Approval Queue
Review queue for pending expense, access, deploy and time-off requests with row and bulk selection, approve and reject that swipe rows out optimistically with an undo toast, a dialog that asks for a rejection reason, Pending/Approved/Rejected tabs whose counts roll, and j/k/x/a/r keyboard shortcuts.
Preview
Install
Add it with the shadcn CLI, or copy the source manually.
shadcn init? You are set. Theme setupInstall dependencies
npm i clsx lucide-react motion tailwind-mergeAdd util files
// Shared motion tokens. Easing curves mirror the CSS custom properties in
// globals.css; springs are the canonical physics used across components.
// Strong custom variants — defaults like `ease-in`/`ease-out` feel weak.
export const EASE_OUT = [0.16, 1, 0.3, 1] as const;
export const EASE_IN_OUT = [0.77, 0, 0.175, 1] as const;
export const EASE_DRAWER = [0.32, 0.72, 0, 1] as const;
/** CSS string form of EASE_OUT for inline style transitions. */
export const EASE_OUT_CSS = "cubic-bezier(0.16, 1, 0.3, 1)";
/** Press feedback on buttons and other tappable surfaces. */
export const SPRING_PRESS = {
type: "spring",
stiffness: 500,
damping: 30,
mass: 0.6,
} as const;
/** Content swaps — label/icon slots trading places inside a control. */
export const SPRING_SWAP = {
type: "spring",
stiffness: 460,
damping: 30,
mass: 0.55,
} as const;
/** Overlay panel entrances — modals and sheets summoned by pointer. */
export const SPRING_PANEL = {
type: "spring",
stiffness: 420,
damping: 40,
mass: 0.5,
} as const;
/** Shared-layout glides — pills, indicators and panels morphing between positions. */
export const SPRING_LAYOUT = {
type: "spring",
stiffness: 360,
damping: 32,
mass: 0.6,
} as const;
/** Cursor-follow physics for decorative mouse tracking (magnetic, tilt, dock). */
export const SPRING_MOUSE = {
stiffness: 200,
damping: 15,
mass: 0.3,
} as const;
/** Dragged handles and fills (sliders) — critically damped `useSpring` config,
* so the value follows the pointer butterily and never rebounds off an end. */
export const SPRING_GLIDE = {
stiffness: 700,
damping: 50,
mass: 0.5,
} as const;
import { clsx, type ClassValue } from "clsx"
import { twMerge } from "tailwind-merge"
export function cn(...inputs: ClassValue[]) {
return twMerge(clsx(inputs))
}
// Shared touch primitives. iOS and iPadOS run their own gestures on top of the
// page — the long-press selection callout and the selection it drags in with
// it — and they win: once the platform claims a touch it cancels ours
// mid-gesture, so a press-and-hold or a drag simply dies. Surfaces that own
// their gesture have to opt out.
//
// What the two classes below cover, precisely:
// - `-webkit-touch-callout: none` stops iOS's long-press callout. WebKit-only:
// it is not a property other engines have, so it is inert everywhere else.
// - `user-select: none` stops the long-press selection on every engine,
// Android included, and stops a drag from painting a selection under the
// cursor. It is inherited, so it reaches every descendant — which is why the
// two classes differ only in whether they apply it unconditionally.
// What neither covers:
// - Chrome for Android's long-press menu on a link or an image. No CSS
// suppresses it; a gesture surface that wraps one needs its own
// `onContextMenu` with `preventDefault()`.
// - The native drag of an `<img>` or `<a>` descendant. `-webkit-user-drag` is
// not inherited and plain divs and buttons are not drag sources, so setting
// it on the surface does nothing — the child itself needs `draggable={false}`.
/**
* Classes for a surface that *is* the control: a thumb, a drum, a stage, a
* handle, a hold button. Selection is suppressed on every input, because a
* drag that highlights the control's own label is wrong on a mouse too.
* Compose with `touch-none` when the surface also owns the scroll axis — leave
* it off when the page must still scroll from there.
*/
export const TOUCH_GESTURE_CLASS = "select-none [-webkit-touch-callout:none]";
/**
* The same opt-out for a gesture surface that wraps content the consumer owns:
* a scroller, a context-menu trigger, a sheet header, a list row. Selection is
* suppressed only where the platform runs its own press gestures — a coarse
* pointer — so a mouse user can still select and copy that content. If the
* gesture itself would paint a selection under the cursor, add `select-none`
* for the duration of the gesture rather than reaching for
* `TOUCH_GESTURE_CLASS`.
*
* `pointer: coarse` describes the *primary* pointer and nothing else, so a
* hybrid machine reads it wrong in both directions: a tablet with a mouse
* plugged in keeps touch as primary and loses mouse selection, and a laptop
* with a touchscreen keeps the mouse as primary and leaves selection live
* under a finger. No media query can answer per interaction — the query is
* about the device, and the question is about the gesture in progress. The
* default stays here because it is right on the machines that are one thing or
* the other, and losing a selection is a nuisance; where the miss costs a
* *gesture* instead, the surface pairs it with `holdSelection` on the press.
*/
export const TOUCH_GESTURE_CONTENT_CLASS =
"[-webkit-touch-callout:none] pointer-coarse:select-none";
/**
* Grow a small control's *hit area* to at least 44×44px (WCAG 2.5.5, Apple
* HIG) on a coarse pointer, without changing what it looks like or the space
* it takes in layout. An invisible `::after` box, centered on the control and
* `max(100%, 2.75rem)` on each axis, catches the taps: a 32px icon button
* reaches 6px past each edge, a wide 40px button only grows vertically, and a
* control already 44px or larger is left as it is. Hit-testing a pseudo
* element lands on its owner, so handlers, focus and `:active` all behave.
*
* Mouse and trackpad rendering is untouched — nothing here applies outside
* `pointer: coarse`. Requirements on the element it goes on:
* - It must be the containing block: add `relative` (and keep it mergeable, so
* a consumer's `absolute` still wins through `cn`).
* - It must not clip itself (`overflow-hidden`), or the overhang is clipped
* away along with its hit area.
* - It must render children: `<input>` and other void elements have no
* `::after`. Put it on the wrapper or label instead.
* - It must not already use `::after` for something visible.
*
* Centered 44px means two 32px buttons with a 4px gap overlap by 8px; the
* later one wins that strip, which still ends well short of the earlier
* button's visual center. Below a ~32px pitch the later neighbour starts
* eating into that center — use `TOUCH_TARGET_Y_CLASS` for such dense rows.
*
* The overhang is real geometry: inside a scroll container it counts as
* scrollable overflow, so a control flush against a scroller's edge can add a
* few pixels of scroll on touch screens. Give such a scroller a little padding
* on that side.
*/
export const TOUCH_TARGET_CLASS =
"pointer-coarse:after:absolute pointer-coarse:after:top-1/2 pointer-coarse:after:left-1/2 pointer-coarse:after:size-[max(100%,2.75rem)] pointer-coarse:after:-translate-x-1/2 pointer-coarse:after:-translate-y-1/2 pointer-coarse:after:content-['']";
/**
* `TOUCH_TARGET_CLASS` on the vertical axis only, for controls packed tighter
* than ~32px apart in a row (pagination dots, dense swatches), where growing
* sideways would hand most of each control to its neighbour. Same rules.
*/
export const TOUCH_TARGET_Y_CLASS =
"pointer-coarse:after:absolute pointer-coarse:after:inset-x-0 pointer-coarse:after:top-1/2 pointer-coarse:after:h-[max(100%,2.75rem)] pointer-coarse:after:-translate-y-1/2 pointer-coarse:after:content-['']";
/**
* Suppress selection on `element` for as long as a gesture is running on it,
* whatever the primary pointer of the machine happens to be. Returns the
* release. Inline, so it wins over the class above and is gone again the
* moment the gesture ends.
*
* For the press gestures a native selection would otherwise steal — a
* long-press that opens a menu. Elsewhere prefer the classes: a surface that
* takes selection away for the whole session is a surface whose text nobody
* can copy.
*/
export function holdSelection(element: HTMLElement) {
element.style.setProperty("user-select", "none");
element.style.setProperty("-webkit-user-select", "none");
return () => {
element.style.removeProperty("user-select");
element.style.removeProperty("-webkit-user-select");
};
}
/**
* Pointer capture, best effort. WebKit throws `NotFoundError` when the pointer
* is already gone by the time the handler runs — routine on iOS, where the
* system can claim the touch first — and an uncaught throw takes the rest of
* the handler, the gesture included, down with it. Touch pointers carry
* implicit capture anyway, so losing it is never fatal.
*/
export function capturePointer(element: Element, pointerId: number) {
try {
element.setPointerCapture(pointerId);
} catch {
// Pointer is no longer active — implicit capture still applies on touch.
}
}
/** Release a capture taken with `capturePointer`, ignoring a stale pointer. */
export function releasePointer(element: Element, pointerId: number) {
try {
if (element.hasPointerCapture(pointerId)) {
element.releasePointerCapture(pointerId);
}
} catch {
// Capture was already dropped by the browser.
}
}
/**
* Whether this event came from a pointer that is *hovering*: not a touch, and
* not currently pressed. Which input the user is holding right now is not
* something a device capability can answer — a touchscreen laptop hovers and
* taps, and iPadOS reports a fine hovering pointer for a finger — so both
* paths stay live and each handler branches on the event it was given.
*
* A pen resting on the glass is making contact, not hovering: `buttons` is the
* tell, and it sends a pen tap down the same route a finger takes.
*
* This answers what an *enter* asks. A leave is the other half of a pair and
* has to be read against the enter that started it — `useHoverGesture` in
* `lib/hooks/use-hover-gesture` does that, and hover surfaces should use it
* rather than asking this question twice.
*/
export const isHoveringPointer = (event: {
pointerType: string;
buttons: number;
}) => event.pointerType !== "touch" && event.buttons === 0;
"use client";
import { useEffect, useState } from "react";
/**
* Returns true only on devices that have a true hover (mouse / trackpad).
* Touch devices fire phantom `:hover` on tap that sticks until tap-elsewhere
* — gate hover-only effects (scale lifts, magnetic pulls) behind this.
*/
export function useHoverCapable() {
const [canHover, setCanHover] = useState(false);
useEffect(() => {
if (typeof window === "undefined" || !window.matchMedia) return;
const mq = window.matchMedia("(hover: hover) and (pointer: fine)");
const update = () => setCanHover(mq.matches);
update();
mq.addEventListener?.("change", update);
return () => mq.removeEventListener?.("change", update);
}, []);
return canHover;
}
Copy the source code
"use client";
// karaui.kamisama-v0.my.id/components/blocks/approval-queue
import {
Check,
CreditCard,
Inbox,
KeyRound,
Plane,
RotateCcw,
Rocket,
ShoppingCart,
X,
} from "lucide-react";
import { AnimatePresence, motion, useReducedMotion, type Variants } from "motion/react";
import {
type ReactNode,
type Ref,
useCallback,
useEffect,
useId,
useMemo,
useRef,
useState,
} from "react";
import {
AnimatedToastStack,
useAnimatedToastStack,
} from "@/components/motion/animated-toast-stack";
import { Button } from "@/components/motion/button";
import { Checkbox } from "@/components/motion/checkbox";
import {
Dialog,
DialogContent,
DialogDescription,
DialogFooter,
DialogHeader,
DialogTitle,
} from "@/components/motion/dialog";
import { EmptyState } from "@/components/motion/empty-state";
import { Kbd } from "@/components/motion/kbd";
import { NumberTicker } from "@/components/motion/number-ticker";
import { Tabs, TabsList, TabsTrigger } from "@/components/motion/tabs";
import { EASE_OUT, SPRING_LAYOUT } from "@/lib/ease";
import { cn } from "@/lib/utils";
export type ApprovalStatus = "pending" | "approved" | "rejected";
export type ApprovalPriority = "low" | "normal" | "high" | "urgent";
export type ApprovalKind = "expense" | "access" | "deploy" | "purchase" | "time-off";
export interface ApprovalRequest {
id: string;
kind: ApprovalKind;
title: string;
requester: { name: string; avatar?: string };
/** Amount in major units (e.g. dollars). Omit for non-monetary requests. */
amount?: number;
/** ISO 4217 code. Default: the component's `currency`. */
currency?: string;
/** One-line context, e.g. "prod · v2.14.0" or "Admin on billing". */
details?: string;
/** Date, epoch ms or ISO string — drives the age column. */
createdAt: Date | number | string;
priority: ApprovalPriority;
status: ApprovalStatus;
/** Set when rejected. */
reason?: string;
}
export interface ApprovalQueueProps {
/** Controlled list. Decisions call `onRequestsChange` with updated statuses. */
requests?: ApprovalRequest[];
/** Uncontrolled initial list. */
defaultRequests?: ApprovalRequest[];
onRequestsChange?: (requests: ApprovalRequest[]) => void;
onApprove?: (ids: string[]) => void;
onReject?: (ids: string[], reason: string) => void;
/** Fired when a decision is undone from the toast or reopened. */
onUndo?: (ids: string[]) => void;
/** Default currency for amounts. Default "USD". */
currency?: string;
/** Locale for numbers. Default "en-US". */
locale?: string;
/** Height of the scrolling list. Default "16rem". */
listHeight?: string;
/** Show the j/k/a/r keyboard legend. Default true. */
showShortcuts?: boolean;
className?: string;
}
const KIND_ICON: Record<ApprovalKind, typeof CreditCard> = {
expense: CreditCard,
access: KeyRound,
deploy: Rocket,
purchase: ShoppingCart,
"time-off": Plane,
};
const PRIORITY_CLASS: Record<ApprovalPriority, string> = {
low: "bg-foreground/5 text-muted-foreground",
normal:
"bg-[color-mix(in_oklab,var(--chart-1)_12%,transparent)] text-[color-mix(in_oklab,var(--chart-1)_70%,var(--foreground))]",
high: "bg-[color-mix(in_oklab,var(--warning)_18%,transparent)] text-[color-mix(in_oklab,var(--warning)_50%,var(--foreground))]",
urgent:
"bg-[color-mix(in_oklab,var(--destructive)_14%,transparent)] text-[color-mix(in_oklab,var(--destructive)_75%,var(--foreground))]",
};
const REASONS = ["Over budget", "Needs more detail", "Duplicate request", "Not now"];
function toMs(t: ApprovalRequest["createdAt"]) {
return t instanceof Date ? t.getTime() : typeof t === "number" ? t : Date.parse(t);
}
function age(ms: number) {
const m = Math.max(0, Math.round(ms / 60_000));
if (m < 60) return `${m}m`;
const h = Math.round(m / 60);
if (h < 24) return `${h}h`;
return `${Math.round(h / 24)}d`;
}
function useControllable<T>(value: T | undefined, defaultValue: T, onChange?: (next: T) => void) {
const [internal, setInternal] = useState(defaultValue);
const controlled = value !== undefined;
const current = controlled ? value : internal;
const set = useCallback(
(next: T) => {
if (!controlled) setInternal(next);
onChange?.(next);
},
[controlled, onChange],
);
return [current, set] as const;
}
/**
* Review queue for pending requests (expenses, access grants, deploys…).
* Approve or reject one row or a selection: rows swipe out optimistically —
* right for approve, left for reject — and an undo toast puts them back.
* Rejecting asks for a reason in a Dialog. Pending/Approved/Rejected tabs
* roll their counts. Keyboard: j/k move, x selects, a approves, r rejects.
