Audit Trail
Chronological activity log grouped by day with actor avatars, verb-plus-target summaries, relative times, severity and category badges, actor, action-type and search filters, entries that expand into a before/after field diff, new events sliding in at the top, and an export hook that receives the filtered rows.
Preview
Install
Add it with the shadcn CLI, or copy the source manually.
shadcn init? You are set. Theme setupInstall dependencies
npm i clsx lucide-react motion tailwind-mergeAdd util files
// Shared motion tokens. Easing curves mirror the CSS custom properties in
// globals.css; springs are the canonical physics used across components.
// Strong custom variants — defaults like `ease-in`/`ease-out` feel weak.
export const EASE_OUT = [0.16, 1, 0.3, 1] as const;
export const EASE_IN_OUT = [0.77, 0, 0.175, 1] as const;
export const EASE_DRAWER = [0.32, 0.72, 0, 1] as const;
/** CSS string form of EASE_OUT for inline style transitions. */
export const EASE_OUT_CSS = "cubic-bezier(0.16, 1, 0.3, 1)";
/** Press feedback on buttons and other tappable surfaces. */
export const SPRING_PRESS = {
type: "spring",
stiffness: 500,
damping: 30,
mass: 0.6,
} as const;
/** Content swaps — label/icon slots trading places inside a control. */
export const SPRING_SWAP = {
type: "spring",
stiffness: 460,
damping: 30,
mass: 0.55,
} as const;
/** Overlay panel entrances — modals and sheets summoned by pointer. */
export const SPRING_PANEL = {
type: "spring",
stiffness: 420,
damping: 40,
mass: 0.5,
} as const;
/** Shared-layout glides — pills, indicators and panels morphing between positions. */
export const SPRING_LAYOUT = {
type: "spring",
stiffness: 360,
damping: 32,
mass: 0.6,
} as const;
/** Cursor-follow physics for decorative mouse tracking (magnetic, tilt, dock). */
export const SPRING_MOUSE = {
stiffness: 200,
damping: 15,
mass: 0.3,
} as const;
/** Dragged handles and fills (sliders) — critically damped `useSpring` config,
* so the value follows the pointer butterily and never rebounds off an end. */
export const SPRING_GLIDE = {
stiffness: 700,
damping: 50,
mass: 0.5,
} as const;
import { clsx, type ClassValue } from "clsx"
import { twMerge } from "tailwind-merge"
export function cn(...inputs: ClassValue[]) {
return twMerge(clsx(inputs))
}
"use client";
import { type RefObject, useEffect } from "react";
/**
* What the dismissing gesture does to the control it landed on.
*
* `"pass-through"` is the platform norm (native popover light-dismiss): the
* tap closes the overlay *and* activates whatever was under it. Use
* `"consume"` where the open overlay sits over or beside controls that would
* be costly to trigger by accident — the dismissal then swallows the
* activation too, so the gesture only closes.
*/
export type DismissBehavior = "pass-through" | "consume";
export interface DismissOptions {
/** Default `"pass-through"`. */
behavior?: DismissBehavior;
/** Dismiss on Escape as well. Default true. */
escape?: boolean;
/** Return true for an outside target that should *not* dismiss. Must be stable. */
ignore?: (target: Element) => boolean;
}
/**
* What every currently open dismiss scope counts as inside itself. A consumed
* dismissal reads this to tell a stray gesture from one that belongs to an
* overlay in front of it: overlays have no shared z-order to consult, but the
* one the gesture landed in has said as much by registering it.
*/
const openScopes = new Set<(target: Element) => boolean>();
function claimedByAnotherScope(
self: (target: Element) => boolean,
target: Element,
) {
for (const scope of openScopes) {
if (scope !== self && scope(target)) return true;
}
return false;
}
// preventDefault on pointerdown does not suppress the click that follows, so
// consuming a gesture means swallowing that click itself. The swallower
// deliberately outlives the effect that installed it — the dismissal it
// belongs to has already unmounted or re-rendered by the time the click lands.
// It releases on that click, or on the next gesture if the pointer is dragged
// away and no click ever arrives, so it can never eat a later one. A keydown
// releases it too: a gesture that ends with neither a click nor a cancel would
// otherwise leave it armed, and the click Enter synthesizes on some focused
// control is not the one this dismissal was owed.
function consumeActivation(source: Event) {
const swallow = (event: MouseEvent) => {
event.preventDefault();
event.stopPropagation();
release();
};
const restart = (event: Event) => {
if (event !== source) release();
};
const release = () => {
window.removeEventListener("click", swallow, true);
window.removeEventListener("pointerdown", restart, true);
window.removeEventListener("pointercancel", restart, true);
window.removeEventListener("keydown", release, true);
};
window.addEventListener("click", swallow, true);
window.addEventListener("pointerdown", restart, true);
window.addEventListener("pointercancel", restart, true);
window.addEventListener("keydown", release, true);
}
/**
* Close an open overlay on Escape or a pointerdown outside `ref`. Pass `null`
* for `ref` when what counts as inside isn't one element, and say so with
* `ignore` instead.
*
* The pointerdown listener is capture-phase: a bubble-phase one is blinded by
* any handler in between that stops propagation, and an overlay cannot know
* what it is layered over. `onDismiss` and `ignore` must be stable (wrap in
* useCallback) so the listeners aren't re-bound every render while open.
*/
export function useDismiss(
open: boolean,
onDismiss: () => void,
ref: RefObject<HTMLElement | null> | null,
{
behavior = "pass-through",
escape: dismissOnEscape = true,
ignore,
}: DismissOptions = {},
) {
useEffect(() => {
if (!open) return;
const inside = (target: Element) =>
Boolean(ref?.current?.contains(target)) || Boolean(ignore?.(target));
const onKey = (event: KeyboardEvent) => {
if (dismissOnEscape && event.key === "Escape") onDismiss();
};
const onPointer = (event: PointerEvent) => {
const target = event.target as Element | null;
if (!target || inside(target)) return;
// Outside this overlay, but inside one that is also open: the gesture is
// that overlay's to answer, and swallowing its click from behind would
// cost the user the control they actually aimed at.
if (behavior === "consume" && !claimedByAnotherScope(inside, target)) {
consumeActivation(event);
}
onDismiss();
};
openScopes.add(inside);
window.addEventListener("keydown", onKey);
window.addEventListener("pointerdown", onPointer, true);
return () => {
openScopes.delete(inside);
window.removeEventListener("keydown", onKey);
window.removeEventListener("pointerdown", onPointer, true);
};
}, [open, onDismiss, ref, behavior, dismissOnEscape, ignore]);
}
"use client";
import { useEffect, useState } from "react";
/**
* Returns true only on devices that have a true hover (mouse / trackpad).
* Touch devices fire phantom `:hover` on tap that sticks until tap-elsewhere
* — gate hover-only effects (scale lifts, magnetic pulls) behind this.
*/
export function useHoverCapable() {
const [canHover, setCanHover] = useState(false);
useEffect(() => {
if (typeof window === "undefined" || !window.matchMedia) return;
const mq = window.matchMedia("(hover: hover) and (pointer: fine)");
const update = () => setCanHover(mq.matches);
update();
mq.addEventListener?.("change", update);
return () => mq.removeEventListener?.("change", update);
}, []);
return canHover;
}
// Shared touch primitives. iOS and iPadOS run their own gestures on top of the
// page — the long-press selection callout and the selection it drags in with
// it — and they win: once the platform claims a touch it cancels ours
// mid-gesture, so a press-and-hold or a drag simply dies. Surfaces that own
// their gesture have to opt out.
//
// What the two classes below cover, precisely:
// - `-webkit-touch-callout: none` stops iOS's long-press callout. WebKit-only:
// it is not a property other engines have, so it is inert everywhere else.
// - `user-select: none` stops the long-press selection on every engine,
// Android included, and stops a drag from painting a selection under the
// cursor. It is inherited, so it reaches every descendant — which is why the
// two classes differ only in whether they apply it unconditionally.
// What neither covers:
// - Chrome for Android's long-press menu on a link or an image. No CSS
// suppresses it; a gesture surface that wraps one needs its own
// `onContextMenu` with `preventDefault()`.
// - The native drag of an `<img>` or `<a>` descendant. `-webkit-user-drag` is
// not inherited and plain divs and buttons are not drag sources, so setting
// it on the surface does nothing — the child itself needs `draggable={false}`.
/**
* Classes for a surface that *is* the control: a thumb, a drum, a stage, a
* handle, a hold button. Selection is suppressed on every input, because a
* drag that highlights the control's own label is wrong on a mouse too.
* Compose with `touch-none` when the surface also owns the scroll axis — leave
* it off when the page must still scroll from there.
*/
export const TOUCH_GESTURE_CLASS = "select-none [-webkit-touch-callout:none]";
/**
* The same opt-out for a gesture surface that wraps content the consumer owns:
* a scroller, a context-menu trigger, a sheet header, a list row. Selection is
* suppressed only where the platform runs its own press gestures — a coarse
* pointer — so a mouse user can still select and copy that content. If the
* gesture itself would paint a selection under the cursor, add `select-none`
* for the duration of the gesture rather than reaching for
* `TOUCH_GESTURE_CLASS`.
*
* `pointer: coarse` describes the *primary* pointer and nothing else, so a
* hybrid machine reads it wrong in both directions: a tablet with a mouse
* plugged in keeps touch as primary and loses mouse selection, and a laptop
* with a touchscreen keeps the mouse as primary and leaves selection live
* under a finger. No media query can answer per interaction — the query is
* about the device, and the question is about the gesture in progress. The
* default stays here because it is right on the machines that are one thing or
* the other, and losing a selection is a nuisance; where the miss costs a
* *gesture* instead, the surface pairs it with `holdSelection` on the press.
*/
export const TOUCH_GESTURE_CONTENT_CLASS =
"[-webkit-touch-callout:none] pointer-coarse:select-none";
/**
* Grow a small control's *hit area* to at least 44×44px (WCAG 2.5.5, Apple
* HIG) on a coarse pointer, without changing what it looks like or the space
* it takes in layout. An invisible `::after` box, centered on the control and
* `max(100%, 2.75rem)` on each axis, catches the taps: a 32px icon button
* reaches 6px past each edge, a wide 40px button only grows vertically, and a
* control already 44px or larger is left as it is. Hit-testing a pseudo
* element lands on its owner, so handlers, focus and `:active` all behave.
*
* Mouse and trackpad rendering is untouched — nothing here applies outside
* `pointer: coarse`. Requirements on the element it goes on:
* - It must be the containing block: add `relative` (and keep it mergeable, so
* a consumer's `absolute` still wins through `cn`).
* - It must not clip itself (`overflow-hidden`), or the overhang is clipped
* away along with its hit area.
* - It must render children: `<input>` and other void elements have no
* `::after`. Put it on the wrapper or label instead.
* - It must not already use `::after` for something visible.
*
* Centered 44px means two 32px buttons with a 4px gap overlap by 8px; the
* later one wins that strip, which still ends well short of the earlier
* button's visual center. Below a ~32px pitch the later neighbour starts
* eating into that center — use `TOUCH_TARGET_Y_CLASS` for such dense rows.
*
* The overhang is real geometry: inside a scroll container it counts as
* scrollable overflow, so a control flush against a scroller's edge can add a
* few pixels of scroll on touch screens. Give such a scroller a little padding
* on that side.
*/
export const TOUCH_TARGET_CLASS =
"pointer-coarse:after:absolute pointer-coarse:after:top-1/2 pointer-coarse:after:left-1/2 pointer-coarse:after:size-[max(100%,2.75rem)] pointer-coarse:after:-translate-x-1/2 pointer-coarse:after:-translate-y-1/2 pointer-coarse:after:content-['']";
/**
* `TOUCH_TARGET_CLASS` on the vertical axis only, for controls packed tighter
* than ~32px apart in a row (pagination dots, dense swatches), where growing
* sideways would hand most of each control to its neighbour. Same rules.
*/
export const TOUCH_TARGET_Y_CLASS =
"pointer-coarse:after:absolute pointer-coarse:after:inset-x-0 pointer-coarse:after:top-1/2 pointer-coarse:after:h-[max(100%,2.75rem)] pointer-coarse:after:-translate-y-1/2 pointer-coarse:after:content-['']";
/**
* Suppress selection on `element` for as long as a gesture is running on it,
* whatever the primary pointer of the machine happens to be. Returns the
* release. Inline, so it wins over the class above and is gone again the
* moment the gesture ends.
*
* For the press gestures a native selection would otherwise steal — a
* long-press that opens a menu. Elsewhere prefer the classes: a surface that
* takes selection away for the whole session is a surface whose text nobody
* can copy.
*/
export function holdSelection(element: HTMLElement) {
element.style.setProperty("user-select", "none");
element.style.setProperty("-webkit-user-select", "none");
return () => {
element.style.removeProperty("user-select");
element.style.removeProperty("-webkit-user-select");
};
}
/**
* Pointer capture, best effort. WebKit throws `NotFoundError` when the pointer
* is already gone by the time the handler runs — routine on iOS, where the
* system can claim the touch first — and an uncaught throw takes the rest of
* the handler, the gesture included, down with it. Touch pointers carry
* implicit capture anyway, so losing it is never fatal.
