Model Selector
Searchable AI model picker (`ModelSelector`) that morphs open from its trigger with models grouped by provider, generic geometric provider glyphs, vision/tools/reasoning/fast capability badges, context size, relative cost dots, a New tag and a gliding active row with full keyboard navigation; a richer standalone alternative to PromptInput's compact model select, controlled or uncontrolled.
Preview
Install
Add it with the shadcn CLI, or copy the source manually.
$ bunx --bun shadcn add @karaui/model-selector
Needs the theme tokens once. Already ran
shadcn init? You are set. Theme setupInstall dependencies
npm i clsx lucide-react motion tailwind-mergeAdd util files
TSXlib/ease.ts
// Shared motion tokens. Easing curves mirror the CSS custom properties in
// globals.css; springs are the canonical physics used across components.
// Strong custom variants — defaults like `ease-in`/`ease-out` feel weak.
export const EASE_OUT = [0.16, 1, 0.3, 1] as const;
export const EASE_IN_OUT = [0.77, 0, 0.175, 1] as const;
export const EASE_DRAWER = [0.32, 0.72, 0, 1] as const;
/** CSS string form of EASE_OUT for inline style transitions. */
export const EASE_OUT_CSS = "cubic-bezier(0.16, 1, 0.3, 1)";
/** Press feedback on buttons and other tappable surfaces. */
export const SPRING_PRESS = {
type: "spring",
stiffness: 500,
damping: 30,
mass: 0.6,
} as const;
/** Content swaps — label/icon slots trading places inside a control. */
export const SPRING_SWAP = {
type: "spring",
stiffness: 460,
damping: 30,
mass: 0.55,
} as const;
/** Overlay panel entrances — modals and sheets summoned by pointer. */
export const SPRING_PANEL = {
type: "spring",
stiffness: 420,
damping: 40,
mass: 0.5,
} as const;
/** Shared-layout glides — pills, indicators and panels morphing between positions. */
export const SPRING_LAYOUT = {
type: "spring",
stiffness: 360,
damping: 32,
mass: 0.6,
} as const;
/** Cursor-follow physics for decorative mouse tracking (magnetic, tilt, dock). */
export const SPRING_MOUSE = {
stiffness: 200,
damping: 15,
mass: 0.3,
} as const;
/** Dragged handles and fills (sliders) — critically damped `useSpring` config,
* so the value follows the pointer butterily and never rebounds off an end. */
export const SPRING_GLIDE = {
stiffness: 700,
damping: 50,
mass: 0.5,
} as const;
TSXlib/utils.ts
import { clsx, type ClassValue } from "clsx"
import { twMerge } from "tailwind-merge"
export function cn(...inputs: ClassValue[]) {
return twMerge(clsx(inputs))
}
Copy the source code
TSXcomponents/agents/model-selector.tsx
"use client";
// karaui.kamisama-v0.my.id/components/agents/model-selector
import { Brain, Check, ChevronDown, Eye, Search, Wrench, Zap } from "lucide-react";
import { motion, useReducedMotion } from "motion/react";
import {
type KeyboardEvent,
type ReactNode,
useEffect,
useId,
useMemo,
useRef,
useState,
} from "react";
import { Badge } from "@/components/motion/badge";
import { Kbd } from "@/components/motion/kbd";
import {
MorphPopover,
MorphPopoverContent,
MorphPopoverTrigger,
} from "@/components/motion/popover-morph";
import { ScrollArea } from "@/components/motion/scroll-area";
import { SPRING_LAYOUT, SPRING_SWAP } from "@/lib/ease";
import { cn } from "@/lib/utils";
export type ModelCapability = "vision" | "tools" | "reasoning" | "fast";
export type ProviderGlyphShape =
| "circle"
| "square"
| "triangle"
| "hexagon"
| "diamond"
| "spark";
export interface ModelProvider {
id: string;
name: string;
/** Generic geometric glyph. Defaults by provider order. */
shape?: ProviderGlyphShape;
/** Replaces the generic glyph entirely (e.g. your own logo). */
icon?: ReactNode;
}
export interface ModelOption {
value: string;
name: string;
/** `ModelProvider.id` the model is grouped under. */
provider: string;
description?: string;
capabilities?: ModelCapability[];
/** Context window in tokens. */
contextWindow?: number;
/** Relative cost from 1 (cheapest) to 4. */
cost?: 1 | 2 | 3 | 4;
isNew?: boolean;
disabled?: boolean;
}
export interface ModelSelectorProps {
models: ModelOption[];
/** Provider order and naming. Providers missing here are derived from `models`. */
providers?: ModelProvider[];
value?: string;
defaultValue?: string;
onValueChange?: (value: string) => void;
open?: boolean;
defaultOpen?: boolean;
onOpenChange?: (open: boolean) => void;
placeholder?: string;
searchPlaceholder?: string;
emptyMessage?: ReactNode;
side?: "top" | "bottom";
align?: "start" | "end";
disabled?: boolean;
/** Hide the keyboard hint footer. */
hideHints?: boolean;
className?: string;
triggerClassName?: string;
contentClassName?: string;
"aria-label"?: string;
}
const SHAPES: ProviderGlyphShape[] = [
"spark",
"hexagon",
"circle",
"diamond",
"square",
"triangle",
];
const CAPABILITIES: Record<
ModelCapability,
{ label: string; icon: ReactNode }
> = {
vision: { label: "Vision", icon: <Eye /> },
tools: { label: "Tools", icon: <Wrench /> },
reasoning: { label: "Reasoning", icon: <Brain /> },
fast: { label: "Fast", icon: <Zap /> },
};
/** 200000 → "200k", 1048576 → "1M". */
export function formatContextWindow(tokens: number) {
if (tokens >= 1_000_000) {
const m = tokens / 1_000_000;
return `${Number.isInteger(m) ? m : m.toFixed(1)}M`;
}
if (tokens >= 1000) return `${Math.round(tokens / 1000)}k`;
return String(tokens);
}
function GlyphShape({ shape }: { shape: ProviderGlyphShape }) {
switch (shape) {
case "circle":
return <circle cx="8" cy="8" r="5.25" />;
case "square":
return <rect x="2.75" y="2.75" width="10.5" height="10.5" rx="2.5" />;
case "triangle":
return <path d="M8 2.4 13.9 12.9H2.1Z" />;
case "hexagon":
return <path d="M8 1.9 13.3 4.95V11.05L8 14.1 2.7 11.05V4.95Z" />;
case "diamond":
return <path d="M8 1.6 14.4 8 8 14.4 1.6 8Z" />;
default:
return (
<path d="M8 1.5C8.6 5.6 10.4 7.4 14.5 8 10.4 8.6 8.6 10.4 8 14.5 7.4 10.4 5.6 8.6 1.5 8 5.6 7.4 7.4 5.6 8 1.5Z" />
);
}
}
/** Generic provider mark: a geometric shape on a tinted tile, colored by `--chart-*`. */
export function ProviderGlyph({
provider,
index = 0,
className,
}: {
provider?: ModelProvider;
index?: number;
className?: string;
}) {
const shape = provider?.shape ?? SHAPES[index % SHAPES.length];
return (
<span
aria-hidden="true"
style={{ color: `var(--chart-${(index % 5) + 1})` }}
className={cn(
"grid size-7 shrink-0 place-items-center rounded-lg bg-current/12 [&_svg]:size-4",
className,
)}
>
{provider?.icon ?? (
<svg
aria-hidden="true"
viewBox="0 0 16 16"
fill="currentColor"
stroke="currentColor"
strokeWidth="1"
strokeLinejoin="round"
>
<GlyphShape shape={shape} />
</svg>
)}
</span>
);
}
function CostDots({ cost }: { cost: number }) {
return (
<span className="flex items-center gap-0.5">
<span className="sr-only">Relative cost {cost} of 4</span>
{[1, 2, 3, 4].map((dot) => (
<span
key={dot}
aria-hidden="true"
className={cn(
"size-1 rounded-full",
dot <= cost ? "bg-foreground/70" : "bg-foreground/15",
)}
/>
))}
</span>
);
}
const optionId = (uid: string, value: string) =>
`${uid}-opt-${value.replace(/\W/g, "_")}`;
function matches(model: ModelOption, providerName: string, query: string) {
const haystack = [
model.name,
providerName,
model.description ?? "",
...(model.capabilities ?? []),
]
.join(" ")
.toLowerCase();
return query
.toLowerCase()
.split(/\s+/)
.filter(Boolean)
.every((token) => haystack.includes(token));
}
export function ModelSelector({
models,
providers,
value,
defaultValue,
onValueChange,
open,
defaultOpen = false,
onOpenChange,
placeholder = "Choose a model",
searchPlaceholder = "Search models…",
emptyMessage = "No models match your search.",
side = "bottom",
align = "start",
disabled = false,
hideHints = false,
className,
triggerClassName,
contentClassName,
"aria-label": ariaLabel = "Model",
}: ModelSelectorProps) {
const reduce = useReducedMotion() ?? false;
const uid = useId().replace(/:/g, "");
const triggerRef = useRef<HTMLButtonElement>(null);
const [internalValue, setInternalValue] = useState(defaultValue);
const [internalOpen, setInternalOpen] = useState(defaultOpen);
const current = value ?? internalValue;
const isOpen = open ?? internalOpen;
// Provider order: explicit list first, then any provider only seen in models.