*/
export function ApprovalQueue({
requests,
defaultRequests = [],
onRequestsChange,
onApprove,
onReject,
onUndo,
currency = "USD",
locale = "en-US",
listHeight = "16rem",
showShortcuts = true,
className,
}: ApprovalQueueProps) {
const reduce = useReducedMotion() ?? false;
const baseId = useId();
const [list, setList] = useControllable(requests, defaultRequests, onRequestsChange);
const [tab, setTab] = useState<ApprovalStatus>("pending");
const [selected, setSelected] = useState<Set<string>>(() => new Set());
const [activeId, setActiveId] = useState<string | null>(null);
// Direction the next exiting rows swipe: 1 = approve (right), -1 = reject.
const [exitDir, setExitDir] = useState<1 | -1>(1);
const [rejecting, setRejecting] = useState<string[] | null>(null);
const [reason, setReason] = useState("");
const { toasts, showToast, dismissToast } = useAnimatedToastStack({ defaultDuration: 5000, limit: 3 });
const rootRef = useRef<HTMLDivElement>(null);
const rowRefs = useRef(new Map<string, HTMLButtonElement>());
// Latest list for toast callbacks fired after later decisions.
const listRef = useRef(list);
listRef.current = list;
const [now, setNow] = useState<number | null>(null);
useEffect(() => {
setNow(Date.now());
const t = window.setInterval(() => setNow(Date.now()), 60_000);
return () => window.clearInterval(t);
}, []);
const counts = useMemo(() => {
const c = { pending: 0, approved: 0, rejected: 0 };
for (const r of list) c[r.status]++;
return c;
}, [list]);
const visible = useMemo(
() =>
list
.filter((r) => r.status === tab)
.sort((a, b) => toMs(a.createdAt) - toMs(b.createdAt)),
[list, tab],
);
const pendingTab = tab === "pending";
const selectedVisible = visible.filter((r) => selected.has(r.id)).map((r) => r.id);
const money = useMemo(() => {
const cache = new Map<string, Intl.NumberFormat>();
return (amount: number, code: string) => {
let f = cache.get(code);
if (!f) {
f = new Intl.NumberFormat(locale, { style: "currency", currency: code, maximumFractionDigits: 0 });
cache.set(code, f);
}
return f.format(amount);
};
}, [locale]);
const focusRow = (id: string | null) => {
setActiveId(id);
if (id) requestAnimationFrame(() => rowRefs.current.get(id)?.focus({ preventScroll: false }));
};
/** After rows leave, keep the cursor on the next remaining row. */
const nextActive = (leaving: string[]) => {
if (!activeId || !leaving.includes(activeId)) return activeId;
const idx = visible.findIndex((r) => r.id === activeId);
const rest = visible.filter((r) => !leaving.includes(r.id));
return rest[Math.min(idx, rest.length - 1)]?.id ?? null;
};
const decide = (ids: string[], status: "approved" | "rejected", why?: string) => {
if (!ids.length) return;
const before = new Map(list.filter((r) => ids.includes(r.id)).map((r) => [r.id, r]));
setExitDir(status === "approved" ? 1 : -1);
const next = nextActive(ids);
// Moving focus before the rows leave keeps it from landing on <body>.
const leavingHasFocus = ids.some((id) => rowRefs.current.get(id)?.contains(document.activeElement));
setList(list.map((r) => (ids.includes(r.id) ? { ...r, status, reason: why } : r)));
setSelected((prev) => {
const s = new Set(prev);
for (const id of ids) s.delete(id);
return s;
});
if (leavingHasFocus) {
if (next) focusRow(next);
else rootRef.current?.focus();
} else setActiveId(next);
if (status === "approved") onApprove?.(ids);
else onReject?.(ids, why ?? "");
const first = before.values().next().value;
const label = ids.length === 1 && first ? `“${first.title}”` : `${ids.length} requests`;
const toastId = showToast({
title: `${status === "approved" ? "Approved" : "Rejected"} ${label}`,
description: why ? `Reason: ${why}` : undefined,
status: status === "approved" ? "success" : "error",
action: {
label: "Undo",
onClick: () => {
setExitDir(status === "approved" ? -1 : 1);
setList(listRef.current.map((r) => before.get(r.id) ?? r));
onUndo?.(ids);
dismissToast(toastId);
},
},
});
};
const reopen = (id: string) => {
setExitDir(tab === "approved" ? -1 : 1);
setList(list.map((r) => (r.id === id ? { ...r, status: "pending", reason: undefined } : r)));
onUndo?.([id]);
};
const askReject = (ids: string[]) => {
if (!ids.length) return;
setReason("");
setRejecting(ids);
};
const confirmReject = () => {
if (!rejecting) return;
decide(rejecting, "rejected", reason.trim() || undefined);
setRejecting(null);
};
const toggleSelect = (id: string) =>
setSelected((prev) => {
const s = new Set(prev);
if (s.has(id)) s.delete(id);
else s.add(id);
return s;
});
const allSelected = visible.length > 0 && selectedVisible.length === visible.length;
const toggleAll = () =>
setSelected((prev) => {
const s = new Set(prev);
if (allSelected) for (const r of visible) s.delete(r.id);
else for (const r of visible) s.add(r.id);
return s;
});
// j/k/x/a/r while focus is anywhere inside the queue (not in a text field).
// Attached natively so the wrapper stays a plain, non-interactive element.
const keyState = useRef({ visible, activeId, selectedVisible, pendingTab, decide, askReject, toggleSelect, focusRow });
keyState.current = { visible, activeId, selectedVisible, pendingTab, decide, askReject, toggleSelect, focusRow };
useEffect(() => {
const root = rootRef.current;
if (!root) return;
const onKey = (e: KeyboardEvent) => {
if (e.metaKey || e.ctrlKey || e.altKey) return;
const t = e.target as HTMLElement;
if (t.closest("input, textarea, select, [contenteditable='true']")) return;
const s = keyState.current;
const idx = s.visible.findIndex((r) => r.id === s.activeId);
const key = e.key.toLowerCase();
if (key === "j" || key === "k") {
e.preventDefault();
if (!s.visible.length) return;
const next =
idx === -1 ? 0 : Math.min(s.visible.length - 1, Math.max(0, idx + (key === "j" ? 1 : -1)));
s.focusRow(s.visible[next].id);
return;
}
if (!s.pendingTab) return;
const targets = s.selectedVisible.length ? s.selectedVisible : s.activeId && idx !== -1 ? [s.activeId] : [];
if (key === "x" && s.activeId && idx !== -1) {
e.preventDefault();
s.toggleSelect(s.activeId);
} else if (key === "a" && targets.length) {
e.preventDefault();
s.decide(targets, "approved");
} else if (key === "r" && targets.length) {
e.preventDefault();
s.askReject(targets);
}
};
root.addEventListener("keydown", onKey);
return () => root.removeEventListener("keydown", onKey);
}, []);
const rowVariants: Variants = {
initial: { opacity: 0, y: reduce ? 0 : 6 },
animate: { opacity: 1, x: 0, y: 0 },
exit: (dir: number) => ({
opacity: 0,
x: reduce ? 0 : dir * 96,
transition: { duration: 0.2, ease: EASE_OUT },
}),
};
return (
<div
ref={rootRef}
tabIndex={-1}
className={cn(
"relative flex w-full flex-col gap-3 overflow-hidden rounded-2xl border border-border bg-card p-4 text-card-foreground outline-none",
className,
)}
>
<div className="flex items-center justify-between gap-3">
<Tabs value={tab} onValueChange={(v) => setTab(v as ApprovalStatus)} variant="underline">
<TabsList>
{(["pending", "approved", "rejected"] as const).map((s) => (
<TabsTrigger key={s} value={s} className="min-h-9 gap-1.5 px-2 text-xs capitalize sm:text-sm">
{s}
<span className="inline-flex min-w-5 items-center justify-center rounded-full bg-foreground/5 px-1.5 text-[11px] tabular-nums text-muted-foreground">
<NumberTicker value={counts[s]} startOnView={false} duration={0.45} stagger={0.02} />
</span>
</TabsTrigger>
))}
</TabsList>
</Tabs>
{pendingTab && visible.length > 0 ? (
<Checkbox
checked={allSelected}
indeterminate={!allSelected && selectedVisible.length > 0}
onCheckedChange={toggleAll}
aria-label="Select all pending requests"
label="All"
className="gap-2 text-xs"
/>
) : null}
</div>
{/* Bulk bar slides down when rows are selected. */}
<AnimatePresence initial={false}>
{pendingTab && selectedVisible.length > 0 ? (
<motion.div
key="bulk"
initial={{ opacity: 0, y: reduce ? 0 : -6 }}
animate={{ opacity: 1, y: 0 }}
exit={{ opacity: 0, transition: { duration: 0.12 } }}
transition={{ duration: 0.2, ease: EASE_OUT }}
className="flex items-center justify-between gap-2 rounded-xl bg-foreground/[0.04] py-1.5 pr-1.5 pl-3"
>
<span className="text-xs font-medium tabular-nums" aria-live="polite">
{selectedVisible.length} selected
</span>
<span className="flex gap-1.5">
<Button size="sm" variant="outline" onClick={() => askReject(selectedVisible)}>
<X className="size-3.5" aria-hidden />
Reject
</Button>
<Button size="sm" onClick={() => decide(selectedVisible, "approved")}>
<Check className="size-3.5" aria-hidden />
Approve
</Button>
</span>
</motion.div>
) : null}
</AnimatePresence>
<div
className="-mx-1 overflow-x-hidden overflow-y-auto px-1 [scrollbar-color:var(--border-strong)_transparent] [scrollbar-width:thin]"
style={{ height: listHeight }}
>
{visible.length === 0 ? (
<EmptyState
size="sm"
icon={<Inbox className="size-5" />}
title={pendingTab ? "Queue is clear" : `Nothing ${tab} yet`}
description={pendingTab ? "New requests will show up here." : undefined}
/>
) : (
<ul className="flex flex-col gap-1" aria-label={`${tab} requests`}>
<AnimatePresence initial={false} mode="popLayout" custom={exitDir}>
{visible.map((r) => (
<ApprovalRow
key={r.id}
request={r}
variants={rowVariants}
exitDir={exitDir}
active={r.id === activeId}
selected={selected.has(r.id)}
pendingTab={pendingTab}
reduce={reduce}
layoutGroup={baseId}
ageLabel={now === null ? "" : age(now - toMs(r.createdAt))}
amountLabel={r.amount === undefined ? null : money(r.amount, r.currency ?? currency)}
registerRow={(el) => {
if (el) rowRefs.current.set(r.id, el);
else rowRefs.current.delete(r.id);
}}
onFocusRow={() => setActiveId(r.id)}
onToggle={() => toggleSelect(r.id)}
onApprove={() => decide([r.id], "approved")}
onReject={() => askReject([r.id])}
onReopen={() => reopen(r.id)}
/>
))}
</AnimatePresence>
</ul>
)}
</div>
{showShortcuts ? (
<p className="flex flex-wrap items-center gap-x-3 gap-y-1 text-[11px] text-muted-foreground">
<span className="inline-flex items-center gap-1">
<Kbd size="sm">j</Kbd>
<Kbd size="sm">k</Kbd> move
</span>
<span className="inline-flex items-center gap-1">
<Kbd size="sm">x</Kbd> select
</span>
<span className="inline-flex items-center gap-1">
<Kbd size="sm">a</Kbd> approve
</span>
<span className="inline-flex items-center gap-1">
<Kbd size="sm">r</Kbd> reject
</span>
</p>
) : null}
<AnimatedToastStack
toasts={toasts}
onDismiss={dismissToast}
placement="absolute"
position="bottom-center"
maxVisible={2}
className="w-[calc(100%-2rem)]"
/>
<Dialog open={rejecting !== null} onOpenChange={(o) => !o && setRejecting(null)}>
<DialogContent className="max-w-md">
<DialogHeader>
<DialogTitle>
Reject {rejecting && rejecting.length > 1 ? `${rejecting.length} requests` : "request"}
</DialogTitle>
<DialogDescription>
The requester sees this reason. You can undo right after.
