consume";
export interface DismissOptions {
/** Default `"pass-through"`. */
behavior?: DismissBehavior;
/** Dismiss on Escape as well. Default true. */
escape?: boolean;
/** Return true for an outside target that should *not* dismiss. Must be stable. */
ignore?: (target: Element) => boolean;
}
/**
* What every currently open dismiss scope counts as inside itself. A consumed
* dismissal reads this to tell a stray gesture from one that belongs to an
* overlay in front of it: overlays have no shared z-order to consult, but the
* one the gesture landed in has said as much by registering it.
*/
const openScopes = new Set<(target: Element) => boolean>();
function claimedByAnotherScope(
self: (target: Element) => boolean,
target: Element,
) {
for (const scope of openScopes) {
if (scope !== self && scope(target)) return true;
}
return false;
}
// preventDefault on pointerdown does not suppress the click that follows, so
// consuming a gesture means swallowing that click itself. The swallower
// deliberately outlives the effect that installed it — the dismissal it
// belongs to has already unmounted or re-rendered by the time the click lands.
// It releases on that click, or on the next gesture if the pointer is dragged
// away and no click ever arrives, so it can never eat a later one. A keydown
// releases it too: a gesture that ends with neither a click nor a cancel would
// otherwise leave it armed, and the click Enter synthesizes on some focused
// control is not the one this dismissal was owed.
function consumeActivation(source: Event) {
const swallow = (event: MouseEvent) => {
event.preventDefault();
event.stopPropagation();
release();
};
const restart = (event: Event) => {
if (event !== source) release();
};
const release = () => {
window.removeEventListener("click", swallow, true);
window.removeEventListener("pointerdown", restart, true);
window.removeEventListener("pointercancel", restart, true);
window.removeEventListener("keydown", release, true);
};
window.addEventListener("click", swallow, true);
window.addEventListener("pointerdown", restart, true);
window.addEventListener("pointercancel", restart, true);
window.addEventListener("keydown", release, true);
}
/**
* Close an open overlay on Escape or a pointerdown outside `ref`. Pass `null`
* for `ref` when what counts as inside isn't one element, and say so with
* `ignore` instead.
*
* The pointerdown listener is capture-phase: a bubble-phase one is blinded by
* any handler in between that stops propagation, and an overlay cannot know
* what it is layered over. `onDismiss` and `ignore` must be stable (wrap in
* useCallback) so the listeners aren't re-bound every render while open.
*/
export function useDismiss(
open: boolean,
onDismiss: () => void,
ref: RefObject<HTMLElement | null> | null,
{
behavior = "pass-through",
escape: dismissOnEscape = true,
ignore,
}: DismissOptions = {},
) {
useEffect(() => {
if (!open) return;
const inside = (target: Element) =>
Boolean(ref?.current?.contains(target)) || Boolean(ignore?.(target));
const onKey = (event: KeyboardEvent) => {
if (dismissOnEscape && event.key === "Escape") onDismiss();
};
const onPointer = (event: PointerEvent) => {
const target = event.target as Element | null;
if (!target || inside(target)) return;
// Outside this overlay, but inside one that is also open: the gesture is
// that overlay's to answer, and swallowing its click from behind would
// cost the user the control they actually aimed at.
if (behavior === "consume" && !claimedByAnotherScope(inside, target)) {
consumeActivation(event);
}
onDismiss();
};
openScopes.add(inside);
window.addEventListener("keydown", onKey);
window.addEventListener("pointerdown", onPointer, true);
return () => {
openScopes.delete(inside);
window.removeEventListener("keydown", onKey);
window.removeEventListener("pointerdown", onPointer, true);
};
}, [open, onDismiss, ref, behavior, dismissOnEscape, ignore]);
}
"use client";
import { useMemo, useRef } from "react";
import { isHoveringPointer } from "@/lib/touch";
interface BoundaryEvent {
pointerId: number;
pointerType: string;
buttons: number;
}
export interface HoverGesture {
/** True when this enter starts a hover: the pointer arrived resting, not pressing. */
enter: (event: BoundaryEvent) => boolean;
/** True when this leave ends a hover that entered as one. */
leave: (event: BoundaryEvent) => boolean;
}
/**
* Pairs a surface's enter with its leave, per pointer.
*
* `isHoveringPointer` answers the question the *enter* asks — is this pointer
* resting on the surface or pressing it — and both boundary cases go wrong if
* the leave is asked the same question again:
*
* - A pen with no hover never rests. It arrives in contact, taps, and the spec
* then requires its boundary events after `pointerup`, so the leave carries
* `buttons: 0` and reads as a mouse gliding off. Hover teardown then undid
* the tap — the panel the pen had just opened closed under it.
* - A mouse pressed on the surface and dragged off leaves with `buttons: 1`.
* Skipping teardown there strands the surface open: the release happens
* outside, and no second leave ever comes.
*
* So the state a hover holds is released by the pointer that took it, whatever
* the buttons say at the boundary, and a pointer that arrived in contact never
* took it in the first place. Contact is the exception tracked here, not
* hover: a leave from a pointer this surface never saw enter — mounted under
* the cursor, say — still counts, since the alternative is state with no way
* out.
*/
export function useHoverGesture(): HoverGesture {
const contact = useRef(new Set<number>());
return useMemo(
() => ({
enter: (event) => {
if (isHoveringPointer(event)) {
contact.current.delete(event.pointerId);
return true;
}
contact.current.add(event.pointerId);
return false;
},
leave: (event) => {
const arrivedInContact = contact.current.delete(event.pointerId);
return !arrivedInContact && event.pointerType !== "touch";
},
}),
[],
);
}
"use client";
import { useMemo, useRef } from "react";
/** What a pointerdown recorded, read back by the click that ends its gesture. */
export interface TapRecord<S> {
/** Which input started the gesture. */
pointerType: string;
/** What the surface was showing when it started. */
state: S;
}
export interface TapGesture<S> {
/** Record the gesture a pointerdown starts, with the state it starts in. */
start: (event: { pointerType: string }, state: S) => void;
/** Read the record and clear it. `null` when no pointer is behind this click. */
take: () => TapRecord<S> | null;
/** Drop the record: this gesture will never spend it on a click. */
drop: () => void;
}
/**
* The pointer gesture behind a click, recorded where the click cannot report
* it. A `click` carries no `pointerType` in the engines that matter, so the
* `pointerdown` before it is the only thing that says which input activated
* the control — and whether one did at all, since keyboard activation
* synthesizes a click with no pointer behind it.
*
* State goes in with the record because a click reports that no better: a
* browser that focuses a control on contact can open the very panel the tap
* was meant to open, and reading "is it open" at click time then undoes it.
* What the gesture started against is what it acts on.
*
* The record is spent by one click and dropped by everything else, because a
* record that outlives its gesture is worse than none:
*
* - A scroll or an OS gesture takes the touch away — `pointercancel`, no click
* ever — and the finger would sit in the record until some later click.
* - That later click is often `Enter` on a keyboard, which arrives with no
* pointerdown of its own and would inherit the abandoned finger. A keydown
* is the start of a keyboard activation and never part of a tap, so it drops
* the record too.
*
* Both ends have to be wired by the surface: `drop` on `onPointerCancel` and
* on `onKeyDown`.
*/
export function useTapGesture<S>(): TapGesture<S> {
const record = useRef<TapRecord<S> | null>(null);
return useMemo(
() => ({
start: (event, state) => {
record.current = { pointerType: event.pointerType, state };
},
take: () => {
const spent = record.current;
record.current = null;
return spent;
},
drop: () => {
record.current = null;
},
}),
[],
);
}
// Shared touch primitives. iOS and iPadOS run their own gestures on top of the
// page — the long-press selection callout and the selection it drags in with
// it — and they win: once the platform claims a touch it cancels ours
// mid-gesture, so a press-and-hold or a drag simply dies. Surfaces that own
// their gesture have to opt out.
//
// What the two classes below cover, precisely:
// - `-webkit-touch-callout: none` stops iOS's long-press callout. WebKit-only:
// it is not a property other engines have, so it is inert everywhere else.
// - `user-select: none` stops the long-press selection on every engine,
// Android included, and stops a drag from painting a selection under the
// cursor. It is inherited, so it reaches every descendant — which is why the
// two classes differ only in whether they apply it unconditionally.
// What neither covers:
// - Chrome for Android's long-press menu on a link or an image. No CSS
// suppresses it; a gesture surface that wraps one needs its own
// `onContextMenu` with `preventDefault()`.
// - The native drag of an `<img>` or `<a>` descendant. `-webkit-user-drag` is
// not inherited and plain divs and buttons are not drag sources, so setting
// it on the surface does nothing — the child itself needs `draggable={false}`.