*/
export function capturePointer(element: Element, pointerId: number) {
try {
element.setPointerCapture(pointerId);
} catch {
// Pointer is no longer active — implicit capture still applies on touch.
}
}
/** Release a capture taken with `capturePointer`, ignoring a stale pointer. */
export function releasePointer(element: Element, pointerId: number) {
try {
if (element.hasPointerCapture(pointerId)) {
element.releasePointerCapture(pointerId);
}
} catch {
// Capture was already dropped by the browser.
}
}
/**
* Whether this event came from a pointer that is *hovering*: not a touch, and
* not currently pressed. Which input the user is holding right now is not
* something a device capability can answer — a touchscreen laptop hovers and
* taps, and iPadOS reports a fine hovering pointer for a finger — so both
* paths stay live and each handler branches on the event it was given.
*
* A pen resting on the glass is making contact, not hovering: `buttons` is the
* tell, and it sends a pen tap down the same route a finger takes.
*
* This answers what an *enter* asks. A leave is the other half of a pair and
* has to be read against the enter that started it — `useHoverGesture` in
* `lib/hooks/use-hover-gesture` does that, and hover surfaces should use it
* rather than asking this question twice.
*/
export const isHoveringPointer = (event: {
pointerType: string;
buttons: number;
}) => event.pointerType !== "touch" && event.buttons === 0;
Copy the source code
"use client";
// karaui.kamisama-v0.my.id/components/blocks/audit-trail
import { ChevronDown, Download, Search, X } from "lucide-react";
import { AnimatePresence, motion, useReducedMotion } from "motion/react";
import { type ReactNode, type Ref, useEffect, useId, useMemo, useRef, useState } from "react";
import { Button } from "@/components/motion/button";
import { seriesColor } from "@/components/motion/chart/shared";
import { EmptyState } from "@/components/motion/empty-state";
import { MultiSelect } from "@/components/motion/multi-select";
import { SegmentedControl } from "@/components/motion/segmented-control";
import { Skeleton } from "@/components/motion/skeleton";
import { EASE_OUT, SPRING_LAYOUT } from "@/lib/ease";
import { cn } from "@/lib/utils";
export type AuditSeverity = "info" | "notice" | "warning" | "critical";
export type AuditActionType = "create" | "update" | "delete" | "access";
export interface AuditActor {
id: string;
name: string;
/** Avatar image URL. Initials on a categorical tint otherwise. */
avatar?: string;
}
export interface AuditChange {
field: string;
before?: ReactNode;
after?: ReactNode;
}
export interface AuditEntry {
id: string;
actor: AuditActor;
/** Past-tense verb shown between actor and target, e.g. "updated". */
action: string;
/** Bucket used by the action-type filter. */
type: AuditActionType;
/** What was acted on, e.g. "billing-plan" or "API key ••4f2a". */
target: string;
/** Date, epoch ms or ISO string. */
timestamp: Date | number | string;
severity?: AuditSeverity;
/** Free-form area, e.g. "Billing", "Security". */
category?: string;
/** Field-level diff shown when the entry is expanded. */
changes?: AuditChange[];
}
export interface AuditTrailProps {
entries: AuditEntry[];
/** Export button handler, called with the currently filtered entries. Hidden when omitted. */
onExport?: (entries: AuditEntry[]) => void;
/** Heading. Default "Audit log". */
title?: ReactNode;
/** Locale for dates and relative times. Default "en-US" so server and client agree. */
locale?: string;
/** Height of the scrolling list. Default "22rem". */
listHeight?: string;
className?: string;
}
const DAY = 86_400_000;
const TYPE_OPTIONS: { value: "all" | AuditActionType; label: string }[] = [
{ value: "all", label: "All" },
{ value: "create", label: "Create" },
{ value: "update", label: "Update" },
{ value: "delete", label: "Delete" },
{ value: "access", label: "Access" },
];
// Theme tokens mixed toward the foreground so the text keeps contrast on both
// light and dark cards (same recipe as Alert).
const SEVERITY_CLASS: Record<AuditSeverity, string> = {
info: "bg-foreground/5 text-muted-foreground",
notice:
"bg-[color-mix(in_oklab,var(--chart-1)_12%,transparent)] text-[color-mix(in_oklab,var(--chart-1)_70%,var(--foreground))]",
warning:
"bg-[color-mix(in_oklab,var(--warning)_16%,transparent)] text-[color-mix(in_oklab,var(--warning)_50%,var(--foreground))]",
critical:
"bg-[color-mix(in_oklab,var(--destructive)_14%,transparent)] text-[color-mix(in_oklab,var(--destructive)_75%,var(--foreground))]",
};
function toMs(t: AuditEntry["timestamp"]) {
return t instanceof Date ? t.getTime() : typeof t === "number" ? t : Date.parse(t);
}
function initials(name: string) {
const parts = name.trim().split(/\s+/);
return ((parts[0]?.[0] ?? "") + (parts.length > 1 ? (parts.at(-1)?.[0] ?? "") : "")).toUpperCase();
}
function textOf(node: ReactNode): string {
return typeof node === "string" || typeof node === "number" ? String(node) : "";
}
/**
* Chronological activity log grouped by day. Filter by actor, action type and
* free text; entries with a field diff expand (height morph) to show the old
* value struck through beside the new one. Entries added after mount slide in
* at the top. "Now" — and with it day grouping and relative times — is read
* after mount, so server and client render the same skeleton first.
*/
export function AuditTrail({
entries,
onExport,
title = "Audit log",
locale = "en-US",
listHeight = "22rem",
className,
}: AuditTrailProps) {
const reduce = useReducedMotion() ?? false;
const baseId = useId();
const [now, setNow] = useState<number | null>(null);
useEffect(() => {
setNow(Date.now());
const t = window.setInterval(() => setNow(Date.now()), 30_000);
return () => window.clearInterval(t);
}, []);
const [actors, setActors] = useState<string[]>([]);
const [type, setType] = useState<"all" | AuditActionType>("all");
const [query, setQuery] = useState("");
const [expanded, setExpanded] = useState<Set<string>>(() => new Set());
// Entries present at first render don't animate in; anything added later
// slides in from the top. A row reads `fresh` only when it mounts, so ids
// are marked known right after the commit that first rendered them.
const known = useRef<Set<string> | null>(null);
if (known.current === null) known.current = new Set(entries.map((e) => e.id));
const isNew = (id: string) => !known.current?.has(id);
useEffect(() => {
if (now === null) return;
for (const e of entries) known.current?.add(e.id);
}, [entries, now]);
const actorOptions = useMemo(() => {
const seen = new Map<string, AuditActor>();
for (const e of entries) if (!seen.has(e.actor.id)) seen.set(e.actor.id, e.actor);
return [...seen.values()]
.sort((a, b) => a.name.localeCompare(b.name))
.map((a) => ({ value: a.id, label: a.name }));
}, [entries]);
const actorIndex = useMemo(
() => new Map(actorOptions.map((o, i) => [o.value, i])),
[actorOptions],
);
const filtered = useMemo(() => {
const q = query.trim().toLowerCase();
return entries
.filter((e) => (actors.length ? actors.includes(e.actor.id) : true))
.filter((e) => (type === "all" ? true : e.type === type))
.filter((e) => {
if (!q) return true;
const hay = [
e.actor.name,
e.action,
e.target,
e.category ?? "",
...(e.changes ?? []).flatMap((c) => [c.field, textOf(c.before), textOf(c.after)]),
]
.join(" ")
.toLowerCase();
return hay.includes(q);
})
.sort((a, b) => toMs(b.timestamp) - toMs(a.timestamp));
}, [entries, actors, type, query]);
const dayFmt = useMemo(
() => new Intl.DateTimeFormat(locale, { weekday: "short", month: "short", day: "numeric" }),
[locale],
);
const fullFmt = useMemo(
() => new Intl.DateTimeFormat(locale, { dateStyle: "medium", timeStyle: "short" }),
[locale],
);
const rtf = useMemo(
() => new Intl.RelativeTimeFormat(locale, { numeric: "auto", style: "short" }),
[locale],
);
const groups = useMemo(() => {
if (now === null) return [];
const startOfToday = new Date(now);
startOfToday.setHours(0, 0, 0, 0);
const today = startOfToday.getTime();
const out: { key: string; label: string; items: AuditEntry[] }[] = [];
for (const e of filtered) {
const d = new Date(toMs(e.timestamp));
d.setHours(0, 0, 0, 0);
const start = d.getTime();
const key = String(start);
let group = out.at(-1);
if (!group || group.key !== key) {
const daysAgo = Math.round((today - start) / DAY);
const label =
daysAgo === 0 ? "Today" : daysAgo === 1 ? "Yesterday" : dayFmt.format(start);
group = { key, label, items: [] };
out.push(group);
}
group.items.push(e);
}
return out;
}, [filtered, now, dayFmt]);
const relative = (t: AuditEntry["timestamp"]) => {
if (now === null) return "";
const diff = Math.max(0, now - toMs(t));
const s = Math.round(diff / 1000);
if (s < 45) return rtf.format(0, "second");
const m = Math.round(s / 60);
if (m < 60) return rtf.format(-m, "minute");
const h = Math.round(m / 60);
if (h < 24) return rtf.format(-h, "hour");
return rtf.format(-Math.round(diff / DAY), "day");
};
const toggle = (id: string) =>
setExpanded((prev) => {
const next = new Set(prev);
if (next.has(id)) next.delete(id);
else next.add(id);
return next;
});
const filtersActive = actors.length > 0 || type !== "all" || query.trim() !== "";
const clearFilters = () => {
setActors([]);
setType("all");
setQuery("");
};
return (
<section
aria-labelledby={`${baseId}-title`}
className={cn(
"flex w-full flex-col gap-3 rounded-2xl border border-border bg-card p-4 text-card-foreground",
className,
)}
>
<header className="flex items-center justify-between gap-3">
<div className="flex min-w-0 items-baseline gap-2">
<h3 id={`${baseId}-title`} className="truncate text-sm font-semibold">
{title}
</h3>
<span className="text-xs tabular-nums text-muted-foreground" aria-live="polite">
{filtered.length} {filtered.length === 1 ? "event" : "events"}
</span>
</div>
{onExport ? (
<Button variant="outline" size="sm" onClick={() => onExport(filtered)}>
<Download className="size-3.5" aria-hidden />
Export
</Button>
) : null}
</header>
<div className="grid gap-2 sm:grid-cols-[minmax(0,1fr)_minmax(0,1fr)]">
<label className="relative flex min-h-11 items-center">
<span className="sr-only">Search events</span>
<Search className="pointer-events-none absolute left-3 size-4 text-muted-foreground" aria-hidden />
<input
type="search"
value={query}
onChange={(e) => setQuery(e.target.value)}
placeholder="Search actor, target, field…"
className="h-11 w-full rounded-2xl border border-border bg-background pr-3 pl-9 text-sm outline-none transition-colors placeholder:text-muted-foreground hover:border-foreground/20 focus-visible:border-foreground/40 focus-visible:ring-2 focus-visible:ring-ring/40 [&::-webkit-search-cancel-button]:hidden"
/>
</label>
<MultiSelect
options={actorOptions}
value={actors}
onValueChange={setActors}
placeholder={actors.length ? "" : "All actors"}
aria-label="Filter by actor"
maxVisibleChips={1}
/>
</div>
<div className="flex items-center justify-between gap-2">
<SegmentedControl
size="sm"
options={TYPE_OPTIONS}
value={type}
onValueChange={(v) => setType(v as "all" | AuditActionType)}
aria-label="Filter by action type"
/>
<AnimatePresence initial={false}>
{filtersActive ? (
<motion.button
type="button"
key="clear"
onClick={clearFilters}
initial={{ opacity: 0, x: reduce ? 0 : 6 }}
animate={{ opacity: 1, x: 0 }}
exit={{ opacity: 0, transition: { duration: 0.12 } }}
transition={{ duration: 0.2, ease: EASE_OUT }}
className="inline-flex h-7 items-center gap-1 rounded-full px-2 text-xs text-muted-foreground outline-none transition-colors hover:bg-foreground/5 hover:text-foreground focus-visible:ring-2 focus-visible:ring-ring"
>
<X className="size-3" aria-hidden />
Clear
</motion.button>
) : null}
</AnimatePresence>
</div>
<div
className="-mx-1 overflow-y-auto px-1 [scrollbar-color:var(--border-strong)_transparent] [scrollbar-width:thin]"
style={{ height: listHeight }}
>
{now === null ? (
<div className="flex flex-col gap-4 pt-1" aria-hidden>
{[0, 1, 2, 3].map((i) => (
<div key={i} className="flex items-start gap-3">
<Skeleton shape="circle" width={28} />
<div className="flex flex-1 flex-col gap-2 pt-1">
<Skeleton shape="text" className="w-3/4" />
<Skeleton shape="text" className="h-3 w-1/3" />
</div>
</div>
))}
</div>
) : groups.length === 0 ? (
<EmptyState
size="sm"
title="No matching events"
description="Try another actor, action type or search term."