const providerList = useMemo(() => {
const list = [...(providers ?? [])];
for (const model of models) {
if (!list.some((provider) => provider.id === model.provider)) {
list.push({ id: model.provider, name: model.provider });
}
}
return list;
}, [models, providers]);
const providerIndex = (id: string) =>
Math.max(
0,
providerList.findIndex((provider) => provider.id === id),
);
const selected = models.find((model) => model.value === current);
const setOpen = (next: boolean) => {
if (open === undefined) setInternalOpen(next);
onOpenChange?.(next);
};
const select = (model: ModelOption) => {
if (model.disabled) return;
if (value === undefined) setInternalValue(model.value);
onValueChange?.(model.value);
setOpen(false);
triggerRef.current?.focus({ preventScroll: true });
};
return (
<MorphPopover
open={isOpen}
onOpenChange={setOpen}
className={cn("max-w-full", className)}
>
<MorphPopoverTrigger>
<button
ref={triggerRef}
type="button"
disabled={disabled}
aria-label={`${ariaLabel}: ${selected?.name ?? placeholder}`}
className={cn(
"inline-flex h-9 max-w-full items-center gap-2 rounded-xl border border-border bg-background pr-2 pl-1 text-sm text-foreground outline-none transition-colors hover:bg-muted focus-visible:ring-2 focus-visible:ring-ring disabled:pointer-events-none disabled:opacity-50",
triggerClassName,
)}
>
{selected ? (
<ProviderGlyph
provider={providerList[providerIndex(selected.provider)]}
index={providerIndex(selected.provider)}
className="size-7 [&_svg]:size-3.5"
/>
) : null}
<span
className={cn(
"min-w-0 truncate",
!selected && "pl-2 text-muted-foreground",
)}
>
{selected?.name ?? placeholder}
</span>
<motion.span
aria-hidden="true"
animate={{ rotate: isOpen ? 180 : 0 }}
transition={reduce ? { duration: 0 } : SPRING_SWAP}
className="grid shrink-0 place-items-center text-muted-foreground"
>
<ChevronDown className="size-3.5" />
</motion.span>
</button>
</MorphPopoverTrigger>
<MorphPopoverContent
side={side}
align={align}
radius={14}
className={cn("w-[min(22rem,calc(100vw-2rem))]", contentClassName)}
>
<ModelList
uid={uid}
models={models}
providerList={providerList}
providerIndex={providerIndex}
current={current}
reduce={reduce}
searchPlaceholder={searchPlaceholder}
emptyMessage={emptyMessage}
hideHints={hideHints}
ariaLabel={ariaLabel}
onSelect={select}
/>
</MorphPopoverContent>
</MorphPopover>
);
}
function ModelList({
uid,
models,
providerList,
providerIndex,
current,
reduce,
searchPlaceholder,
emptyMessage,
hideHints,
ariaLabel,
onSelect,
}: {
uid: string;
models: ModelOption[];
providerList: ModelProvider[];
providerIndex: (id: string) => number;
current: string | undefined;
reduce: boolean;
searchPlaceholder: string;
emptyMessage: ReactNode;
hideHints: boolean;
ariaLabel: string;
onSelect: (model: ModelOption) => void;
}) {
const inputRef = useRef<HTMLInputElement>(null);
const [query, setQuery] = useState("");
const listId = `${uid}-list`;
const groups = useMemo(
() =>
providerList
.map((provider) => ({
provider,
models: models.filter(
(model) =>
model.provider === provider.id &&
matches(model, provider.name, query),
),
}))
.filter((group) => group.models.length > 0),
[models, providerList, query],
);
const enabled = useMemo(
() =>
groups.flatMap((group) => group.models).filter((model) => !model.disabled),
[groups],
);
const [active, setActive] = useState<string | undefined>(() =>
enabled.some((model) => model.value === current)
? current
: enabled[0]?.value,
);
// Keep the active row valid as the filter narrows the list.
const activeValue = enabled.some((model) => model.value === active)
? active
: enabled[0]?.value;
// The panel mounts with the popover; hand focus to the search field once it
// is laid out (the morph keeps it hidden until measured).
useEffect(() => {
const frame = requestAnimationFrame(() =>
inputRef.current?.focus({ preventScroll: true }),
);
return () => cancelAnimationFrame(frame);
}, []);
useEffect(() => {
if (!activeValue) return;
document
.getElementById(optionId(uid, activeValue))
?.scrollIntoView({ block: "nearest" });
}, [activeValue, uid]);
const move = (delta: number) => {
if (!enabled.length) return;
const index = enabled.findIndex((model) => model.value === activeValue);
const next = (index + delta + enabled.length) % enabled.length;
setActive(enabled[next].value);
};
const onKeyDown = (event: KeyboardEvent<HTMLInputElement>) => {
if (event.key === "ArrowDown") {
event.preventDefault();
move(1);
} else if (event.key === "ArrowUp") {
event.preventDefault();
move(-1);
} else if (event.key === "PageDown" || (event.key === "End" && event.ctrlKey)) {
event.preventDefault();
setActive(enabled.at(-1)?.value);
} else if (event.key === "PageUp" || (event.key === "Home" && event.ctrlKey)) {
event.preventDefault();
setActive(enabled[0]?.value);
} else if (event.key === "Enter" && !event.nativeEvent.isComposing) {
event.preventDefault();
const model = enabled.find((item) => item.value === activeValue);
if (model) onSelect(model);
}
};
return (
<div className="flex flex-col">
<div className="flex items-center gap-2 border-b border-border px-3">
<Search aria-hidden="true" className="size-4 shrink-0 text-muted-foreground" />
<input
ref={inputRef}
type="text"
role="combobox"
aria-label={`Search ${ariaLabel.toLowerCase()}s`}
aria-expanded="true"
aria-controls={listId}
aria-autocomplete="list"
aria-activedescendant={activeValue ? optionId(uid, activeValue) : undefined}
value={query}
placeholder={searchPlaceholder}
onChange={(event) => setQuery(event.target.value)}
onKeyDown={onKeyDown}
className="h-10 min-w-0 flex-1 bg-transparent text-sm text-foreground outline-none placeholder:text-muted-foreground/60"
/>
</div>
<ScrollArea
aria-label={`${ariaLabel} list`}
viewportClassName="max-h-[17.5rem]"
fadeEdges
>
<div
id={listId}
role="listbox"
aria-label={ariaLabel}
className="relative isolate p-1.5"
>
{groups.map((group) => {
const index = providerIndex(group.provider.id);
return (
<fieldset key={group.provider.id} className="m-0 min-w-0 border-0 p-0 pb-1">
<legend className="w-full px-2 pt-1.5 pb-1 text-[0.68rem] font-medium uppercase tracking-[0.12em] text-muted-foreground">
{group.provider.name}
</legend>
{group.models.map((model) => {
const isActive = model.value === activeValue;
const isSelected = model.value === current;
return (
<button
key={model.value}
id={optionId(uid, model.value)}
type="button"
role="option"
tabIndex={-1}
aria-selected={isSelected}
aria-disabled={model.disabled || undefined}
onMouseDown={(event) => event.preventDefault()}
onPointerMove={() => {
if (!model.disabled && !isActive) setActive(model.value);
}}
onClick={() => onSelect(model)}
className={cn(
"relative flex w-full items-start gap-2.5 rounded-lg px-2 py-2 text-left outline-none",
model.disabled && "cursor-not-allowed opacity-45",
)}
>
{isActive ? (
<motion.span
aria-hidden="true"
layoutId={`${uid}-active`}
transition={reduce ? { duration: 0 } : SPRING_LAYOUT}
className="absolute inset-0 -z-10 rounded-lg bg-muted"
/>
) : null}
<ProviderGlyph provider={group.provider} index={index} />
<span className="min-w-0 flex-1">
<span className="flex items-center gap-1.5">
<span className="truncate text-sm font-medium text-foreground">
{model.name}
</span>
{model.isNew ? (
<Badge size="sm" variant="default" className="h-4 px-1.5 text-[10px]">
New
</Badge>
) : null}
</span>
{model.description ? (
<span className="mt-0.5 block truncate text-xs text-muted-foreground">
{model.description}
</span>
) : null}
{model.capabilities?.length ? (
<span className="mt-1.5 flex flex-wrap gap-1">