/**
* Classes for a surface that *is* the control: a thumb, a drum, a stage, a
* handle, a hold button. Selection is suppressed on every input, because a
* drag that highlights the control's own label is wrong on a mouse too.
* Compose with `touch-none` when the surface also owns the scroll axis — leave
* it off when the page must still scroll from there.
*/
export const TOUCH_GESTURE_CLASS = "select-none [-webkit-touch-callout:none]";
/**
* The same opt-out for a gesture surface that wraps content the consumer owns:
* a scroller, a context-menu trigger, a sheet header, a list row. Selection is
* suppressed only where the platform runs its own press gestures — a coarse
* pointer — so a mouse user can still select and copy that content. If the
* gesture itself would paint a selection under the cursor, add `select-none`
* for the duration of the gesture rather than reaching for
* `TOUCH_GESTURE_CLASS`.
*
* `pointer: coarse` describes the *primary* pointer and nothing else, so a
* hybrid machine reads it wrong in both directions: a tablet with a mouse
* plugged in keeps touch as primary and loses mouse selection, and a laptop
* with a touchscreen keeps the mouse as primary and leaves selection live
* under a finger. No media query can answer per interaction — the query is
* about the device, and the question is about the gesture in progress. The
* default stays here because it is right on the machines that are one thing or
* the other, and losing a selection is a nuisance; where the miss costs a
* *gesture* instead, the surface pairs it with `holdSelection` on the press.
*/
export const TOUCH_GESTURE_CONTENT_CLASS =
"[-webkit-touch-callout:none] pointer-coarse:select-none";
/**
* Grow a small control's *hit area* to at least 44×44px (WCAG 2.5.5, Apple
* HIG) on a coarse pointer, without changing what it looks like or the space
* it takes in layout. An invisible `::after` box, centered on the control and
* `max(100%, 2.75rem)` on each axis, catches the taps: a 32px icon button
* reaches 6px past each edge, a wide 40px button only grows vertically, and a
* control already 44px or larger is left as it is. Hit-testing a pseudo
* element lands on its owner, so handlers, focus and `:active` all behave.
*
* Mouse and trackpad rendering is untouched — nothing here applies outside
* `pointer: coarse`. Requirements on the element it goes on:
* - It must be the containing block: add `relative` (and keep it mergeable, so
* a consumer's `absolute` still wins through `cn`).
* - It must not clip itself (`overflow-hidden`), or the overhang is clipped
* away along with its hit area.
* - It must render children: `<input>` and other void elements have no
* `::after`. Put it on the wrapper or label instead.
* - It must not already use `::after` for something visible.
*
* Centered 44px means two 32px buttons with a 4px gap overlap by 8px; the
* later one wins that strip, which still ends well short of the earlier
* button's visual center. Below a ~32px pitch the later neighbour starts
* eating into that center — use `TOUCH_TARGET_Y_CLASS` for such dense rows.
*
* The overhang is real geometry: inside a scroll container it counts as
* scrollable overflow, so a control flush against a scroller's edge can add a
* few pixels of scroll on touch screens. Give such a scroller a little padding
* on that side.
*/
export const TOUCH_TARGET_CLASS =
"pointer-coarse:after:absolute pointer-coarse:after:top-1/2 pointer-coarse:after:left-1/2 pointer-coarse:after:size-[max(100%,2.75rem)] pointer-coarse:after:-translate-x-1/2 pointer-coarse:after:-translate-y-1/2 pointer-coarse:after:content-['']";
/**
* `TOUCH_TARGET_CLASS` on the vertical axis only, for controls packed tighter
* than ~32px apart in a row (pagination dots, dense swatches), where growing
* sideways would hand most of each control to its neighbour. Same rules.
*/
export const TOUCH_TARGET_Y_CLASS =
"pointer-coarse:after:absolute pointer-coarse:after:inset-x-0 pointer-coarse:after:top-1/2 pointer-coarse:after:h-[max(100%,2.75rem)] pointer-coarse:after:-translate-y-1/2 pointer-coarse:after:content-['']";
/**
* Suppress selection on `element` for as long as a gesture is running on it,
* whatever the primary pointer of the machine happens to be. Returns the
* release. Inline, so it wins over the class above and is gone again the
* moment the gesture ends.
*
* For the press gestures a native selection would otherwise steal — a
* long-press that opens a menu. Elsewhere prefer the classes: a surface that
* takes selection away for the whole session is a surface whose text nobody
* can copy.
*/
export function holdSelection(element: HTMLElement) {
element.style.setProperty("user-select", "none");
element.style.setProperty("-webkit-user-select", "none");
return () => {
element.style.removeProperty("user-select");
element.style.removeProperty("-webkit-user-select");
};
}
/**
* Pointer capture, best effort. WebKit throws `NotFoundError` when the pointer
* is already gone by the time the handler runs — routine on iOS, where the
* system can claim the touch first — and an uncaught throw takes the rest of
* the handler, the gesture included, down with it. Touch pointers carry
* implicit capture anyway, so losing it is never fatal.
*/
export function capturePointer(element: Element, pointerId: number) {
try {
element.setPointerCapture(pointerId);
} catch {
// Pointer is no longer active — implicit capture still applies on touch.
}
}
/** Release a capture taken with `capturePointer`, ignoring a stale pointer. */
export function releasePointer(element: Element, pointerId: number) {
try {
if (element.hasPointerCapture(pointerId)) {
element.releasePointerCapture(pointerId);
}
} catch {
// Capture was already dropped by the browser.
}
}
/**
* Whether this event came from a pointer that is *hovering*: not a touch, and
* not currently pressed. Which input the user is holding right now is not
* something a device capability can answer — a touchscreen laptop hovers and
* taps, and iPadOS reports a fine hovering pointer for a finger — so both
* paths stay live and each handler branches on the event it was given.
*
* A pen resting on the glass is making contact, not hovering: `buttons` is the
* tell, and it sends a pen tap down the same route a finger takes.
*
* This answers what an *enter* asks. A leave is the other half of a pair and
* has to be read against the enter that started it — `useHoverGesture` in
* `lib/hooks/use-hover-gesture` does that, and hover surfaces should use it
* rather than asking this question twice.
*/
export const isHoveringPointer = (event: {
pointerType: string;
buttons: number;
}) => event.pointerType !== "touch" && event.buttons === 0;
Copy the source code
"use client";
// karaui.kamisama-v0.my.id/components/blocks/file-upload
import {
AlertCircle,
CheckCircle2,
FileArchive,
FileAudio,
FileCode2,
FileIcon,
FileImage,
FileSpreadsheet,
FileText,
FileVideo,
Loader2,
RotateCcw,
UploadCloud,
X,
} from "lucide-react";
import { AnimatePresence, motion, useReducedMotion } from "motion/react";
import { useCallback, useId, useRef, useState } from "react";
import { EASE_OUT } from "@/lib/ease";
import { cn } from "@/lib/utils";
export type FileUploadStatus = "queued" | "uploading" | "success" | "error";
export type FileUploadVariant = "default" | "centered";
export type FileUploadItem = {
id: string;
name: string;
size: number;
type?: string;
progress?: number;
status?: FileUploadStatus;
error?: string;
file?: File;
};
export type FileUploadClassNames = {
root?: string;
dropzone?: string;
queue?: string;
item?: string;
leading?: string;
content?: string;
name?: string;
meta?: string;
progress?: string;
action?: string;
};
export interface FileUploadProps {
value?: FileUploadItem[];
defaultValue?: FileUploadItem[];
onValueChange?: (items: FileUploadItem[]) => void;
onFilesAdded?: (items: FileUploadItem[], files: File[]) => void;
onRemove?: (item: FileUploadItem) => void;
onRetry?: (item: FileUploadItem) => void;
accept?: string;
multiple?: boolean;
maxFiles?: number;
disabled?: boolean;
variant?: FileUploadVariant;
title?: string;
description?: string;
browseLabel?: string;
className?: string;
classNames?: FileUploadClassNames;
}
const ROW_TRANSITION = { duration: 0.22, ease: EASE_OUT } as const;
const FAST_TRANSITION = { duration: 0.16, ease: EASE_OUT } as const;
const STATUS_LABEL: Record<FileUploadStatus, string> = {
queued: "Queued",
uploading: "Uploading",
success: "Uploaded",
error: "Failed",
};
const STATUS_TONE: Record<FileUploadStatus, string> = {
queued: "text-muted-foreground",
uploading: "text-foreground",
success: "text-emerald-600 dark:text-emerald-400",
error: "text-destructive",
};
function useControllableUpload({
value,
defaultValue,
onValueChange,
}: {
value?: FileUploadItem[];
defaultValue?: FileUploadItem[];
onValueChange?: (items: FileUploadItem[]) => void;
}) {
const [internalValue, setInternalValue] = useState(defaultValue ?? []);
const isControlled = value !== undefined;
const items = value ?? internalValue;
const setItems = useCallback(
(next: FileUploadItem[]) => {
if (!isControlled) {
setInternalValue(next);
}
onValueChange?.(next);
},
[isControlled, onValueChange],
);
return [items, setItems] as const;
}
function clampProgress(value: number | undefined, status: FileUploadStatus) {
if (status === "success") return 100;
if (value === undefined || Number.isNaN(value)) return 0;
return Math.max(0, Math.min(100, value));
}
function formatBytes(bytes: number) {
if (!Number.isFinite(bytes) || bytes <= 0) return "0 B";
const units = ["B", "KB", "MB", "GB", "TB"];
const exponent = Math.min(
Math.floor(Math.log(bytes) / Math.log(1024)),
units.length - 1,
);
const value = bytes / 1024 ** exponent;
return `${value >= 10 || exponent === 0 ? value.toFixed(0) : value.toFixed(1)} ${
units[exponent]
}`;
}
function fileKind(item: FileUploadItem) {
const extension = item.name.includes(".")