action={
filtersActive ? (
<Button variant="outline" size="sm" onClick={clearFilters}>
Clear filters
</Button>
) : undefined
}
/>
) : (
<div className="flex flex-col gap-3">
{groups.map((group) => (
<section key={group.key} aria-label={group.label}>
<h4 className="sticky top-0 z-10 bg-card/95 py-1 text-[11px] font-semibold tracking-wide text-muted-foreground uppercase backdrop-blur-sm">
{group.label}
</h4>
<ol className="relative">
<AnimatePresence initial={false} mode="popLayout">
{group.items.map((entry, i) => (
<AuditRow
key={entry.id}
entry={entry}
last={i === group.items.length - 1}
fresh={isNew(entry.id)}
expanded={expanded.has(entry.id)}
onToggle={() => toggle(entry.id)}
tint={seriesColor({}, actorIndex.get(entry.actor.id) ?? 0)}
relative={relative(entry.timestamp)}
absolute={fullFmt.format(toMs(entry.timestamp))}
iso={new Date(toMs(entry.timestamp)).toISOString()}
reduce={reduce}
panelId={`${baseId}-${entry.id}`}
/>
))}
</AnimatePresence>
</ol>
</section>
))}
</div>
)}
</div>
</section>
);
}
function AuditRow({
entry,
last,
fresh,
expanded,
onToggle,
tint,
relative,
absolute,
iso,
reduce,
panelId,
ref,
}: {
/** Forwarded so AnimatePresence's popLayout can measure the exiting row. */
ref?: Ref<HTMLLIElement>;
entry: AuditEntry;
last: boolean;
fresh: boolean;
expanded: boolean;
onToggle: () => void;
tint: string;
relative: string;
absolute: string;
iso: string;
reduce: boolean;
panelId: string;
}) {
const hasDiff = Boolean(entry.changes?.length);
const severity = entry.severity ?? "info";
const summary = (
<>
<span className="font-medium text-foreground">{entry.actor.name}</span>{" "}
<span className="text-muted-foreground">{entry.action}</span>{" "}
<span className="font-mono text-[12px] text-foreground">{entry.target}</span>
</>
);
const meta = (
<span className="mt-1 flex flex-wrap items-center gap-1.5">
<span
className={cn(
"inline-flex h-5 items-center rounded-full px-1.5 text-[10px] font-semibold capitalize",
SEVERITY_CLASS[severity],
)}
>
{severity}
</span>
{entry.category ? (
<span className="inline-flex h-5 items-center rounded-full border border-border px-1.5 text-[10px] font-medium text-muted-foreground">
{entry.category}
</span>
) : null}
{hasDiff ? (
<span className="text-[11px] text-muted-foreground">
{entry.changes?.length} {entry.changes?.length === 1 ? "field" : "fields"}
</span>
) : null}
</span>
);
return (
<motion.li
ref={ref}
layout={reduce ? false : "position"}
initial={fresh ? { opacity: 0, y: reduce ? 0 : -14 } : false}
animate={{ opacity: 1, y: 0 }}
exit={{ opacity: 0, transition: { duration: 0.12 } }}
transition={{ default: { duration: 0.32, ease: EASE_OUT }, layout: SPRING_LAYOUT }}
className="relative flex gap-3 pb-3"
>
{/* Rail connecting avatars within a day. */}
{!last ? (
<span aria-hidden className="absolute top-8 bottom-0 left-3.5 w-px bg-border-strong" />
) : null}
<span
aria-hidden
className="relative grid size-7 shrink-0 place-items-center overflow-hidden rounded-full text-[10px] font-semibold text-foreground ring-2 ring-card"
style={{ background: `color-mix(in oklab, ${tint} 28%, var(--card))` }}
>
{entry.actor.avatar ? (
// biome-ignore lint/performance/noImgElement: library component; consumers pass any URL.
<img src={entry.actor.avatar} alt="" className="size-full object-cover" />
) : (
initials(entry.actor.name)
)}
</span>
<div className="min-w-0 flex-1">
<div className="flex items-start gap-2">
{hasDiff ? (
<button
type="button"
aria-expanded={expanded}
aria-controls={panelId}
onClick={onToggle}
className="group -mx-1.5 -my-0.5 flex min-w-0 flex-1 items-start gap-1.5 rounded-lg px-1.5 py-0.5 text-left text-sm outline-none transition-colors hover:bg-foreground/[0.04] focus-visible:ring-2 focus-visible:ring-ring"
>
<span className="min-w-0 flex-1">
<span className="block">{summary}</span>
{meta}
</span>
<motion.span
aria-hidden
animate={{ rotate: expanded ? 180 : 0 }}
transition={reduce ? { duration: 0 } : SPRING_LAYOUT}
className="mt-0.5 inline-flex text-muted-foreground group-hover:text-foreground"
>
<ChevronDown className="size-4" />
</motion.span>
</button>
) : (
<div className="min-w-0 flex-1 text-sm">
<span className="block">{summary}</span>
{meta}
</div>
)}
<time
dateTime={iso}
title={absolute}
className="shrink-0 pt-0.5 text-[11px] tabular-nums text-muted-foreground"
>
{relative}
</time>
</div>
<AnimatePresence initial={false}>
{hasDiff && expanded ? (
// Height is animated on purpose: the disclosure's job is to open
// space in the list, and siblings glide with it.
<motion.div
key="diff"
id={panelId}
initial={{ height: 0, opacity: 0 }}
animate={{ height: "auto", opacity: 1 }}
exit={{ height: 0, opacity: 0, transition: { duration: 0.16, ease: EASE_OUT } }}
transition={reduce ? { duration: 0 } : { duration: 0.26, ease: EASE_OUT }}
className="overflow-hidden"
>
<dl className="mt-2 grid grid-cols-[auto_minmax(0,1fr)] gap-x-3 gap-y-1.5 rounded-xl border border-border bg-background/60 p-2.5 text-xs">
{entry.changes?.map((c) => (
<div key={c.field} className="contents">
<dt className="pt-0.5 font-mono text-muted-foreground">{c.field}</dt>
<dd className="flex min-w-0 flex-wrap items-center gap-1.5">
{c.before !== undefined && c.before !== null ? (
<del className="rounded-md bg-[color-mix(in_oklab,var(--destructive)_12%,transparent)] px-1.5 py-0.5 font-mono text-[color-mix(in_oklab,var(--destructive)_70%,var(--foreground))] decoration-1">
<span className="sr-only">was </span>
{c.before}
</del>
) : null}
{c.before != null && c.after != null ? (
<span aria-hidden className="text-muted-foreground">
→
</span>
) : null}
{c.after !== undefined && c.after !== null ? (
<ins className="rounded-md bg-[color-mix(in_oklab,var(--success)_16%,transparent)] px-1.5 py-0.5 font-mono text-[color-mix(in_oklab,var(--success)_55%,var(--foreground))] no-underline">
<span className="sr-only">now </span>
{c.after}
</ins>
) : null}
</dd>
</div>
))}
</dl>
</motion.div>
) : null}
</AnimatePresence>
</div>
</motion.li>
);
}
export type {
ButtonLinkProps,
ButtonProps,
ButtonSize,
ButtonVariant,
} from "./base";
export { Button, ButtonLink } from "./base";
export type { MagneticButtonProps } from "./magnetic";
export { MagneticButton } from "./magnetic";
export type { ButtonState, StatefulButtonProps } from "./stateful";
export { StatefulButton } from "./stateful";
"use client";
import { AnimatePresence, motion, useReducedMotion } from "motion/react";
import { type ReactNode, useEffect, useState } from "react";
import { EASE_OUT } from "@/lib/ease";
import { cn } from "@/lib/utils";
export type ChartSeries = {
/** Key of the value in each datum. */
key: string;
label: string;
/** Any CSS color. Default: the next `--chart-N` slot, in fixed order. */
color?: string;
};
export type ChartDatum = Record<string, string | number>;
/** "natural" is a monotone curve: smooth, but never overshoots a data point. */
export type ChartCurve = "natural" | "linear" | "step";
export type TooltipIndicator = "dot" | "line" | "dashed";
// Fixed categorical order, validated for colorblind and normal-vision
// separation (light and dark steps live in the theme's --chart-* tokens).
// Fallbacks are the light steps, for projects without the theme layer.
const SLOT_FALLBACKS = ["#2a78d6", "#eb6834", "#1baf7a", "#eda100", "#e87ba4"];
/** Color for slot `index`; color follows the series, never its rank. */
export function seriesColor(series: { color?: string }, index: number) {
if (series.color) return series.color;
const slot = index % SLOT_FALLBACKS.length;
return `var(--chart-${slot + 1}, ${SLOT_FALLBACKS[slot]})`;
}
/**
* Layout width of the element given the returned ref. ResizeObserver reports
* the untransformed box, unlike getBoundingClientRect (react-use-measure), so a
* chart inside a scaled container (thumbnails, zoomed stages) still fills it.
*/
export function useChartWidth<T extends Element = HTMLDivElement>() {
const [el, setEl] = useState<T | null>(null);
const [width, setWidth] = useState(0);
useEffect(() => {
if (!el) return;
const observer = new ResizeObserver(([entry]) =>
setWidth(entry.contentRect.width),
);
observer.observe(el);
return () => observer.disconnect();
}, [el]);
return [setEl, width] as const;
}
// A fixed locale keeps server and client output identical for hydration.
const FULL = new Intl.NumberFormat("en-US", { maximumFractionDigits: 2 });
const COMPACT = new Intl.NumberFormat("en-US", {
notation: "compact",
maximumFractionDigits: 1,
});
export const formatFull = (n: number) => FULL.format(n);
export const formatCompact = (n: number) => COMPACT.format(n);
/** Round tick values covering [min, max], about `count` of them. */
export function niceTicks(min: number, max: number, count = 4) {
if (min === max) max = min + 1;
const raw = (max - min) / count;
const mag = 10 ** Math.floor(Math.log10(raw));
const step =
[1, 2, 2.5, 5, 10].map((m) => m * mag).find((s) => s >= raw) ?? 10 * mag;
const start = Math.floor(min / step) * step;
const end = Math.ceil(max / step) * step;
const ticks: number[] = [];
for (let v = start; v <= end + step / 2; v += step) {
ticks.push(Number(v.toFixed(10)));
}
return ticks;
}
/** Keep every k-th label so neighbours stay at least `minGap` px apart. */
export function labelStride(count: number, width: number, minGap = 56) {
return Math.max(1, Math.ceil(count / Math.max(1, Math.floor(width / minGap))));
}
/** Approximate gutter for axis labels at 12px. */
export function gutterFor(labels: string[]) {
return Math.max(...labels.map((l) => l.length), 1) * 7 + 12;
}
type Point = [number, number];
/** SVG path through `points` (sorted by x) with the given curve. */
export function curvePath(points: Point[], curve: ChartCurve) {
if (points.length === 0) return "";
const [x0, y0] = points[0];
if (points.length === 1) return `M${x0},${y0}`;
if (curve === "step") {
// Changes value halfway between points, like a stepped series.
let d = `M${x0},${y0}`;
for (let i = 1; i < points.length; i++) {
const [px] = points[i - 1];
const [x, y] = points[i];
const mid = (px + x) / 2;
d += `H${mid}V${y}H${x}`;
}
return d;
}
if (curve === "linear" || points.length < 3) {
return points.map(([x, y], i) => `${i ? "L" : "M"}${x},${y}`).join("");
}
// Monotone cubic (Fritsch–Carlson): tangents are clamped so the curve stays
// between its neighbours and never invents a peak the data doesn't have.
const n = points.length;
const slopes: number[] = [];
for (let i = 0; i < n - 1; i++) {
const dx = points[i + 1][0] - points[i][0];
slopes.push(dx ? (points[i + 1][1] - points[i][1]) / dx : 0);
}
const tangents = points.map((_, i) => {
if (i === 0) return slopes[0];
if (i === n - 1) return slopes[n - 2];
const a = slopes[i - 1];
const b = slopes[i];
return a * b <= 0 ? 0 : (a + b) / 2;
});
for (let i = 0; i < n - 1; i++) {
const m = slopes[i];
if (m === 0) {
tangents[i] = 0;
tangents[i + 1] = 0;
continue;
}
const a = tangents[i] / m;
const b = tangents[i + 1] / m;
const s = a * a + b * b;
if (s > 9) {
const t = 3 / Math.sqrt(s);
tangents[i] = t * a * m;
tangents[i + 1] = t * b * m;
}
}
let d = `M${x0},${y0}`;
for (let i = 0; i < n - 1; i++) {
const [xa, ya] = points[i];
const [xb, yb] = points[i + 1];
const h = (xb - xa) / 3;
d += `C${xa + h},${ya + tangents[i] * h} ${xb - h},${yb - tangents[i + 1] * h} ${xb},${yb}`;
}
return d;
}
// ── tooltip ────────────────────────────────────────────────────────────────
export type TooltipRow = { label: string; value: string; color: string };
function Indicator({ kind, color }: { kind: TooltipIndicator; color: string }) {
return (
<span
aria-hidden
className={cn(
"shrink-0 rounded-[2px]",
kind === "dot" && "size-2.5",
kind === "line" && "w-1 self-stretch",
kind === "dashed" && "w-0 self-stretch border-[1.5px] border-dashed",
)}
style={
kind === "dashed" ? { borderColor: color } : { background: color }
}
/>
);
}
/**
* Compact readout that springs between data positions: an optional label,
* then one row per series with a colored indicator, the name and the value.