</DialogDescription>
</DialogHeader>
<div className="mt-4 flex flex-col gap-2">
<div className="flex flex-wrap gap-1.5">
{REASONS.map((r) => (
<button
key={r}
type="button"
aria-pressed={reason === r}
onClick={() => setReason(r)}
className={cn(
"h-7 rounded-full border border-border px-2.5 text-xs outline-none transition-colors focus-visible:ring-2 focus-visible:ring-ring",
reason === r
? "border-foreground/30 bg-foreground/10 text-foreground"
: "border-border text-muted-foreground hover:text-foreground",
)}
>
{r}
</button>
))}
</div>
<label className="flex flex-col gap-1.5 text-sm font-medium">
Reason
<textarea
data-dialog-autofocus
rows={3}
value={reason}
onChange={(e) => setReason(e.target.value)}
onKeyDown={(e) => {
if (e.key === "Enter" && (e.metaKey || e.ctrlKey)) confirmReject();
}}
placeholder="Add context for the requester…"
className="resize-none rounded-xl border border-border bg-background px-3 py-2 text-sm font-normal outline-none transition-colors placeholder:text-muted-foreground focus-visible:border-foreground/40 focus-visible:ring-2 focus-visible:ring-ring/40"
/>
</label>
</div>
<DialogFooter className="mt-5">
<Button variant="outline" size="sm" onClick={() => setRejecting(null)}>
Cancel
</Button>
<Button size="sm" onClick={confirmReject} disabled={!reason.trim()}>
Reject
</Button>
</DialogFooter>
</DialogContent>
</Dialog>
</div>
);
}
function ApprovalRow({
ref,
request: r,
variants,
exitDir,
active,
selected,
pendingTab,
reduce,
layoutGroup,
ageLabel,
amountLabel,
registerRow,
onFocusRow,
onToggle,
onApprove,
onReject,
onReopen,
}: {
/** Forwarded so AnimatePresence's popLayout can measure the exiting row. */
ref?: Ref<HTMLLIElement>;
request: ApprovalRequest;
variants: Variants;
exitDir: number;
active: boolean;
selected: boolean;
pendingTab: boolean;
reduce: boolean;
layoutGroup: string;
ageLabel: string;
amountLabel: string | null;
registerRow: (el: HTMLButtonElement | null) => void;
onFocusRow: () => void;
onToggle: () => void;
onApprove: () => void;
onReject: () => void;
onReopen: () => void;
}) {
const Icon = KIND_ICON[r.kind];
const description: ReactNode = (
<>
{r.requester.name}
{r.details ? <> · {r.details}</> : null}
</>
);
return (
<motion.li
ref={ref}
layout={reduce ? false : "position"}
custom={exitDir}
variants={variants}
initial="initial"
animate="animate"
exit="exit"
transition={{ default: { duration: 0.22, ease: EASE_OUT }, layout: SPRING_LAYOUT }}
className="group relative flex items-center gap-3 rounded-xl px-2 py-2"
>
{active ? (
<motion.span
aria-hidden
layoutId={`${layoutGroup}-active`}
transition={reduce ? { duration: 0 } : SPRING_LAYOUT}
className="absolute inset-0 -z-0 rounded-xl bg-foreground/[0.05] ring-1 ring-border-strong"
/>
) : null}
{pendingTab ? (
<Checkbox
checked={selected}
onCheckedChange={onToggle}
aria-label={`Select ${r.title}`}
className="relative"
/>
) : null}
<span
aria-hidden
className="relative grid size-8 shrink-0 place-items-center rounded-lg bg-foreground/5 text-muted-foreground"
>
<Icon className="size-4" />
</span>
<button
ref={registerRow}
type="button"
onFocus={onFocusRow}
onClick={pendingTab ? onToggle : onFocusRow}
aria-pressed={pendingTab ? selected : undefined}
className="relative min-w-0 flex-1 rounded-md text-left outline-none focus-visible:ring-2 focus-visible:ring-ring"
>
<span className="flex items-center gap-2">
<span className="truncate text-sm font-medium">{r.title}</span>
<span
className={cn(
"inline-flex h-4.5 shrink-0 items-center rounded-full px-1.5 text-[10px] font-semibold capitalize",
PRIORITY_CLASS[r.priority],
)}
>
{r.priority}
</span>
</span>
<span className="block truncate text-xs text-muted-foreground">
{description}
{r.status === "rejected" && r.reason ? <> · “{r.reason}”</> : null}
</span>
</button>
<span className="relative flex shrink-0 flex-col items-end">
{amountLabel ? <span className="text-sm font-semibold tabular-nums">{amountLabel}</span> : null}
<span className="text-[11px] tabular-nums text-muted-foreground">
<span className="sr-only">Waiting </span>
{ageLabel}
</span>
</span>
<span className="relative flex shrink-0 gap-1">
{pendingTab ? (
<>
<IconAction label={`Reject ${r.title}`} onClick={onReject} tone="reject">
<X className="size-4" />
</IconAction>
<IconAction label={`Approve ${r.title}`} onClick={onApprove} tone="approve">
<Check className="size-4" />
</IconAction>
</>
) : (
<IconAction label={`Move ${r.title} back to pending`} onClick={onReopen}>
<RotateCcw className="size-3.5" />
</IconAction>
)}
</span>
</motion.li>
);
}
function IconAction({
label,
onClick,
tone,
children,
}: {
label: string;
onClick: () => void;
tone?: "approve" | "reject";
children: ReactNode;
}) {
return (
<button
type="button"
aria-label={label}
title={label}
onClick={onClick}
className={cn(
"grid size-8 place-items-center rounded-lg border border-border text-muted-foreground outline-none transition-colors focus-visible:ring-2 focus-visible:ring-ring",
tone === "approve" &&
"hover:border-[color-mix(in_oklab,var(--success)_40%,transparent)] hover:bg-[color-mix(in_oklab,var(--success)_14%,transparent)] hover:text-[color-mix(in_oklab,var(--success)_55%,var(--foreground))]",
tone === "reject" &&
"hover:border-[color-mix(in_oklab,var(--destructive)_40%,transparent)] hover:bg-[color-mix(in_oklab,var(--destructive)_12%,transparent)] hover:text-[color-mix(in_oklab,var(--destructive)_75%,var(--foreground))]",
!tone && "hover:bg-foreground/5 hover:text-foreground",
)}
>
<span aria-hidden className="inline-flex">
{children}
</span>
</button>
);
}
"use client";
import {
AlertCircle,
Bell,
Check,
Info,
LoaderCircle,
X,
type LucideIcon,
} from "lucide-react";
import {
AnimatePresence,
motion,
useReducedMotion,
type Transition,
} from "motion/react";
import {
isValidElement,
memo,
useCallback,
useEffect,
useMemo,
useRef,
useState,
type ReactNode,
} from "react";
import { createPortal } from "react-dom";
import { EASE_OUT } from "@/lib/ease";
import { cn } from "@/lib/utils";
export type ToastStatus = "neutral" | "info" | "loading" | "success" | "error";
export type ToastPosition =
| "top-left"
| "top-center"
| "top-right"
| "bottom-left"
| "bottom-center"
| "bottom-right";
export type AnimatedToastAction = {
label: ReactNode;
onClick: (toast: AnimatedToast) => void;
};
export type AnimatedToast = {
id: string;
title: ReactNode;
description?: ReactNode;
status?: ToastStatus;
icon?: ReactNode;
action?: AnimatedToastAction;
duration?: number;
dismissible?: boolean;
createdAt?: number;
};
export type ToastInput = Omit<AnimatedToast, "id" | "createdAt"> & {
id?: string;
};
/** Copy for one phase of a promise toast: a plain title, or a partial toast. */
export type ToastPromiseContent =
| ReactNode
| (Omit<ToastInput, "id" | "status"> & { title: ReactNode });
export type ToastPromiseMessages<T> = {
loading: ToastPromiseContent;
success: ToastPromiseContent | ((data: T) => ToastPromiseContent);
error: ToastPromiseContent | ((error: unknown) => ToastPromiseContent);
/** Auto-dismiss delay once the promise settles. Defaults to the hook's defaultDuration. */
duration?: number;
/** Reuse an existing toast id instead of opening a new one. */
id?: string;
};
export type ToastPromiseResult<T> = {
id: string;
/** The original promise, so callers can still `await` the work. */
result: Promise<T>;
};
export type ToastClassNames = {
root?: string;
item?: string;
surface?: string;
iconWrap?: string;
content?: string;
title?: string;
description?: string;
action?: string;
close?: string;
progress?: string;
};
export interface AnimatedToastStackProps {
toasts: AnimatedToast[];
onDismiss?: (id: string) => void;
position?: ToastPosition;
placement?: "static" | "fixed" | "absolute";
fixed?: boolean;
portal?: boolean;
portalRoot?: Element | null;
maxVisible?: number;
className?: string;
classNames?: ToastClassNames;
icons?: Partial<Record<ToastStatus, ReactNode>>;
renderToast?: (toast: AnimatedToast) => ReactNode;
}
export interface UseAnimatedToastStackOptions {
initialToasts?: ToastInput[];
defaultDuration?: number;
limit?: number;
}
const STACK_SPRING: Transition = {
type: "spring",
stiffness: 420,
damping: 34,
mass: 0.75,
};
const CONTENT_TRANSITION = {
duration: 0.28,
ease: EASE_OUT,
} as const;
const STATUS_ICON: Record<ToastStatus, LucideIcon> = {
neutral: Bell,
info: Info,
loading: LoaderCircle,
success: Check,
error: AlertCircle,
};
const STATUS_CLASS: Record<ToastStatus, string> = {
neutral: "text-muted-foreground bg-primary/[0.05]",
info: "text-primary bg-primary/10",
loading: "text-primary bg-primary/10",
success: "text-emerald-600 bg-emerald-500/10 dark:text-emerald-400",
error: "text-destructive bg-destructive/10",
};
const POSITION_CLASS: Record<ToastPosition, string> = {
"top-left": "left-4 top-4",
"top-center": "left-1/2 top-4 -translate-x-1/2",
"top-right": "right-4 top-4",
"bottom-left": "bottom-6 left-4",
"bottom-center": "bottom-6 left-1/2 -translate-x-1/2",
"bottom-right": "bottom-6 right-4",
};
let idSeed = 0;
function createToast(input: ToastInput, defaultDuration: number): AnimatedToast {
return {
duration: defaultDuration,
dismissible: true,
...input,
id: input.id ?? `toast-${Date.now()}-${idSeed++}`,
createdAt: Date.now(),
};
}
type ToastPromiseObject = Omit<ToastInput, "id" | "status"> & { title: ReactNode };
function isToastContentObject(content: ToastPromiseContent): content is ToastPromiseObject {
return (
typeof content === "object" &&
content !== null &&
!isValidElement(content) &&
!Array.isArray(content) &&
"title" in content
);
}
function resolvePromiseContent(content: ToastPromiseContent): ToastPromiseObject {
return isToastContentObject(content) ? content : { title: content as ReactNode };
}
export function useAnimatedToastStack({
initialToasts = [],
defaultDuration = 4200,
limit,
}: UseAnimatedToastStackOptions = {}) {
const toastTimers = useRef<Map<string, { timer: number; signature: string }>>(new Map());
const [toasts, setToasts] = useState<AnimatedToast[]>(() =>
initialToasts.map((toast) => createToast(toast, defaultDuration)),
);
const dismissToast = useCallback((id: string) => {
setToasts((current) => current.filter((toast) => toast.id !== id));
}, []);
const clearToasts = useCallback(() => {
setToasts([]);
}, []);
const showToast = useCallback(
(input: ToastInput) => {
const toast = createToast(input, defaultDuration);
setToasts((current) => {
const next = [...current, toast];
return typeof limit === "number" ? next.slice(-limit) : next;
});
return toast.id;
},
[defaultDuration, limit],
);
const updateToast = useCallback((id: string, patch: Partial<ToastInput>) => {
setToasts((current) =>
current.map((toast) =>
toast.id === id
? {
...toast,
...patch,
id,
createdAt: patch.duration === undefined ? toast.createdAt : Date.now(),
}
: toast,
),
);
}, []);
/**
* One toast that tracks a promise: a spinner while pending (no auto-dismiss),
* then morphs in place into success or error. Settling restarts the dismiss
* timer because `updateToast` re-stamps `createdAt` whenever a duration is set.
* Returns the toast id plus the original promise so callers can still await it.
*/
const promiseToast = useCallback(
<T,>(
promise: Promise<T> | (() => Promise<T>),
messages: ToastPromiseMessages<T>,
): ToastPromiseResult<T> => {
const settledDuration = messages.duration ?? defaultDuration;
const loading: ToastInput = {
...resolvePromiseContent(messages.loading),
status: "loading",
duration: 0,
};
let id: string;
const reuseId = messages.id;
if (reuseId) {
id = reuseId;
setToasts((current) => {
if (current.some((toast) => toast.id === reuseId)) {
return current.map((toast) =>
toast.id === reuseId
? {
...toast,
description: undefined,
action: undefined,
icon: undefined,
...loading,
id: reuseId,
}
: toast,
);
}
const next = [...current, createToast({ ...loading, id: reuseId }, defaultDuration)];
return typeof limit === "number" ? next.slice(-limit) : next;
});
} else {
id = showToast(loading);
}
const settle = (status: "success" | "error", content: ToastPromiseContent) => {
const resolved = resolvePromiseContent(content);
updateToast(id, {
// Drop loading-phase extras the settled copy does not restate.
description: undefined,
action: undefined,
icon: undefined,
...resolved,
status,
duration: resolved.duration ?? settledDuration,
});
};
let result: Promise<T>;
try {
result = typeof promise === "function" ? promise() : promise;
} catch (error) {
result = Promise.reject(error);
}
// Attaching both handlers here also keeps a rejection from surfacing as
// unhandled when the caller ignores `result`.
result.then(
(data) => {
const { success } = messages;
settle("success", typeof success === "function" ? success(data) : success);
},
(error: unknown) => {
const { error: onError } = messages;
settle("error", typeof onError === "function" ? onError(error) : onError);
},
);
return { id, result };
},
[defaultDuration, limit, showToast, updateToast],
);
useEffect(() => {
const activeIds = new Set(toasts.map((toast) => toast.id));
toastTimers.current.forEach((entry, id) => {
if (!activeIds.has(id)) {
window.clearTimeout(entry.timer);
toastTimers.current.delete(id);
}
});
toasts.forEach((toast) => {
const duration = toast.duration ?? defaultDuration;
const existing = toastTimers.current.get(toast.id);
if (duration <= 0) {
if (existing) {
window.clearTimeout(existing.timer);
toastTimers.current.delete(toast.id);
}
return;
}
const createdAt = toast.createdAt ?? Date.now();
const signature = `${createdAt}:${duration}`;
if (existing?.signature === signature) {
return;
}
if (existing) {
window.clearTimeout(existing.timer);
}
const elapsed = Date.now() - createdAt;
const remaining = Math.max(duration - elapsed, 0);
const timer = window.setTimeout(() => {
toastTimers.current.delete(toast.id);
dismissToast(toast.id);
}, remaining);
toastTimers.current.set(toast.id, { timer, signature });
});
}, [defaultDuration, dismissToast, toasts]);
useEffect(() => {
const timers = toastTimers.current;
return () => {
timers.forEach((entry) => {
window.clearTimeout(entry.timer);
});
timers.clear();
};
}, []);
return useMemo(
() => ({
toasts,
showToast,
updateToast,
promiseToast,
dismissToast,
clearToasts,
setToasts,
}),
[clearToasts, dismissToast, promiseToast, showToast, toasts, updateToast],
);
}
export function AnimatedToastStack({
toasts,
onDismiss,
position = "bottom-right",
placement,
fixed = false,
portal,
portalRoot,
maxVisible = 4,
className,
classNames,
icons,
renderToast,
}: AnimatedToastStackProps) {
const [portalTarget, setPortalTarget] = useState<Element | null>(null);
const visibleToasts = toasts.slice(-maxVisible);
const isBottom = position.startsWith("bottom");
const resolvedPlacement = placement ?? (fixed ? "fixed" : "static");
const shouldPortal = portal ?? resolvedPlacement === "fixed";
useEffect(() => {
setPortalTarget(shouldPortal ? (portalRoot ?? document.body) : null);
}, [portalRoot, shouldPortal]);
const stack = (
<ol
aria-live="polite"
aria-atomic="false"
className={cn(
"pointer-events-none flex w-[calc(100vw-2rem)] max-w-sm gap-2",
isBottom ? "flex-col-reverse" : "flex-col",
resolvedPlacement === "fixed" && "fixed z-[90]",
resolvedPlacement === "absolute" && "absolute z-20",
resolvedPlacement !== "static" && POSITION_CLASS[position],
classNames?.root,
className,
)}
>
<AnimatePresence initial={false} mode="popLayout">
{visibleToasts.map((toast, index) => (
<ToastItem
key={toast.id}
toast={toast}
index={index}
onDismiss={onDismiss}
classNames={classNames}
icons={icons}
renderToast={renderToast}
/>
))}
</AnimatePresence>
</ol>
);
if (shouldPortal && !portalTarget) {
return null;
}
if (shouldPortal && portalTarget) {
return createPortal(stack, portalTarget);
}
return stack;
}
const ToastItem = memo(function ToastItem({
toast,
index,
onDismiss,
classNames,
icons,
renderToast,
}: {
toast: AnimatedToast;
index: number;
onDismiss?: (id: string) => void;
classNames?: ToastClassNames;
icons?: Partial<Record<ToastStatus, ReactNode>>;
renderToast?: (toast: AnimatedToast) => ReactNode;
}) {
const reduce = useReducedMotion();
const status = toast.status ?? "neutral";
const Icon = STATUS_ICON[status];
const iconNode = icons?.[status] ?? toast.icon ?? <Icon className="h-3.5 w-3.5" />;
const canDismiss = toast.dismissible !== false && Boolean(onDismiss);
return (
<motion.li
layout
initial={
reduce