? item.name.split(".").pop()
: undefined;
if (extension) return extension.toUpperCase();
if (item.type) return item.type.split("/").pop()?.toUpperCase();
return "FILE";
}
function getFileIcon(item: FileUploadItem) {
const extension = item.name.includes(".")
? item.name.split(".").pop()?.toLowerCase()
: undefined;
const type = item.type ?? "";
if (type.startsWith("image/")) return FileImage;
if (type.startsWith("video/")) return FileVideo;
if (type.startsWith("audio/")) return FileAudio;
if (
type.includes("zip") ||
type.includes("compressed") ||
["zip", "rar", "7z", "tar", "gz"].includes(extension ?? "")
) {
return FileArchive;
}
if (
type.includes("spreadsheet") ||
type.includes("excel") ||
["csv", "xls", "xlsx"].includes(extension ?? "")
) {
return FileSpreadsheet;
}
if (
type.includes("pdf") ||
type.startsWith("text/") ||
["pdf", "doc", "docx", "md", "txt"].includes(extension ?? "")
) {
return FileText;
}
if (
[
"css",
"html",
"js",
"jsx",
"json",
"mdx",
"ts",
"tsx",
"xml",
"yaml",
"yml",
].includes(extension ?? "")
) {
return FileCode2;
}
return FileIcon;
}
export function createFileUploadItem(file: File, index = 0): FileUploadItem {
return {
id: `${Date.now()}-${index}-${file.name}`,
name: file.name,
size: file.size,
type: file.type,
progress: 0,
status: "uploading",
file,
};
}
function StatusIcon({
status,
reduce,
}: {
status: FileUploadStatus;
reduce: boolean;
}) {
const iconClassName = "h-4 w-4";
return (
<AnimatePresence mode="wait" initial={false}>
<motion.span
key={status}
initial={
reduce
? { opacity: 0 }
: { opacity: 0, transform: "translateY(4px)" }
}
animate={{ opacity: 1, transform: "translateY(0px)" }}
exit={
reduce
? { opacity: 0 }
: { opacity: 0, transform: "translateY(-4px)" }
}
transition={FAST_TRANSITION}
className={cn("grid h-6 w-6 place-items-center", STATUS_TONE[status])}
>
{status === "success" ? (
<CheckCircle2 className={iconClassName} />
) : status === "error" ? (
<AlertCircle className={iconClassName} />
) : status === "uploading" ? (
<Loader2
className={cn(
iconClassName,
"animate-spin",
reduce && "animate-none",
)}
/>
) : (
<FileIcon className={iconClassName} />
)}
<span className="sr-only">{STATUS_LABEL[status]}</span>
</motion.span>
</AnimatePresence>
);
}
function FileUploadRow({
item,
onRemove,
onRetry,
classNames,
}: {
item: FileUploadItem;
onRemove: (item: FileUploadItem) => void;
onRetry: (item: FileUploadItem) => void;
classNames?: FileUploadClassNames;
}) {
const reduce = useReducedMotion() ?? false;
const status = item.status ?? "queued";
const progress = clampProgress(item.progress, status);
const progressRatio = progress / 100;
const showProgress = status === "uploading" || status === "success";
const LeadingIcon = getFileIcon(item);
return (
<motion.li
layout={!reduce}
initial={
reduce ? { opacity: 0 } : { opacity: 0, transform: "translateY(8px)" }
}
animate={{ opacity: 1, transform: "translateY(0px)" }}
exit={
reduce ? { opacity: 0 } : { opacity: 0, transform: "translateY(-6px)" }
}
transition={ROW_TRANSITION}
className={cn(
"relative overflow-hidden rounded-2xl border border-border bg-background p-3",
classNames?.item,
)}
>
<div className="flex items-center gap-3">
<div
className={cn(
"grid h-11 w-11 shrink-0 place-items-center rounded-xl bg-muted text-muted-foreground",
classNames?.leading,
)}
>
<LeadingIcon className="h-5 w-5" />
</div>
<div className={cn("min-w-0 flex-1", classNames?.content)}>
<div className="flex items-start justify-between gap-3">
<div className="min-w-0">
<p
className={cn(
"truncate text-sm font-medium text-foreground",
classNames?.name,
)}
>
{item.name}
</p>
<p
className={cn(
"mt-0.5 text-xs text-muted-foreground",
classNames?.meta,
)}
>
{fileKind(item)} · {formatBytes(item.size)}
{status === "error" && item.error ? ` · ${item.error}` : null}
</p>
</div>
<div className="flex shrink-0 items-center gap-1">
<StatusIcon status={status} reduce={reduce} />
{status === "error" ? (
<button
type="button"
onClick={() => onRetry(item)}
aria-label={`Retry ${item.name}`}
className={cn(
"grid h-7 w-7 place-items-center rounded-full text-muted-foreground transition-colors duration-150 hover:bg-muted hover:text-foreground active:scale-95",
classNames?.action,
)}
>
<RotateCcw className="h-3.5 w-3.5" />
</button>
) : null}
<button
type="button"
onClick={() => onRemove(item)}
aria-label={`Remove ${item.name}`}
className={cn(
"grid h-7 w-7 place-items-center rounded-full text-muted-foreground transition-colors duration-150 hover:bg-muted hover:text-foreground active:scale-95",
classNames?.action,
)}
>
<X className="h-3.5 w-3.5" />
</button>
</div>
</div>
{showProgress ? (
<div
role="progressbar"
aria-valuemin={0}
aria-valuemax={100}
aria-valuenow={Math.round(progress)}
aria-label={`${item.name} upload progress`}
className={cn(
"mt-3 h-1.5 overflow-hidden rounded-full bg-muted",
classNames?.progress,
)}
>
<motion.div
className={cn(
"h-full rounded-full",
status === "success"
? "bg-emerald-500"
: "bg-foreground",
)}
style={{
transformOrigin: "left",
transform: reduce ? `scaleX(${progressRatio})` : undefined,
}}
initial={false}
animate={
reduce ? undefined : { transform: `scaleX(${progressRatio})` }
}
transition={{ duration: 0.28, ease: EASE_OUT }}
/>
</div>
) : null}
</div>
</div>
</motion.li>
);
}
export function FileUpload({
value,
defaultValue,
onValueChange,
onFilesAdded,
onRemove,
onRetry,
accept,
multiple = true,
maxFiles,
disabled = false,
variant = "default",
title = "Drop files here",
description = "Add files to the upload queue",
browseLabel = "Browse",
className,
classNames,
}: FileUploadProps) {
const inputId = useId();
const inputRef = useRef<HTMLInputElement>(null);
const dragDepthRef = useRef(0);
const reduce = useReducedMotion() ?? false;
const [items, setItems] = useControllableUpload({
value,
defaultValue,
onValueChange,
});
const [dragging, setDragging] = useState(false);
const commit = useCallback(
(next: FileUploadItem[]) => {
setItems(next);
},
[setItems],
);
const addFiles = useCallback(
(incomingFiles: File[]) => {
if (disabled || incomingFiles.length === 0) return;
const remainingSlots =
maxFiles === undefined ? incomingFiles.length : maxFiles - items.length;
if (remainingSlots <= 0) return;
const files = incomingFiles.slice(
0,
multiple ? remainingSlots : Math.min(1, remainingSlots),
);
const added = files.map((file, index) => createFileUploadItem(file, index));
if (added.length === 0) return;
commit([...items, ...added]);
onFilesAdded?.(added, files);
},
[commit, disabled, items, maxFiles, multiple, onFilesAdded],
);
const removeItem = useCallback(
(item: FileUploadItem) => {
commit(items.filter((entry) => entry.id !== item.id));
onRemove?.(item);
},
[commit, items, onRemove],
);
const retryItem = useCallback(
(item: FileUploadItem) => {
const retryingItem = {
...item,
error: undefined,
progress: 0,
status: "uploading" as const,
};
commit(
items.map((entry) => (entry.id === item.id ? retryingItem : entry)),
);
onRetry?.(retryingItem);
},
[commit, items, onRetry],
);
const resetDrag = useCallback(() => {
dragDepthRef.current = 0;
setDragging(false);
}, []);
const maxReached = maxFiles !== undefined && items.length >= maxFiles;
const centered = variant === "centered";
return (
<div className={cn("w-full space-y-3", className, classNames?.root)}>
<input
ref={inputRef}
id={inputId}
type="file"
aria-label="Upload files"