*/
export function ChartTooltip({
open,
x,
y,
width,
label,
rows,
indicator = "dot",
}: {
open: boolean;
/** Anchor in px, relative to the chart's positioned wrapper. */
x: number;
y: number;
/** Wrapper width, to flip the tooltip before it overflows the edge. */
width: number;
label?: string;
rows: TooltipRow[];
indicator?: TooltipIndicator;
}) {
const reduce = useReducedMotion();
const flip = x > width / 2;
return (
<AnimatePresence>
{open && (
<motion.div
aria-hidden
initial={{ opacity: 0, x, y, scale: reduce ? 1 : 0.96 }}
animate={{ opacity: 1, x, y, scale: 1 }}
exit={{ opacity: 0, scale: reduce ? 1 : 0.96, transition: { duration: 0.1 } }}
transition={
reduce
? { duration: 0 }
: {
opacity: { duration: 0.12 },
scale: { duration: 0.15, ease: EASE_OUT },
// Tracks the pointer between data positions; firm enough to
// never trail behind a quick sweep.
default: { type: "spring", stiffness: 520, damping: 42 },
}
}
className="pointer-events-none absolute top-0 left-0 z-10"
>
<div
className={cn(
"grid min-w-32 -translate-y-1/2 gap-1.5 rounded-lg border border-border bg-background px-2.5 py-1.5 text-xs shadow-xl",
flip ? "-translate-x-[calc(100%+12px)]" : "translate-x-3",
)}
>
{label ? (
<p className="font-medium text-foreground">{label}</p>
) : null}
{rows.map((row) => (
<div key={row.label} className="flex items-stretch gap-2">
<Indicator kind={indicator} color={row.color} />
<div className="flex flex-1 items-center justify-between gap-4 leading-none">
<span className="text-muted-foreground">{row.label}</span>
<span className="font-mono font-medium tabular-nums text-foreground">
{row.value}
</span>
</div>
</div>
))}
</div>
</motion.div>
)}
</AnimatePresence>
);
}
// ── legend & table ─────────────────────────────────────────────────────────
export function ChartLegend({
items,
className,
}: {
items: { label: string; color: string }[];
className?: string;
}) {
return (
<ul
className={cn(
"flex flex-wrap items-center justify-center gap-x-4 gap-y-1 pt-3 text-xs text-muted-foreground",
className,
)}
>
{items.map((item) => (
<li key={item.label} className="flex items-center gap-1.5">
<span
aria-hidden
className="size-2 shrink-0 rounded-[2px]"
style={{ background: item.color }}
/>
{item.label}
</li>
))}
</ul>
);
}
/** The table view: every value reachable without hovering or seeing color. */
export function ChartTable({
caption,
head,
rows,
}: {
caption: string;
head: string[];
rows: ReactNode[][];
}) {
// The wrapper is what hides it: a <caption> escapes a visually hidden
// table's clip and would otherwise paint over the chart.
return (
<div className="sr-only">
<table>
<caption>{caption}</caption>
<thead>
<tr>
{head.map((h) => (
<th key={h} scope="col">
{h}
</th>
))}
</tr>
</thead>
<tbody>
{rows.map((row, r) => (
// biome-ignore lint/suspicious/noArrayIndexKey: rows mirror data order and never reorder.
<tr key={r}>
{row.map((cell, c) =>
c === 0 ? (
// biome-ignore lint/suspicious/noArrayIndexKey: fixed column order.
<th key={c} scope="row">
{cell}
</th>
) : (
// biome-ignore lint/suspicious/noArrayIndexKey: fixed column order.
<td key={c}>{cell}</td>
),
)}
</tr>
))}
</tbody>
</table>
</div>
);
}
/** Shared entrance timing: marks grow once the chart scrolls into view. */
export const GROW = { duration: 0.7, ease: EASE_OUT } as const;
/** Arrow-key stepping shared by every chart that reads positions. */
export function stepIndex(
key: string,
current: number | null,
count: number,
wrap = false,
) {
const forward = key === "ArrowRight" || key === "ArrowDown";
const back = key === "ArrowLeft" || key === "ArrowUp";
if (!forward && !back) return undefined;
if (current === null) return forward ? 0 : count - 1;
const next = current + (forward ? 1 : -1);
if (wrap) return (next + count) % count;
return Math.min(count - 1, Math.max(0, next));
}
"use client";
import { motion, useReducedMotion, type Variants } from "motion/react";
import type { ReactNode } from "react";
import { EASE_IN_OUT, EASE_OUT } from "@/lib/ease";
import { cn } from "@/lib/utils";
export type EmptyStateSize = "sm" | "md" | "lg";
export type EmptyStateIllustrationVariant = "documents" | "search";
/* -------------------------------------------------------------------------- */
/* Illustration */
/* -------------------------------------------------------------------------- */
export interface EmptyStateIllustrationProps {
variant?: EmptyStateIllustrationVariant;
/** Width in px; height follows the 5:4 viewBox. */
size?: number;
className?: string;
}
const draw = (delay: number, reduce: boolean) => ({
initial: reduce ? { pathLength: 1, opacity: 0 } : { pathLength: 0, opacity: 0 },
whileInView: { pathLength: 1, opacity: 1 },
viewport: { once: true },
transition: reduce
? { duration: 0.2 }
: {
pathLength: { duration: 0.5, ease: EASE_OUT, delay },
opacity: { duration: 0.1, delay },
},
});
// Idle float: translate only (no rotate/scale), so no SVG transform-origin is
// involved. Rotations in the art are static `transform` attributes on an
// inner <g> that motion never touches.
const float = (reduce: boolean, amplitude: number, duration: number, delay: number) =>
reduce
? {}
: {
animate: { y: [0, -amplitude, 0] },
transition: { duration, ease: EASE_IN_OUT, repeat: Infinity, delay },
};
/** Small default empty-state art: a floating document stack or a search lens. */
export function EmptyStateIllustration({
variant = "documents",
size = 120,
className,
}: EmptyStateIllustrationProps) {
const reduce = useReducedMotion() ?? false;
const lineClass = "stroke-border-strong";
return (
<svg
width={size}
height={(size * 4) / 5}
viewBox="0 0 120 96"
fill="none"
aria-hidden="true"
focusable="false"
className={cn("overflow-visible", className)}
>
<ellipse cx="60" cy="88" rx="30" ry="3.5" className="fill-muted" />
{variant === "documents" ? (
<>
<motion.g {...float(reduce, 2, 3.4, 0.4)}>
<g transform="rotate(-9 46 48)">
<rect x="24" y="20" width="44" height="56" rx="7" strokeWidth="1.5" className="fill-muted stroke-border-strong" />
</g>
</motion.g>
<motion.g {...float(reduce, 2.5, 3.8, 0.9)}>
<g transform="rotate(8 74 48)">
<rect x="52" y="20" width="44" height="56" rx="7" strokeWidth="1.5" className="fill-muted stroke-border-strong" />
</g>
</motion.g>
<motion.g {...float(reduce, 3.5, 3, 0)}>
<rect x="37" y="16" width="46" height="60" rx="7" strokeWidth="1.5" className="fill-card stroke-border-strong" />
<motion.path d="M46 30h20" strokeWidth="3" strokeLinecap="round" className="stroke-foreground/70" {...draw(0.25, reduce)} />
<motion.path d="M46 40h28" strokeWidth="3" strokeLinecap="round" className={lineClass} {...draw(0.35, reduce)} />
<motion.path d="M46 49h24" strokeWidth="3" strokeLinecap="round" className={lineClass} {...draw(0.45, reduce)} />
<motion.path d="M46 58h16" strokeWidth="3" strokeLinecap="round" className={lineClass} {...draw(0.55, reduce)} />
<motion.g
initial={{ opacity: 0, y: reduce ? 0 : 4 }}
whileInView={{ opacity: 1, y: 0 }}
viewport={{ once: true }}
transition={{ duration: 0.3, ease: EASE_OUT, delay: 0.6 }}
>
<circle cx="84" cy="17" r="9" className="fill-primary" />
<path d="M84 13v8M80 17h8" strokeWidth="2" strokeLinecap="round" className="stroke-primary-foreground" />
</motion.g>
</motion.g>
</>
) : (
<>
<motion.g {...float(reduce, 1.5, 3.6, 0.5)}>
<rect x="22" y="22" width="64" height="50" rx="8" strokeWidth="1.5" className="fill-muted stroke-border-strong" />
<motion.path d="M32 36h30" strokeWidth="3" strokeLinecap="round" className={lineClass} {...draw(0.2, reduce)} />
<motion.path d="M32 46h22" strokeWidth="3" strokeLinecap="round" className={lineClass} {...draw(0.3, reduce)} />
<motion.path d="M32 56h26" strokeWidth="3" strokeLinecap="round" className={lineClass} {...draw(0.4, reduce)} />
</motion.g>
<motion.g {...float(reduce, 3.5, 3, 0)}>
<circle cx="76" cy="48" r="17" strokeWidth="1.5" className="fill-card stroke-border-strong" />
<motion.circle cx="76" cy="48" r="11" strokeWidth="3" className="stroke-foreground/70" {...draw(0.35, reduce)} />
<motion.path d="M84.5 56.5 96 68" strokeWidth="5" strokeLinecap="round" className="stroke-foreground/70" {...draw(0.6, reduce)} />
<motion.path d="M72.5 44.5l7 7M79.5 44.5l-7 7" strokeWidth="2" strokeLinecap="round" className="stroke-muted-foreground" {...draw(0.75, reduce)} />
</motion.g>
</>
)}
</svg>
);
}
/* -------------------------------------------------------------------------- */
/* EmptyState */
/* -------------------------------------------------------------------------- */
export interface EmptyStateProps {
title: ReactNode;
description?: ReactNode;
/**
* Icon or illustration slot. Defaults to `<EmptyStateIllustration />`;
* pass `null` for none.
*/
icon?: ReactNode;
/** Primary call to action (e.g. a library `Button`). */
action?: ReactNode;
/** Secondary call to action, rendered after the primary. */
secondaryAction?: ReactNode;
size?: EmptyStateSize;
/** Dashed border container, for empty regions inside a page. */
bordered?: boolean;
/** Heading element for the title. Default `h3`. */
titleAs?: "h2" | "h3" | "h4" | "p";
/** Extra content under the actions (links, hints). */
children?: ReactNode;
className?: string;
}
const SIZE: Record<
EmptyStateSize,
{ root: string; title: string; description: string; art: number }
> = {
sm: { root: "gap-3 px-4 py-6", title: "text-sm", description: "text-xs max-w-[32ch]", art: 88 },
md: { root: "gap-4 px-6 py-10", title: "text-base", description: "text-sm max-w-[38ch]", art: 120 },
lg: { root: "gap-5 px-8 py-14", title: "text-lg", description: "text-base max-w-[44ch]", art: 152 },
};
/**
* Empty-state block: illustration, title, description and actions that
* stagger in when scrolled into view (opacity + small rise; opacity only under
* reduced motion).
*/
export function EmptyState({
title,
description,
icon,
action,
secondaryAction,
size = "md",
bordered = false,
titleAs: Title = "h3",
children,
className,
}: EmptyStateProps) {
const reduce = useReducedMotion();
const s = SIZE[size];
const container: Variants = {
hidden: {},
show: { transition: { staggerChildren: 0.07, delayChildren: 0.05 } },
};
const item: Variants = {
hidden: { opacity: 0, y: reduce ? 0 : 8 },
show: { opacity: 1, y: 0, transition: { duration: 0.32, ease: EASE_OUT } },
};
const art = icon === undefined ? <EmptyStateIllustration size={s.art} /> : icon;
return (
<motion.div
variants={container}
initial="hidden"
whileInView="show"
viewport={{ once: true, amount: 0.4 }}
className={cn(
"flex w-full flex-col items-center text-center",
s.root,
bordered && "rounded-2xl border border-dashed border-border-strong",
className,
)}
>
{art != null ? (
<motion.div variants={item} className="flex items-center justify-center text-muted-foreground">
{art}
</motion.div>
) : null}
<div className="flex flex-col items-center gap-1.5">
<motion.div variants={item}>
<Title className={cn("font-semibold tracking-tight text-foreground", s.title)}>
{title}
</Title>
</motion.div>
{description != null ? (
<motion.p variants={item} className={cn("text-muted-foreground text-balance", s.description)}>
{description}
</motion.p>
) : null}
</div>
{action != null || secondaryAction != null ? (
<motion.div variants={item} className="flex flex-wrap items-center justify-center gap-2">
{action}
{secondaryAction}
</motion.div>
) : null}
{children != null ? <motion.div variants={item}>{children}</motion.div> : null}
</motion.div>
);
}
"use client";
import { ChevronsUpDown, Plus, X } from "lucide-react";
import {
AnimatePresence,
animate,
motion,
useReducedMotion,
} from "motion/react";
import {
type KeyboardEvent,
type MouseEvent,
type ReactNode,
useCallback,
useEffect,
useId,
useMemo,
useRef,
useState,
} from "react";
import { useDismiss } from "@/lib/hooks/use-dismiss";
import { EASE_OUT, SPRING_LAYOUT, SPRING_SWAP } from "@/lib/ease";
import { cn } from "@/lib/utils";
export type MultiSelectOption = {
value: string;
label: string;
/** Extra search terms. */
keywords?: string[];
disabled?: boolean;
icon?: ReactNode;
};
export type MultiSelectGroup = {
label: string;
options: MultiSelectOption[];
};
export interface MultiSelectProps {
/** Flat options, groups, or a mix. */
options: Array<MultiSelectOption | MultiSelectGroup>;
/** Controlled selected values. */
value?: string[];
/** Uncontrolled initial values. */
defaultValue?: string[];
onValueChange?: (value: string[]) => void;
open?: boolean;
defaultOpen?: boolean;
onOpenChange?: (open: boolean) => void;
/** Most selections allowed. Remaining options disable at the limit. */
max?: number;
/** Offer "Create …" when the search matches nothing exactly. */
creatable?: boolean;
/**
* Called with the typed label when creating. Return the new option's value
* (default: the label itself). Created options are kept in the list.