? { opacity: 0 }
: { opacity: 0, y: 22, scale: 0.96, filter: "blur(10px)" }
}
animate={
reduce
? { opacity: 1 }
: { opacity: 1, y: 0, scale: 1, filter: "blur(0px)" }
}
exit={
reduce
? { opacity: 0 }
: {
opacity: 0,
x: 32,
scale: 0.96,
filter: "blur(8px)",
transition: { duration: 0.18, ease: EASE_OUT },
}
}
transition={STACK_SPRING}
drag={canDismiss && !reduce ? "x" : false}
dragConstraints={{ left: 0, right: 0 }}
dragElastic={0.18}
onDragEnd={(_, info) => {
if (!canDismiss || !onDismiss) return;
if (Math.abs(info.offset.x) > 72 || Math.abs(info.velocity.x) > 520) {
onDismiss(toast.id);
}
}}
className={cn("pointer-events-auto relative will-change-transform", classNames?.item)}
style={{ zIndex: 20 - index }}
>
<div
className={cn(
"relative overflow-hidden rounded-2xl border border-border bg-card/95 p-3 shadow-2xl backdrop-blur-xl",
classNames?.surface,
)}
>
{renderToast ? (
renderToast(toast)
) : (
<div className="flex items-start gap-3">
<motion.span
layout
className={cn(
"mt-0.5 inline-flex h-7 w-7 shrink-0 items-center justify-center rounded-full",
STATUS_CLASS[status],
classNames?.iconWrap,
)}
>
<AnimatePresence mode="popLayout" initial={false}>
<motion.span
key={status}
initial={
reduce
? { opacity: 0 }
: { opacity: 0, y: 8, scale: 0.8, filter: "blur(6px)" }
}
animate={
reduce
? { opacity: 1 }
: { opacity: 1, y: 0, scale: 1, filter: "blur(0px)" }
}
exit={
reduce
? { opacity: 0 }
: { opacity: 0, y: -8, scale: 0.9, filter: "blur(6px)" }
}
transition={CONTENT_TRANSITION}
className="inline-flex"
>
{status === "loading" ? (
<span className="inline-flex animate-spin">{iconNode}</span>
) : (
iconNode
)}
</motion.span>
</AnimatePresence>
</motion.span>
{/* layout="position" keeps the copy from stretching while the item's
height morphs between phases (e.g. a promise toast settling). */}
<motion.div layout="position" className={cn("min-w-0 flex-1", classNames?.content)}>
<AnimatePresence mode="popLayout" initial={false}>
<motion.div
key={`${toast.id}-${status}-${String(toast.title)}`}
initial={
reduce
? { opacity: 0 }
: { opacity: 0, y: 8, filter: "blur(6px)" }
}
animate={
reduce
? { opacity: 1 }
: { opacity: 1, y: 0, filter: "blur(0px)" }
}
exit={
reduce
? { opacity: 0 }
: { opacity: 0, y: -8, filter: "blur(6px)" }
}
transition={CONTENT_TRANSITION}
>
<p
className={cn(
"truncate text-sm font-medium leading-5 text-foreground",
classNames?.title,
)}
>
{toast.title}
</p>
{toast.description ? (
<p
className={cn(
"mt-0.5 line-clamp-2 text-xs leading-4 text-muted-foreground",
classNames?.description,
)}
>
{toast.description}
</p>
) : null}
</motion.div>
</AnimatePresence>
{toast.action ? (
<button
type="button"
onClick={() => toast.action?.onClick(toast)}
className={cn(
"mt-2 inline-flex h-7 items-center rounded-full bg-primary/[0.06] px-3 text-xs font-medium text-foreground transition-colors hover:bg-primary/[0.1]",
classNames?.action,
)}
>
{toast.action.label}
</button>
) : null}
</motion.div>
{canDismiss ? (
<button
type="button"
onClick={() => onDismiss?.(toast.id)}
aria-label="Dismiss toast"
className={cn(
"inline-flex h-7 w-7 shrink-0 items-center justify-center rounded-full text-muted-foreground transition-colors hover:bg-primary/[0.06] hover:text-foreground",
classNames?.close,
)}
>
<X className="h-3.5 w-3.5" />
</button>
) : null}
</div>
)}
</div>
</motion.li>
);
});
export type {
ButtonLinkProps,
ButtonProps,
ButtonSize,
ButtonVariant,
} from "./base";
export { Button, ButtonLink } from "./base";
export type { MagneticButtonProps } from "./magnetic";
export { MagneticButton } from "./magnetic";
export type { ButtonState, StatefulButtonProps } from "./stateful";
export { StatefulButton } from "./stateful";
"use client";
import { AnimatePresence, motion, useReducedMotion } from "motion/react";
import { useId } from "react";
import { EASE_OUT, SPRING_PRESS } from "@/lib/ease";
import { TOUCH_TARGET_CLASS } from "@/lib/touch";
import { cn } from "@/lib/utils";
const CHECK_PATH = "M5 13l4 4L19 7";
const INDETERMINATE_PATH = "M6 12h12";
export interface CheckboxProps {
checked: boolean;
onCheckedChange: (checked: boolean) => void;
disabled?: boolean;
indeterminate?: boolean;
label?: string;
className?: string;
id?: string;
"aria-label"?: string;
/** Associates an external message (e.g. a form error) with the control. */
"aria-describedby"?: string;
}
export function Checkbox({
checked,
onCheckedChange,
disabled,
indeterminate,
label,
className,
id: idProp,
"aria-label": ariaLabel,
"aria-describedby": ariaDescribedBy,
}: CheckboxProps) {
const autoId = useId();
const id = idProp ?? autoId;
const reduce = useReducedMotion();
const showMark = checked || indeterminate;
const path = indeterminate ? INDETERMINATE_PATH : CHECK_PATH;
return (
<label
htmlFor={id}
className={cn(
"inline-flex items-center gap-3",
disabled ? "cursor-not-allowed" : "cursor-pointer",
className,
)}
>
<motion.button
id={id}
type="button"
role="checkbox"
aria-checked={indeterminate ? "mixed" : checked}
aria-label={ariaLabel}
aria-describedby={ariaDescribedBy}
disabled={disabled}
onClick={() => !disabled && onCheckedChange(!checked)}
whileTap={reduce || disabled ? undefined : { scale: 0.92 }}
transition={SPRING_PRESS}
data-state={
checked ? "checked" : indeterminate ? "indeterminate" : "unchecked"
}
className={cn(
"relative inline-flex h-5 w-5 shrink-0 items-center justify-center rounded-md border-2 outline-none transition-colors duration-200",
TOUCH_TARGET_CLASS,
"focus-visible:ring-2 focus-visible:ring-ring focus-visible:ring-offset-2 focus-visible:ring-offset-background",
"disabled:cursor-not-allowed disabled:opacity-60",
showMark
? "border-primary bg-primary text-primary-foreground"
: "border-muted-foreground/50 bg-background hover:border-muted-foreground",
)}
>
<AnimatePresence initial={false}>
{showMark ? (
<motion.svg
key={indeterminate ? "indeterminate" : "checked"}
width="12"
height="12"
viewBox="0 0 24 24"
fill="none"
stroke="currentColor"
strokeWidth={3}
strokeLinecap="round"
strokeLinejoin="round"
initial={reduce ? { opacity: 1 } : { opacity: 0, scale: 0.5 }}
animate={reduce ? { opacity: 1 } : { opacity: 1, scale: 1 }}
exit={
reduce
? { opacity: 0 }
: { opacity: 0, scale: 0.5, filter: "blur(4px)" }
}
transition={
reduce ? { duration: 0 } : { duration: 0.16, ease: EASE_OUT }
}
aria-hidden
>
<title>{indeterminate ? "Partially selected" : "Selected"}</title>
<motion.path
d={path}
initial={reduce ? { pathLength: 1 } : { pathLength: 0 }}
animate={{ pathLength: 1 }}
transition={
reduce
? { duration: 0 }
: {
duration: indeterminate ? 0.2 : 0.3,
ease: EASE_OUT,
delay: 0.04,
}
}
/>
</motion.svg>
) : null}
</AnimatePresence>
</motion.button>
{label ? (
<span className={cn("select-none text-sm text-foreground", disabled && "opacity-60")}>
{label}
</span>
) : null}
</label>
);
}
"use client";
import { X } from "lucide-react";
import {
AnimatePresence,
animate,
motion,
useIsPresent,
useReducedMotion,
} from "motion/react";
import {
type ComponentPropsWithoutRef,
type MouseEvent,
type ReactElement,
type ReactNode,
type RefObject,
cloneElement,
createContext,
forwardRef,
isValidElement,
useCallback,
useContext,
useEffect,
useId,
useMemo,
useRef,
useState,
useSyncExternalStore,
} from "react";
import { createPortal } from "react-dom";
import { Button, type ButtonProps } from "@/components/motion/button";
import { Input, type InputProps } from "@/components/motion/input";
import { EASE_OUT } from "@/lib/ease";
import { cn } from "@/lib/utils";
/* -------------------------------------------------------------------------- */
/* Shared plumbing */
/* -------------------------------------------------------------------------- */
const FOCUSABLE_SELECTOR = [
"a[href]",
"button:not([disabled])",
"input:not([disabled]):not([type='hidden'])",
"select:not([disabled])",
"textarea:not([disabled])",
"[contenteditable='true']",
'[tabindex]:not([tabindex="-1"])',
].join(",");
function getFocusable(root: HTMLElement | null) {
if (!root) return [];
return Array.from(root.querySelectorAll<HTMLElement>(FOCUSABLE_SELECTOR)).filter(
(el) => el.tabIndex >= 0 && !el.closest("[inert]") && el.getClientRects().length > 0,
);
}
// Open dialogs, innermost last. Only the top one answers Escape and Tab, so an
// AlertDialog opened from inside a Dialog doesn't close both at once.
const dialogStack: string[] = [];
// Reference-counted body scroll lock. The scrollbar's width is put back as
// padding so the page behind doesn't jump sideways when the bar disappears.
let lockCount = 0;
let savedBodyStyle: { overflow: string; paddingRight: string } | null = null;
function lockScroll() {
lockCount += 1;
if (lockCount > 1) return;
const body = document.body;
const scrollbar = window.innerWidth - document.documentElement.clientWidth;
savedBodyStyle = {
overflow: body.style.overflow,
paddingRight: body.style.paddingRight,
};
if (scrollbar > 0) {
const current = Number.parseFloat(getComputedStyle(body).paddingRight) || 0;
body.style.paddingRight = `${current + scrollbar}px`;
}
body.style.overflow = "hidden";
}
function unlockScroll() {
lockCount = Math.max(0, lockCount - 1);
if (lockCount > 0 || !savedBodyStyle) return;
document.body.style.overflow = savedBodyStyle.overflow;
document.body.style.paddingRight = savedBodyStyle.paddingRight;
savedBodyStyle = null;
}
const SM_QUERY = "(max-width: 639.98px)";
function subscribeSmall(callback: () => void) {
const mql = window.matchMedia(SM_QUERY);
mql.addEventListener("change", callback);
return () => mql.removeEventListener("change", callback);
}
/** True below Tailwind's `sm` breakpoint. Always false on the server. */
function useBelowSm() {
return useSyncExternalStore(
subscribeSmall,
() => window.matchMedia(SM_QUERY).matches,
() => false,
);
}
const SHAKE_X = [0, -7, 7, -5, 5, -2, 0];
/* -------------------------------------------------------------------------- */
/* Context */
/* -------------------------------------------------------------------------- */
type DialogContextValue = {
open: boolean;
setOpen: (open: boolean) => void;
alert: boolean;
contentId: string;
titleId: string;
descriptionId: string;
hasDescription: boolean;
setHasDescription: (value: boolean) => void;
/** Type-to-confirm (AlertDialog only). */
confirmText?: string;
confirmValue: string;
setConfirmValue: (value: string) => void;
confirmValid: boolean;
confirmAttempted: boolean;
setConfirmAttempted: (value: boolean) => void;
confirmFieldRef: RefObject<HTMLDivElement | null>;
confirmInputRef: RefObject<HTMLInputElement | null>;
};
const DialogContext = createContext<DialogContextValue | null>(null);
function useDialogContext(component: string) {
const context = useContext(DialogContext);
if (!context) {
throw new Error(`${component} must be used within <Dialog> or <AlertDialog>`);
}
return context;
}
export interface DialogProps {
children: ReactNode;
/** Controlled open state. */
open?: boolean;
/** Initial open state when uncontrolled. */
defaultOpen?: boolean;
onOpenChange?: (open: boolean) => void;
}
function DialogRoot({
children,
open: openProp,
defaultOpen = false,
onOpenChange,
alert,
confirmText,
}: DialogProps & { alert: boolean; confirmText?: string }) {
const id = useId();
const [internalOpen, setInternalOpen] = useState(defaultOpen);
const controlled = openProp !== undefined;
const open = controlled ? openProp : internalOpen;
const [hasDescription, setHasDescription] = useState(false);
const [confirmValue, setConfirmValue] = useState("");
const [confirmAttempted, setConfirmAttempted] = useState(false);
const confirmFieldRef = useRef<HTMLDivElement>(null);
const confirmInputRef = useRef<HTMLInputElement>(null);
const setOpen = useCallback(
(next: boolean) => {
if (!controlled) setInternalOpen(next);
onOpenChange?.(next);
},
[controlled, onOpenChange],
);
// A fresh confirmation every time the dialog opens.
useEffect(() => {
if (!open) return;
setConfirmValue("");
setConfirmAttempted(false);
}, [open]);
const confirmValid =
confirmText === undefined || confirmValue.trim() === confirmText;
const value = useMemo<DialogContextValue>(
() => ({
open,
setOpen,
alert,
contentId: `${id}-content`,
titleId: `${id}-title`,
descriptionId: `${id}-description`,
hasDescription,
setHasDescription,
confirmText,
confirmValue,
setConfirmValue,
confirmValid,
confirmAttempted,
setConfirmAttempted,
confirmFieldRef,
confirmInputRef,
}),
[
open,
setOpen,
alert,
id,
hasDescription,
confirmText,
confirmValue,
confirmValid,
confirmAttempted,
],
);
return <DialogContext.Provider value={value}>{children}</DialogContext.Provider>;
}
/**
* Modal dialog root. Holds open state (controlled via `open`/`onOpenChange`
* or uncontrolled via `defaultOpen`) for its Trigger, Content and Close parts.
*/
export function Dialog(props: DialogProps) {
return <DialogRoot {...props} alert={false} />;
}
export interface AlertDialogProps extends DialogProps {
/**
* Require the user to type this exact text (e.g. the project name) into
* `AlertDialogConfirmInput` before `AlertDialogAction` goes through.
*/
confirmText?: string;
}
/**
* Interrupting confirmation. Renders `role="alertdialog"`, never closes on an
* outside click, and focuses `AlertDialogCancel` first so a stray Enter can't
* confirm a destructive action.
*/
export function AlertDialog({ confirmText, ...props }: AlertDialogProps) {
return <DialogRoot {...props} alert confirmText={confirmText} />;
}
/* -------------------------------------------------------------------------- */
/* Trigger & Close */
/* -------------------------------------------------------------------------- */
type ClonableChild = ReactElement<Record<string, unknown>>;
function composeClick(
child: ClonableChild,
action: () => void,
): (event: MouseEvent<HTMLElement>) => void {
const childOnClick = child.props.onClick as
| ((event: MouseEvent<HTMLElement>) => void)
| undefined;
return (event) => {
childOnClick?.(event);
if (!event.defaultPrevented) action();
};
}
export interface DialogTriggerProps extends ButtonProps {
/** Merge behaviour onto the single child element instead of rendering a `Button`. */
asChild?: boolean;
}
/** Opens the dialog. Renders a library `Button`, or wraps its child with `asChild`. */
export const DialogTrigger = forwardRef<HTMLButtonElement, DialogTriggerProps>(
function DialogTrigger({ asChild, children, onClick, ...rest }, ref) {
const context = useDialogContext("DialogTrigger");
const aria = {
"aria-haspopup": "dialog" as const,
"aria-expanded": context.open,
"aria-controls": context.open ? context.contentId : undefined,
};
if (asChild && isValidElement(children)) {
const child = children as ClonableChild;
return cloneElement(child, {
...aria,
onClick: composeClick(child, () => context.setOpen(true)),
});
}
return (
<Button
ref={ref}
{...rest}
{...aria}
onClick={(event) => {
onClick?.(event);
if (!event.defaultPrevented) context.setOpen(true);
}}
>
{children}
</Button>
);
},
);
export interface DialogCloseProps extends ButtonProps {
/** Merge behaviour onto the single child element instead of rendering a `Button`. */
asChild?: boolean;
}
/** Closes the dialog. Renders a library `Button` (outline by default), or wraps its child. */
export const DialogClose = forwardRef<HTMLButtonElement, DialogCloseProps>(
function DialogClose(
{ asChild, children, onClick, variant = "outline", ...rest },
ref,
) {
const context = useDialogContext("DialogClose");
if (asChild && isValidElement(children)) {
const child = children as ClonableChild;
return cloneElement(child, {
onClick: composeClick(child, () => context.setOpen(false)),
});
}
return (
<Button
ref={ref}
variant={variant}
{...rest}
onClick={(event) => {
onClick?.(event);
if (!event.defaultPrevented) context.setOpen(false);
}}
>
{children}
</Button>
);
},
);
/* -------------------------------------------------------------------------- */
/* Content */
/* -------------------------------------------------------------------------- */
export interface DialogContentProps {
children: ReactNode;
className?: string;
/** Class for the dimmed, blurred backdrop. */
overlayClassName?: string;
/** Show the corner close (X) button. Default true for Dialog, false for AlertDialog. */
showCloseButton?: boolean;
closeLabel?: string;
/**
* Close when the backdrop is pressed. Default true for Dialog; AlertDialog
* ignores it and never closes on an outside press.