accept={accept}
multiple={multiple}
disabled={disabled || maxReached}
tabIndex={-1}
className="sr-only"
onChange={(event) => {
addFiles(Array.from(event.currentTarget.files ?? []));
event.currentTarget.value = "";
}}
/>
<button
type="button"
disabled={disabled || maxReached}
data-dragging={dragging}
onClick={() => inputRef.current?.click()}
onDragEnter={(event) => {
if (disabled || maxReached) return;
event.preventDefault();
dragDepthRef.current += 1;
setDragging(true);
}}
onDragOver={(event) => {
if (disabled || maxReached) return;
event.preventDefault();
event.dataTransfer.dropEffect = "copy";
setDragging(true);
}}
onDragLeave={(event) => {
if (disabled || maxReached) return;
event.preventDefault();
dragDepthRef.current = Math.max(0, dragDepthRef.current - 1);
if (dragDepthRef.current === 0) setDragging(false);
}}
onDrop={(event) => {
if (disabled || maxReached) return;
event.preventDefault();
resetDrag();
addFiles(Array.from(event.dataTransfer.files));
}}
className={cn(
"group relative flex w-full overflow-hidden rounded-3xl border border-dashed border-border bg-background outline-none",
"transition-[border-color,transform] duration-200 active:scale-[0.99]",
"hover:border-foreground/40 focus-visible:ring-2 focus-visible:ring-ring focus-visible:ring-offset-2 focus-visible:ring-offset-background",
"data-[dragging=true]:border-foreground",
"disabled:pointer-events-none disabled:opacity-55",
centered
? "min-h-56 flex-col items-center justify-center gap-3 p-7 text-center"
: "items-center gap-4 p-5 text-left",
classNames?.dropzone,
)}
>
<motion.span
aria-hidden="true"
className={cn(
"grid shrink-0 place-items-center bg-muted text-foreground",
centered
? "h-16 w-16 rounded-[1.35rem] border border-border"
: "h-14 w-14 rounded-[1.25rem]",
)}
animate={
reduce
? undefined
: {
transform: dragging
? "translateY(-2px)"
: "translateY(0px)",
}
}
transition={FAST_TRANSITION}
>
<UploadCloud className={centered ? "h-7 w-7" : "h-6 w-6"} />
</motion.span>
<span className={cn("min-w-0", centered ? "max-w-xs" : "flex-1")}>
<span
className={cn(
"block font-semibold text-foreground",
centered ? "text-base" : "text-sm",
)}
>
{maxReached ? "Upload limit reached" : title}
</span>
<span
className={cn(
"block text-xs text-muted-foreground",
centered ? "mt-1 leading-5" : "mt-0.5",
)}
>
{maxReached
? `${items.length} of ${maxFiles} files added`
: description}
</span>
</span>
<span
className={cn(
"shrink-0 rounded-full border border-border text-xs font-medium text-foreground transition-colors duration-150 group-hover:bg-muted",
centered ? "mt-1 px-4 py-2" : "px-3.5 py-2",
)}
>
{browseLabel}
</span>
</button>
<ul className={cn("space-y-2", classNames?.queue)}>
<AnimatePresence initial={false}>
{items.map((item) => (
<FileUploadRow
key={item.id}
item={item}
onRemove={removeItem}
onRetry={retryItem}
classNames={classNames}
/>
))}
</AnimatePresence>
</ul>
</div>
);
}
"use client";
// karaui.kamisama-v0.my.id/components/blocks/file-upload
import {
AlertCircle,
Check,
ExternalLink,
FileImage,
Link as LinkIcon,
LoaderCircle,
Mic,
Paperclip,
Pause,
Play,
RotateCcw,
Upload,
X,
} from "lucide-react";
import {
AnimatePresence,
LayoutGroup,
motion,
useReducedMotion,
} from "motion/react";
import {
useCallback,
useEffect,
useId,
useRef,
useState,
} from "react";
import { createPortal } from "react-dom";
import { Tooltip } from "@/components/motion/tooltip";
import {
EASE_OUT,
SPRING_LAYOUT,
SPRING_PRESS,
} from "@/lib/ease";
import { cn } from "@/lib/utils";
export type AttachmentUploadKind = "file" | "link" | "image" | "audio";
export type AttachmentRejectReason = "too-large" | "max-files";
export type AttachmentUploadStatus =
| "idle"
| "uploading"
| "complete"
| "failed";
export type AttachmentUploadItem = {
id: string;
name: string;
kind: AttachmentUploadKind;
size?: number;
href?: string;
previewUrl?: string;
currentTime?: number;
duration?: number;
status?: AttachmentUploadStatus;
error?: string;
file?: File;
};
export type AttachmentUploadClassNames = {
dropzone?: string;
list?: string;
row?: string;
};
export interface AttachmentUploadProps {
value?: AttachmentUploadItem[];
defaultValue?: AttachmentUploadItem[];
onValueChange?: (items: AttachmentUploadItem[]) => void;
onFilesAdded?: (items: AttachmentUploadItem[], files: File[]) => void;
onFilesRejected?: (files: File[], reason: AttachmentRejectReason) => void;
onRemove?: (item: AttachmentUploadItem) => void;
onRetry?: (item: AttachmentUploadItem) => void;
playingId?: string;
onAudioToggle?: (item: AttachmentUploadItem) => void;
accept?: string;
multiple?: boolean;
maxFiles?: number;
maxFileSize?: number;
disabled?: boolean;
title?: string;
description?: string;
attachmentsLabel?: string;
className?: string;
classNames?: AttachmentUploadClassNames;
}
const ITEM_TRANSITION = { duration: 0.2, ease: EASE_OUT } as const;
const DEFAULT_MAX_FILE_SIZE = 500 * 1024 * 1024;
const UPLOAD_PROGRESS_MS = 900;
const UPLOAD_COMPLETE_HOLD_MS = 1000;
const REMOVE_PENDING_MS = 420;
const WAVEFORM_BARS = [
18, 31, 24, 39, 30, 43, 27, 18, 9, 29, 38, 24, 34, 18, 26, 37, 21, 14,
7, 11, 22, 35, 18, 26, 41, 29, 17, 33,
].map((height, index) => ({ id: `wave-${index}-${height}`, height }));
function useControllableList<T>({
value,
defaultValue,
onValueChange,
}: {
value?: T[];
defaultValue?: T[];
onValueChange?: (items: T[]) => void;
}) {
const [internalValue, setInternalValue] = useState(defaultValue ?? []);
const controlled = value !== undefined;
const items = value ?? internalValue;
const setItems = useCallback(
(next: T[]) => {
if (!controlled) setInternalValue(next);
onValueChange?.(next);
},
[controlled, onValueChange],
);
return [items, setItems] as const;
}
function formatBytes(bytes: number | undefined) {
if (bytes === undefined || !Number.isFinite(bytes) || bytes <= 0) {
return null;
}
const units = ["B", "KB", "MB", "GB"];
const exponent = Math.min(
Math.floor(Math.log(bytes) / Math.log(1024)),
units.length - 1,
);
const value = bytes / 1024 ** exponent;
return `${value >= 10 || exponent === 0 ? value.toFixed(0) : value.toFixed(1)} ${units[exponent]}`;
}
function formatDuration(seconds: number | undefined) {
const safeSeconds = Math.max(0, Math.round(seconds ?? 0));
const minutes = Math.floor(safeSeconds / 60);
return `${minutes}:${String(safeSeconds % 60).padStart(2, "0")}`;
}
function formatMaxSize(bytes: number) {
const megabytes = bytes / (1024 * 1024);
return `${Number.isInteger(megabytes) ? megabytes : megabytes.toFixed(1)} MB`;
}
function inferKind(file: File): AttachmentUploadKind {
if (file.type.startsWith("image/")) return "image";
if (file.type.startsWith("audio/")) return "audio";
return "file";
}
function AttachmentIcon({ kind }: { kind: AttachmentUploadKind }) {
if (kind === "link") return <LinkIcon className="size-4" />;
if (kind === "image") return <FileImage className="size-4" />;
if (kind === "audio") return <Mic className="size-4" />;
return <Paperclip className="size-4" />;
}
function imageSource(item: AttachmentUploadItem) {
if (item.kind !== "image") return undefined;
return item.previewUrl ?? item.href;
}
type RowActionState =
| "idle"
| "uploading"
| "complete"
| "failed"
| "removing";
function RowAction({
label,
onClick,
state,
retryable = false,
reduce = false,
}: {
label: string;
onClick: () => void;
state: RowActionState;
retryable?: boolean;
reduce?: boolean;
}) {