{model.capabilities.map((capability) => (
<Badge
key={capability}
size="sm"
variant="secondary"
icon={CAPABILITIES[capability].icon}
className="h-[18px] font-normal text-muted-foreground"
>
{CAPABILITIES[capability].label}
</Badge>
))}
</span>
) : null}
</span>
<span className="flex shrink-0 flex-col items-end gap-1.5 pt-0.5">
{model.contextWindow ? (
<span className="font-mono text-[11px] tabular-nums text-muted-foreground">
<span className="sr-only">Context window </span>
{formatContextWindow(model.contextWindow)}
</span>
) : null}
{model.cost ? <CostDots cost={model.cost} /> : null}
</span>
<span className="grid size-4 shrink-0 place-items-center self-center text-foreground">
{isSelected ? (
<motion.span
initial={reduce ? false : { opacity: 0, scale: 0.6 }}
animate={{ opacity: 1, scale: 1 }}
transition={reduce ? { duration: 0 } : SPRING_SWAP}
>
<Check aria-hidden="true" className="size-4" />
</motion.span>
) : null}
</span>
</button>
);
})}
</fieldset>
);
})}
{groups.length === 0 ? (
<p className="px-3 py-8 text-center text-sm text-muted-foreground">
{emptyMessage}
</p>
) : null}
</div>
</ScrollArea>
{hideHints ? null : (
<div className="flex items-center gap-3 border-t border-border px-3 py-2 text-[11px] text-muted-foreground">
<span className="flex items-center gap-1">
<Kbd size="sm">up</Kbd>
<Kbd size="sm">down</Kbd>
Navigate
</span>
<span className="flex items-center gap-1">
<Kbd size="sm">enter</Kbd>
Select
</span>
<span className="ml-auto flex items-center gap-1">
<Kbd size="sm">esc</Kbd>
Close
</span>
</div>
)}
</div>
);
}
TSXcomponents/motion/badge.tsx
"use client";
import { X } from "lucide-react";
import {
AnimatePresence,
motion,
PresenceContext,
useAnimate,
useReducedMotion,
type Variants,
} from "motion/react";
import {
type KeyboardEvent as ReactKeyboardEvent,
type ReactNode,
useContext,
useEffect,
useRef,
useState,
} from "react";
import { EASE_OUT, SPRING_LAYOUT, SPRING_PANEL, SPRING_SWAP } from "@/lib/ease";
import { cn } from "@/lib/utils";
export type BadgeVariant =
| "default"
| "secondary"
| "outline"
| "destructive"
| "success"
| "warning";
export type BadgeSize = "sm" | "md" | "lg";
/** Soft tinted surface or a filled one. Only the status variants differ. */
export type BadgeTone = "soft" | "solid";
const BASE: Record<"default" | "secondary" | "outline", string> = {
default: "border-transparent bg-primary text-primary-foreground",
secondary: "border-transparent bg-foreground/[0.07] text-foreground",
outline: "border-border-strong bg-transparent text-foreground",
};
// Status tints mix the token toward --foreground/--background (as `alert`
// does), so the text keeps its contrast in both themes and every design style.
const SOFT: Record<"destructive" | "success" | "warning", string> = {
destructive:
"border-[color-mix(in_oklab,var(--destructive)_30%,transparent)] bg-[color-mix(in_oklab,var(--destructive)_10%,var(--background))] text-[color-mix(in_oklab,var(--destructive)_78%,var(--foreground))]",
success:
"border-[color-mix(in_oklab,var(--success)_32%,transparent)] bg-[color-mix(in_oklab,var(--success)_11%,var(--background))] text-[color-mix(in_oklab,var(--success)_60%,var(--foreground))]",
warning:
"border-[color-mix(in_oklab,var(--warning)_40%,transparent)] bg-[color-mix(in_oklab,var(--warning)_13%,var(--background))] text-[color-mix(in_oklab,var(--warning)_52%,var(--foreground))]",
};
// Filled status badges. Red reads best with light text in both themes;
// green and amber are light hues, so they always get dark text.
const SOLID: Record<"destructive" | "success" | "warning", string> = {
destructive:
"border-transparent bg-destructive text-background dark:text-foreground",
success:
"border-transparent bg-success text-[color-mix(in_oklab,var(--success)_22%,var(--foreground))] dark:text-[color-mix(in_oklab,var(--success)_22%,var(--background))]",
warning:
"border-transparent bg-warning text-[color-mix(in_oklab,var(--warning)_22%,var(--foreground))] dark:text-[color-mix(in_oklab,var(--warning)_22%,var(--background))]",
};
const SIZE: Record<BadgeSize, string> = {
sm: "h-5 gap-1 px-1.5 text-[11px] [&_svg]:size-3",
md: "h-6 gap-1.5 px-2 text-xs [&_svg]:size-3.5",
lg: "h-7 gap-1.5 px-2.5 text-[13px] [&_svg]:size-3.5",
};
// Count badges are circles at one digit and pills beyond.
const COUNT_SIZE: Record<BadgeSize, string> = {
sm: "h-4 min-w-4 px-1 text-[10px]",
md: "h-5 min-w-5 px-1.5 text-[11px]",
lg: "h-6 min-w-6 px-1.5 text-xs",
};
function variantClass(variant: BadgeVariant, tone: BadgeTone) {
if (variant === "default" || variant === "secondary" || variant === "outline") {
return BASE[variant];
}
return tone === "solid" ? SOLID[variant] : SOFT[variant];
}
export interface BadgeProps {
children?: ReactNode;
variant?: BadgeVariant;
/** Status variants only (destructive/success/warning). Default "soft". */
tone?: BadgeTone;
size?: BadgeSize;
/** Leading status dot in the text color; `"pulse"` adds a radiating ring. */
dot?: boolean | "pulse";
/** Leading icon (sized to the badge). Ignored when `dot` is set. */
icon?: ReactNode;
/**
* Makes the badge removable: an × button plays the exit, then calls this.
* Focus moves to the neighbouring chip's × when the removal came from it.
*/
onRemove?: () => void;
/** Accessible name of the × button. Default `Remove <text>`. */
removeLabel?: string;
/**
* Count mode: renders a compact number that rolls up or down as it changes
* and bumps when it rises. Hidden at 0 unless `showZero`.
*/
count?: number;
/** Counts above this read "max+". Default 99. */
max?: number;
showZero?: boolean;
/** Spoken label for count mode, e.g. `(n) => \`${n} unread\``. */
countLabel?: (count: number) => string;
className?: string;
}
/**
* General-purpose badge: six variants, three sizes, an optional (pulsing) dot
* or icon, removable chips with an exit animation, and a count mode with
* rolling digits capped at "99+". For animated status transitions
* (loading → success) use `AnimatedBadge` instead.
*/
export function Badge(props: BadgeProps) {
if (props.count !== undefined) return <CountBadge {...props} count={props.count} />;
return <LabelBadge {...props} />;
}
/* -------------------------------------------------------------------------- */
/* Label badge */
/* -------------------------------------------------------------------------- */
function LabelBadge({
children,
variant = "default",
tone = "soft",
size = "md",
dot = false,
icon,
onRemove,
removeLabel,
className,
}: BadgeProps) {
const reduce = useReducedMotion() ?? false;
// Inside an AnimatePresence the badge pops in when added; anywhere else it
// renders as-is so server HTML is visible before hydration.
const inPresence = useContext(PresenceContext) !== null;
const rootRef = useRef<HTMLSpanElement>(null);
const [leaving, setLeaving] = useState(false);
const refocus = useRef<HTMLElement | null>(null);
const removable = Boolean(onRemove);
const hidden = reduce ? { opacity: 0 } : { opacity: 0, scale: 0.8 };
const startRemove = (fromKeyboardFocus: boolean) => {
if (leaving) return;
if (fromKeyboardFocus) refocus.current = neighbourRemoveButton(rootRef.current);
setLeaving(true);
};
const finishRemove = () => {
if (!leaving) return;
const target = refocus.current;
refocus.current = null;
onRemove?.();
if (target) requestAnimationFrame(() => target.focus({ preventScroll: true }));
};
const text = typeof children === "string" ? children : undefined;
return (
<motion.span
ref={rootRef}
data-badge=""
// Siblings glide into the gap a removed chip leaves (transform-only).