*/
closeOnOutsideClick?: boolean;
/** Element to focus on open. Falls back to `[data-dialog-autofocus]`, then the first focusable. */
initialFocus?: RefObject<HTMLElement | null>;
/** Become a bottom-anchored sheet below the `sm` breakpoint. Default true. */
sheetOnMobile?: boolean;
/** Accessible name, when the content has no `DialogTitle`. */
"aria-label"?: string;
}
const ENTER = { duration: 0.22, ease: EASE_OUT } as const;
const EXIT = { duration: 0.14, ease: EASE_OUT } as const;
function DialogContentInner({
children,
className,
overlayClassName,
showCloseButton,
closeLabel = "Close",
closeOnOutsideClick = true,
initialFocus,
sheetOnMobile = true,
"aria-label": ariaLabel,
}: DialogContentProps) {
const context = useDialogContext("DialogContent");
const reduce = useReducedMotion() ?? false;
const isPresent = useIsPresent();
const belowSm = useBelowSm();
const sheet = sheetOnMobile && belowSm;
const panelRef = useRef<HTMLDivElement>(null);
const stackId = useId();
const { setOpen } = context;
// Read through a ref so a new onOpenChange identity (inline handlers) does
// not re-run the focus/scroll-lock effect and yank focus mid-typing.
const setOpenRef = useRef(setOpen);
const initialFocusRef = useRef(initialFocus);
useEffect(() => {
setOpenRef.current = setOpen;
initialFocusRef.current = initialFocus;
});
const dismissOutside = closeOnOutsideClick && !context.alert;
const withClose = showCloseButton ?? !context.alert;
// Scroll lock, stack registration, initial focus, focus trap, Escape and
// focus return. Runs while this panel is mounted *and* present, so the
// exit animation already behaves like a closed dialog.
useEffect(() => {
if (!isPresent) return;
const returnTo =
document.activeElement instanceof HTMLElement ? document.activeElement : null;
dialogStack.push(stackId);
lockScroll();
const frame = requestAnimationFrame(() => {
const panel = panelRef.current;
if (!panel) return;
const target =
initialFocusRef.current?.current ??
panel.querySelector<HTMLElement>("[data-dialog-autofocus]") ??
getFocusable(panel).find((el) => !el.hasAttribute("data-dialog-close-x")) ??
panel;
target.focus({ preventScroll: true });
});
const onKeyDown = (event: KeyboardEvent) => {
if (dialogStack[dialogStack.length - 1] !== stackId) return;
if (event.key === "Escape") {
event.preventDefault();
setOpenRef.current(false);
return;
}
if (event.key !== "Tab") return;
const panel = panelRef.current;
const focusable = getFocusable(panel);
if (focusable.length === 0) {
event.preventDefault();
panel?.focus();
return;
}
const first = focusable[0];
const last = focusable[focusable.length - 1];
const active = document.activeElement;
const outside = !panel?.contains(active);
if (event.shiftKey && (active === first || active === panel || outside)) {
event.preventDefault();
last.focus();
} else if (!event.shiftKey && (active === last || outside)) {
event.preventDefault();
first.focus();
}
};
document.addEventListener("keydown", onKeyDown);
return () => {
cancelAnimationFrame(frame);
document.removeEventListener("keydown", onKeyDown);
const index = dialogStack.lastIndexOf(stackId);
if (index !== -1) dialogStack.splice(index, 1);
unlockScroll();
if (returnTo?.isConnected) returnTo.focus({ preventScroll: true });
};
}, [isPresent, stackId]);
const panelInitial = reduce
? { opacity: 0 }
: sheet
? { opacity: 0, y: "100%" }
: { opacity: 0, scale: 0.96 };
const panelExit = reduce
? { opacity: 0, transition: EXIT }
: sheet
? { opacity: 0, y: "100%", transition: { duration: 0.2, ease: EASE_OUT } }
: { opacity: 0, scale: 0.97, transition: EXIT };
return (
<div
className="pointer-events-none fixed inset-0 z-[100]"
style={{ pointerEvents: isPresent ? undefined : "none" }}
>
<motion.button
type="button"
aria-label={closeLabel}
tabIndex={-1}
disabled={!dismissOutside}
onClick={() => setOpen(false)}
initial={{ opacity: 0 }}
animate={{ opacity: 1 }}
exit={{ opacity: 0, transition: EXIT }}
transition={ENTER}
className={cn(
"pointer-events-auto absolute inset-0 h-full w-full cursor-default bg-black/35 backdrop-blur-sm disabled:cursor-default dark:bg-black/55",
overlayClassName,
)}
/>
<div
className={cn(
"pointer-events-none absolute inset-0 flex justify-center",
sheet ? "items-end" : "items-center p-4",
)}
>
<motion.div
ref={panelRef}
id={context.contentId}
role={context.alert ? "alertdialog" : "dialog"}
aria-modal="true"
aria-label={ariaLabel}
aria-labelledby={ariaLabel ? undefined : context.titleId}
aria-describedby={context.hasDescription ? context.descriptionId : undefined}
tabIndex={-1}
initial={panelInitial}
animate={{ opacity: 1, scale: 1, y: 0 }}
exit={panelExit}
transition={reduce ? ENTER : sheet ? { duration: 0.32, ease: EASE_OUT } : ENTER}
style={{ pointerEvents: isPresent ? "auto" : "none" }}
className={cn(
"relative flex w-full flex-col gap-5 overflow-y-auto border-border bg-background p-6 text-foreground shadow-2xl outline-none",
"[scrollbar-color:var(--border-strong)_transparent] [scrollbar-width:thin]",
sheet
? "max-h-[88dvh] rounded-t-3xl border-t pb-[max(1.5rem,env(safe-area-inset-bottom))]"
: "max-h-[calc(100dvh-2rem)] max-w-md rounded-3xl border",
className,
)}
>
{sheet ? (
<span
aria-hidden="true"
className="mx-auto -mt-2 -mb-1 h-1 w-10 shrink-0 rounded-full bg-foreground/15"
/>
) : null}
{children}
{withClose ? (
<button
type="button"
aria-label={closeLabel}
data-dialog-close-x=""
onClick={() => setOpen(false)}
className="absolute top-4 right-4 inline-flex size-8 items-center justify-center rounded-full text-muted-foreground transition-colors hover:bg-foreground/[0.06] hover:text-foreground focus-visible:outline-none focus-visible:ring-2 focus-visible:ring-ring"
>
<X className="size-4" aria-hidden="true" />
</button>
) : null}
</motion.div>
</div>
</div>
);
}
/**
* The modal surface. Portals to `document.body`, fades a blurred backdrop in,
* scales the panel from 0.96 (fade only under reduced motion), traps focus,
* closes on Escape and returns focus to whatever opened it.
*/
export function DialogContent(props: DialogContentProps) {
const context = useDialogContext("DialogContent");
const [mounted, setMounted] = useState(false);
useEffect(() => setMounted(true), []);
if (!mounted) return null;
return createPortal(
<AnimatePresence>
{context.open ? <DialogContentInner key="dialog" {...props} /> : null}
</AnimatePresence>,
document.body,
);
}
/* -------------------------------------------------------------------------- */
/* Text & layout */
/* -------------------------------------------------------------------------- */
export function DialogHeader({
className,
...props
}: ComponentPropsWithoutRef<"div">) {
return (
<div
className={cn("flex flex-col gap-1.5 pr-8 text-left", className)}
{...props}
/>
);
}
export function DialogFooter({
className,
...props
}: ComponentPropsWithoutRef<"div">) {
return (
<div
className={cn(
"flex flex-col-reverse gap-2 sm:flex-row sm:justify-end",
className,
)}
{...props}
/>
);
}
export function DialogTitle({
className,
...props
}: Omit<ComponentPropsWithoutRef<"h2">, "id">) {
const context = useDialogContext("DialogTitle");
return (
<h2
id={context.titleId}
className={cn("text-lg font-semibold tracking-tight", className)}
{...props}
/>
);
}
export function DialogDescription({
className,
...props
}: Omit<ComponentPropsWithoutRef<"p">, "id">) {
const context = useDialogContext("DialogDescription");
const { setHasDescription } = context;
useEffect(() => {
setHasDescription(true);
return () => setHasDescription(false);
}, [setHasDescription]);
return (
<p
id={context.descriptionId}
className={cn("text-sm leading-relaxed text-muted-foreground", className)}
{...props}
/>
);
}
/* -------------------------------------------------------------------------- */
/* AlertDialog parts */
/* -------------------------------------------------------------------------- */
export const AlertDialogTrigger = DialogTrigger;
export type AlertDialogTriggerProps = DialogTriggerProps;
export const AlertDialogHeader = DialogHeader;
export const AlertDialogFooter = DialogFooter;
export const AlertDialogTitle = DialogTitle;
export const AlertDialogDescription = DialogDescription;
export type AlertDialogContentProps = Omit<
DialogContentProps,
"closeOnOutsideClick"
>;
export function AlertDialogContent(props: AlertDialogContentProps) {
return <DialogContent {...props} />;
}
export interface AlertDialogCancelProps extends ButtonProps {}
/** The safe choice. Receives initial focus when the AlertDialog opens. */
export const AlertDialogCancel = forwardRef<HTMLButtonElement, AlertDialogCancelProps>(
function AlertDialogCancel({ children = "Cancel", ...props }, ref) {
return (
<DialogClose ref={ref} data-dialog-autofocus="" {...props}>
{children}
</DialogClose>
);
},
);
export interface AlertDialogActionProps extends ButtonProps {
/** `destructive` (default) paints the button in the destructive token. */
tone?: "destructive" | "default";
}
/**
* The confirming action. Closes the dialog after `onClick` unless the handler
* calls `event.preventDefault()`. With `confirmText` set on the AlertDialog it
* stays `aria-disabled` until the text matches; pressing it early shakes the
* confirm field and moves focus there.
*/
export const AlertDialogAction = forwardRef<HTMLButtonElement, AlertDialogActionProps>(
function AlertDialogAction(
{ tone = "destructive", className, onClick, children, ...props },
ref,
) {
const context = useDialogContext("AlertDialogAction");
const reduce = useReducedMotion();
const blocked = !context.confirmValid;
return (
<Button
ref={ref}
variant="primary"
aria-disabled={blocked || undefined}
data-alert-dialog-action=""
{...props}
className={cn(
tone === "destructive" &&
"bg-destructive text-white hover:bg-destructive/90",
"focus-visible:outline-none focus-visible:ring-2 focus-visible:ring-ring focus-visible:ring-offset-2 focus-visible:ring-offset-background",
blocked && "opacity-55",
blocked &&
(tone === "destructive" ? "hover:bg-destructive" : "hover:bg-primary"),
className,
)}
onClick={(event) => {
if (blocked) {
event.preventDefault();
// The field's own error shake plays the first time the message
// appears; later attempts shake it here instead.
const errorShowing = context.confirmAttempted;
context.setConfirmAttempted(true);
const field = context.confirmFieldRef.current;
if (field && errorShowing && !reduce) {
animate(field, { x: SHAKE_X }, { duration: 0.4 });
}
context.confirmInputRef.current?.focus();
return;
}
onClick?.(event);
if (!event.defaultPrevented) context.setOpen(false);
}}
>
{children}
</Button>
);
},
);
export interface AlertDialogConfirmInputProps
extends Omit<InputProps, "value" | "defaultValue" | "onChange" | "error"> {
/** Message shown when confirming with a mismatch. */
mismatchMessage?: string;
}
/**
* Type-to-confirm field for an `AlertDialog` with `confirmText`. Enter submits
* through `AlertDialogAction`'s rules.
*/
export function AlertDialogConfirmInput({
label,
mismatchMessage = "That doesn't match. Check the spelling and try again.",
className,
onKeyDown,
...props
}: AlertDialogConfirmInputProps) {
const context = useDialogContext("AlertDialogConfirmInput");
const target = context.confirmText ?? "";
const showError = context.confirmAttempted && !context.confirmValid;
return (
<div ref={context.confirmFieldRef} className={className}>
<Input
ref={context.confirmInputRef}
label={label ?? `Type "${target}" to confirm`}
autoComplete="off"
autoCapitalize="off"
spellCheck={false}
{...props}
value={context.confirmValue}
onChange={context.setConfirmValue}
error={showError ? mismatchMessage : undefined}
success={target !== "" && context.confirmValid}
onKeyDown={(event) => {
onKeyDown?.(event);
if (event.defaultPrevented || event.key !== "Enter") return;
event.preventDefault();
const panel = event.currentTarget.closest<HTMLElement>("[role='alertdialog']");
panel?.querySelector<HTMLButtonElement>("[data-alert-dialog-action]")?.click();
}}
/>
</div>
);
}
"use client";
import { motion, useReducedMotion, type Variants } from "motion/react";
import type { ReactNode } from "react";
import { EASE_IN_OUT, EASE_OUT } from "@/lib/ease";
import { cn } from "@/lib/utils";
export type EmptyStateSize = "sm" | "md" | "lg";
export type EmptyStateIllustrationVariant = "documents" | "search";
/* -------------------------------------------------------------------------- */
/* Illustration */
/* -------------------------------------------------------------------------- */
export interface EmptyStateIllustrationProps {
variant?: EmptyStateIllustrationVariant;
/** Width in px; height follows the 5:4 viewBox. */
size?: number;
className?: string;
}
const draw = (delay: number, reduce: boolean) => ({
initial: reduce ? { pathLength: 1, opacity: 0 } : { pathLength: 0, opacity: 0 },
whileInView: { pathLength: 1, opacity: 1 },
viewport: { once: true },
transition: reduce
? { duration: 0.2 }
: {
pathLength: { duration: 0.5, ease: EASE_OUT, delay },
opacity: { duration: 0.1, delay },
},
});
// Idle float: translate only (no rotate/scale), so no SVG transform-origin is
// involved. Rotations in the art are static `transform` attributes on an
// inner <g> that motion never touches.