if (state === "uploading") {
return <span aria-hidden="true" className="size-9 shrink-0" />;
}
if (state === "complete") {
return (
<Tooltip content="Upload complete" side="top" delay={100}>
<motion.span
role="status"
aria-label={`Upload complete for ${label}`}
initial={reduce ? { opacity: 0 } : { opacity: 0, scale: 0.75 }}
animate={{ opacity: 1, scale: 1 }}
transition={ITEM_TRANSITION}
className="grid size-9 shrink-0 place-items-center rounded-xl text-emerald-600 dark:text-emerald-400"
>
<Check className="size-4" />
</motion.span>
</Tooltip>
);
}
if (state === "removing") {
return (
<Tooltip content="Removing attachment" side="top" delay={100}>
<span
role="status"
aria-label={`Removing ${label}`}
className="grid size-9 shrink-0 place-items-center rounded-xl text-muted-foreground"
>
<motion.span
animate={reduce ? undefined : { rotate: 360 }}
transition={{
duration: 0.7,
ease: "linear",
repeat: Infinity,
}}
className="grid place-items-center"
>
<LoaderCircle className="size-4" />
</motion.span>
</span>
</Tooltip>
);
}
if (state === "failed") {
if (!retryable) {
return (
<Tooltip content="Upload failed" side="top" delay={100}>
<span
role="status"
aria-label={`Upload failed for ${label}`}
className="grid size-9 shrink-0 place-items-center rounded-xl text-destructive"
>
<AlertCircle className="size-4" />
</span>
</Tooltip>
);
}
return (
<Tooltip content="Retry upload" side="top" delay={100}>
<motion.button
type="button"
aria-label={`Retry ${label}`}
onClick={onClick}
whileTap={reduce ? undefined : { scale: 0.92 }}
transition={SPRING_PRESS}
className="grid size-9 shrink-0 place-items-center rounded-xl text-destructive outline-none transition-colors hover:bg-destructive/10 focus-visible:ring-2 focus-visible:ring-ring"
>
<RotateCcw className="size-4" />
</motion.button>
</Tooltip>
);
}
return (
<Tooltip content="Remove attachment" side="top" delay={100}>
<motion.button
type="button"
aria-label={`Remove ${label}`}
onClick={onClick}
whileTap={reduce ? undefined : { scale: 0.92 }}
transition={SPRING_PRESS}
className="grid size-9 shrink-0 place-items-center rounded-xl text-muted-foreground outline-none transition-colors hover:bg-muted hover:text-foreground focus-visible:ring-2 focus-visible:ring-ring"
>
<X className="size-4" />
</motion.button>
</Tooltip>
);
}
function ImageThumbnail({
item,
layoutId,
onPreview,
reduce,
}: {
item: AttachmentUploadItem;
layoutId?: string;
onPreview: (item: AttachmentUploadItem) => void;
reduce: boolean;
}) {
const src = imageSource(item);
if (!src) {
return (
<span
aria-hidden="true"
className="grid size-8 shrink-0 place-items-center rounded-lg bg-muted text-muted-foreground"
>
<FileImage className="size-4" />
</span>
);
}
return (
<Tooltip
side="top"
delay={160}
wrapperClassName="shrink-0"
className="rounded-xl p-1 shadow-xl"
content={
<span className="block w-32">
{/* biome-ignore lint/performance/noImgElement: Blob and remote previews keep this registry component framework-agnostic. */}
<img
src={src}
alt=""
className="h-20 w-full rounded-lg object-cover"
/>
<span className="block px-1 pb-0.5 pt-1 text-center text-[10px] font-medium text-muted-foreground">
Click to preview
</span>
</span>
}
>
<motion.button
type="button"
aria-label={`Preview ${item.name}`}
onClick={(event) => {
event.currentTarget.blur();
onPreview(item);
}}
whileTap={reduce ? undefined : { scale: 0.94 }}
transition={SPRING_PRESS}
className="group/image relative size-9 shrink-0 overflow-hidden rounded-[10px] bg-muted outline-none ring-1 ring-border/70 focus-visible:ring-2 focus-visible:ring-ring"
>
{/* biome-ignore lint/performance/noImgElement: Motion layout requires the image element and portable blob URLs. */}
<motion.img
layoutId={layoutId}
src={src}
alt=""
className="size-full object-cover"
transition={{ layout: SPRING_LAYOUT }}
/>
</motion.button>
</Tooltip>
);
}
function ImagePreviewDialog({
item,
layoutId,
onClose,
reduce,
}: {
item: AttachmentUploadItem | null;
layoutId?: string;
onClose: () => void;
reduce: boolean;
}) {
const closeRef = useRef<HTMLButtonElement>(null);
useEffect(() => {
if (!item) return;
const previousFocus =
document.activeElement instanceof HTMLElement
? document.activeElement
: null;
const previousOverflow = document.body.style.overflow;
document.body.style.overflow = "hidden";
closeRef.current?.focus();
const handleKeyDown = (event: KeyboardEvent) => {
if (event.key === "Escape") onClose();
if (event.key === "Tab") {
event.preventDefault();
closeRef.current?.focus();
}
};
document.addEventListener("keydown", handleKeyDown);
return () => {
document.removeEventListener("keydown", handleKeyDown);
document.body.style.overflow = previousOverflow;
previousFocus?.focus();
};
}, [item, onClose]);
if (typeof document === "undefined") return null;
const src = item ? imageSource(item) : undefined;
const content =
item && src ? (
<div className="pointer-events-none fixed inset-0 z-[10000]">
<motion.button
type="button"
aria-label="Close image preview"
tabIndex={-1}
className="pointer-events-auto absolute inset-0 size-full cursor-default bg-black/45 backdrop-blur-xl"
initial={{ opacity: 0 }}
animate={{ opacity: 1 }}
exit={reduce ? undefined : { opacity: 0 }}
transition={{ duration: reduce ? 0.1 : 0.2, ease: EASE_OUT }}
onClick={onClose}
/>
<div className="absolute inset-0 flex items-center justify-center p-4 sm:p-8">
<motion.div
role="dialog"
aria-modal="true"
aria-label={`Preview of ${item.name}`}
initial={{ opacity: 0 }}
animate={{ opacity: 1 }}
exit={reduce ? undefined : { opacity: 0 }}
transition={ITEM_TRANSITION}
className="pointer-events-auto relative"
>
{/* biome-ignore lint/performance/noImgElement: Motion layout requires the image element and portable blob URLs. */}
<motion.img
layoutId={reduce ? undefined : layoutId}
src={src}
alt={item.name}
className="max-h-[90vh] max-w-[90vw] rounded-2xl object-contain shadow-2xl"
transition={{ layout: SPRING_LAYOUT }}
/>
<motion.button
ref={closeRef}
type="button"
aria-label="Close image preview"
onClick={onClose}
initial={reduce ? { opacity: 0 } : { opacity: 0, scale: 0.8 }}
animate={{ opacity: 1, scale: 1 }}
exit={
reduce ? undefined : { opacity: 0, scale: 0.8 }
}
whileTap={reduce ? undefined : { scale: 0.92 }}
transition={SPRING_PRESS}
className="absolute -right-3 -top-3 grid size-9 place-items-center rounded-full bg-background text-foreground shadow-xl outline-none ring-1 ring-border/70 transition-colors hover:bg-muted focus-visible:ring-2 focus-visible:ring-ring"
>
<X className="size-4" />
</motion.button>
</motion.div>
</div>
</div>
) : null;
return createPortal(
reduce ? content : <AnimatePresence>{content}</AnimatePresence>,
document.body,
);
}
function AttachmentRow({
item,
playing,
uploading,
uploadComplete,
failed,
removing,
arrivalIndex,
imageLayoutId,
onAudioToggle,
onImagePreview,
onRemove,
onRetry,
reduce,
className,
}: {
item: AttachmentUploadItem;
playing: boolean;
uploading: boolean;
uploadComplete: boolean;
failed: boolean;
removing: boolean;
arrivalIndex: number;
imageLayoutId?: string;
onAudioToggle?: (item: AttachmentUploadItem) => void;
onImagePreview: (item: AttachmentUploadItem) => void;
onRemove: (item: AttachmentUploadItem) => void;
onRetry?: (item: AttachmentUploadItem) => void;
reduce: boolean;
className?: string;
}) {
const size = formatBytes(item.size);
const progress =
item.duration && item.duration > 0