layout={removable && !reduce ? "position" : false}
initial={inPresence ? hidden : false}
animate={
leaving
? { ...hidden, pointerEvents: "none" }
: { opacity: 1, scale: 1, pointerEvents: "auto" }
}
// Already faded out by the × — leave at once so siblings close the gap.
exit={{
...hidden,
pointerEvents: "none",
transition: { duration: leaving ? 0 : 0.12, ease: EASE_OUT },
}}
transition={
leaving
? { duration: 0.14, ease: EASE_OUT }
: reduce
? { duration: 0.12 }
: { ...SPRING_PANEL, layout: SPRING_LAYOUT }
}
onAnimationComplete={finishRemove}
className={cn(
"inline-flex shrink-0 select-none items-center whitespace-nowrap rounded-full border font-medium leading-none",
SIZE[size],
variantClass(variant, tone),
removable && (size === "sm" ? "pr-0.5" : "pr-1"),
className,
)}
>
{dot ? (
<Dot pulse={dot === "pulse" && !reduce} />
) : icon ? (
<span aria-hidden="true" className="inline-flex shrink-0">
{icon}
</span>
) : null}
<span className="min-w-0 truncate">{children}</span>
{removable ? (
<button
type="button"
data-badge-remove=""
aria-label={removeLabel ?? (text ? `Remove ${text}` : "Remove")}
onClick={(event) => startRemove(event.detail === 0)}
onKeyDown={(event: ReactKeyboardEvent<HTMLButtonElement>) => {
if (event.key === "Backspace" || event.key === "Delete") {
event.preventDefault();
startRemove(true);
}
}}
className={cn(
"inline-flex shrink-0 items-center justify-center rounded-full opacity-70 outline-none transition-[opacity,background-color] hover:bg-current/15 hover:opacity-100 focus-visible:opacity-100 focus-visible:ring-2 focus-visible:ring-current/40",
size === "sm" ? "size-4" : "size-[18px]",
)}
>
<X aria-hidden="true" strokeWidth={2.4} className="size-3!" />
</button>
) : null}
</motion.span>
);
}
/** The × of the next chip in the row, else the previous one. */
function neighbourRemoveButton(node: HTMLElement | null) {
if (!node) return null;
const pick = (el: Element | null) =>
el?.querySelector<HTMLElement>("[data-badge-remove]") ?? null;
let next = node.nextElementSibling;
while (next && !pick(next)) next = next.nextElementSibling;
if (next) return pick(next);
let prev = node.previousElementSibling;
while (prev && !pick(prev)) prev = prev.previousElementSibling;
return prev ? pick(prev) : null;
}
// One pulse cycle of the dot's radiating ring, in seconds. Slow on purpose:
// an ambient "live" signal, not feedback, so it sits well outside UI timing.
const PULSE_DURATION = 1.6;
function Dot({ pulse }: { pulse: boolean }) {
return (
<span aria-hidden="true" className="relative inline-flex size-1.5 shrink-0">
{pulse ? (
<motion.span
className="absolute inset-0 rounded-full bg-current"
initial={{ scale: 1, opacity: 0.55 }}
animate={{ scale: 2.6, opacity: 0 }}
transition={{
duration: PULSE_DURATION,
ease: EASE_OUT,
repeat: Number.POSITIVE_INFINITY,
}}
/>
) : null}
<span className="relative size-1.5 rounded-full bg-current" />
</span>
);
}
/* -------------------------------------------------------------------------- */
/* Count badge */
/* -------------------------------------------------------------------------- */
function CountBadge({
count,
max = 99,
showZero = false,
countLabel,
variant = "destructive",
tone = "solid",
size = "md",
className,
}: BadgeProps & { count: number }) {
const reduce = useReducedMotion() ?? false;
const [scope, animate] = useAnimate<HTMLSpanElement>();
const value = Math.max(0, Math.round(count));
const visible = value > 0 || showZero;
const text = value > max ? `${max}+` : String(value);
// Direction is derived during render (not in an effect) so the very render
// that swaps the digits already rolls them the right way.
const [seen, setSeen] = useState(value);
const [direction, setDirection] = useState<1 | -1>(1);
if (value !== seen) {
setSeen(value);
setDirection(value > seen ? 1 : -1);
}
// Rising counts bump the pill (not on the pop-in from zero, which has its
// own entrance).
const previous = useRef(value);
useEffect(() => {
const prev = previous.current;
previous.current = value;
if (value > prev && prev > 0 && !reduce && scope.current) {
animate(scope.current, { scale: [1, 1.18, 1] }, { duration: 0.32, ease: EASE_OUT });
}
}, [value, reduce, animate, scope]);
return (
<AnimatePresence initial={false}>
{visible ? (
<motion.span
key="count"
initial={reduce ? { opacity: 0 } : { opacity: 0, scale: 0.4 }}
animate={{ opacity: 1, scale: 1 }}
exit={
reduce
? { opacity: 0, transition: { duration: 0.1 } }
: { opacity: 0, scale: 0.4, transition: { duration: 0.14, ease: EASE_OUT } }
}
transition={reduce ? { duration: 0.12 } : SPRING_PANEL}
className={cn("inline-flex shrink-0", className)}
>
<span
ref={scope}
data-badge-count=""
className={cn(
"inline-flex items-center justify-center rounded-full border font-semibold leading-none tabular-nums",
COUNT_SIZE[size],
variantClass(variant, tone),
)}
>
<span className="sr-only">{countLabel ? countLabel(value) : text}</span>
<RollingCount text={text} direction={direction} reduce={reduce} />
</span>
</motion.span>
) : null}
</AnimatePresence>
);
}
const roll: Variants = {
enter: (dir: 1 | -1) => ({ y: dir > 0 ? "100%" : "-100%", opacity: 0 }),
center: { y: "0%", opacity: 1 },
exit: (dir: 1 | -1) => ({
y: dir > 0 ? "-100%" : "100%",
opacity: 0,
transition: { duration: 0.14, ease: EASE_OUT },
}),
};
const fade: Variants = {
enter: { opacity: 0 },
center: { opacity: 1 },
exit: { opacity: 0, transition: { duration: 0.1 } },
};
/**
* Direction-aware digit roll. `NumberTicker` spins each digit along a 0–9
* strip, so 9 → 10 would roll the ones digit backwards; here every changed
* glyph slides in from the direction of change instead.
*/
function RollingCount({
text,
direction,
reduce,
}: {
text: string;
direction: 1 | -1;
reduce: boolean;
}) {
const chars = text.split("");
// Keyed by place value from the right so a digit keeps its slot as the
// number grows on the left.
const glyphs = chars.map((char, i) => ({ char, place: chars.length - 1 - i }));
return (
<span aria-hidden="true" className="inline-flex">
{glyphs.map(({ char, place }) => (
<span
key={place}
className="relative inline-flex h-[1.2em] items-center justify-center overflow-hidden"
>
<span className="invisible">{char}</span>
<AnimatePresence initial={false} custom={direction}>
<motion.span
key={char}
custom={direction}
variants={reduce ? fade : roll}
initial="enter"
animate="center"
exit="exit"
transition={reduce ? { duration: 0.12 } : SPRING_SWAP}
className="absolute inset-0 flex items-center justify-center"
>
{char}
</motion.span>
</AnimatePresence>
</span>
))}
</span>
);
}
TSXcomponents/motion/kbd.tsx
"use client";
import { motion, useReducedMotion } from "motion/react";
import { Fragment, type ReactNode, useEffect, useState } from "react";
import { SPRING_PRESS } from "@/lib/ease";
import { cn } from "@/lib/utils";
/* -------------------------------------------------------------------------- */
/* Platform */
/* -------------------------------------------------------------------------- */
function detectApple() {
const nav = navigator as Navigator & {
userAgentData?: { platform?: string };
};
const platform = nav.userAgentData?.platform ?? nav.platform ?? "";
return /mac|iphone|ipad|ipod/i.test(platform);
}
/**
* True on Apple platforms. Always `true` on the server and the first client
* render (so markup matches), then corrected after mount — `Mod` therefore
* renders ⌘ first and swaps to Ctrl on other platforms.