const float = (reduce: boolean, amplitude: number, duration: number, delay: number) =>
reduce
? {}
: {
animate: { y: [0, -amplitude, 0] },
transition: { duration, ease: EASE_IN_OUT, repeat: Infinity, delay },
};
/** Small default empty-state art: a floating document stack or a search lens. */
export function EmptyStateIllustration({
variant = "documents",
size = 120,
className,
}: EmptyStateIllustrationProps) {
const reduce = useReducedMotion() ?? false;
const lineClass = "stroke-border-strong";
return (
<svg
width={size}
height={(size * 4) / 5}
viewBox="0 0 120 96"
fill="none"
aria-hidden="true"
focusable="false"
className={cn("overflow-visible", className)}
>
<ellipse cx="60" cy="88" rx="30" ry="3.5" className="fill-muted" />
{variant === "documents" ? (
<>
<motion.g {...float(reduce, 2, 3.4, 0.4)}>
<g transform="rotate(-9 46 48)">
<rect x="24" y="20" width="44" height="56" rx="7" strokeWidth="1.5" className="fill-muted stroke-border-strong" />
</g>
</motion.g>
<motion.g {...float(reduce, 2.5, 3.8, 0.9)}>
<g transform="rotate(8 74 48)">
<rect x="52" y="20" width="44" height="56" rx="7" strokeWidth="1.5" className="fill-muted stroke-border-strong" />
</g>
</motion.g>
<motion.g {...float(reduce, 3.5, 3, 0)}>
<rect x="37" y="16" width="46" height="60" rx="7" strokeWidth="1.5" className="fill-card stroke-border-strong" />
<motion.path d="M46 30h20" strokeWidth="3" strokeLinecap="round" className="stroke-foreground/70" {...draw(0.25, reduce)} />
<motion.path d="M46 40h28" strokeWidth="3" strokeLinecap="round" className={lineClass} {...draw(0.35, reduce)} />
<motion.path d="M46 49h24" strokeWidth="3" strokeLinecap="round" className={lineClass} {...draw(0.45, reduce)} />
<motion.path d="M46 58h16" strokeWidth="3" strokeLinecap="round" className={lineClass} {...draw(0.55, reduce)} />
<motion.g
initial={{ opacity: 0, y: reduce ? 0 : 4 }}
whileInView={{ opacity: 1, y: 0 }}
viewport={{ once: true }}
transition={{ duration: 0.3, ease: EASE_OUT, delay: 0.6 }}
>
<circle cx="84" cy="17" r="9" className="fill-primary" />
<path d="M84 13v8M80 17h8" strokeWidth="2" strokeLinecap="round" className="stroke-primary-foreground" />
</motion.g>
</motion.g>
</>
) : (
<>
<motion.g {...float(reduce, 1.5, 3.6, 0.5)}>
<rect x="22" y="22" width="64" height="50" rx="8" strokeWidth="1.5" className="fill-muted stroke-border-strong" />
<motion.path d="M32 36h30" strokeWidth="3" strokeLinecap="round" className={lineClass} {...draw(0.2, reduce)} />
<motion.path d="M32 46h22" strokeWidth="3" strokeLinecap="round" className={lineClass} {...draw(0.3, reduce)} />
<motion.path d="M32 56h26" strokeWidth="3" strokeLinecap="round" className={lineClass} {...draw(0.4, reduce)} />
</motion.g>
<motion.g {...float(reduce, 3.5, 3, 0)}>
<circle cx="76" cy="48" r="17" strokeWidth="1.5" className="fill-card stroke-border-strong" />
<motion.circle cx="76" cy="48" r="11" strokeWidth="3" className="stroke-foreground/70" {...draw(0.35, reduce)} />
<motion.path d="M84.5 56.5 96 68" strokeWidth="5" strokeLinecap="round" className="stroke-foreground/70" {...draw(0.6, reduce)} />
<motion.path d="M72.5 44.5l7 7M79.5 44.5l-7 7" strokeWidth="2" strokeLinecap="round" className="stroke-muted-foreground" {...draw(0.75, reduce)} />
</motion.g>
</>
)}
</svg>
);
}
/* -------------------------------------------------------------------------- */
/* EmptyState */
/* -------------------------------------------------------------------------- */
export interface EmptyStateProps {
title: ReactNode;
description?: ReactNode;
/**
* Icon or illustration slot. Defaults to `<EmptyStateIllustration />`;
* pass `null` for none.
*/
icon?: ReactNode;
/** Primary call to action (e.g. a library `Button`). */
action?: ReactNode;
/** Secondary call to action, rendered after the primary. */
secondaryAction?: ReactNode;
size?: EmptyStateSize;
/** Dashed border container, for empty regions inside a page. */
bordered?: boolean;
/** Heading element for the title. Default `h3`. */
titleAs?: "h2" | "h3" | "h4" | "p";
/** Extra content under the actions (links, hints). */
children?: ReactNode;
className?: string;
}
const SIZE: Record<
EmptyStateSize,
{ root: string; title: string; description: string; art: number }
> = {
sm: { root: "gap-3 px-4 py-6", title: "text-sm", description: "text-xs max-w-[32ch]", art: 88 },
md: { root: "gap-4 px-6 py-10", title: "text-base", description: "text-sm max-w-[38ch]", art: 120 },
lg: { root: "gap-5 px-8 py-14", title: "text-lg", description: "text-base max-w-[44ch]", art: 152 },
};
/**
* Empty-state block: illustration, title, description and actions that
* stagger in when scrolled into view (opacity + small rise; opacity only under
* reduced motion).
*/
export function EmptyState({
title,
description,
icon,
action,
secondaryAction,
size = "md",
bordered = false,
titleAs: Title = "h3",
children,
className,
}: EmptyStateProps) {
const reduce = useReducedMotion();
const s = SIZE[size];
const container: Variants = {
hidden: {},
show: { transition: { staggerChildren: 0.07, delayChildren: 0.05 } },
};
const item: Variants = {
hidden: { opacity: 0, y: reduce ? 0 : 8 },
show: { opacity: 1, y: 0, transition: { duration: 0.32, ease: EASE_OUT } },
};
const art = icon === undefined ? <EmptyStateIllustration size={s.art} /> : icon;
return (
<motion.div
variants={container}
initial="hidden"
whileInView="show"
viewport={{ once: true, amount: 0.4 }}
className={cn(
"flex w-full flex-col items-center text-center",
s.root,
bordered && "rounded-2xl border border-dashed border-border-strong",
className,
)}
>
{art != null ? (
<motion.div variants={item} className="flex items-center justify-center text-muted-foreground">
{art}
</motion.div>
) : null}
<div className="flex flex-col items-center gap-1.5">
<motion.div variants={item}>
<Title className={cn("font-semibold tracking-tight text-foreground", s.title)}>
{title}
</Title>
</motion.div>
{description != null ? (
<motion.p variants={item} className={cn("text-muted-foreground text-balance", s.description)}>
{description}
</motion.p>
) : null}
</div>
{action != null || secondaryAction != null ? (
<motion.div variants={item} className="flex flex-wrap items-center justify-center gap-2">
{action}
{secondaryAction}
</motion.div>
) : null}
{children != null ? <motion.div variants={item}>{children}</motion.div> : null}
</motion.div>
);
}
"use client";
import { motion, useReducedMotion } from "motion/react";
import { Fragment, type ReactNode, useEffect, useState } from "react";
import { SPRING_PRESS } from "@/lib/ease";
import { cn } from "@/lib/utils";
/* -------------------------------------------------------------------------- */
/* Platform */
/* -------------------------------------------------------------------------- */
function detectApple() {
const nav = navigator as Navigator & {
userAgentData?: { platform?: string };
};
const platform = nav.userAgentData?.platform ?? nav.platform ?? "";
return /mac|iphone|ipad|ipod/i.test(platform);
}
/**
* True on Apple platforms. Always `true` on the server and the first client
* render (so markup matches), then corrected after mount — `Mod` therefore
* renders ⌘ first and swaps to Ctrl on other platforms.
*/
export function useIsApple() {
const [apple, setApple] = useState(true);
useEffect(() => setApple(detectApple()), []);
return apple;
}
type KeyLabel = { glyph: string; name: string };
/** Display glyph + spoken name for a key token like "mod", "shift", "k". */
export function keyLabel(key: string, apple: boolean): KeyLabel {
const k = key.toLowerCase();
switch (k) {
case "mod":
return apple
? { glyph: "⌘", name: "Command" }
: { glyph: "Ctrl", name: "Control" };
case "cmd":
case "command":
case "meta":
return apple
? { glyph: "⌘", name: "Command" }
: { glyph: "Win", name: "Windows" };
case "ctrl":
case "control":
return apple
? { glyph: "⌃", name: "Control" }
: { glyph: "Ctrl", name: "Control" };
case "shift":
return apple
? { glyph: "⇧", name: "Shift" }
: { glyph: "Shift", name: "Shift" };
case "alt":
case "option":
return apple
? { glyph: "⌥", name: "Option" }
: { glyph: "Alt", name: "Alt" };
case "enter":
case "return":
return { glyph: "↵", name: "Enter" };
case "esc":
case "escape":
return { glyph: "Esc", name: "Escape" };
case "backspace":
return { glyph: "⌫", name: "Backspace" };
case "delete":
return { glyph: "⌦", name: "Delete" };
case "tab":
return { glyph: "⇥", name: "Tab" };
case "space":
return { glyph: "Space", name: "Space" };
case "up":
case "arrowup":
return { glyph: "↑", name: "Up arrow" };
case "down":
case "arrowdown":
return { glyph: "↓", name: "Down arrow" };
case "left":
case "arrowleft":
return { glyph: "←", name: "Left arrow" };
case "right":
case "arrowright":
return { glyph: "→", name: "Right arrow" };
default:
return key.length === 1
? { glyph: key.toUpperCase(), name: key.toUpperCase() }
: { glyph: key, name: key };
}
}
/* -------------------------------------------------------------------------- */
/* Key listening */
/* -------------------------------------------------------------------------- */
/** Does this keyboard event's key correspond to the token? */
function eventMatches(token: string, event: KeyboardEvent, apple: boolean) {
const k = token.toLowerCase();
const key = event.key.toLowerCase();
switch (k) {
case "mod":
return key === (apple ? "meta" : "control");
case "cmd":
case "command":
case "meta":
return key === "meta";
case "ctrl":
case "control":
return key === "control";
case "alt":
case "option":
return key === "alt";
case "esc":
return key === "escape";
case "return":
return key === "enter";
case "space":
return event.code === "Space";
case "up":
case "down":
case "left":
case "right":
return key === `arrow${k}`;
default:
// Letters and digits by physical key, so Shift/Option variants
// ("P" with Shift, "π" with Option) still match.
if (/^[a-z]$/.test(k)) return event.code === `Key${k.toUpperCase()}`;
if (/^[0-9]$/.test(k)) return event.code === `Digit${k}`;
return key === k;
}
}
const MODIFIERS = new Set(["meta", "control", "shift", "alt"]);
/**
* Tracks which of `keys` are physically held. Listens on window without
* preventing default, so it never steals the shortcut from the page.
*/
export function useKeysPressed(keys: string[], enabled = true) {
const apple = useIsApple();
const [held, setHeld] = useState<boolean[]>(() => keys.map(() => false));
const signature = keys.join("+");
useEffect(() => {
const tokens = signature.split("+");
setHeld(tokens.map(() => false));
if (!enabled) return;
const down = new Set<number>();
const sync = () => setHeld(tokens.map((_, i) => down.has(i)));
const onDown = (event: KeyboardEvent) => {
let changed = false;
tokens.forEach((token, i) => {
if (!down.has(i) && eventMatches(token, event, apple)) {
down.add(i);
changed = true;
}
});
if (changed) sync();
};
const onUp = (event: KeyboardEvent) => {
// macOS swallows keyup for other keys while ⌘ is held, so releasing a
// modifier releases everything.
if (MODIFIERS.has(event.key.toLowerCase()) && apple) {
down.clear();
sync();
return;
}
let changed = false;
tokens.forEach((token, i) => {
if (down.has(i) && eventMatches(token, event, apple)) {
down.delete(i);
changed = true;
}
});
if (changed) sync();
};
const reset = () => {
down.clear();
sync();
};
window.addEventListener("keydown", onDown);
window.addEventListener("keyup", onUp);
window.addEventListener("blur", reset);
return () => {
window.removeEventListener("keydown", onDown);
window.removeEventListener("keyup", onUp);
window.removeEventListener("blur", reset);
};
}, [signature, enabled, apple]);
return held;
}
/* -------------------------------------------------------------------------- */
/* Kbd */
/* -------------------------------------------------------------------------- */
type KbdSize = "sm" | "md";
const SIZE: Record<KbdSize, string> = {
sm: "h-5 min-w-5 px-1 text-[11px] rounded-[5px] border-b-[2px]",
md: "h-6 min-w-6 px-1.5 text-xs rounded-md border-b-[3px]",
};
// How far the key drops when pressed, in px — matches the thicker bottom edge
// so the cap visibly sinks into its base.
const DIP: Record<KbdSize, number> = { sm: 1.5, md: 2 };
export interface KbdProps {
/** A key token ("mod", "shift", "k", "enter"…) or any custom content. */
children: ReactNode;
size?: KbdSize;
/** Show the key pressed (spring dip). */
pressed?: boolean;
/** Dip when the real key is held. Needs `children` to be a key token string. */
listen?: boolean;
className?: string;
}
/**
* A single keyboard key. String children are treated as key tokens, so
* `<Kbd>mod</Kbd>` renders ⌘ on Apple platforms and Ctrl elsewhere.
*/
export function Kbd({
children,
size = "md",
pressed = false,
listen = false,
className,
}: KbdProps) {
const apple = useIsApple();
const token = typeof children === "string" ? children : null;
const [held] = useKeysPressed(token ? [token] : [], listen && token !== null);
const label = token ? keyLabel(token, apple) : null;
return (
<KeyCap
size={size}
pressed={pressed || Boolean(held)}
title={label?.name}
className={className}
>
{label ? label.glyph : children}
</KeyCap>
);
}
function KeyCap({
children,
size,
pressed,
title,
className,
}: {
children: ReactNode;
size: KbdSize;
pressed: boolean;
title?: string;
className?: string;
}) {
const reduce = useReducedMotion() ?? false;
return (
<motion.kbd
title={title}
data-pressed={pressed ? "" : undefined}
initial={false}
animate={
reduce
? { opacity: pressed ? 0.7 : 1 }
: { y: pressed ? DIP[size] : 0, scale: pressed ? 0.96 : 1 }
}
transition={reduce ? { duration: 0.1 } : SPRING_PRESS}
className={cn(
"inline-flex select-none items-center justify-center border border-border border-b-border-strong bg-muted font-sans font-medium leading-none text-muted-foreground",
"data-[pressed]:border-b-border data-[pressed]:bg-foreground/[0.08] data-[pressed]:text-foreground",
SIZE[size],
className,
)}
>
{children}
</motion.kbd>
);
}
export interface KbdComboProps {
/** Key tokens, e.g. ["mod", "shift", "p"]. */
keys: string[];
size?: KbdSize;
/** Show every key pressed. */
pressed?: boolean;
/** Dip each key while the real key is held. */
listen?: boolean;
/** Text between keys. Default none on Apple, "+" elsewhere. */
separator?: ReactNode;
className?: string;
}
/**
* A key combination: one chip per key, platform-aware, with a spoken label
* ("Command + Shift + P") for assistive tech.