? Math.min(1, Math.max(0, (item.currentTime ?? 0) / item.duration))
: 0;
const actionState: RowActionState = removing
? "removing"
: uploading
? "uploading"
: uploadComplete
? "complete"
: failed
? "failed"
: "idle";
const arrivalDelay = Math.min(Math.max(arrivalIndex, 0), 5) * 0.055;
const rowTransition =
!reduce && arrivalIndex >= 0
? {
...SPRING_LAYOUT,
delay: arrivalDelay,
opacity: {
duration: 0.16,
ease: EASE_OUT,
delay: arrivalDelay,
},
}
: ITEM_TRANSITION;
const showUploadProgress = uploading || uploadComplete;
const uploadProgress = (
<motion.span
role="progressbar"
aria-label={`Uploading ${item.name}`}
className="pointer-events-none absolute inset-0 -z-10 origin-left bg-emerald-400/25 dark:bg-emerald-500/20"
initial={{ opacity: 1, scaleX: 0 }}
animate={{ opacity: 1, scaleX: 1 }}
exit={reduce ? undefined : { opacity: 0 }}
transition={{
duration: reduce ? 0.1 : UPLOAD_PROGRESS_MS / 1000,
ease: EASE_OUT,
}}
/>
);
return (
<motion.li
layout={!reduce}
initial={
reduce
? { opacity: 0 }
: arrivalIndex >= 0
? { opacity: 0, y: -16, scale: 0.985 }
: { opacity: 0, y: 6 }
}
animate={{ opacity: 1, y: 0, scale: 1 }}
exit={reduce ? undefined : { opacity: 0, y: -4 }}
transition={rowTransition}
className={cn(
"flex min-h-14 items-center gap-1 rounded-2xl bg-muted/70 p-1",
className,
)}
>
<div className="relative isolate flex min-w-0 flex-1 items-center gap-3 self-stretch overflow-hidden rounded-xl bg-background px-2 py-1">
{failed ? (
<span
aria-hidden="true"
className="pointer-events-none absolute inset-0 -z-10 bg-destructive/10"
/>
) : null}
{item.kind === "image" ? (
<ImageThumbnail
item={item}
layoutId={imageLayoutId}
onPreview={onImagePreview}
reduce={reduce}
/>
) : (
<span
aria-hidden="true"
className="grid size-7 shrink-0 place-items-center text-muted-foreground"
>
<AttachmentIcon kind={item.kind} />
</span>
)}
{item.kind === "audio" ? (
<>
<span className="w-9 shrink-0 text-xs tabular-nums text-muted-foreground">
{formatDuration(item.currentTime)}
</span>
<span
aria-hidden="true"
className="flex h-11 min-w-0 flex-1 items-center gap-[3px] overflow-hidden"
>
{WAVEFORM_BARS.map((bar, index) => (
<motion.span
key={bar.id}
className={cn(
"w-[3px] shrink-0 rounded-full",
index / WAVEFORM_BARS.length <= progress
? "bg-foreground"
: "bg-muted-foreground/35",
)}
style={{ height: bar.height }}
animate={
reduce || !playing
? undefined
: { scaleY: [0.72, 1, 0.78] }
}
transition={{
duration: 0.55,
ease: EASE_OUT,
repeat: Infinity,
delay: index * 0.018,
}}
/>
))}
</span>
<span className="w-9 shrink-0 text-right text-xs tabular-nums text-muted-foreground">
{formatDuration(item.duration)}
</span>
<motion.button
type="button"
aria-label={`${playing ? "Pause" : "Play"} ${item.name}`}
onClick={() => onAudioToggle?.(item)}
whileTap={{ scale: 0.94 }}
transition={SPRING_PRESS}
className="grid size-9 shrink-0 place-items-center rounded-full bg-foreground text-background outline-none focus-visible:ring-2 focus-visible:ring-ring focus-visible:ring-offset-2 focus-visible:ring-offset-background"
>
<AnimatePresence mode="wait" initial={false}>
<motion.span
key={playing ? "pause" : "play"}
initial={reduce ? { opacity: 0 } : { opacity: 0, scale: 0.8 }}
animate={{ opacity: 1, scale: 1 }}
exit={reduce ? { opacity: 0 } : { opacity: 0, scale: 0.8 }}
transition={ITEM_TRANSITION}
>
{playing ? (
<Pause className="size-4 fill-current" />
) : (
<Play className="size-4 translate-x-px fill-current" />
)}
</motion.span>
</AnimatePresence>
</motion.button>
</>
) : (
<>
<span className="min-w-0 flex-1">
<span className="block truncate text-sm font-medium text-foreground">
{item.name}
</span>
{failed ? (
<span className="block truncate text-[11px] text-destructive">
{item.error ?? "Upload failed"}
</span>
) : null}
</span>
<span className="shrink-0 text-xs text-muted-foreground">
{item.kind === "link" ? "Web" : size}
</span>
{item.kind === "link" && item.href ? (
<a
href={item.href}
target="_blank"
rel="noreferrer noopener"
aria-label={`Open ${item.name}`}
className="grid size-8 shrink-0 place-items-center rounded-lg text-muted-foreground outline-none transition-colors hover:bg-muted hover:text-foreground focus-visible:ring-2 focus-visible:ring-ring"
>
<ExternalLink className="size-4" />
</a>
) : null}
</>
)}
{reduce ? (
showUploadProgress ? (
uploadProgress
) : null
) : (
<AnimatePresence>
{showUploadProgress ? uploadProgress : null}
</AnimatePresence>
)}
</div>
<RowAction
label={item.name}
onClick={() => {
if (actionState === "failed") {
onRetry?.(item);
return;
}
onRemove(item);
}}
state={actionState}
retryable={onRetry !== undefined}
reduce={reduce}
/>
</motion.li>
);
}
export function AttachmentUpload({
value,
defaultValue,
onValueChange,
onFilesAdded,
onFilesRejected,
onRemove,
onRetry,
playingId,
onAudioToggle,
accept,
multiple = true,
maxFiles = 12,
maxFileSize = DEFAULT_MAX_FILE_SIZE,
disabled = false,
title = "Drag and drop or browse files",
description,
attachmentsLabel = "Attachments",
className,
classNames,
}: AttachmentUploadProps) {
const inputId = useId();
const inputRef = useRef<HTMLInputElement>(null);
const dragDepthRef = useRef(0);
const ownedUrlsRef = useRef(new Set<string>());
const lifecycleTimersRef = useRef(
new Set<ReturnType<typeof setTimeout>>(),
);
const reduce = useReducedMotion() ?? false;
const [dragging, setDragging] = useState(false);
const [previewItem, setPreviewItem] =
useState<AttachmentUploadItem | null>(null);
const [uploadingIds, setUploadingIds] = useState<Set<string>>(
() => new Set(),
);
const [uploadCompleteIds, setUploadCompleteIds] = useState<Set<string>>(
() => new Set(),
);
const [removingIds, setRemovingIds] = useState<Set<string>>(
() => new Set(),
);
const [items, setItems] = useControllableList({
value,
defaultValue,
onValueChange,
});
const itemsRef = useRef(items);
itemsRef.current = items;
useEffect(
() => () => {
for (const url of ownedUrlsRef.current) URL.revokeObjectURL(url);
ownedUrlsRef.current.clear();
for (const timer of lifecycleTimersRef.current) {
clearTimeout(timer);
}
lifecycleTimersRef.current.clear();
},
[],
);
const maxReached = items.length >= maxFiles;
const scheduleLifecycle = useCallback(
(callback: () => void, delay: number) => {
const timer = setTimeout(() => {
lifecycleTimersRef.current.delete(timer);
callback();
}, delay);
lifecycleTimersRef.current.add(timer);
},
[],
);
const addFiles = useCallback(
(incomingFiles: File[]) => {
if (disabled || incomingFiles.length === 0) return;
const availableSlots = Math.max(0, maxFiles - items.length);
if (availableSlots === 0) {
onFilesRejected?.(incomingFiles, "max-files");
return;
}
const selectedFiles = incomingFiles.slice(
0,
multiple ? availableSlots : Math.min(1, availableSlots),
);
const oversized = selectedFiles.filter(
(file) => file.size > maxFileSize,
);
const accepted = selectedFiles.filter(
(file) => file.size <= maxFileSize,
);
if (oversized.length > 0) onFilesRejected?.(oversized, "too-large");
if (incomingFiles.length > selectedFiles.length) {
onFilesRejected?.(incomingFiles.slice(selectedFiles.length), "max-files");
}
const added = accepted.map((file, index) => {
const kind = inferKind(file);
const objectUrl = URL.createObjectURL(file);
ownedUrlsRef.current.add(objectUrl);
return {
id: `${Date.now()}-${index}-${file.name}`,
name: file.name,
kind,
size: file.size,
previewUrl: kind === "image" ? objectUrl : undefined,