*/
export function useIsApple() {
const [apple, setApple] = useState(true);
useEffect(() => setApple(detectApple()), []);
return apple;
}
type KeyLabel = { glyph: string; name: string };
/** Display glyph + spoken name for a key token like "mod", "shift", "k". */
export function keyLabel(key: string, apple: boolean): KeyLabel {
const k = key.toLowerCase();
switch (k) {
case "mod":
return apple
? { glyph: "⌘", name: "Command" }
: { glyph: "Ctrl", name: "Control" };
case "cmd":
case "command":
case "meta":
return apple
? { glyph: "⌘", name: "Command" }
: { glyph: "Win", name: "Windows" };
case "ctrl":
case "control":
return apple
? { glyph: "⌃", name: "Control" }
: { glyph: "Ctrl", name: "Control" };
case "shift":
return apple
? { glyph: "⇧", name: "Shift" }
: { glyph: "Shift", name: "Shift" };
case "alt":
case "option":
return apple
? { glyph: "⌥", name: "Option" }
: { glyph: "Alt", name: "Alt" };
case "enter":
case "return":
return { glyph: "↵", name: "Enter" };
case "esc":
case "escape":
return { glyph: "Esc", name: "Escape" };
case "backspace":
return { glyph: "⌫", name: "Backspace" };
case "delete":
return { glyph: "⌦", name: "Delete" };
case "tab":
return { glyph: "⇥", name: "Tab" };
case "space":
return { glyph: "Space", name: "Space" };
case "up":
case "arrowup":
return { glyph: "↑", name: "Up arrow" };
case "down":
case "arrowdown":
return { glyph: "↓", name: "Down arrow" };
case "left":
case "arrowleft":
return { glyph: "←", name: "Left arrow" };
case "right":
case "arrowright":
return { glyph: "→", name: "Right arrow" };
default:
return key.length === 1
? { glyph: key.toUpperCase(), name: key.toUpperCase() }
: { glyph: key, name: key };
}
}
/* -------------------------------------------------------------------------- */
/* Key listening */
/* -------------------------------------------------------------------------- */
/** Does this keyboard event's key correspond to the token? */
function eventMatches(token: string, event: KeyboardEvent, apple: boolean) {
const k = token.toLowerCase();
const key = event.key.toLowerCase();
switch (k) {
case "mod":
return key === (apple ? "meta" : "control");
case "cmd":
case "command":
case "meta":
return key === "meta";
case "ctrl":
case "control":
return key === "control";
case "alt":
case "option":
return key === "alt";
case "esc":
return key === "escape";
case "return":
return key === "enter";
case "space":
return event.code === "Space";
case "up":
case "down":
case "left":
case "right":
return key === `arrow${k}`;
default:
// Letters and digits by physical key, so Shift/Option variants
// ("P" with Shift, "π" with Option) still match.
if (/^[a-z]$/.test(k)) return event.code === `Key${k.toUpperCase()}`;
if (/^[0-9]$/.test(k)) return event.code === `Digit${k}`;
return key === k;
}
}
const MODIFIERS = new Set(["meta", "control", "shift", "alt"]);
/**
* Tracks which of `keys` are physically held. Listens on window without
* preventing default, so it never steals the shortcut from the page.
*/
export function useKeysPressed(keys: string[], enabled = true) {
const apple = useIsApple();
const [held, setHeld] = useState<boolean[]>(() => keys.map(() => false));
const signature = keys.join("+");
useEffect(() => {
const tokens = signature.split("+");
setHeld(tokens.map(() => false));
if (!enabled) return;
const down = new Set<number>();
const sync = () => setHeld(tokens.map((_, i) => down.has(i)));
const onDown = (event: KeyboardEvent) => {
let changed = false;
tokens.forEach((token, i) => {
if (!down.has(i) && eventMatches(token, event, apple)) {
down.add(i);
changed = true;
}
});
if (changed) sync();
};
const onUp = (event: KeyboardEvent) => {
// macOS swallows keyup for other keys while ⌘ is held, so releasing a
// modifier releases everything.
if (MODIFIERS.has(event.key.toLowerCase()) && apple) {
down.clear();
sync();
return;
}
let changed = false;
tokens.forEach((token, i) => {
if (down.has(i) && eventMatches(token, event, apple)) {
down.delete(i);
changed = true;
}
});
if (changed) sync();
};
const reset = () => {
down.clear();
sync();
};
window.addEventListener("keydown", onDown);
window.addEventListener("keyup", onUp);
window.addEventListener("blur", reset);
return () => {
window.removeEventListener("keydown", onDown);
window.removeEventListener("keyup", onUp);
window.removeEventListener("blur", reset);
};
}, [signature, enabled, apple]);
return held;
}
/* -------------------------------------------------------------------------- */
/* Kbd */
/* -------------------------------------------------------------------------- */
type KbdSize = "sm" | "md";
const SIZE: Record<KbdSize, string> = {
sm: "h-5 min-w-5 px-1 text-[11px] rounded-[5px] border-b-[2px]",
md: "h-6 min-w-6 px-1.5 text-xs rounded-md border-b-[3px]",
};
// How far the key drops when pressed, in px — matches the thicker bottom edge
// so the cap visibly sinks into its base.
const DIP: Record<KbdSize, number> = { sm: 1.5, md: 2 };
export interface KbdProps {
/** A key token ("mod", "shift", "k", "enter"…) or any custom content. */
children: ReactNode;
size?: KbdSize;
/** Show the key pressed (spring dip). */
pressed?: boolean;
/** Dip when the real key is held. Needs `children` to be a key token string. */
listen?: boolean;
className?: string;
}
/**
* A single keyboard key. String children are treated as key tokens, so
* `<Kbd>mod</Kbd>` renders ⌘ on Apple platforms and Ctrl elsewhere.
*/
export function Kbd({
children,
size = "md",
pressed = false,
listen = false,
className,
}: KbdProps) {
const apple = useIsApple();
const token = typeof children === "string" ? children : null;
const [held] = useKeysPressed(token ? [token] : [], listen && token !== null);
const label = token ? keyLabel(token, apple) : null;
return (
<KeyCap
size={size}
pressed={pressed || Boolean(held)}
title={label?.name}
className={className}
>
{label ? label.glyph : children}
</KeyCap>
);
}
function KeyCap({
children,
size,
pressed,
title,
className,
}: {
children: ReactNode;
size: KbdSize;
pressed: boolean;
title?: string;
className?: string;
}) {
const reduce = useReducedMotion() ?? false;
return (
<motion.kbd
title={title}
data-pressed={pressed ? "" : undefined}
initial={false}
animate={
reduce
? { opacity: pressed ? 0.7 : 1 }
: { y: pressed ? DIP[size] : 0, scale: pressed ? 0.96 : 1 }
}
transition={reduce ? { duration: 0.1 } : SPRING_PRESS}
className={cn(
"inline-flex select-none items-center justify-center border border-border border-b-border-strong bg-muted font-sans font-medium leading-none text-muted-foreground",
"data-[pressed]:border-b-border data-[pressed]:bg-foreground/[0.08] data-[pressed]:text-foreground",
SIZE[size],
className,
)}
>
{children}
</motion.kbd>
);
}
export interface KbdComboProps {
/** Key tokens, e.g. ["mod", "shift", "p"]. */
keys: string[];
size?: KbdSize;
/** Show every key pressed. */
pressed?: boolean;
/** Dip each key while the real key is held. */
listen?: boolean;
/** Text between keys. Default none on Apple, "+" elsewhere. */
separator?: ReactNode;
className?: string;
}
/**
* A key combination: one chip per key, platform-aware, with a spoken label
* ("Command + Shift + P") for assistive tech.