*/
onCreate?: (label: string) => string | undefined;
/** Chips shown before collapsing the rest into "+N". Default 3. */
maxVisibleChips?: number;
/** Show the "Select all" / "Clear" bar. Default true. */
actions?: boolean;
label?: string;
placeholder?: string;
emptyMessage?: ReactNode;
disabled?: boolean;
"aria-label"?: string;
className?: string;
}
type FlatOption = MultiSelectOption & { group: number | null };
type Row =
| { kind: "option"; option: FlatOption; id: string }
| { kind: "create"; label: string; id: string };
const SHAKE = { x: [0, -5, 5, -3, 3, 0] };
function isGroup(
entry: MultiSelectOption | MultiSelectGroup,
): entry is MultiSelectGroup {
return "options" in entry;
}
function matches(option: MultiSelectOption, query: string) {
if (!query) return true;
const haystack = [option.label, option.value, ...(option.keywords ?? [])]
.join(" ")
.toLowerCase();
return haystack.includes(query);
}
/**
* Multi-value select whose field is the search input: picked values ride as
* chips that spring in and glide aside, overflow collapses into "+N", and the
* grouped listbox toggles options with draw-in checks.
*/
export function MultiSelect({
options,
value: valueProp,
defaultValue,
onValueChange,
open: openProp,
defaultOpen = false,
onOpenChange,
max,
creatable = false,
onCreate,
maxVisibleChips = 3,
actions = true,
label,
placeholder = "Select…",
emptyMessage = "No options found.",
disabled = false,
"aria-label": ariaLabel,
className,
}: MultiSelectProps) {
const reduce = useReducedMotion();
const uid = useId();
const inputId = `${uid}-input`;
const listId = `${uid}-list`;
const labelId = `${uid}-label`;
const controlled = valueProp !== undefined;
const [internal, setInternal] = useState<string[]>(defaultValue ?? []);
const selected = controlled ? valueProp : internal;
const selectedSet = useMemo(() => new Set(selected), [selected]);
const openControlled = openProp !== undefined;
const [internalOpen, setInternalOpen] = useState(defaultOpen);
const open = (openControlled ? openProp : internalOpen) && !disabled;
const [query, setQuery] = useState("");
const [activeId, setActiveId] = useState<string | null>(null);
const [created, setCreated] = useState<MultiSelectOption[]>([]);
const [announcement, setAnnouncement] = useState("");
const rootRef = useRef<HTMLDivElement>(null);
const fieldRef = useRef<HTMLDivElement>(null);
const inputRef = useRef<HTMLInputElement>(null);
const listRef = useRef<HTMLDivElement>(null);
const { groups, flat } = useMemo(() => {
const groupLabels: string[] = [];
const all: FlatOption[] = [];
for (const entry of options) {
if (isGroup(entry)) {
groupLabels.push(entry.label);
for (const option of entry.options)
all.push({ ...option, group: groupLabels.length - 1 });
} else {
all.push({ ...entry, group: null });
}
}
const known = new Set(all.map((o) => o.value));
for (const option of created)
if (!known.has(option.value)) all.push({ ...option, group: null });
return { groups: groupLabels, flat: all };
}, [options, created]);
const byValue = useMemo(
() => new Map(flat.map((option) => [option.value, option])),
[flat],
);
const labelOf = (v: string) => byValue.get(v)?.label ?? v;
const needle = query.trim().toLowerCase();
const visible = useMemo(
() => flat.filter((option) => matches(option, needle)),
[flat, needle],
);
const atLimit = max !== undefined && selected.length >= max;
const isDisabled = (option: MultiSelectOption) =>
Boolean(option.disabled) || (atLimit && !selectedSet.has(option.value));
const canCreate =
creatable &&
needle.length > 0 &&
!flat.some((option) => option.label.toLowerCase() === needle);
// Navigable rows in visual order: ungrouped first, then each group, then create.
const rows = useMemo<Row[]>(() => {
const ordered: Row[] = [];
const push = (option: FlatOption) =>
ordered.push({
kind: "option",
option,
id: `${listId}-${encodeURIComponent(option.value)}`,
});
for (const option of visible) if (option.group === null) push(option);
groups.forEach((_, index) => {
for (const option of visible) if (option.group === index) push(option);
});
if (canCreate)
ordered.push({ kind: "create", label: query.trim(), id: `${listId}-create` });
return ordered;
}, [visible, groups, canCreate, query, listId]);
const navigable = rows.filter(
(row) => row.kind === "create" || !isDisabled(row.option),
);
const activeRow =
rows.find((row) => row.id === activeId && navigable.includes(row)) ?? null;
const setOpen = useCallback(
(next: boolean) => {
if (disabled && next) return;
if (!openControlled) setInternalOpen(next);
onOpenChange?.(next);
if (!next) {
setQuery("");
setActiveId(null);
}
},
[disabled, onOpenChange, openControlled],
);
const dismiss = useCallback(() => setOpen(false), [setOpen]);
useDismiss(open, dismiss, rootRef, { escape: false });
// Keep the active row in view while arrowing through a long list.
useEffect(() => {
if (!open || !activeRow) return;
const list = listRef.current;
const item = document.getElementById(activeRow.id);
if (!list || !item) return;
const itemRect = item.getBoundingClientRect();
const listRect = list.getBoundingClientRect();
if (itemRect.top < listRect.top) list.scrollTop -= listRect.top - itemRect.top + 4;
else if (itemRect.bottom > listRect.bottom)
list.scrollTop += itemRect.bottom - listRect.bottom + 4;
}, [activeRow, open]);
const commit = (next: string[], message: string) => {
if (!controlled) setInternal(next);
onValueChange?.(next);
setAnnouncement(message);
};
const refuse = () => {
setAnnouncement(`Up to ${max} selections`);
if (fieldRef.current && !reduce)
animate(fieldRef.current, SHAKE, { duration: 0.35, ease: EASE_OUT });
};
const toggle = (option: MultiSelectOption) => {
if (option.disabled) return;
if (selectedSet.has(option.value)) {
commit(
selected.filter((v) => v !== option.value),
`Removed ${option.label}`,
);
return;
}
if (atLimit) {
refuse();
return;
}
commit([...selected, option.value], `Added ${option.label}`);
};
const create = (raw: string) => {
const text = raw.trim();
if (!text) return;
if (atLimit) {
refuse();
return;
}
const newValue = onCreate?.(text) ?? text;
if (!byValue.has(newValue))
setCreated((current) => [...current, { value: newValue, label: text }]);
if (!selectedSet.has(newValue))
commit([...selected, newValue], `Created and added ${text}`);
setQuery("");
};
const activate = (row: Row) => {
if (row.kind === "create") create(row.label);
else toggle(row.option);
};
const removeValue = (v: string) => {
commit(
selected.filter((item) => item !== v),
`Removed ${labelOf(v)}`,
);
};
const selectAll = () => {
const additions: string[] = [];
const room = max === undefined ? Number.POSITIVE_INFINITY : max - selected.length;
for (const option of visible) {
if (additions.length >= room) break;
if (!option.disabled && !selectedSet.has(option.value))
additions.push(option.value);
}
if (!additions.length) {
if (room <= 0) refuse();
return;
}
commit([...selected, ...additions], `Added ${additions.length} options`);
};
const clearAll = () => {
if (!selected.length) return;
commit(
selected.filter((v) => byValue.get(v)?.disabled),
"Cleared selection",
);
};
const move = (direction: 1 | -1 | "first" | "last") => {
if (!navigable.length) {
setActiveId(null);
return;
}
if (direction === "first") return setActiveId(navigable[0].id);
if (direction === "last") return setActiveId(navigable[navigable.length - 1].id);
const index = activeRow ? navigable.indexOf(activeRow) : -1;
const next =
index < 0
? direction === 1
? 0
: navigable.length - 1
: (index + direction + navigable.length) % navigable.length;
setActiveId(navigable[next].id);
};
const onKeyDown = (event: KeyboardEvent<HTMLInputElement>) => {
if (disabled || event.nativeEvent.isComposing) return;
switch (event.key) {
case "ArrowDown":
case "ArrowUp": {
event.preventDefault();
const direction = event.key === "ArrowDown" ? 1 : -1;
if (!open) {
setOpen(true);
setActiveId(null);
return;
}
move(direction);
return;
}
case "Home":
case "End":
if (!open || query) return;
event.preventDefault();
move(event.key === "Home" ? "first" : "last");
return;
case "Enter":
event.preventDefault();
if (!open) setOpen(true);
else if (activeRow) activate(activeRow);
else if (canCreate) create(query);
return;
case "Escape":
if (open) {
event.preventDefault();
setOpen(false);
} else if (query) {
setQuery("");
}
return;
case "Backspace":
if (query || !selected.length) return;
event.preventDefault();
removeValue(selected[selected.length - 1]);
return;
case "Tab":
if (open) setOpen(false);
return;
}
};
// Clicks on the field's empty space land in the input and toggle the list.