href: objectUrl,
currentTime: kind === "audio" ? 0 : undefined,
duration: kind === "audio" ? 0 : undefined,
file,
};
});
if (added.length === 0) return;
setItems([...items, ...added]);
const addedIds = added.map((item) => item.id);
setUploadingIds((current) => new Set([...current, ...addedIds]));
scheduleLifecycle(
() => {
setUploadingIds((current) => {
const next = new Set(current);
for (const id of addedIds) next.delete(id);
return next;
});
setUploadCompleteIds(
(current) => new Set([...current, ...addedIds]),
);
scheduleLifecycle(() => {
setUploadCompleteIds((current) => {
const next = new Set(current);
for (const id of addedIds) next.delete(id);
return next;
});
}, UPLOAD_COMPLETE_HOLD_MS);
},
reduce ? 140 : UPLOAD_PROGRESS_MS,
);
onFilesAdded?.(added, accepted);
},
[
disabled,
items,
maxFileSize,
maxFiles,
multiple,
onFilesAdded,
onFilesRejected,
reduce,
scheduleLifecycle,
setItems,
],
);
const finalizeRemove = useCallback(
(item: AttachmentUploadItem) => {
const ownedUrl = [item.previewUrl, item.href].find(
(url): url is string =>
url !== undefined && ownedUrlsRef.current.has(url),
);
if (ownedUrl) {
URL.revokeObjectURL(ownedUrl);
ownedUrlsRef.current.delete(ownedUrl);
}
setPreviewItem((current) =>
current?.id === item.id ? null : current,
);
setUploadingIds((current) => {
const next = new Set(current);
next.delete(item.id);
return next;
});
setUploadCompleteIds((current) => {
const next = new Set(current);
next.delete(item.id);
return next;
});
setItems(itemsRef.current.filter((entry) => entry.id !== item.id));
onRemove?.(item);
},
[onRemove, setItems],
);
const requestRemove = useCallback(
(item: AttachmentUploadItem) => {
if (removingIds.has(item.id)) return;
setRemovingIds((current) => new Set(current).add(item.id));
scheduleLifecycle(
() => {
finalizeRemove(item);
setRemovingIds((current) => {
const next = new Set(current);
next.delete(item.id);
return next;
});
},
reduce ? 140 : REMOVE_PENDING_MS,
);
},
[
finalizeRemove,
reduce,
removingIds,
scheduleLifecycle,
],
);
const resetDrag = useCallback(() => {
dragDepthRef.current = 0;
setDragging(false);
}, []);
const closePreview = useCallback(() => setPreviewItem(null), []);
useEffect(() => {
if (
previewItem &&
!items.some((item) => item.id === previewItem.id)
) {
setPreviewItem(null);
}
}, [items, previewItem]);
const uploadOrder = Array.from(uploadingIds);
const previewLayoutId = previewItem
? `attachment-image-${previewItem.id}`
: undefined;
return (
<LayoutGroup id={inputId}>
<div className={cn("w-full", className)}>
<input
ref={inputRef}
id={inputId}
type="file"
aria-label="Upload attachments"
accept={accept}
multiple={multiple}
disabled={disabled || maxReached}
tabIndex={-1}
className="sr-only"
onChange={(event) => {
addFiles(Array.from(event.currentTarget.files ?? []));
event.currentTarget.value = "";
}}
/>
<motion.button
type="button"
disabled={disabled || maxReached}
data-dragging={dragging}
animate={
reduce
? undefined
: { scale: dragging ? 1.006 : 1 }
}
whileTap={reduce ? undefined : { scale: 0.995 }}
transition={SPRING_PRESS}
onClick={() => inputRef.current?.click()}
onDragEnter={(event) => {
if (disabled || maxReached) return;
event.preventDefault();
dragDepthRef.current += 1;
setDragging(true);
}}
onDragOver={(event) => {
if (disabled || maxReached) return;
event.preventDefault();
event.dataTransfer.dropEffect = "copy";
setDragging(true);
}}
onDragLeave={(event) => {
if (disabled || maxReached) return;
event.preventDefault();
dragDepthRef.current = Math.max(0, dragDepthRef.current - 1);
if (dragDepthRef.current === 0) setDragging(false);
}}
onDrop={(event) => {
if (disabled || maxReached) return;
event.preventDefault();
resetDrag();
addFiles(Array.from(event.dataTransfer.files));
}}
className={cn(
"group relative isolate flex min-h-52 w-full flex-col items-center justify-center overflow-hidden rounded-[2rem] bg-muted/65 p-2 text-center outline-none",
"transition-colors duration-200 hover:bg-muted/85",
"focus-visible:ring-2 focus-visible:ring-ring focus-visible:ring-offset-2 focus-visible:ring-offset-background",
"data-[dragging=true]:bg-muted",
"disabled:pointer-events-none disabled:opacity-55",
classNames?.dropzone,
)}
>
<span
aria-hidden="true"
className="absolute inset-2 -z-10 rounded-[1.5rem] border border-dashed border-muted-foreground/25 bg-background transition-[border-color,background-color] duration-200 group-hover:border-muted-foreground/45 group-data-[dragging=true]:border-foreground/65 group-data-[dragging=true]:bg-muted/20"
/>
<motion.span
aria-hidden="true"
animate={
reduce
? undefined
: {
y: dragging ? -4 : 0,
scale: dragging ? 1.08 : 1,
}
}
transition={ITEM_TRANSITION}
className="mb-3 grid size-11 place-items-center rounded-2xl bg-muted text-foreground transition-colors duration-200 group-hover:bg-muted/80 group-data-[dragging=true]:bg-foreground group-data-[dragging=true]:text-background"
>
<Upload className="size-[18px]" />
</motion.span>
<span className="text-sm font-semibold tracking-[-0.01em] text-foreground">
{maxReached ? "Attachment limit reached" : title}
</span>
<span className="mt-1 text-xs leading-5 text-muted-foreground">
{maxReached
? `${items.length} of ${maxFiles} attachments added`
: description ?? `Maximum ${formatMaxSize(maxFileSize)} file size`}
</span>
</motion.button>
{items.length > 0 ? (
<section className="mt-8" aria-labelledby={`${inputId}-attachments`}>
<h3
id={`${inputId}-attachments`}
className="text-sm font-semibold text-foreground"
>
{attachmentsLabel}
</h3>
{items.length > 0 ? (
<ul className={cn("mt-3 space-y-2", classNames?.list)}>
<AnimatePresence initial={uploadOrder.length > 0}>
{items.map((item) => (
<AttachmentRow
key={item.id}
item={item}
playing={playingId === item.id}
uploading={
uploadingIds.has(item.id) ||
item.status === "uploading"
}
uploadComplete={
uploadCompleteIds.has(item.id) ||
item.status === "complete"
}
failed={item.status === "failed"}
removing={removingIds.has(item.id)}
arrivalIndex={uploadOrder.indexOf(item.id)}
imageLayoutId={
reduce ? undefined : `attachment-image-${item.id}`
}
onAudioToggle={onAudioToggle}
onImagePreview={setPreviewItem}
onRemove={requestRemove}
onRetry={onRetry}
reduce={reduce}
className={classNames?.row}
/>
))}
</AnimatePresence>
</ul>
) : null}
</section>
) : null}
<ImagePreviewDialog
item={previewItem}
layoutId={reduce ? undefined : previewLayoutId}
onClose={closePreview}
reduce={reduce}
/>
</div>
</LayoutGroup>
);
}
"use client";
import {
AnimatePresence,
motion,
useReducedMotion,
type Variants,
} from "motion/react";
import {
cloneElement,
isValidElement,
type PointerEvent,
type ReactElement,
type ReactNode,
useCallback,
useEffect,
useId,
useMemo,
useRef,
useState,
} from "react";
import { createPortal } from "react-dom";
import { EASE_OUT } from "@/lib/ease";
import { useDismiss } from "@/lib/hooks/use-dismiss";
import { useHoverGesture } from "@/lib/hooks/use-hover-gesture";
import { useTapGesture } from "@/lib/hooks/use-tap-gesture";
import { cn } from "@/lib/utils";
type Side = "top" | "right" | "bottom" | "left";
export interface TooltipProps {
content: ReactNode;
children: ReactElement;
side?: Side;
/** Delay before showing (ms). Default 120. */
delay?: number;
className?: string;
/** Classes for the outer wrapper span. Use to fix baseline / fill parent. */
wrapperClassName?: string;
}
// Gap between trigger and tooltip, in px.