*/
export function KbdCombo({
keys,
size = "md",
pressed = false,
listen = false,
separator,
className,
}: KbdComboProps) {
const apple = useIsApple();
const held = useKeysPressed(keys, listen);
const labels = keys.map((key) => keyLabel(key, apple));
const sep = separator === undefined ? (apple ? null : "+") : separator;
return (
<kbd
className={cn(
"inline-flex items-center gap-1 font-sans text-muted-foreground",
className,
)}
>
<span className="sr-only">{labels.map((l) => l.name).join(" + ")}</span>
<span aria-hidden="true" className="inline-flex items-center gap-1">
{labels.map((label, i) => (
<Fragment key={keys[i]}>
{i > 0 && sep !== null ? (
<span className="text-[10px] text-muted-foreground/70">{sep}</span>
) : null}
<KeyCap size={size} pressed={pressed || Boolean(held[i])}>
{label.glyph}
</KeyCap>
</Fragment>
))}
</span>
</kbd>
);
}
TSXcomponents/motion/popover-morph.tsx
"use client";
import { AnimatePresence, motion, useReducedMotion } from "motion/react";
import {
cloneElement,
createContext,
isValidElement,
type ReactElement,
type ReactNode,
type Ref,
useCallback,
useContext,
useEffect,
useId,
useMemo,
useRef,
useState,
} from "react";
import { createPortal } from "react-dom";
import { usePopoverPortalPosition } from "@/components/motion/popover-position";
import { EASE_OUT, SPRING_PANEL } from "@/lib/ease";
import { cn } from "@/lib/utils";
type Side = "top" | "bottom";
type Align = "start" | "end";
type MorphContextValue = {
open: boolean;
setOpen: (open: boolean) => void;
toggle: () => void;
triggerId: string;
contentId: string;
/** The element the panel measures against — see `registerTrigger`. */
triggerRef: React.MutableRefObject<HTMLElement | null>;
registerTrigger: (node: HTMLElement | null) => void;
contentRef: React.MutableRefObject<HTMLDivElement | null>;
};
const MorphContext = createContext<MorphContextValue | null>(null);
function useMorphContext(component: string) {
const ctx = useContext(MorphContext);
if (!ctx) throw new Error(`${component} must be used within <MorphPopover>`);
return ctx;
}
export interface MorphPopoverProps {
children: ReactNode;
/** Controlled open state. */
open?: boolean;
/** Uncontrolled initial open state. */
defaultOpen?: boolean;
onOpenChange?: (open: boolean) => void;
className?: string;
}
/**
* A popover whose panel morphs open from the trigger corner: it's laid out at
* full size but clipped to the corner nearest the trigger, then unclips as one
* piece. Closes on outside pointer / Escape. Controlled or uncontrolled.
*/
export function MorphPopover({
children,
open: controlledOpen,
defaultOpen = false,
onOpenChange,
className,
}: MorphPopoverProps) {
const baseId = useId();
const [root, setRoot] = useState<HTMLDivElement | null>(null);
const [trigger, setTrigger] = useState<HTMLElement | null>(null);
const contentRef = useRef<HTMLDivElement | null>(null);
const [internalOpen, setInternalOpen] = useState(defaultOpen);
const controlled = controlledOpen !== undefined;
const open = controlled ? controlledOpen : internalOpen;
const setOpen = useCallback(
(next: boolean) => {
if (!controlled) setInternalOpen(next);
onOpenChange?.(next);
},
[controlled, onOpenChange],
);
const toggle = useCallback(() => setOpen(!open), [setOpen, open]);
// A trigger normally registers itself through MorphPopoverTrigger. It can't
// when something else already clones the element — a Tooltip wrapping the
// button, say — and an unregistered trigger leaves the panel with nothing to
// measure against, so it renders permanently invisible. The root boxes the
// trigger exactly (the content portals out of it), so it stands in until a
// real trigger registers, and stands in again if that one unmounts. Both are
// state, so a trigger arriving while the panel is open re-anchors it.
const anchorRef = useMemo<React.MutableRefObject<HTMLElement | null>>(
() => ({ current: trigger ?? root }),
[root, trigger],
);
// The panel is a `role="dialog"` and goes inert the moment it closes, so
// focus cannot be left sitting inside it: a dismissal hands it back to the
// trigger, the way the ARIA dialog pattern asks. A pointer dismissal takes
// the focus onward itself when it lands on something focusable — this only
// catches the case where it would otherwise be stranded. When no trigger has
// registered, the root anchor stands in only if it can actually hold focus;
// there is nowhere better than where the keyboard already is, so leave it.
const close = useCallback(() => {
setOpen(false);
const focused = document.activeElement;
const inPanel =
focused instanceof HTMLElement && contentRef.current?.contains(focused);
if (!inPanel) return;
const restore = trigger ?? (root && root.tabIndex >= 0 ? root : null);
restore?.focus();
}, [root, setOpen, trigger]);
useEffect(() => {
if (!open) return;
const onKey = (e: KeyboardEvent) => e.key === "Escape" && close();
const onPointer = (e: PointerEvent) => {
const target = e.target as Node;
if (
root &&
!root.contains(target) &&
!contentRef.current?.contains(target)
)
close();
};
window.addEventListener("keydown", onKey);
window.addEventListener("pointerdown", onPointer);
return () => {
window.removeEventListener("keydown", onKey);
window.removeEventListener("pointerdown", onPointer);
};
}, [open, root, close]);
const ctx = useMemo<MorphContextValue>(
() => ({
open,
setOpen,
toggle,
triggerId: `${baseId}-trigger`,
contentId: `${baseId}-content`,
triggerRef: anchorRef,
registerTrigger: setTrigger,
contentRef,
}),
[open, setOpen, toggle, baseId, anchorRef],
);
return (
<MorphContext.Provider value={ctx}>
<div ref={setRoot} className={cn("relative inline-flex", className)}>
{children}
</div>
</MorphContext.Provider>
);
}
export interface MorphPopoverTriggerProps {
children: ReactElement;
}
function mergeRefs<T>(...refs: Array<Ref<T> | undefined>) {
return (node: T | null) => {
for (const ref of refs) {
if (typeof ref === "function") ref(node);
else if (ref && typeof ref === "object")
(ref as React.MutableRefObject<T | null>).current = node;
}
};
}
/** Wraps a single element, toggling the popover on click. */
export function MorphPopoverTrigger({ children }: MorphPopoverTriggerProps) {
const ctx = useMorphContext("MorphPopoverTrigger");
if (!isValidElement(children)) return children;
const child = children as ReactElement<Record<string, unknown>>;
const childOnClick = child.props.onClick as
| ((e: unknown) => void)
| undefined;
const childRef = (child.props as { ref?: Ref<HTMLElement> }).ref;
return cloneElement(child, {
id: ctx.triggerId,
ref: mergeRefs(childRef, ctx.registerTrigger),
onClick: (e: unknown) => {
childOnClick?.(e);
ctx.toggle();
},
"aria-haspopup": "dialog",
"aria-expanded": ctx.open,
"aria-controls": ctx.open ? ctx.contentId : undefined,
});
}
const originFor = (side: Side, align: Align) =>
`${side === "bottom" ? "top" : "bottom"} ${align === "end" ? "right" : "left"}`;
// A clip that hides everything but the corner nearest the trigger, so the
// panel appears to grow out of it. inset(top right bottom left).
function clipHidden(side: Side, align: Align, radius: number) {
const top = side === "bottom" ? "0%" : "92%";
const bottom = side === "bottom" ? "92%" : "0%";
const right = align === "end" ? "0%" : "92%";
const left = align === "end" ? "92%" : "0%";
return `inset(${top} ${right} ${bottom} ${left} round ${radius}px)`;
}
const clipShown = (radius: number) => `inset(0% 0% 0% 0% round ${radius}px)`;
// Preserve the original spring character on the wrapper, but tween the complex
// clip-path so it cannot snap when the spring resolves its final distance.
const MORPH_CLIP_TRANSITION = { duration: 0.32, ease: EASE_OUT } as const;
export interface MorphPopoverContentProps {
children: ReactNode;
side?: Side;
align?: Align;
/** Gap between trigger and panel, in px. Default 8. */
sideOffset?: number;
/** Panel corner radius, in px. Default 16. */
radius?: number;
className?: string;
}
export function MorphPopoverContent({
children,
side = "bottom",
align = "end",
sideOffset = 8,
radius = 16,
className,
}: MorphPopoverContentProps) {
const ctx = useMorphContext("MorphPopoverContent");
const reduce = useReducedMotion() ?? false;
const [portalReady, setPortalReady] = useState(false);
const layout = usePopoverPortalPosition(
ctx.triggerRef,
ctx.contentRef,
portalReady && ctx.open,
);
useEffect(() => setPortalReady(true), []);
const left = layout
? align === "end"
? layout.trigger.left + layout.trigger.width - layout.content.width
: layout.trigger.left
: 0;
const top = layout
? side === "bottom"
? layout.trigger.top + layout.trigger.height + sideOffset
: layout.trigger.top - layout.content.height - sideOffset
: 0;
// Both directions travel between the exact same hidden/show states. Exit
// targets "hidden" directly instead of introducing separate choreography.
const wrap = reduce
? undefined
: {
hidden: { opacity: 0, scale: 0.96, transition: SPRING_PANEL },
show: { opacity: 1, scale: 1, transition: SPRING_PANEL },
};
const clip = reduce
? undefined
: {
hidden: {
clipPath: clipHidden(side, align, radius),
transition: MORPH_CLIP_TRANSITION,
},
show: {
clipPath: clipShown(radius),
transition: MORPH_CLIP_TRANSITION,
},
};
// Keep the server and first client render identical, then mount the portal.