const onFieldMouseDown = (event: MouseEvent<HTMLDivElement>) => {
if (disabled) return;
const target = event.target as HTMLElement;
if (target.closest("button")) return;
if (target !== inputRef.current) event.preventDefault();
inputRef.current?.focus();
setOpen(!open || target === inputRef.current);
};
const visibleChips = selected.slice(0, maxVisibleChips);
const hidden = selected.slice(maxVisibleChips);
const chipTransition = reduce ? { duration: 0.15 } : SPRING_SWAP;
const chipInitial = reduce ? { opacity: 0 } : { opacity: 0, scale: 0.6 };
const chipExit = reduce
? { opacity: 0, transition: { duration: 0.1 } }
: { opacity: 0, scale: 0.6, transition: { duration: 0.14, ease: EASE_OUT } };
const renderRow = (row: Row) => {
const isActive = activeRow?.id === row.id;
const highlight = isActive ? (
<motion.span
aria-hidden
layoutId={`${uid}-active`}
transition={reduce ? { duration: 0 } : SPRING_LAYOUT}
className="absolute inset-0 -z-10 rounded-lg bg-muted"
/>
) : null;
if (row.kind === "create") {
return (
<button
key={row.id}
id={row.id}
type="button"
role="option"
tabIndex={-1}
aria-selected={false}
onMouseDown={(event) => event.preventDefault()}
onPointerMove={() => setActiveId(row.id)}
onClick={() => create(row.label)}
className={cn(
"relative flex w-full items-center gap-2 rounded-lg px-2 py-2 text-left text-sm outline-none",
isActive ? "text-foreground" : "text-muted-foreground",
)}
>
{highlight}
<span className="grid size-4 shrink-0 place-items-center">
<Plus className="size-3.5" aria-hidden />
</span>
<span className="min-w-0 flex-1 truncate">
Create <span className="font-medium text-foreground">“{row.label}”</span>
</span>
</button>
);
}
const { option } = row;
const checked = selectedSet.has(option.value);
const off = isDisabled(option);
return (
<button
key={row.id}
id={row.id}
type="button"
role="option"
tabIndex={-1}
aria-selected={checked}
aria-disabled={off || undefined}
data-active={isActive || undefined}
onMouseDown={(event) => event.preventDefault()}
onPointerMove={() => {
if (!off) setActiveId(row.id);
}}
onClick={() => {
if (off) {
if (atLimit && !option.disabled) refuse();
return;
}
setActiveId(row.id);
toggle(option);
}}
className={cn(
"relative flex w-full items-center gap-2.5 rounded-lg px-2 py-2 text-left text-sm outline-none transition-colors duration-150",
isActive || checked ? "text-foreground" : "text-muted-foreground",
off && "cursor-not-allowed opacity-45",
)}
>
{highlight}
<CheckBox checked={checked} reduce={Boolean(reduce)} />
{option.icon ? (
<span
aria-hidden
className="grid shrink-0 place-items-center [&_svg]:size-4"
>
{option.icon}
</span>
) : null}
<span className="min-w-0 flex-1 truncate">{option.label}</span>
</button>
);
};
const ungroupedRows = rows.filter(
(row) => row.kind === "option" && row.option.group === null,
);
const createRow = rows.find((row) => row.kind === "create");
return (
<div ref={rootRef} className={cn("relative flex w-full flex-col gap-1.5", className)}>
{label ? (
<label
id={labelId}
htmlFor={inputId}
className="px-1 text-sm font-medium text-foreground"
>
{label}
</label>
) : null}
{/* biome-ignore lint/a11y/noStaticElementInteractions: pointer convenience only — the combobox input inside owns focus and keyboard. */}
<div
ref={fieldRef}
onMouseDown={onFieldMouseDown}
data-state={open ? "open" : "closed"}
className={cn(
"flex min-h-11 w-full cursor-text items-center gap-2 rounded-2xl border border-border bg-background py-1.5 pr-2 pl-2 transition-colors duration-200 hover:border-foreground/20",
"focus-within:border-foreground/40 focus-within:ring-2 focus-within:ring-ring/40",
disabled && "pointer-events-none opacity-60",
)}
>
<div className="flex min-w-0 flex-1 flex-wrap items-center gap-1.5">
<AnimatePresence initial={false} mode="popLayout">
{visibleChips.map((v) => (
<motion.span
key={v}
layout={!reduce}
initial={chipInitial}
animate={{ opacity: 1, scale: 1 }}
exit={chipExit}
transition={{ default: chipTransition, layout: SPRING_LAYOUT }}
className="inline-flex h-7 max-w-40 items-center gap-1 rounded-full bg-muted pr-1 pl-2.5 text-sm text-foreground"
>
<span className="truncate">{labelOf(v)}</span>
<button
type="button"
tabIndex={-1}
disabled={disabled}
aria-label={`Remove ${labelOf(v)}`}
onMouseDown={(event) => event.preventDefault()}
onClick={() => removeValue(v)}
className="grid size-5 shrink-0 place-items-center rounded-full text-muted-foreground outline-none transition-colors hover:bg-foreground/10 hover:text-foreground"
>
<X className="size-3" aria-hidden />
</button>
</motion.span>
))}
{hidden.length > 0 ? (
<motion.span
key="overflow"
layout={!reduce}
initial={chipInitial}
animate={{ opacity: 1, scale: 1 }}
exit={chipExit}
transition={{ default: chipTransition, layout: SPRING_LAYOUT }}
title={hidden.map(labelOf).join(", ")}
className="inline-flex h-7 items-center rounded-full border border-border px-2.5 text-sm tabular-nums text-muted-foreground"
>
<span aria-hidden>+{hidden.length}</span>
<span className="sr-only">
and {hidden.length} more: {hidden.map(labelOf).join(", ")}
</span>
</motion.span>
) : null}
<motion.input
key="input"
layout={!reduce ? "position" : false}
transition={{ layout: SPRING_LAYOUT }}
ref={inputRef}
id={inputId}
type="text"
role="combobox"
aria-label={label ? undefined : (ariaLabel ?? "Select options")}
aria-autocomplete="list"
aria-expanded={open}
aria-controls={listId}
aria-activedescendant={open && activeRow ? activeRow.id : undefined}
autoComplete="off"
spellCheck={false}
disabled={disabled}
value={query}
placeholder={selected.length ? "Search…" : placeholder}
onChange={(event) => {
setQuery(event.target.value);
setActiveId(null);
if (!open) setOpen(true);
}}
onKeyDown={onKeyDown}
className="h-7 min-w-20 flex-1 bg-transparent px-1 text-sm text-foreground caret-foreground outline-none placeholder:text-muted-foreground/70 disabled:cursor-not-allowed"
/>
</AnimatePresence>
</div>
<span aria-hidden className="shrink-0 self-center text-muted-foreground">
<ChevronsUpDown className="size-4" />
</span>
</div>
<AnimatePresence>
{open ? (
<motion.div
key="panel"
initial={reduce ? { opacity: 0 } : { opacity: 0, y: -6, scale: 0.98 }}
animate={reduce ? { opacity: 1 } : { opacity: 1, y: 0, scale: 1 }}
exit={
reduce
? { opacity: 0, transition: { duration: 0.1 } }
: {
opacity: 0,
y: -4,
scale: 0.98,
transition: { duration: 0.12, ease: EASE_OUT },
}
}
transition={reduce ? { duration: 0.15 } : SPRING_SWAP}
style={{ transformOrigin: "top" }}
className="absolute inset-x-0 top-full z-30 mt-1.5 overflow-hidden rounded-2xl border border-border bg-popover text-popover-foreground shadow-lg"
>
{actions ? (
<div className="flex items-center justify-between gap-2 border-b border-border px-3 py-1.5 text-xs">
<span className="tabular-nums text-muted-foreground">
{selected.length}
{max !== undefined ? `/${max}` : ""} selected
</span>
<div className="flex items-center gap-1">
<button
type="button"
onMouseDown={(event) => event.preventDefault()}
onClick={selectAll}
className="rounded-md px-2 py-1 font-medium text-foreground outline-none transition-colors hover:bg-muted focus-visible:bg-muted"
>
Select all
</button>
<button
type="button"
disabled={!selected.length}
onMouseDown={(event) => event.preventDefault()}
onClick={clearAll}
className="rounded-md px-2 py-1 text-muted-foreground outline-none transition-colors hover:bg-muted hover:text-foreground focus-visible:bg-muted disabled:pointer-events-none disabled:opacity-40"
>
Clear
</button>
</div>
</div>
) : null}
<div
ref={listRef}
id={listId}
role="listbox"
aria-multiselectable
aria-labelledby={label ? labelId : undefined}
aria-label={label ? undefined : (ariaLabel ?? "Options")}
className="relative isolate max-h-60 overflow-y-auto overscroll-contain p-1.5 [scrollbar-color:var(--border-strong)_transparent] [scrollbar-width:thin]"
>
{ungroupedRows.map(renderRow)}
{groups.map((groupLabel, index) => {
const groupRows = rows.filter(
(row) => row.kind === "option" && row.option.group === index,
);
if (!groupRows.length) return null;
return (
<fieldset
// biome-ignore lint/suspicious/noArrayIndexKey: group order is the identity here.
key={index}
className="m-0 min-w-0 border-0 p-0 py-0.5"
>
<legend className="w-full px-2 py-1.5 text-[0.68rem] font-medium uppercase tracking-[0.12em] text-muted-foreground">
{groupLabel}
</legend>
{groupRows.map(renderRow)}
</fieldset>
);
})}
{createRow ? renderRow(createRow) : null}
{rows.length === 0 ? (
<p className="px-3 py-8 text-center text-sm text-muted-foreground">
{emptyMessage}
</p>
) : null}
</div>
</motion.div>
) : null}
</AnimatePresence>
<span className="sr-only" aria-live="polite">
{announcement}
</span>
</div>
);
}
function CheckBox({ checked, reduce }: { checked: boolean; reduce: boolean }) {
return (
<span
aria-hidden
className={cn(
"grid size-4 shrink-0 place-items-center rounded-[5px] border transition-colors duration-150",
checked
? "border-primary bg-primary text-primary-foreground"
: "border-muted-foreground/40 bg-transparent text-transparent",
)}
>
<svg viewBox="0 0 24 24" fill="none" className="size-3" aria-hidden="true">
<motion.path
d="M5 12.5l4.5 4.5L19 7.5"
stroke="currentColor"
strokeWidth={3.5}
strokeLinecap="round"
strokeLinejoin="round"
initial={false}
animate={{ pathLength: checked ? 1 : 0 }}
transition={reduce ? { duration: 0 } : { duration: 0.2, ease: EASE_OUT }}
/>
</svg>
</span>
);
}
"use client";
import { AnimatePresence, motion, useReducedMotion } from "motion/react";
import {
useCallback,
useId,
useRef,
useState,
type KeyboardEvent,
type ReactNode,
} from "react";
import { SPRING_LAYOUT, SPRING_PRESS, SPRING_SWAP } from "@/lib/ease";
import { cn } from "@/lib/utils";
// SegmentedControl vs Tabs: `Tabs` (tabs.tsx, variants pill/segment/underline)
// switches *panels* with tablist/tab semantics. `SegmentedControl` is a form
// control: it picks one *value* with radiogroup/radio semantics, can post that
// value with a form via `name`, supports disabled options, icon-only options
// and a full-width layout, and its thumb is a raised card surface rather than
// a filled accent pill. Reach for Tabs when each option owns content below it.
export type SegmentedControlSize = "sm" | "md" | "lg";
export interface SegmentedControlOption {
value: string;
label?: ReactNode;
icon?: ReactNode;
disabled?: boolean;
/** Required when the option has only an icon. */
"aria-label"?: string;
}
const trackSize: Record<SegmentedControlSize, string> = {
sm: "h-8 p-0.5 text-xs",
md: "h-10 p-1 text-sm",
lg: "h-12 p-1 text-sm",
};
const itemSize: Record<SegmentedControlSize, string> = {
sm: "gap-1.5 px-2.5 [&_svg]:size-3.5",
md: "gap-2 px-3.5 [&_svg]:size-4",
lg: "gap-2 px-5 [&_svg]:size-[18px]",
};
function useControllable<T>(
value: T | undefined,
defaultValue: T,
onChange: ((next: T) => void) | undefined,
) {
const [internal, setInternal] = useState<T>(defaultValue);
const controlled = value !== undefined;
const current = controlled ? value : internal;
const set = useCallback(
(next: T) => {
if (!controlled) setInternal(next);
onChange?.(next);
},
[controlled, onChange],
);
return [current, set] as const;
}
/** Index of the next enabled option from `from` in `dir`, wrapping around. */
function nextEnabled(options: { disabled?: boolean }[], from: number, dir: 1 | -1) {
const n = options.length;
for (let step = 1; step <= n; step++) {
const i = (((from + dir * step) % n) + n) % n;
if (!options[i].disabled) return i;
}
return from;
}
export interface SegmentedControlProps {
options: SegmentedControlOption[];
value?: string;
defaultValue?: string;
onValueChange?: (value: string) => void;
size?: SegmentedControlSize;
/** Stretch to the container width with equal-width segments. */
fullWidth?: boolean;
disabled?: boolean;
/** When set, a hidden input posts the value with the surrounding form. */
name?: string;
"aria-label"?: string;
"aria-labelledby"?: string;
className?: string;
thumbClassName?: string;
}
export function SegmentedControl({
options,
value,
defaultValue,
onValueChange,
size = "md",
fullWidth = false,
disabled = false,
name,
className,
thumbClassName,
...aria
}: SegmentedControlProps) {
const [current, setValue] = useControllable(
value,
defaultValue ?? options.find((o) => !o.disabled)?.value ?? "",
onValueChange,
);
const reduce = useReducedMotion();
const layoutId = useId();
const refs = useRef<(HTMLButtonElement | null)[]>([]);
const items = options.map((o) => ({ ...o, disabled: disabled || o.disabled }));
const selectedIndex = items.findIndex((o) => o.value === current);
// Roving tab stop: the checked radio, or the first enabled one when none is.
const tabStop = selectedIndex >= 0 && !items[selectedIndex].disabled
? selectedIndex
: items.findIndex((o) => !o.disabled);
const onKeyDown = (event: KeyboardEvent<HTMLButtonElement>, index: number) => {
let next: number | null = null;
switch (event.key) {
case "ArrowRight":
case "ArrowDown":
next = nextEnabled(items, index, 1);
break;
case "ArrowLeft":
case "ArrowUp":
next = nextEnabled(items, index, -1);
break;
case "Home":
next = nextEnabled(items, -1, 1);
break;
case "End":
next = nextEnabled(items, items.length, -1);
break;
default:
return;
}
event.preventDefault();
if (next === null || items[next].disabled) return;
// Selection follows focus, as the WAI-ARIA radio group pattern prescribes.
refs.current[next]?.focus();
if (items[next].value !== current) setValue(items[next].value);
};
return (
// layoutRoot keeps the thumb's shared-layout projection local, so scrolled
// or fixed ancestors never leak offsets into its glide.