*/
export function KbdCombo({
keys,
size = "md",
pressed = false,
listen = false,
separator,
className,
}: KbdComboProps) {
const apple = useIsApple();
const held = useKeysPressed(keys, listen);
const labels = keys.map((key) => keyLabel(key, apple));
const sep = separator === undefined ? (apple ? null : "+") : separator;
return (
<kbd
className={cn(
"inline-flex items-center gap-1 font-sans text-muted-foreground",
className,
)}
>
<span className="sr-only">{labels.map((l) => l.name).join(" + ")}</span>
<span aria-hidden="true" className="inline-flex items-center gap-1">
{labels.map((label, i) => (
<Fragment key={keys[i]}>
{i > 0 && sep !== null ? (
<span className="text-[10px] text-muted-foreground/70">{sep}</span>
) : null}
<KeyCap size={size} pressed={pressed || Boolean(held[i])}>
{label.glyph}
</KeyCap>
</Fragment>
))}
</span>
</kbd>
);
}
"use client";
import { animate, motion, useInView, useReducedMotion } from "motion/react";
import { useEffect, useMemo, useRef, useState } from "react";
import { EASE_OUT } from "@/lib/ease";
import { cn } from "@/lib/utils";
export interface NumberTickerProps {
value: number;
/** Digits to pad to (left). */
pad?: number;
/** Per-digit roll duration in seconds. */
duration?: number;
/** Stagger between digits. */
stagger?: number;
/** Render only after the element enters the viewport. */
startOnView?: boolean;
prefix?: string;
suffix?: string;
/** Add a small blur during digit rolls. */
blur?: boolean;
className?: string;
digitClassName?: string;
/** Insert en-US group separators (commas); fixed so server and client match. Server-component safe. */
locale?: boolean;
/** Custom formatter. Client-only — server components must use `locale` instead. */
format?: (value: number) => string;
}
const DIGIT_HEIGHT_EM = 1.1;
const DIGITS = Array.from({ length: 10 }, (_, n) => n);
export function NumberTicker({
value,
pad,
duration = 0.9,
stagger = 0.04,
startOnView = true,
prefix,
suffix,
blur = false,
className,
digitClassName,
locale,
format,
}: NumberTickerProps) {
const containerRef = useRef<HTMLSpanElement>(null);
const inView = useInView(containerRef, { once: true, amount: 0.6 });
const [armed, setArmed] = useState(!startOnView);
useEffect(() => {
if (startOnView && inView) setArmed(true);
}, [startOnView, inView]);
const text = useMemo(() => {
const rounded = Math.round(value);
const formatted = format
? format(rounded)
: locale
? rounded.toLocaleString("en-US")
: rounded.toString();
return pad ? formatted.padStart(pad, "0") : formatted;
}, [value, pad, format, locale]);
const glyphs = useMemo(() => {
const chars = text.split("");
// Key by place value (position from the right): a changing digit keeps its
// identity and rolls to the new value instead of remounting and replaying
// from 0. Growing numbers add glyphs on the left without re-keying the
// ones, tens, hundreds already on screen.
return chars.map((char, i) => ({ char, id: `g-${chars.length - 1 - i}` }));
}, [text]);
const readableText = `${prefix ?? ""}${text}${suffix ?? ""}`;
// Stagger is an entrance flourish. Once the reveal has played, value
// changes roll every digit immediately — a per-digit delay on live updates
// reads as lag.
const [entered, setEntered] = useState(false);
useEffect(() => {
if (!armed || entered) return;
const total = (duration + glyphs.length * stagger) * 1000;
const t = window.setTimeout(() => setEntered(true), total);
return () => window.clearTimeout(t);
}, [armed, entered, duration, stagger, glyphs.length]);
return (
<span
ref={containerRef}
className={cn("inline-flex items-center tabular-nums", className)}
>
<span className="sr-only">{readableText}</span>
<span aria-hidden="true" className="inline-flex items-center">
{prefix ? <span>{prefix}</span> : null}
{glyphs.map(({ char, id }, i) => {
const isDigit = /\d/.test(char);
if (!isDigit) {
return (
<span key={id} className="inline-block">
{char}
</span>
);
}
const digit = Number(char);
return (
<Digit
key={id}
digit={armed ? digit : 0}
delay={entered ? 0 : i * stagger}
duration={duration}
blur={blur}
className={digitClassName}
/>
);
})}
{suffix ? <span>{suffix}</span> : null}
</span>
</span>
);
}
function Digit({
digit,
delay,
duration,
blur,
className,
}: {
digit: number;
delay: number;
duration: number;
blur: boolean;
className?: string;
}) {
const reduce = useReducedMotion();
const columnRef = useRef<HTMLSpanElement>(null);
useEffect(() => {
if (reduce || !blur || !columnRef.current || !Number.isFinite(digit)) {
return;
}
const node = columnRef.current;
const controls = animate(
node,
{ filter: ["blur(10px)", "blur(0px)"] },
{
duration: Math.min(duration * 0.75, 0.32),
delay,
ease: EASE_OUT,
},
);
return () => {
controls.stop();
node.style.filter = "blur(0px)";
};
}, [blur, delay, digit, duration, reduce]);
return (
<span
className={cn("relative inline-block overflow-hidden", className)}
style={{ height: `${DIGIT_HEIGHT_EM}em`, width: "1ch" }}
>
<motion.span
ref={columnRef}
initial={{ y: 0 }}
animate={{ y: `-${digit * DIGIT_HEIGHT_EM}em` }}
transition={
reduce
? { duration: 0 }
: { duration, delay, ease: EASE_OUT }
}
className="absolute inset-x-0 top-0 flex flex-col items-center will-change-[transform,filter]"
>
{DIGITS.map((n) => (
<span
key={n}
className="flex h-[1.1em] items-center justify-center leading-none"
>
{n}
</span>
))}
</motion.span>
</span>
);
}
"use client";
import { motion, MotionConfig, useReducedMotion, type Transition } from "motion/react";
import {
createContext,
useCallback,
useContext,
useId,
useMemo,
useState,
type ReactNode,
} from "react";
import { EASE_OUT } from "@/lib/ease";
import { TOUCH_TARGET_CLASS } from "@/lib/touch";
import { cn } from "@/lib/utils";
type Variant = "pill" | "underline" | "segment";
type Ctx = {
value: string;
setValue: (v: string) => void;
layoutId: string;
variant: Variant;
};
const TabsCtx = createContext<Ctx | null>(null);
function useTabs() {
const ctx = useContext(TabsCtx);
if (!ctx) throw new Error("Tabs.* must be used inside <Tabs>");
return ctx;
}
// Weighty spring for the active-tab indicator: a touch of overshoot so it
// settles with life instead of snapping.
const transition: Transition = {
type: "spring",
stiffness: 170,
damping: 24,
mass: 1.2,
};
export function Tabs({
defaultValue,
value,
onValueChange,
variant = "pill",
children,
className,
}: {
defaultValue?: string;
value?: string;
onValueChange?: (v: string) => void;
variant?: Variant;
children: ReactNode;
className?: string;
}) {
const [internal, setInternal] = useState(defaultValue ?? "");
const layoutId = useId();
const reduce = useReducedMotion();
const controlled = value !== undefined;
const current = controlled ? value : internal;
const setValue = useCallback(
(v: string) => {
if (!controlled) setInternal(v);
onValueChange?.(v);
},
[controlled, onValueChange],
);
const contextValue = useMemo(
() => ({ value: current, setValue, layoutId, variant }),
[current, layoutId, setValue, variant],
);
return (
<MotionConfig transition={reduce ? { duration: 0 } : transition}>
<TabsCtx.Provider value={contextValue}>
{/* layoutRoot: the indicator's layoutId measures in page coordinates, so
inside fixed/scrolled containers it would replay scroll offsets as
movement. The pill only ever travels within the list, so scoping
projection to the Tabs wrapper is always correct. */}
<motion.div layoutRoot className={className}>
{children}
</motion.div>
</TabsCtx.Provider>
</MotionConfig>
);
}
const listClasses: Record<Variant, string> = {
pill: "inline-flex items-center gap-1 rounded-full bg-card p-1",
underline: "inline-flex items-center gap-1 border-b border-border",
segment: "inline-flex items-center gap-0 rounded-lg bg-card p-0.5",
};
export function TabsList({ children, className }: { children: ReactNode; className?: string }) {
const { variant } = useTabs();
return (
<div role="tablist" className={cn(listClasses[variant], className)}>
{children}
</div>
);
}
export function TabsTrigger({
value,
children,
className,
indicatorClassName,
}: {
value: string;
children: ReactNode;
className?: string;
indicatorClassName?: string;
}) {
const { value: current, setValue, layoutId, variant } = useTabs();
const active = current === value;
if (variant === "underline") {
return (
<button
type="button"
role="tab"
aria-selected={active}
onClick={() => setValue(value)}
className={cn(
"relative isolate px-3 pb-2.5 pt-1 -mb-px text-sm font-medium transition-colors min-h-[44px] inline-flex items-center",
active ? "text-foreground" : "text-muted-foreground hover:text-foreground",
className,
)}
>
{children}
{active ? (
<motion.span
layoutId={layoutId}
layout="position"
className={cn(
"absolute -bottom-px left-0 right-0 h-px bg-primary",
indicatorClassName,
)}
/>
) : null}
</button>
);
}
const radius = variant === "pill" ? "rounded-full" : "rounded-md";
return (
<div className="relative">
{active ? (
<motion.span
layoutId={layoutId}
layout="position"
style={{ borderRadius: variant === "pill" ? 9999 : 8 }}
className={cn(
"absolute inset-0 bg-primary",
radius,
indicatorClassName,
)}
/>
) : null}
<button
type="button"
role="tab"
aria-selected={active}
onClick={() => setValue(value)}
className={cn(
"relative z-10 inline-flex items-center justify-center whitespace-nowrap bg-transparent px-3.5 py-1.5 text-sm font-medium outline-none",
TOUCH_TARGET_CLASS,
"transition-colors",
active
? "text-primary-foreground"
: "text-muted-foreground hover:text-foreground",
radius,
className,
)}
>
{children}
</button>
</div>
);
}
export function TabsContent({ value, children, className }: { value: string; children: ReactNode; className?: string }) {
const { value: current } = useTabs();
const reduce = useReducedMotion();
const active = current === value;
// Inactive panels stay mounted but hidden, so their content (e.g. source
// code) is present in the server-rendered HTML for crawlers and assistive
// tech, instead of being dropped from the DOM.
if (!active) {
return (
<div hidden className={className}>
{children}
</div>
);
}
return (
<motion.div
key={value}
initial={{ opacity: 0, y: reduce ? 0 : 4 }}
animate={{ opacity: 1, y: 0 }}
transition={{ duration: 0.18, ease: EASE_OUT }}
className={cn("mt-4", className)}
>
{children}
</motion.div>
);
}
"use client";
import {
AnimatePresence,
type HTMLMotionProps,
motion,
useReducedMotion,
} from "motion/react";
import {
forwardRef,
type PointerEvent,
type ReactNode,
useCallback,
useRef,
useState,
} from "react";
import { EASE_OUT, SPRING_PRESS } from "@/lib/ease";
import { useHoverCapable } from "@/lib/hooks/use-hover-capable";
import { TOUCH_TARGET_CLASS } from "@/lib/touch";
import { cn } from "@/lib/utils";
export type ButtonVariant = "primary" | "secondary" | "ghost" | "outline";
export type ButtonSize = "sm" | "md" | "lg" | "icon";
export interface ButtonProps extends Omit<
HTMLMotionProps<"button">,
"children"
> {
variant?: ButtonVariant;
size?: ButtonSize;
pressScale?: number;
/** Spawn a Material-style ripple from the press point. Off by default. */
ripple?: boolean;
children?: ReactNode;
}
export interface ButtonLinkProps extends Omit<
HTMLMotionProps<"a">,
"children"
> {
variant?: ButtonVariant;
size?: ButtonSize;
pressScale?: number;
children?: ReactNode;
}
type Ripple = { id: number; x: number; y: number; size: number };
const VARIANT_CLASS: Record<ButtonVariant, string> = {
primary: "bg-primary text-primary-foreground hover:bg-primary/90",
secondary: "border border-border bg-card text-foreground hover:border-border",
ghost: "text-muted-foreground hover:text-foreground hover:bg-primary/5",
outline:
"border border-border bg-transparent text-foreground hover:bg-primary/5",
};
const SIZE_CLASS: Record<ButtonSize, string> = {
sm: "h-8 px-3 text-xs gap-1.5 rounded-full",
md: "h-10 px-5 text-sm gap-2 rounded-full",
lg: "h-12 px-6 text-base gap-2 rounded-full",
icon: "h-8 w-8 rounded-lg",
};
export const Button = forwardRef<HTMLButtonElement, ButtonProps>(
function Button(
{
variant = "primary",
size = "md",
pressScale = 0.93,
ripple = false,
className,
children,
onPointerDown,
...rest
},
ref,
) {
const reduce = useReducedMotion();
const canHover = useHoverCapable();
const [ripples, setRipples] = useState<Ripple[]>([]);
const nextId = useRef(0);
const handlePointerDown = useCallback(
(event: PointerEvent<HTMLButtonElement>) => {
if (ripple && !reduce) {
const rect = event.currentTarget.getBoundingClientRect();
const size = Math.max(rect.width, rect.height) * 2;
const id = nextId.current++;
setRipples((prev) => [
...prev,
{
id,
x: event.clientX - rect.left,
y: event.clientY - rect.top,
size,
},
]);
}
onPointerDown?.(event);
},
[ripple, reduce, onPointerDown],
);
return (
<motion.button
ref={ref}
type="button"
whileTap={reduce ? undefined : { scale: pressScale }}
whileHover={reduce || !canHover ? undefined : { scale: 1.02 }}
transition={SPRING_PRESS}
onPointerDown={handlePointerDown}
className={cn(
"relative inline-flex items-center justify-center font-medium select-none",
"transition-colors",
"disabled:pointer-events-none disabled:opacity-50",
// The ripple layer clips itself, so on a touch screen the button can
// stop clipping and let its enlarged hit area overhang.