if (!portalReady) return null;
return createPortal(
<AnimatePresence>
{ctx.open ? (
<motion.div
data-morph-popover-portal=""
// Wrapper carries the shadow as a drop-shadow filter, which hugs the
// clipped shape below (box-shadow would just get clipped away).
variants={wrap}
initial={reduce ? { opacity: 0 } : "hidden"}
animate={reduce ? { opacity: 1 } : "show"}
exit={reduce ? { opacity: 0 } : "hidden"}
transition={reduce ? { duration: 0.12 } : undefined}
style={{
left,
top,
visibility: layout ? "visible" : "hidden",
transformOrigin: originFor(side, align),
}}
className="fixed z-[9999] [filter:drop-shadow(0_10px_18px_rgba(0,0,0,0.14))]"
>
<motion.div
ref={ctx.contentRef}
id={ctx.contentId}
role="dialog"
aria-labelledby={ctx.triggerId}
variants={clip}
style={{ borderRadius: radius }}
className={cn(
"overflow-hidden border border-border bg-background",
className,
)}
>
{children}
</motion.div>
</motion.div>
) : null}
</AnimatePresence>,
document.body,
);
}
TSXcomponents/motion/scroll-area.tsx
"use client";
import { motion, useReducedMotion } from "motion/react";
import {
useCallback,
useEffect,
useImperativeHandle,
useRef,
useState,
type CSSProperties,
type HTMLAttributes,
type PointerEvent as ReactPointerEvent,
type ReactNode,
type Ref,
} from "react";
import { EASE_OUT } from "@/lib/ease";
import { cn } from "@/lib/utils";
// ScrollArea keeps the browser's own scrolling (wheel, touch momentum,
// keyboard, scroll anchoring, find-in-page) and only replaces the *painted*
// scrollbar: the native bar is hidden and an overlay thumb is drawn on top.
// The thumb is a visual affordance (aria-hidden); keyboard and assistive tech
// scroll the focusable viewport itself.
export type ScrollAreaOrientation = "vertical" | "horizontal" | "both";
/** `hover`: visible while hovered or scrolling. `scroll`: only while scrolling. `always`: whenever content overflows. */
export type ScrollAreaType = "hover" | "scroll" | "always";
export interface ScrollAreaProps extends Omit<HTMLAttributes<HTMLDivElement>, "dir"> {
children?: ReactNode;
orientation?: ScrollAreaOrientation;
type?: ScrollAreaType;
/** Milliseconds of idle before the thumb fades out. */
scrollHideDelay?: number;
/** Fade the content out at edges that have more content beyond them. */
fadeEdges?: boolean;
/** Maximum fade length in px; it grows with the distance from the edge. */
fadeSize?: number;
/** Class for the scrolling viewport (padding usually belongs here). */
viewportClassName?: string;
/** Ref to the native scroll container, for `scrollTo` or virtualizers. */
viewportRef?: Ref<HTMLElement | null>;
/** Accessible name for the focusable scroll region. */
"aria-label"?: string;
}
const MIN_THUMB = 24;
const TRACK_INSET = 2;
/** Fraction of the visible size a track click pages by (keeps a little context). */
const PAGE_FACTOR = 0.9;
type Axis = "x" | "y";
export function ScrollArea({
children,
orientation = "vertical",
type = "hover",
scrollHideDelay = 700,
fadeEdges = true,
fadeSize = 28,
className,
viewportClassName,
viewportRef,
"aria-label": ariaLabel,
onPointerEnter,
onPointerLeave,
...rest
}: ScrollAreaProps) {
const reduce = useReducedMotion();
const viewport = useRef<HTMLElement>(null);
const content = useRef<HTMLDivElement>(null);
const thumbs = useRef<Record<Axis, HTMLDivElement | null>>({ x: null, y: null });
const tracks = useRef<Record<Axis, HTMLDivElement | null>>({ x: null, y: null });
const hideTimer = useRef<ReturnType<typeof setTimeout> | undefined>(undefined);
const hovering = useRef(false);
const dragging = useRef<{
axis: Axis;
pointer: number;
scroll: number;
ratio: number;
} | null>(null);
const [overflow, setOverflow] = useState({ x: false, y: false });
const [visible, setVisible] = useState(false);
useImperativeHandle(viewportRef, () => viewport.current as HTMLElement, []);
const allowX = orientation !== "vertical";
const allowY = orientation !== "horizontal";
// Geometry is written straight to the DOM on every scroll frame so a long
// list never re-renders React while scrolling.
const update = useCallback(() => {
const el = viewport.current;
if (!el) return;
const { scrollTop, scrollLeft, scrollHeight, scrollWidth, clientHeight, clientWidth } = el;
const hasY = allowY && scrollHeight - clientHeight > 1;
const hasX = allowX && scrollWidth - clientWidth > 1;
setOverflow((prev) => (prev.x === hasX && prev.y === hasY ? prev : { x: hasX, y: hasY }));
const place = (axis: Axis) => {
const thumb = thumbs.current[axis];
const track = tracks.current[axis];
if (!thumb || !track) return;
const trackLen = axis === "y" ? track.clientHeight : track.clientWidth;
const view = axis === "y" ? clientHeight : clientWidth;
const total = axis === "y" ? scrollHeight : scrollWidth;
const pos = axis === "y" ? scrollTop : scrollLeft;
const len = Math.max(MIN_THUMB, Math.min(trackLen, (view / total) * trackLen));
const max = total - view;
const offset = max > 0 ? (pos / max) * (trackLen - len) : 0;
// The thumb's length is set (not animated) whenever content resizes;
// its motion along the track is a transform.
if (axis === "y") {
thumb.style.height = `${len}px`;
thumb.style.transform = `translate3d(0, ${offset}px, 0)`;
} else {
thumb.style.width = `${len}px`;
thumb.style.transform = `translate3d(${offset}px, 0, 0)`;
}
};
if (hasY) place("y");
if (hasX) place("x");
if (fadeEdges) {
// Fade length tracks the distance to each edge, so the mask eases in
// and out as you leave or reach an end instead of popping.
const top = hasY ? Math.min(fadeSize, scrollTop) : 0;
const bottom = hasY ? Math.min(fadeSize, scrollHeight - clientHeight - scrollTop) : 0;
const left = hasX ? Math.min(fadeSize, scrollLeft) : 0;
const right = hasX ? Math.min(fadeSize, scrollWidth - clientWidth - scrollLeft) : 0;
el.style.setProperty("--sa-top", `${Math.max(0, top)}px`);
el.style.setProperty("--sa-bottom", `${Math.max(0, bottom)}px`);
el.style.setProperty("--sa-left", `${Math.max(0, left)}px`);
el.style.setProperty("--sa-right", `${Math.max(0, right)}px`);
}
}, [allowX, allowY, fadeEdges, fadeSize]);
const scheduleHide = useCallback(() => {
clearTimeout(hideTimer.current);
hideTimer.current = setTimeout(() => {
if (dragging.current) return;
if (type === "hover" && hovering.current) return;
setVisible(false);
}, scrollHideDelay);
}, [scrollHideDelay, type]);
const reveal = useCallback(() => {
setVisible(true);
scheduleHide();
}, [scheduleHide]);
useEffect(() => {
const el = viewport.current;
const inner = content.current;
if (!el || !inner) return;
update();
const observer = new ResizeObserver(() => update());
observer.observe(el);
observer.observe(inner);
return () => observer.disconnect();
}, [update]);
// Bars mount only once overflow is known; place their thumbs right after.
useEffect(() => {
if (overflow.x || overflow.y) update();
}, [overflow.x, overflow.y, update]);
useEffect(() => () => clearTimeout(hideTimer.current), []);
const onScroll = () => {
update();
if (type !== "always") reveal();
};
const startDrag = (axis: Axis) => (event: ReactPointerEvent<HTMLDivElement>) => {
const el = viewport.current;
const track = tracks.current[axis];
const thumb = thumbs.current[axis];
if (!el || !track || !thumb || event.button !== 0) return;
event.preventDefault();
event.stopPropagation();
const trackLen = axis === "y" ? track.clientHeight : track.clientWidth;
const thumbLen = axis === "y" ? thumb.offsetHeight : thumb.offsetWidth;
const max = axis === "y" ? el.scrollHeight - el.clientHeight : el.scrollWidth - el.clientWidth;
dragging.current = {
axis,
pointer: axis === "y" ? event.clientY : event.clientX,
scroll: axis === "y" ? el.scrollTop : el.scrollLeft,
ratio: trackLen - thumbLen > 0 ? max / (trackLen - thumbLen) : 0,
};
event.currentTarget.setPointerCapture(event.pointerId);
setVisible(true);
clearTimeout(hideTimer.current);
};
const onDragMove = (event: ReactPointerEvent<HTMLDivElement>) => {
const drag = dragging.current;
const el = viewport.current;
if (!drag || !el) return;
const delta = (drag.axis === "y" ? event.clientY : event.clientX) - drag.pointer;
if (drag.axis === "y") el.scrollTop = drag.scroll + delta * drag.ratio;
else el.scrollLeft = drag.scroll + delta * drag.ratio;
};
const endDrag = (event: ReactPointerEvent<HTMLDivElement>) => {
if (!dragging.current) return;
dragging.current = null;
if (event.currentTarget.hasPointerCapture(event.pointerId)) {
event.currentTarget.releasePointerCapture(event.pointerId);
}
if (type !== "always") scheduleHide();
};
// Clicking the empty track pages one viewport toward the click, like a
// native scrollbar track.