<motion.div
layoutRoot
role="radiogroup"
aria-disabled={disabled || undefined}
{...aria}
className={cn(
"relative isolate items-stretch rounded-xl border border-border bg-muted",
fullWidth ? "flex w-full" : "inline-flex",
trackSize[size],
disabled && "opacity-60",
className,
)}
>
{name ? <input type="hidden" name={name} value={current} /> : null}
{items.map((option, index) => {
const checked = option.value === current;
const iconOnly = !option.label;
return (
<motion.button
key={option.value}
ref={(el) => {
refs.current[index] = el;
}}
type="button"
role="radio"
aria-checked={checked}
aria-label={option["aria-label"]}
disabled={option.disabled}
tabIndex={index === tabStop ? 0 : -1}
data-state={checked ? "checked" : "unchecked"}
onClick={() => !checked && setValue(option.value)}
onKeyDown={(e) => onKeyDown(e, index)}
whileTap={reduce || option.disabled ? undefined : { scale: 0.96 }}
transition={SPRING_PRESS}
className={cn(
"relative inline-flex min-w-0 select-none items-center justify-center whitespace-nowrap rounded-[9px] font-medium outline-none transition-colors duration-200",
"focus-visible:ring-2 focus-visible:ring-ring focus-visible:ring-offset-1 focus-visible:ring-offset-muted",
"disabled:cursor-not-allowed disabled:opacity-50",
fullWidth && "flex-1",
itemSize[size],
iconOnly && "aspect-square px-0",
checked
? "text-foreground"
: "text-muted-foreground enabled:hover:text-foreground",
)}
>
{checked ? (
<motion.span
layoutId={layoutId}
aria-hidden
transition={reduce ? { duration: 0 } : SPRING_LAYOUT}
className={cn(
"absolute inset-0 -z-10 rounded-[9px] border border-border bg-card shadow-sm",
thumbClassName,
)}
/>
) : null}
{option.icon ? (
<span aria-hidden className="inline-flex shrink-0">
{option.icon}
</span>
) : null}
{option.label ? <span className="truncate">{option.label}</span> : null}
</motion.button>
);
})}
</motion.div>
);
}
/* ------------------------------------------------------------------------ */
/* ToggleGroup */
/* ------------------------------------------------------------------------ */
export interface ToggleGroupItem {
value: string;
label?: ReactNode;
icon?: ReactNode;
disabled?: boolean;
/** Required when the item has only an icon. */
"aria-label"?: string;
}
type ToggleGroupBase = {
items: ToggleGroupItem[];
size?: SegmentedControlSize;
disabled?: boolean;
"aria-label"?: string;
"aria-labelledby"?: string;
className?: string;
};
export type ToggleGroupSingleProps = ToggleGroupBase & {
type: "single";
/** The pressed item, or `""` when none is pressed. */
value?: string;
defaultValue?: string;
onValueChange?: (value: string) => void;
/** Disallow un-pressing the active item, so one is always pressed. */
required?: boolean;
};
export type ToggleGroupMultipleProps = ToggleGroupBase & {
type: "multiple";
value?: string[];
defaultValue?: string[];
onValueChange?: (value: string[]) => void;
};
export type ToggleGroupProps = ToggleGroupSingleProps | ToggleGroupMultipleProps;
const toggleSize: Record<SegmentedControlSize, string> = {
sm: "h-7 min-w-7 gap-1.5 px-2 text-xs [&_svg]:size-3.5",
md: "h-9 min-w-9 gap-2 px-2.5 text-sm [&_svg]:size-4",
lg: "h-11 min-w-11 gap-2 px-3.5 text-sm [&_svg]:size-[18px]",
};
export function ToggleGroup(props: ToggleGroupProps) {
const { items, size = "md", disabled = false, className } = props;
const reduce = useReducedMotion();
const refs = useRef<(HTMLButtonElement | null)[]>([]);
const [focusIndex, setFocusIndex] = useState<number | null>(null);
// Normalise both modes to a string[] internally.
const single = props.type === "single";
const [current, setCurrent] = useControllable<string[]>(
props.value === undefined ? undefined : single ? (props.value ? [props.value as string] : []) : (props.value as string[]),
single
? props.defaultValue
? [props.defaultValue as string]
: []
: ((props.defaultValue as string[] | undefined) ?? []),
(next) => {
if (props.type === "single") props.onValueChange?.(next[0] ?? "");
else props.onValueChange?.(next);
},
);
const list = items.map((i) => ({ ...i, disabled: disabled || i.disabled }));
const firstEnabled = list.findIndex((i) => !i.disabled);
const tabStop =
focusIndex !== null && !list[focusIndex]?.disabled ? focusIndex : firstEnabled;
const toggle = (itemValue: string) => {
const pressed = current.includes(itemValue);
if (props.type === "single") {
if (pressed && props.required) return;
setCurrent(pressed ? [] : [itemValue]);
} else {
setCurrent(pressed ? current.filter((v) => v !== itemValue) : [...current, itemValue]);
}
};
const onKeyDown = (event: KeyboardEvent<HTMLButtonElement>, index: number) => {
let next: number | null = null;
if (event.key === "ArrowRight" || event.key === "ArrowDown") next = nextEnabled(list, index, 1);
else if (event.key === "ArrowLeft" || event.key === "ArrowUp") next = nextEnabled(list, index, -1);
else if (event.key === "Home") next = nextEnabled(list, -1, 1);
else if (event.key === "End") next = nextEnabled(list, list.length, -1);
if (next === null) return;
event.preventDefault();
// Focus moves; pressing stays on Space/Enter (toggle buttons, not radios).
setFocusIndex(next);
refs.current[next]?.focus();
};
return (
<motion.div
role="group"
aria-label={props["aria-label"]}
aria-labelledby={props["aria-labelledby"]}
className={cn(
"inline-flex items-center gap-0.5 rounded-xl border border-border bg-card p-1",
disabled && "opacity-60",
className,
)}
>
{list.map((item, index) => {
const pressed = current.includes(item.value);
return (
<motion.button
key={item.value}
ref={(el) => {
refs.current[index] = el;
}}
type="button"
aria-pressed={pressed}
aria-label={item["aria-label"]}
disabled={item.disabled}
tabIndex={index === tabStop ? 0 : -1}
data-state={pressed ? "on" : "off"}
onClick={() => {
setFocusIndex(index);
toggle(item.value);
}}
onFocus={() => setFocusIndex(index)}
onKeyDown={(e) => onKeyDown(e, index)}
whileTap={reduce || item.disabled ? undefined : { scale: 0.88 }}
transition={SPRING_PRESS}
className={cn(
"relative isolate inline-flex select-none items-center justify-center rounded-lg font-medium outline-none transition-colors duration-200",
"focus-visible:ring-2 focus-visible:ring-ring focus-visible:ring-offset-1 focus-visible:ring-offset-card",
"disabled:cursor-not-allowed disabled:opacity-50",
toggleSize[size],
pressed
? "text-foreground"
: "text-muted-foreground enabled:hover:bg-muted/60 enabled:hover:text-foreground",
)}
>
<AnimatePresence initial={false}>
{pressed ? (
<motion.span
key="on"
aria-hidden
initial={reduce ? { opacity: 0 } : { opacity: 0, scale: 0.6 }}
animate={{ opacity: 1, scale: 1 }}
exit={reduce ? { opacity: 0 } : { opacity: 0, scale: 0.75, transition: { duration: 0.12 } }}
transition={SPRING_SWAP}
className="absolute inset-0 -z-10 rounded-lg bg-muted ring-1 ring-border-strong"
/>
) : null}
</AnimatePresence>
{item.icon ? (
<span aria-hidden className="inline-flex shrink-0">
{item.icon}
</span>
) : null}
{item.label ? <span>{item.label}</span> : null}
</motion.button>
);
})}
</motion.div>
);
}
"use client";
import { AnimatePresence, motion, useReducedMotion } from "motion/react";
import {
type CSSProperties,
type ReactNode,
useEffect,
useRef,
useState,
} from "react";
import { EASE_IN_OUT, EASE_OUT } from "@/lib/ease";
import { cn } from "@/lib/utils";
export type SkeletonShape = "rect" | "circle" | "text";
export interface SkeletonProps {
shape?: SkeletonShape;
/** CSS width (number = px). Text defaults to 100%, circles to 40px. */
width?: number | string;
/** CSS height (number = px). Circles default to their width. */
height?: number | string;
/** Sweep a highlight across the block. Reduced motion swaps it for a pulse. */
shimmer?: boolean;
className?: string;
style?: CSSProperties;
}
const SHAPE_CLASS: Record<SkeletonShape, string> = {
rect: "rounded-lg",
circle: "rounded-full shrink-0",
text: "h-3.5 rounded-md",
};
// Reduced motion: no sweep; the block breathes in opacity only.
const PULSE = {
animate: { opacity: [1, 0.55, 1] },
transition: { duration: 1.6, ease: EASE_IN_OUT, repeat: Infinity },
};
/**
* A placeholder block. The shimmer is a gradient strip translated across the
* block (transform only), clipped by the block's own overflow.
*/
export function Skeleton({
shape = "rect",
width,
height,
shimmer = true,
className,
style,
}: SkeletonProps) {
const reduce = useReducedMotion();
const resolvedWidth = width ?? (shape === "circle" ? 40 : undefined);
const resolvedHeight = height ?? (shape === "circle" ? resolvedWidth : undefined);
return (
<motion.div
aria-hidden="true"
className={cn(
"relative overflow-hidden bg-muted",
SHAPE_CLASS[shape],
shape === "text" && "w-full",
className,
)}
style={{ width: resolvedWidth, height: resolvedHeight, ...style }}
animate={reduce && shimmer ? PULSE.animate : undefined}
transition={reduce && shimmer ? PULSE.transition : undefined}
>
{shimmer && !reduce ? (
<motion.span
className="absolute inset-y-0 left-0 w-full bg-[linear-gradient(90deg,transparent,color-mix(in_oklab,var(--foreground)_9%,transparent),transparent)]"
initial={{ x: "-100%" }}
animate={{ x: "100%" }}
transition={{
duration: 1.5,
ease: EASE_IN_OUT,
repeat: Infinity,
repeatDelay: 0.3,
}}
/>
) : null}
</motion.div>
);
}
export interface SkeletonTextProps {
/** Number of lines. */
lines?: number;
/** Width of the final line, so the block reads like a real paragraph. */
lastLineWidth?: number | string;
/** Gap between lines (Tailwind class). */
gapClassName?: string;
lineClassName?: string;
shimmer?: boolean;
className?: string;
}
/** A paragraph of text lines with a shorter, natural-looking last line. */
export function SkeletonText({
lines = 3,
lastLineWidth = "62%",
gapClassName = "gap-2",
lineClassName,
shimmer = true,
className,
}: SkeletonTextProps) {
const count = Math.max(1, lines);
return (
<div aria-hidden="true" className={cn("flex w-full flex-col", gapClassName, className)}>
{Array.from({ length: count }, (_, i) => (
<Skeleton
// biome-ignore lint/suspicious/noArrayIndexKey: lines are positional and never reorder
key={i}
shape="text"
shimmer={shimmer}
className={lineClassName}
width={count > 1 && i === count - 1 ? lastLineWidth : "100%"}
/>
))}
</div>
);
}
export interface SkeletonSwapProps {
/** While true the skeleton shows; flip to false to cross-fade to children. */
loading: boolean;
/** Placeholder rendered while loading — mirror the real content's shape. */
skeleton: ReactNode;
/** Real content. May be absent while loading. */
children?: ReactNode;
/**
* Keep the last measured content height while reloading, so a reload never
* collapses the box to the skeleton's height. Default true.
*/
keepHeight?: boolean;
/** Announced to screen readers while loading. */
loadingLabel?: string;
className?: string;
}
/**
* Cross-fades from a skeleton to real content without layout shift: both
* layers share one grid cell during the fade (the box takes the taller of the
* two), and the last measured content height is held as a min-height while a
* reload shows the skeleton again.
*/
export function SkeletonSwap({
loading,
skeleton,
children,
keepHeight = true,
loadingLabel = "Loading",
className,
}: SkeletonSwapProps) {
const reduce = useReducedMotion();
const contentRef = useRef<HTMLDivElement>(null);
const [measured, setMeasured] = useState<number | null>(null);
useEffect(() => {
const node = contentRef.current;
if (loading || !node || typeof ResizeObserver === "undefined") return;
const ro = new ResizeObserver(([entry]) => {
if (entry) setMeasured(entry.borderBoxSize?.[0]?.blockSize ?? node.offsetHeight);
});
ro.observe(node);
return () => ro.disconnect();
}, [loading]);
return (
<div
aria-busy={loading}
className={cn("relative grid", className)}
style={keepHeight && loading && measured != null ? { minHeight: measured } : undefined}
>
<span className="sr-only" aria-live="polite">
{loading ? loadingLabel : ""}
</span>
<AnimatePresence initial={false}>
{loading ? (
<motion.div
key="skeleton"
className="[grid-area:1/1]"
initial={{ opacity: 0 }}
animate={{ opacity: 1 }}
exit={{ opacity: 0, transition: { duration: 0.18, ease: EASE_OUT } }}
transition={{ duration: 0.2, ease: EASE_OUT }}
>
{skeleton}
</motion.div>
) : (
<motion.div
key="content"
ref={contentRef}
className="[grid-area:1/1]"
initial={reduce ? { opacity: 0 } : { opacity: 0, y: 4, filter: "blur(4px)" }}
animate={{ opacity: 1, y: 0, filter: "blur(0px)" }}
exit={{ opacity: 0, transition: { duration: 0.12, ease: EASE_OUT } }}
transition={{ duration: 0.28, ease: EASE_OUT }}
>
{children}
</motion.div>
)}
</AnimatePresence>
</div>
);
}
"use client";
import {
AnimatePresence,
type HTMLMotionProps,
motion,
useReducedMotion,
} from "motion/react";
import {
forwardRef,
type PointerEvent,
type ReactNode,
useCallback,
useRef,
useState,
} from "react";
import { EASE_OUT, SPRING_PRESS } from "@/lib/ease";
import { useHoverCapable } from "@/lib/hooks/use-hover-capable";
import { TOUCH_TARGET_CLASS } from "@/lib/touch";
import { cn } from "@/lib/utils";
export type ButtonVariant = "primary" | "secondary" | "ghost" | "outline";
export type ButtonSize = "sm" | "md" | "lg" | "icon";
export interface ButtonProps extends Omit<
HTMLMotionProps<"button">,
"children"
> {
variant?: ButtonVariant;
size?: ButtonSize;
pressScale?: number;
/** Spawn a Material-style ripple from the press point. Off by default. */
ripple?: boolean;
children?: ReactNode;
}
export interface ButtonLinkProps extends Omit<
HTMLMotionProps<"a">,
"children"
> {
variant?: ButtonVariant;
size?: ButtonSize;
pressScale?: number;
children?: ReactNode;
}
type Ripple = { id: number; x: number; y: number; size: number };
const VARIANT_CLASS: Record<ButtonVariant, string> = {
primary: "bg-primary text-primary-foreground hover:bg-primary/90",
secondary: "border border-border bg-card text-foreground hover:border-border",
ghost: "text-muted-foreground hover:text-foreground hover:bg-primary/5",
outline:
"border border-border bg-transparent text-foreground hover:bg-primary/5",
};
const SIZE_CLASS: Record<ButtonSize, string> = {
sm: "h-8 px-3 text-xs gap-1.5 rounded-full",
md: "h-10 px-5 text-sm gap-2 rounded-full",
lg: "h-12 px-6 text-base gap-2 rounded-full",
icon: "h-8 w-8 rounded-lg",
};
export const Button = forwardRef<HTMLButtonElement, ButtonProps>(
function Button(
{
variant = "primary",
size = "md",
pressScale = 0.93,
ripple = false,
className,
children,
onPointerDown,
...rest
},
ref,
) {
const reduce = useReducedMotion();
const canHover = useHoverCapable();
const [ripples, setRipples] = useState<Ripple[]>([]);
const nextId = useRef(0);
const handlePointerDown = useCallback(
(event: PointerEvent<HTMLButtonElement>) => {
if (ripple && !reduce) {
const rect = event.currentTarget.getBoundingClientRect();
const size = Math.max(rect.width, rect.height) * 2;
const id = nextId.current++;
setRipples((prev) => [
...prev,
{
id,
x: event.clientX - rect.left,
y: event.clientY - rect.top,
size,
},
]);
}
onPointerDown?.(event);
},
[ripple, reduce, onPointerDown],
);
return (
<motion.button
ref={ref}
type="button"
whileTap={reduce ? undefined : { scale: pressScale }}
whileHover={reduce || !canHover ? undefined : { scale: 1.02 }}
transition={SPRING_PRESS}
onPointerDown={handlePointerDown}
className={cn(
"relative inline-flex items-center justify-center font-medium select-none",
"transition-colors",
"disabled:pointer-events-none disabled:opacity-50",
// The ripple layer clips itself, so on a touch screen the button can
// stop clipping and let its enlarged hit area overhang.