ripple && "overflow-hidden pointer-coarse:overflow-visible",
TOUCH_TARGET_CLASS,
VARIANT_CLASS[variant],
SIZE_CLASS[size],
className,
)}
{...rest}
>
{ripple && !reduce ? (
<span className="pointer-events-none absolute inset-0 overflow-hidden rounded-[inherit]">
<AnimatePresence>
{ripples.map((r) => (
<motion.span
key={r.id}
className="absolute rounded-full bg-current"
style={{
left: r.x,
top: r.y,
width: r.size,
height: r.size,
x: "-50%",
y: "-50%",
}}
initial={{ scale: 0.05, opacity: 0.3 }}
animate={{ scale: 1, opacity: 0 }}
exit={{ opacity: 0 }}
transition={{ duration: 1.6, ease: EASE_OUT }}
onAnimationComplete={() =>
setRipples((prev) => prev.filter((x) => x.id !== r.id))
}
/>
))}
</AnimatePresence>
</span>
) : null}
{children}
</motion.button>
);
},
);
export const ButtonLink = forwardRef<HTMLAnchorElement, ButtonLinkProps>(
function ButtonLink(
{
variant = "primary",
size = "md",
pressScale = 0.93,
className,
children,
...rest
},
ref,
) {
const reduce = useReducedMotion();
const canHover = useHoverCapable();
return (
<motion.a
ref={ref}
whileTap={reduce ? undefined : { scale: pressScale }}
whileHover={reduce || !canHover ? undefined : { scale: 1.02 }}
transition={SPRING_PRESS}
className={cn(
"relative inline-flex items-center justify-center font-medium select-none",
"transition-colors",
TOUCH_TARGET_CLASS,
VARIANT_CLASS[variant],
SIZE_CLASS[size],
className,
)}
{...rest}
>
{children}
</motion.a>
);
},
);
"use client";
import { forwardRef } from "react";
import { Magnetic } from "../magnetic";
import { Button, type ButtonProps } from "./base";
export interface MagneticButtonProps extends ButtonProps {
/** Magnetic pull strength. Default 0.25. */
strength?: number;
/** Class applied to the magnetic wrapper. */
magneticClassName?: string;
}
export const MagneticButton = forwardRef<HTMLButtonElement, MagneticButtonProps>(function MagneticButton(
{ strength = 0.25, magneticClassName, children, ...rest },
ref,
) {
return (
<Magnetic strength={strength} className={magneticClassName}>
<Button ref={ref} {...rest}>
{children}
</Button>
</Magnetic>
);
});
"use client";
import { Check, Loader2, X } from "lucide-react";
import {
AnimatePresence,
motion,
useReducedMotion,
type Variants,
} from "motion/react";
import {
forwardRef,
type ReactNode,
useLayoutEffect,
useRef,
useState,
} from "react";
import { EASE_OUT, SPRING_SWAP } from "@/lib/ease";
import { Button, type ButtonProps } from "./base";
export type ButtonState = "idle" | "loading" | "success" | "error";
export interface StatefulButtonProps extends Omit<ButtonProps, "children"> {
state?: ButtonState;
children: ReactNode;
loadingText?: ReactNode;
successText?: ReactNode;
errorText?: ReactNode;
icon?: ReactNode;
}
const CASCADE_STAGGER = 0.025;
const ROLL_BLUR = "blur(6px)";
const CASCADE_LETTER_VARIANTS: Variants = {
initial: { opacity: 0, y: "105%", filter: ROLL_BLUR },
animate: (delay: number = 0) => ({
opacity: 1,
y: "0%",
filter: "blur(0px)",
transition: { ...SPRING_SWAP, delay },
}),
exit: (delay: number = 0) => ({
opacity: 0,
y: "-105%",
filter: ROLL_BLUR,
transition: { duration: 0.16, ease: EASE_OUT, delay: delay * 0.5 },
}),
};
const ICON_VARIANTS: Variants = {
// Width collapses too, so the icon adds/removes its own space smoothly
// instead of popping the row width in a single frame.
initial: { opacity: 0, width: 0, scale: 0.7, filter: ROLL_BLUR },
animate: {
opacity: 1,
width: "1.5rem",
scale: 1,
filter: "blur(0px)",
transition: SPRING_SWAP,
},
exit: {
opacity: 0,
width: 0,
scale: 0.7,
filter: ROLL_BLUR,
transition: { duration: 0.16, ease: EASE_OUT },
},
};
function IconSlot({ keyId, children }: { keyId: string; children: ReactNode }) {
const reduce = useReducedMotion();
return (
<motion.span
key={keyId}
variants={ICON_VARIANTS}
initial={reduce ? { opacity: 0 } : "initial"}
animate={reduce ? { opacity: 1 } : "animate"}
exit={reduce ? { opacity: 0 } : "exit"}
transition={reduce ? { duration: 0.15 } : undefined}
className="inline-grid shrink-0 place-items-center overflow-hidden"
>
{children}
</motion.span>
);
}
function TextSlot({
value,
children,
}: {
value: string;
children: ReactNode;
}) {
const reduce = useReducedMotion();
const measureRef = useRef<HTMLSpanElement>(null);
const [width, setWidth] = useState<number>();
const label = typeof children === "string" ? children : null;
const cascade = label !== null && !reduce;
// Measure strings with the same per-letter layout as the cascade. Measuring
// the whole string preserves kerning, which can make it narrower than the
// inline-block letters and clip the final glyph during the width animation.
useLayoutEffect(() => {
const nextWidth = measureRef.current?.offsetWidth;
if (!nextWidth) return;
setWidth((current) => (current === nextWidth ? current : nextWidth));
});
return (
<motion.span
initial={false}
animate={{ width }}
transition={reduce ? { duration: 0 } : SPRING_SWAP}
className="relative inline-block overflow-hidden whitespace-nowrap align-bottom"
>
<span
ref={measureRef}
aria-hidden
className="invisible inline-block whitespace-nowrap"
>
{cascade
? label.split("").map((char, index) => (
<span
// biome-ignore lint/suspicious/noArrayIndexKey: position is the slot identity.
key={index}
className="inline-block whitespace-pre"
>
{char}
</span>
))
: children}
</span>
{cascade ? (
<>
<span className="sr-only">{label}</span>
<AnimatePresence initial={false}>
<motion.span
key={`cascade-${value}`}
aria-hidden
initial="initial"
animate="animate"
exit="exit"
className="absolute left-0 top-0 inline-block whitespace-pre"
>
{label.split("").map((char, index) => (
<motion.span
// biome-ignore lint/suspicious/noArrayIndexKey: position is the slot identity.
key={index}
custom={index * CASCADE_STAGGER}
variants={CASCADE_LETTER_VARIANTS}
className="inline-block whitespace-pre will-change-[opacity,filter,transform]"
>
{char}
</motion.span>
))}
</motion.span>
</AnimatePresence>
</>
) : (
<AnimatePresence initial={false}>
<motion.span
key={`text-${value}`}
initial={reduce ? { opacity: 0 } : { opacity: 0, y: 14, filter: ROLL_BLUR }}
animate={reduce ? { opacity: 1 } : { opacity: 1, y: 0, filter: "blur(0px)" }}
exit={reduce ? { opacity: 0 } : { opacity: 0, y: -14, filter: ROLL_BLUR }}
transition={reduce ? { duration: 0.15 } : SPRING_SWAP}
className="absolute left-0 top-0 inline-block will-change-[opacity,filter,transform]"
>
{children}
</motion.span>
</AnimatePresence>
)}
</motion.span>
);
}
export const StatefulButton = forwardRef<HTMLButtonElement, StatefulButtonProps>(function StatefulButton(
{
state = "idle",
children,
loadingText = "Loading",
successText = "Done",
errorText = "Try again",
icon,
disabled,
...rest
},
ref,
) {
const isBusy = state === "loading";
const stateText =
state === "loading"
? loadingText
: state === "success"
? successText
: state === "error"
? errorText
: children;
const textKey =
typeof stateText === "string" ? `${state}-${stateText}` : state;
return (
<Button ref={ref} disabled={disabled || isBusy} aria-busy={isBusy} whileHover={undefined} {...rest}>
<span
aria-live="polite"
className="relative inline-flex items-center justify-center overflow-hidden"
>
<AnimatePresence initial={false}>
{state === "loading" ? (
<IconSlot keyId="loading-icon">
<Loader2 className="h-4 w-4 animate-spin" />
</IconSlot>
) : null}
{state === "success" ? (
<IconSlot keyId="success-icon">
<Check className="h-4 w-4" />
</IconSlot>
) : null}
{state === "error" ? (
<IconSlot keyId="error-icon">
<X className="h-4 w-4" />
</IconSlot>
) : null}
</AnimatePresence>
<TextSlot value={textKey}>{stateText}</TextSlot>
<AnimatePresence initial={false}>
{state === "idle" && icon ? (
<IconSlot keyId="idle-icon">{icon}</IconSlot>
) : null}
</AnimatePresence>
</span>
</Button>
);
});
"use client";
import {
AnimatePresence,
animate,
motion,
useReducedMotion,
} from "motion/react";
import {
forwardRef,
useEffect,
useId,
useRef,
useState,
type InputHTMLAttributes,
type ReactNode,
} from "react";
import { cn } from "@/lib/utils";
export type InputClassNames = {
root?: string;
label?: string;
field?: string;
input?: string;
leftIcon?: string;
rightIcon?: string;
successIcon?: string;
errorMessage?: string;
};
export interface InputProps extends Omit<
InputHTMLAttributes<HTMLInputElement>,
"value" | "defaultValue" | "onChange"
> {
label?: string;
value?: string;
defaultValue?: string;
onChange?: (value: string) => void;
/** Truthy error triggers a shake, red border and (if a string) a message. */
error?: string | boolean;
success?: boolean;
leftIcon?: ReactNode;
rightIcon?: ReactNode;
className?: string;
classNames?: InputClassNames;
}
export const Input = forwardRef<HTMLInputElement, InputProps>(function Input(
{
label,
value: valueProp,
defaultValue,
onChange,
onFocus,
onBlur,
error,
success,
leftIcon,
rightIcon,
className,
classNames,
disabled,
id: idProp,
type,
...rest
},
ref,
) {
const reactId = useId();
const id = idProp ?? reactId;
const reduce = useReducedMotion();
const controlled = valueProp !== undefined;
const [internal, setInternal] = useState(defaultValue ?? "");
const value = controlled ? (valueProp ?? "") : internal;
const [focused, setFocused] = useState(false);
const fieldRef = useRef<HTMLDivElement>(null);
const hasError = Boolean(error);
const errorMessage = typeof error === "string" ? error : null;
// Right edge shows the success check, otherwise the caller's right icon.
const rightSlot = success ? null : rightIcon;
// Shake the field when an error appears.
useEffect(() => {
if (!fieldRef.current || reduce || !hasError) return;
animate(
fieldRef.current,
{ x: [0, -6, 6, -4, 4, -2, 0] },
{ duration: 0.45 },
);
}, [hasError, reduce]);
const handleChange = (next: string) => {
if (!controlled) setInternal(next);
onChange?.(next);
};
return (
<div
className={cn("flex flex-col gap-1.5", className, classNames?.root)}
>
{label ? (
<label
htmlFor={id}
className={cn(
"px-1 text-sm font-medium text-foreground",
classNames?.label,
)}
>
{label}
</label>
) : null}
<div
ref={fieldRef}
data-state={
hasError
? "error"
: success
? "success"
: focused
? "focused"
: "idle"
}
className={cn(
"relative h-11 overflow-hidden rounded-full border transition-colors duration-200",
"border-border",
focused && !hasError && "border-foreground/40 ring-2 ring-ring/40",
hasError && "border-destructive ring-2 ring-destructive/25",
disabled && "opacity-60",
classNames?.field,
)}
>
{leftIcon ? (
<span
className={cn(
"pointer-events-none absolute left-3 top-1/2 flex -translate-y-1/2 items-center text-muted-foreground [&_svg]:h-4 [&_svg]:w-4",
classNames?.leftIcon,
)}
>
{leftIcon}
</span>
) : null}
<input
ref={ref}
id={id}
type={type}
value={value}
disabled={disabled}
aria-invalid={hasError || undefined}
aria-describedby={errorMessage ? `${id}-error` : undefined}
{...rest}
onChange={(e) => handleChange(e.target.value)}
onFocus={(event) => {
setFocused(true);
onFocus?.(event);
}}
onBlur={(event) => {
setFocused(false);
onBlur?.(event);
}}
className={cn(
"peer h-full w-full bg-transparent text-base leading-6 text-foreground caret-foreground outline-none",
"placeholder:text-muted-foreground/60",
leftIcon ? "pl-10" : "pl-3.5",
rightSlot || success ? "pr-10" : "pr-3.5",
disabled && "cursor-not-allowed",
classNames?.input,
)}
/>
{success ? (
<motion.svg
viewBox="0 0 24 24"
fill="none"
className={cn(
"absolute right-3.5 top-1/2 h-5 w-5 -translate-y-1/2 text-(--color-success)",
classNames?.successIcon,
)}
>
<motion.path
d="M5 12.5l4.5 4.5L19 7.5"
stroke="currentColor"
strokeWidth={2.5}
strokeLinecap="round"
strokeLinejoin="round"
initial={reduce ? { pathLength: 1 } : { pathLength: 0 }}
animate={{ pathLength: 1 }}
transition={{ duration: 0.35, ease: "easeOut" }}
/>
</motion.svg>
) : rightSlot ? (
<span
className={cn(
"absolute right-0 top-0 flex h-full items-center text-muted-foreground [&_button]:grid [&_button]:size-11 [&_button]:place-items-center [&_svg]:h-4 [&_svg]:w-4",
classNames?.rightIcon,
)}
>
{rightSlot}
</span>
) : null}
</div>
<AnimatePresence initial={false}>
{errorMessage ? (
<motion.p
id={`${id}-error`}
role="alert"
initial={
reduce
? { opacity: 0 }
: { opacity: 0, y: -4, filter: "blur(4px)" }
}
animate={{ opacity: 1, y: 0, filter: "blur(0px)" }}
exit={
reduce
? { opacity: 0 }
: { opacity: 0, y: -4, filter: "blur(4px)" }
}
transition={{ duration: 0.2 }}
className={cn(
"px-1 text-xs text-destructive",
classNames?.errorMessage,
)}
>
{errorMessage}
</motion.p>
) : null}
</AnimatePresence>
</div>
);
});
"use client";
import { motion, useMotionValue, useReducedMotion, useSpring } from "motion/react";
import { useRef, type ReactNode } from "react";
import { SPRING_MOUSE } from "@/lib/ease";
import { useHoverCapable } from "@/lib/hooks/use-hover-capable";
import { cn } from "@/lib/utils";
export interface MagneticProps {
children: ReactNode;
strength?: number;
className?: string;
}
export function Magnetic({ children, strength = 0.35, className }: MagneticProps) {
const ref = useRef<HTMLDivElement>(null);
const reduce = useReducedMotion();
const canHover = useHoverCapable();
// Decorative cursor-follow: skip on touch (phantom hover) and reduced motion.
const enabled = !reduce && canHover;
const x = useMotionValue(0);
const y = useMotionValue(0);
const sx = useSpring(x, SPRING_MOUSE);
const sy = useSpring(y, SPRING_MOUSE);
const onMove = (e: React.MouseEvent<HTMLDivElement>) => {
const el = ref.current;
if (!el || !enabled) return;
const rect = el.getBoundingClientRect();
x.set((e.clientX - rect.left - rect.width / 2) * strength);
y.set((e.clientY - rect.top - rect.height / 2) * strength);
};
const onLeave = () => {
x.set(0);
y.set(0);
};
return (
<motion.div
ref={ref}
onMouseMove={onMove}
onMouseLeave={onLeave}
style={{ x: sx, y: sy }}
className={cn("inline-block", className)}
>
{children}
</motion.div>
);
}
@karaui not found? Add it to components.json
{
"registries": {
"@karaui": "https://karaui.kamisama-v0.my.id/r/{name}.json"
}
}@karaui is in shadcn's public registry directory, so the latest CLI needs no setup. On an older CLI, merge this into the existing file once and every @karaui/… install resolves.
API Reference
requests?ApprovalRequest[]Controlled list. Decisions call `onRequestsChange` with updated statuses.
—defaultRequests?ApprovalRequest[]Uncontrolled initial list.
[]onRequestsChange?((requests: ApprovalRequest[]) => void)—onApprove?((ids: string[]) => void)—onReject?((ids: string[], reason: string) => void)—onUndo?((ids: string[]) => void)Fired when a decision is undone from the toast or reopened.
—currency?stringDefault currency for amounts. Default "USD".
USDlocale?stringLocale for numbers. Default "en-US".
en-USlistHeight?stringHeight of the scrolling list. Default "16rem".
16remshowShortcuts?booleanShow the j/k/a/r keyboard legend. Default true.
trueclassName?string—Keep in mind
Some components on this site are inspired by or recreated from existing work across the web. I'm not here to take credit; just to learn, experiment, and sometimes push things a bit further. If something looks familiar and I forgot to mention you, reach out and I'll fix that right away.
Updated