const pageTrack = (axis: Axis) => (event: ReactPointerEvent<HTMLDivElement>) => {
const el = viewport.current;
const thumb = thumbs.current[axis];
if (!el || !thumb || event.button !== 0 || event.target !== event.currentTarget) return;
event.preventDefault();
const rect = thumb.getBoundingClientRect();
const before = axis === "y" ? event.clientY < rect.top : event.clientX < rect.left;
const page = (axis === "y" ? el.clientHeight : el.clientWidth) * PAGE_FACTOR;
const amount = before ? -page : page;
el.scrollBy({
top: axis === "y" ? amount : 0,
left: axis === "x" ? amount : 0,
behavior: reduce ? "auto" : "smooth",
});
};
const fade = "linear-gradient(to bottom, transparent 0, black var(--sa-top), black calc(100% - var(--sa-bottom)), transparent 100%)";
const fadeX = "linear-gradient(to right, transparent 0, black var(--sa-left), black calc(100% - var(--sa-right)), transparent 100%)";
const mask = fadeEdges
? allowX && allowY
? `${fade}, ${fadeX}`
: allowX
? fadeX
: fade
: undefined;
const viewportStyle: CSSProperties | undefined = mask
? ({
"--sa-top": "0px",
"--sa-bottom": "0px",
"--sa-left": "0px",
"--sa-right": "0px",
maskImage: mask,
WebkitMaskImage: mask,
maskComposite: allowX && allowY ? "intersect" : undefined,
WebkitMaskComposite: allowX && allowY ? "source-in" : undefined,
} as CSSProperties)
: undefined;
const shown = type === "always" || visible;
const both = overflow.x && overflow.y;
const renderBar = (axis: Axis) => (
<motion.div
aria-hidden
ref={(node: HTMLDivElement | null) => {
tracks.current[axis] = node;
}}
data-orientation={axis === "y" ? "vertical" : "horizontal"}
initial={false}
animate={{ opacity: shown ? 1 : 0 }}
transition={{ duration: shown ? 0.15 : 0.3, ease: EASE_OUT }}
onPointerDown={pageTrack(axis)}
className={cn(
"group/scroll-track absolute z-10 flex touch-none select-none",
!shown && "pointer-events-none",
axis === "y" ? "w-2.5 justify-center" : "h-2.5 flex-col justify-center",
)}
style={
axis === "y"
? { top: TRACK_INSET, right: TRACK_INSET, bottom: both ? 12 : TRACK_INSET }
: { left: TRACK_INSET, bottom: TRACK_INSET, right: both ? 12 : TRACK_INSET }
}
>
<div
ref={(node) => {
thumbs.current[axis] = node;
}}
onPointerDown={startDrag(axis)}
onPointerMove={onDragMove}
onPointerUp={endDrag}
onPointerCancel={endDrag}
className={cn(
"absolute rounded-full bg-foreground/25 transition-colors hover:bg-foreground/45 active:bg-foreground/55 will-change-transform",
axis === "y" ? "top-0 w-1.5 group-hover/scroll-track:w-2" : "left-0 h-1.5 group-hover/scroll-track:h-2",
)}
/>
</motion.div>
);
return (
<div
className={cn("relative overflow-hidden", className)}
onPointerEnter={(event) => {
onPointerEnter?.(event);
hovering.current = true;
if (type === "hover") {
setVisible(true);
clearTimeout(hideTimer.current);
}
}}
onPointerLeave={(event) => {
onPointerLeave?.(event);
hovering.current = false;
if (type === "hover") scheduleHide();
}}
{...rest}
>
{/* The viewport is focusable (tabIndex 0) so keyboard users can scroll
it (WCAG 2.1.1); pass `aria-label` to name the region. */}
<section
ref={viewport}
aria-label={ariaLabel}
// biome-ignore lint/a11y/noNoninteractiveTabindex: a scroll container must be focusable for keyboard scrolling (WCAG 2.1.1).
tabIndex={0}
onScroll={onScroll}
style={viewportStyle}
className={cn(
"size-full outline-none [scrollbar-width:none] [&::-webkit-scrollbar]:hidden",
"focus-visible:ring-2 focus-visible:ring-ring/50 focus-visible:ring-inset",
allowY ? "overflow-y-auto" : "overflow-y-hidden",
allowX ? "overflow-x-auto" : "overflow-x-hidden",
viewportClassName,
)}
>
{/* Horizontal content is laid out at its own width so the observer
sees it grow; vertical content keeps the viewport's width. */}
<div ref={content} className={cn(allowX ? "w-max min-w-full" : "min-w-full")}>
{children}
</div>
</section>
{overflow.y ? renderBar("y") : null}
{overflow.x ? renderBar("x") : null}
</div>
);
}
TSXcomponents/motion/popover-position.ts
"use client";
import {
type MutableRefObject,
useCallback,
useLayoutEffect,
useState,
} from "react";
export type PortalLayout = {
trigger: {
left: number;
top: number;
width: number;
height: number;
};
content: {
width: number;
height: number;
};
};
function sameLayout(a: PortalLayout | null, b: PortalLayout) {
return (
a?.trigger.left === b.trigger.left &&
a.trigger.top === b.trigger.top &&
a.trigger.width === b.trigger.width &&
a.trigger.height === b.trigger.height &&
a.content.width === b.content.width &&
a.content.height === b.content.height
);
}
/** Measures a trigger and portalled panel in viewport coordinates. */
export function usePopoverPortalPosition<
TriggerElement extends HTMLElement,
ContentElement extends HTMLElement,
>(
triggerRef: MutableRefObject<TriggerElement | null>,
contentRef: MutableRefObject<ContentElement | null>,
active: boolean,
) {
const [layout, setLayout] = useState<PortalLayout | null>(null);
const update = useCallback(() => {
const trigger = triggerRef.current;
const content = contentRef.current;
if (!trigger || !content) return;
const rect = trigger.getBoundingClientRect();
const next: PortalLayout = {
trigger: {
left: rect.left,
top: rect.top,
width: rect.width,
height: rect.height,
},
content: {
width: content.offsetWidth,
height: content.offsetHeight,
},
};
setLayout((current) => (sameLayout(current, next) ? current : next));
}, [contentRef, triggerRef]);
useLayoutEffect(() => {
update();
if (!active) return;
const trigger = triggerRef.current;
const content = contentRef.current;
const observer = new ResizeObserver(update);
if (trigger) observer.observe(trigger);
if (content) observer.observe(content);
window.addEventListener("scroll", update, true);
window.addEventListener("resize", update);
return () => {
observer.disconnect();
window.removeEventListener("scroll", update, true);
window.removeEventListener("resize", update);
};
}, [active, contentRef, triggerRef, update]);
return layout;
}
@karaui not found? Add it to components.json
{
"registries": {
"@karaui": "https://karaui.kamisama-v0.my.id/r/{name}.json"
}
}@karaui is in shadcn's public registry directory, so the latest CLI needs no setup. On an older CLI, merge this into the existing file once and every @karaui/… install resolves.
API Reference
ProviderGlyph
provider?ModelProvider—index?number0className?string—ModelSelector
modelsModelOption[]—providers?ModelProvider[]Provider order and naming. Providers missing here are derived from `models`.
—value?string—defaultValue?string—onValueChange?((value: string) => void)—open?boolean—defaultOpen?booleanfalseonOpenChange?((open: boolean) => void)—placeholder?stringChoose a modelsearchPlaceholder?stringSearch models…emptyMessage?ReactNodeNo models match your search.side?"bottom" | "top"bottomalign?"end" | "start"startdisabled?booleanfalsehideHints?booleanHide the keyboard hint footer.
falseclassName?string—triggerClassName?string—contentClassName?string—aria-label?stringModelUpdated