ripple && "overflow-hidden pointer-coarse:overflow-visible",
TOUCH_TARGET_CLASS,
VARIANT_CLASS[variant],
SIZE_CLASS[size],
className,
)}
{...rest}
>
{ripple && !reduce ? (
<span className="pointer-events-none absolute inset-0 overflow-hidden rounded-[inherit]">
<AnimatePresence>
{ripples.map((r) => (
<motion.span
key={r.id}
className="absolute rounded-full bg-current"
style={{
left: r.x,
top: r.y,
width: r.size,
height: r.size,
x: "-50%",
y: "-50%",
}}
initial={{ scale: 0.05, opacity: 0.3 }}
animate={{ scale: 1, opacity: 0 }}
exit={{ opacity: 0 }}
transition={{ duration: 1.6, ease: EASE_OUT }}
onAnimationComplete={() =>
setRipples((prev) => prev.filter((x) => x.id !== r.id))
}
/>
))}
</AnimatePresence>
</span>
) : null}
{children}
</motion.button>
);
},
);
export const ButtonLink = forwardRef<HTMLAnchorElement, ButtonLinkProps>(
function ButtonLink(
{
variant = "primary",
size = "md",
pressScale = 0.93,
className,
children,
...rest
},
ref,
) {
const reduce = useReducedMotion();
const canHover = useHoverCapable();
return (
<motion.a
ref={ref}
whileTap={reduce ? undefined : { scale: pressScale }}
whileHover={reduce || !canHover ? undefined : { scale: 1.02 }}
transition={SPRING_PRESS}
className={cn(
"relative inline-flex items-center justify-center font-medium select-none",
"transition-colors",
TOUCH_TARGET_CLASS,
VARIANT_CLASS[variant],
SIZE_CLASS[size],
className,
)}
{...rest}
>
{children}
</motion.a>
);
},
);
"use client";
import { forwardRef } from "react";
import { Magnetic } from "../magnetic";
import { Button, type ButtonProps } from "./base";
export interface MagneticButtonProps extends ButtonProps {
/** Magnetic pull strength. Default 0.25. */
strength?: number;
/** Class applied to the magnetic wrapper. */
magneticClassName?: string;
}
export const MagneticButton = forwardRef<HTMLButtonElement, MagneticButtonProps>(function MagneticButton(
{ strength = 0.25, magneticClassName, children, ...rest },
ref,
) {
return (
<Magnetic strength={strength} className={magneticClassName}>
<Button ref={ref} {...rest}>
{children}
</Button>
</Magnetic>
);
});
"use client";
import { Check, Loader2, X } from "lucide-react";
import {
AnimatePresence,
motion,
useReducedMotion,
type Variants,
} from "motion/react";
import {
forwardRef,
type ReactNode,
useLayoutEffect,
useRef,
useState,
} from "react";
import { EASE_OUT, SPRING_SWAP } from "@/lib/ease";
import { Button, type ButtonProps } from "./base";
export type ButtonState = "idle" | "loading" | "success" | "error";
export interface StatefulButtonProps extends Omit<ButtonProps, "children"> {
state?: ButtonState;
children: ReactNode;
loadingText?: ReactNode;
successText?: ReactNode;
errorText?: ReactNode;
icon?: ReactNode;
}
const CASCADE_STAGGER = 0.025;
const ROLL_BLUR = "blur(6px)";
const CASCADE_LETTER_VARIANTS: Variants = {
initial: { opacity: 0, y: "105%", filter: ROLL_BLUR },
animate: (delay: number = 0) => ({
opacity: 1,
y: "0%",
filter: "blur(0px)",
transition: { ...SPRING_SWAP, delay },
}),
exit: (delay: number = 0) => ({
opacity: 0,
y: "-105%",
filter: ROLL_BLUR,
transition: { duration: 0.16, ease: EASE_OUT, delay: delay * 0.5 },
}),
};
const ICON_VARIANTS: Variants = {
// Width collapses too, so the icon adds/removes its own space smoothly
// instead of popping the row width in a single frame.
initial: { opacity: 0, width: 0, scale: 0.7, filter: ROLL_BLUR },
animate: {
opacity: 1,
width: "1.5rem",
scale: 1,
filter: "blur(0px)",
transition: SPRING_SWAP,
},
exit: {
opacity: 0,
width: 0,
scale: 0.7,
filter: ROLL_BLUR,
transition: { duration: 0.16, ease: EASE_OUT },
},
};
function IconSlot({ keyId, children }: { keyId: string; children: ReactNode }) {
const reduce = useReducedMotion();
return (
<motion.span
key={keyId}
variants={ICON_VARIANTS}
initial={reduce ? { opacity: 0 } : "initial"}
animate={reduce ? { opacity: 1 } : "animate"}
exit={reduce ? { opacity: 0 } : "exit"}
transition={reduce ? { duration: 0.15 } : undefined}
className="inline-grid shrink-0 place-items-center overflow-hidden"
>
{children}
</motion.span>
);
}
function TextSlot({
value,
children,
}: {
value: string;
children: ReactNode;
}) {
const reduce = useReducedMotion();
const measureRef = useRef<HTMLSpanElement>(null);
const [width, setWidth] = useState<number>();
const label = typeof children === "string" ? children : null;
const cascade = label !== null && !reduce;
// Measure strings with the same per-letter layout as the cascade. Measuring
// the whole string preserves kerning, which can make it narrower than the
// inline-block letters and clip the final glyph during the width animation.
useLayoutEffect(() => {
const nextWidth = measureRef.current?.offsetWidth;
if (!nextWidth) return;
setWidth((current) => (current === nextWidth ? current : nextWidth));
});
return (
<motion.span
initial={false}
animate={{ width }}
transition={reduce ? { duration: 0 } : SPRING_SWAP}
className="relative inline-block overflow-hidden whitespace-nowrap align-bottom"
>
<span
ref={measureRef}
aria-hidden
className="invisible inline-block whitespace-nowrap"
>
{cascade
? label.split("").map((char, index) => (
<span
// biome-ignore lint/suspicious/noArrayIndexKey: position is the slot identity.
key={index}
className="inline-block whitespace-pre"
>
{char}
</span>
))
: children}
</span>
{cascade ? (
<>
<span className="sr-only">{label}</span>
<AnimatePresence initial={false}>
<motion.span
key={`cascade-${value}`}
aria-hidden
initial="initial"
animate="animate"
exit="exit"
className="absolute left-0 top-0 inline-block whitespace-pre"
>
{label.split("").map((char, index) => (
<motion.span
// biome-ignore lint/suspicious/noArrayIndexKey: position is the slot identity.
key={index}
custom={index * CASCADE_STAGGER}
variants={CASCADE_LETTER_VARIANTS}
className="inline-block whitespace-pre will-change-[opacity,filter,transform]"
>
{char}
</motion.span>
))}
</motion.span>
</AnimatePresence>
</>
) : (
<AnimatePresence initial={false}>
<motion.span
key={`text-${value}`}
initial={reduce ? { opacity: 0 } : { opacity: 0, y: 14, filter: ROLL_BLUR }}
animate={reduce ? { opacity: 1 } : { opacity: 1, y: 0, filter: "blur(0px)" }}
exit={reduce ? { opacity: 0 } : { opacity: 0, y: -14, filter: ROLL_BLUR }}
transition={reduce ? { duration: 0.15 } : SPRING_SWAP}
className="absolute left-0 top-0 inline-block will-change-[opacity,filter,transform]"
>
{children}
</motion.span>
</AnimatePresence>
)}
</motion.span>
);
}
export const StatefulButton = forwardRef<HTMLButtonElement, StatefulButtonProps>(function StatefulButton(
{
state = "idle",
children,
loadingText = "Loading",
successText = "Done",
errorText = "Try again",
icon,
disabled,
...rest
},
ref,
) {
const isBusy = state === "loading";
const stateText =
state === "loading"
? loadingText
: state === "success"
? successText
: state === "error"
? errorText
: children;
const textKey =
typeof stateText === "string" ? `${state}-${stateText}` : state;
return (
<Button ref={ref} disabled={disabled || isBusy} aria-busy={isBusy} whileHover={undefined} {...rest}>
<span
aria-live="polite"
className="relative inline-flex items-center justify-center overflow-hidden"
>
<AnimatePresence initial={false}>
{state === "loading" ? (
<IconSlot keyId="loading-icon">
<Loader2 className="h-4 w-4 animate-spin" />
</IconSlot>
) : null}
{state === "success" ? (
<IconSlot keyId="success-icon">
<Check className="h-4 w-4" />
</IconSlot>
) : null}
{state === "error" ? (
<IconSlot keyId="error-icon">
<X className="h-4 w-4" />
</IconSlot>
) : null}
</AnimatePresence>
<TextSlot value={textKey}>{stateText}</TextSlot>
<AnimatePresence initial={false}>
{state === "idle" && icon ? (
<IconSlot keyId="idle-icon">{icon}</IconSlot>
) : null}
</AnimatePresence>
</span>
</Button>
);
});
"use client";
import { motion, useMotionValue, useReducedMotion, useSpring } from "motion/react";
import { useRef, type ReactNode } from "react";
import { SPRING_MOUSE } from "@/lib/ease";
import { useHoverCapable } from "@/lib/hooks/use-hover-capable";
import { cn } from "@/lib/utils";
export interface MagneticProps {
children: ReactNode;
strength?: number;
className?: string;
}
export function Magnetic({ children, strength = 0.35, className }: MagneticProps) {
const ref = useRef<HTMLDivElement>(null);
const reduce = useReducedMotion();
const canHover = useHoverCapable();
// Decorative cursor-follow: skip on touch (phantom hover) and reduced motion.
const enabled = !reduce && canHover;
const x = useMotionValue(0);
const y = useMotionValue(0);
const sx = useSpring(x, SPRING_MOUSE);
const sy = useSpring(y, SPRING_MOUSE);
const onMove = (e: React.MouseEvent<HTMLDivElement>) => {
const el = ref.current;
if (!el || !enabled) return;
const rect = el.getBoundingClientRect();
x.set((e.clientX - rect.left - rect.width / 2) * strength);
y.set((e.clientY - rect.top - rect.height / 2) * strength);
};
const onLeave = () => {
x.set(0);
y.set(0);
};
return (
<motion.div
ref={ref}
onMouseMove={onMove}
onMouseLeave={onLeave}
style={{ x: sx, y: sy }}
className={cn("inline-block", className)}
>
{children}
</motion.div>
);
}
@karaui not found? Add it to components.json
{
"registries": {
"@karaui": "https://karaui.kamisama-v0.my.id/r/{name}.json"
}
}@karaui is in shadcn's public registry directory, so the latest CLI needs no setup. On an older CLI, merge this into the existing file once and every @karaui/… install resolves.
API Reference
entriesAuditEntry[]—onExport?((entries: AuditEntry[]) => void)Export button handler, called with the currently filtered entries. Hidden when omitted.
—title?ReactNodeHeading. Default "Audit log".
Audit loglocale?stringLocale for dates and relative times. Default "en-US" so server and client agree.
en-USlistHeight?stringHeight of the scrolling list. Default "22rem".
22remclassName?string—Keep in mind
Some components on this site are inspired by or recreated from existing work across the web. I'm not here to take credit; just to learn, experiment, and sometimes push things a bit further. If something looks familiar and I forgot to mention you, reach out and I'll fix that right away.
Updated