const GAP = 8;
// Centering transform for the fixed-positioned anchor point, per side.
const anchorTransform: Record<Side, string> = {
top: "translate(-50%, -100%)",
bottom: "translate(-50%, 0)",
left: "translate(-100%, -50%)",
right: "translate(0, -50%)",
};
const transformOrigin: Record<Side, string> = {
top: "center bottom",
bottom: "center top",
left: "right center",
right: "left center",
};
// Offset is in the direction *away* from the trigger — content originates near
// the trigger and rises into resting position.
const offsetFrom: Record<Side, { x?: number; y?: number }> = {
top: { y: 8 },
bottom: { y: -8 },
left: { x: 8 },
right: { x: -8 },
};
function buildVariants(side: Side): Variants {
const o = offsetFrom[side];
return {
initial: {
opacity: 0,
scale: 0.9,
filter: "blur(5px)",
x: o.x ?? 0,
y: o.y ?? 0,
},
animate: {
opacity: 1,
scale: 1,
filter: "blur(0px)",
x: 0,
y: 0,
transition: {
type: "spring",
stiffness: 380,
damping: 30,
mass: 0.7,
opacity: { duration: 0.14, ease: EASE_OUT },
filter: { duration: 0.18, ease: EASE_OUT },
},
},
exit: {
opacity: 0,
scale: 0.94,
filter: "blur(3px)",
x: (o.x ?? 0) * 0.6,
y: (o.y ?? 0) * 0.6,
transition: { duration: 0.12, ease: EASE_OUT },
},
};
}
const REDUCED_VARIANTS: Variants = {
initial: { opacity: 0 },
animate: { opacity: 1, transition: { duration: 0.14, ease: EASE_OUT } },
exit: { opacity: 0, transition: { duration: 0.1, ease: EASE_OUT } },
};
// Once any tooltip has just closed, neighbouring tooltips open without the
// initial delay — moving along a toolbar feels instant after the first one.
const WARM_WINDOW_MS = 300;
let lastHiddenAt = 0;
export function Tooltip({
content,
children,
side = "top",
delay = 120,
className,
wrapperClassName,
}: TooltipProps) {
const [open, setOpen] = useState(false);
const [coords, setCoords] = useState<{ top: number; left: number } | null>(
null,
);
const id = useId();
const timer = useRef<ReturnType<typeof setTimeout> | null>(null);
const anchorRef = useRef<HTMLSpanElement>(null);
const hover = useHoverGesture();
const reduce = useReducedMotion();
// Anchor point in viewport coords, on the edge of the trigger facing `side`.
// Position:fixed means these viewport coords place the tooltip directly, so
// it escapes every ancestor's stacking context and overflow.
const place = useCallback(() => {
const el = anchorRef.current;
if (!el) return;
const r = el.getBoundingClientRect();
const cx = r.left + r.width / 2;
const cy = r.top + r.height / 2;
const point: Record<Side, { top: number; left: number }> = {
top: { top: r.top - GAP, left: cx },
bottom: { top: r.bottom + GAP, left: cx },
left: { top: cy, left: r.left - GAP },
right: { top: cy, left: r.right + GAP },
};
setCoords(point[side]);
}, [side]);
const show = useCallback(() => {
if (timer.current) clearTimeout(timer.current);
const warm = Date.now() - lastHiddenAt < WARM_WINDOW_MS;
timer.current = setTimeout(
() => {
place();
setOpen(true);
},
warm ? 0 : delay,
);
}, [delay, place]);
const hide = useCallback(() => {
if (timer.current) {
clearTimeout(timer.current);
timer.current = null;
}
if (open) lastHiddenAt = Date.now();
setOpen(false);
}, [open]);
// A finger never hovers, and Safari does not focus a button on tap either, so
// the label is only reachable if the tap itself opens the tooltip. A click
// carries no pointerType, so the pointerdown that preceded it is what says
// whether this was a tap; keyboard activation arrives with no pointerdown at
// all, and focus has already shown the label there.
const tap = useTapGesture<boolean>();
const toggleOnTap = useCallback(() => {
const gesture = tap.take();
if (!gesture || gesture.pointerType === "mouse") return;
if (gesture.state) {
hide();
return;
}
if (timer.current) clearTimeout(timer.current);
place();
setOpen(true);
}, [hide, place, tap]);
// ...and closed again by the next tap that lands somewhere else. The label
// covers nothing interactive, so that tap passes through to what it hit.
useDismiss(open, hide, anchorRef);
// Keep the tooltip pinned to the trigger while it's open and the page scrolls
// or resizes (fixed coords are viewport-relative).
useEffect(() => {
if (!open) return;
const onMove = () => place();
window.addEventListener("scroll", onMove, true);
window.addEventListener("resize", onMove);
return () => {
window.removeEventListener("scroll", onMove, true);
window.removeEventListener("resize", onMove);
};
}, [open, place]);
const variants = useMemo(
() => (reduce ? REDUCED_VARIANTS : buildVariants(side)),
[reduce, side],
);
if (!isValidElement(children)) return children;
// The label describes the trigger, so it has to name the trigger itself.
// Everything else the tooltip needs is read off the anchor below instead of
// cloned on: a handler written onto the child is the child's handler as far
// as that child can tell, and a component that owns its activation —
// hard-wiring onClick and spreading the rest of its props over it, as
// ThemeToggle does — then runs the tooltip's instead of its own. Composing
// with `props.onClick` cannot save it either, because a component element's
// props hold nothing the component does internally.
const trigger = cloneElement(children as ReactElement<Record<string, unknown>>, {
"aria-describedby": id,
});
return (
<>
{/* biome-ignore lint/a11y/noStaticElementInteractions: the anchor is not a
control — it observes the trigger it wraps. Every event listed reaches
it on its own (pointerdown/click/keydown/pointercancel bubble, focus
and blur arrive as focusin/focusout, and enter/leave are derived from
pointerover/pointerout along a path the anchor is on), so the trigger
keeps every handler it came with. */}
<span
ref={anchorRef}
className={cn("relative inline-flex align-middle", wrapperClassName)}
// Pointer events, not the mouse pair: a tap fires compatibility
// mouseenter/mouseleave that carry no pointerType, which raced the tap
// path into opening and closing the same label.
onPointerEnter={(event: PointerEvent) => {
if (hover.enter(event)) show();
}}
onPointerLeave={(event: PointerEvent) => {
if (hover.leave(event)) hide();
}}
onFocus={show}
onBlur={hide}
onPointerDown={(event: PointerEvent) => tap.start(event, open)}
// A gesture the platform took away sends no click, and a key press
// starts an activation that never had a pointer behind it. Either way
// the record has to go, or the next click reads a finger that has long
// since lifted.
onPointerCancel={tap.drop}
onKeyDown={tap.drop}
onClick={toggleOnTap}
>
{trigger}
</span>
{typeof document !== "undefined"
? createPortal(
<AnimatePresence>
{open && coords ? (
<span
aria-hidden
className="pointer-events-none fixed z-[9999]"
style={{
top: coords.top,
left: coords.left,
transform: anchorTransform[side],
}}
>
<motion.span
id={id}
role="tooltip"
variants={variants}
initial="initial"
animate="animate"
exit="exit"
style={{ transformOrigin: transformOrigin[side] }}
className={cn(
"block whitespace-nowrap rounded-lg border border-border bg-background px-2.5 py-1 text-xs font-medium text-foreground shadow-lg",
className,
)}
>
{content}
</motion.span>
</span>
) : null}
</AnimatePresence>,
document.body,
)
: null}
</>
);
}
API Reference
value?FileUploadItem[]—defaultValue?FileUploadItem[]—onValueChange?((items: FileUploadItem[]) => void)—onFilesAdded?((items: FileUploadItem[], files: File[]) => void)—onRemove?((item: FileUploadItem) => void)—onRetry?((item: FileUploadItem) => void)—accept?string—multiple?booleantruemaxFiles?number—disabled?booleanfalsevariant?"default" | "centered"defaulttitle?stringDrop files heredescription?stringAdd files to the upload queuebrowseLabel?stringBrowseclassName?string—classNames?FileUploadClassNames—Keep in mind
Some components on this site are inspired by or recreated from existing work across the web. I'm not here to take credit; just to learn, experiment, and sometimes push things a bit further. If something looks familiar and I forgot to mention you, reach out and I'll fix that right away.
Updated